Product Code: PM2854
The global virtual tour market size is expected to reach USD 1,052 million by 2030, according to a new study by Polaris Market Research. The report "Virtual Tour Market Share, Size, Trends, Industry Analysis Report, By Product Type (Cloud-based, Web-based); By Device Type; By Application; By Region; Segment Forecast, 2022 - 2030" gives a detailed insight into the current market dynamics and provides analysis on future market growth.
The use of virtual reality in different industrial procedures has grown in popularity as technology has advanced. Virtual tour software that helps destination-based branding is one of the emerging applications of augmented worlds. Through the virtual solution, the marketing strategy is anticipated to improve client experience and increase interaction sessions. VR will also make it easier for prospective purchasers to imagine themselves residing there. Immersive VR tools, such as pricing models, can persuade a potential buyer to make a purchase.
Haptic technology (VR touch) will also be used to recreate the sensation of touch in virtual reality. The touch of the surfaces and furnishings will be felt by the prospective buyer. Virtual reality professionals are dedicated to developing the most realistic experience feasible to make digital versions nearly equal to physical ones. The key is a significant drop in consumer fees as well as significant organizational adjustments for all agents and brokers.
Tourism contributed a substantial market share in 2022 of the market and is expected to retain its leading position during the forecast period. This is due to the availability of immersive virtual reality (VR) experiences and the utilization of various input and output devices to create a captivating world for consumers. The artwork and exhibition section, on the other hand, is predicted to grow at the fastest rate in the future. This is owing to the availability of digital tours, presentations, and exhibitions, which allow individuals to immerse themselves in their work irrespective of geographic or resource constraints.
Virtual Tour Market Report Highlights
North America is the dominating region in the global market with more than XX% share, in 2021. The region's dominance is attributed to factors such as the presence of well-established players and advancements in virtual reality.
By product type, cloud-based product types are more popular owing to easy data navigation and less time consumption to alter the data and upload on the web.
By end-user, the residential sector led the market since the customers are more open to checking the residential property virtually to save time rather than wasting expenses on visiting the actual property.
Global market includes Matterport, RTV, Inc., Concept3D, Inc., Klapty, 3DVista Stitcher, Roundme Limited, and CloudPano.
Polaris Market Research has segmented the Virtual Tour market report based on Product Type, Device Type, Application, and region:
Virtual Tour, Product Type Outlook (Revenue - USD Million, 2018 - 2030)
Web Based
Cloud Based
Virtual Tour, Device Type Outlook (Revenue - USD Million, 2018 - 2030)
Head Mounted
Gesture Tracking
Virtual Tour, Application Outlook (Revenue - USD Million, 2018 - 2030)
Real Estate Professionals
Tourism Industries
Marketing Professionals
Virtual Tour, Regional Outlook (Revenue - USD Million, 2018 - 2030)
North America
U.S
Canada
Europe
Germany
UK
France
Italy
Spain
Russia
Netherlands
Asia Pacific
China
India
Japan
South Korea
Indonesia
Malaysia
Latin America
Argentina
Brazil
Mexico
Middle East & Africa
UAE
Saudi Arabia
Israel
South Africa
Table of Contents
1. Introduction
- 1.1. Report Description
- 1.1.1. Objectives of the Study
- 1.1.2. Market Scope
- 1.1.3. Assumptions
- 1.2. Stakeholders
2. Executive Summary
3. Research Methodology
- 3.1. Overview
- 3.2. Data Sources
- 3.2.1. Primary Sources
- 3.2.2. Secondary Sources
4. Global Virtual Tour Market Insights
- 4.1. Virtual Tour - Industry Snapshot
- 4.2. Virtual Tour Market Dynamics
- 4.2.1. Drivers and Opportunities
- 4.2.1.1. Rising leisure and gaming solutions
- 4.2.1.2. Rising Technological Advancements to Propel Industry Growth
- 4.2.2. Restraints and Challenges
- 4.2.2.1. lack of information and awareness
- 4.3. Porter's Five Forces Analysis
- 4.3.1. Bargaining Power of Suppliers (Moderate)
- 4.3.2. Threats of New Entrants: (Low)
- 4.3.3. Bargaining Power of Buyers (Moderate)
- 4.3.4. Threat of Substitute (Moderate)
- 4.3.5. Rivalry among existing firms (High)
- 4.4. PESTEL Analysis
- 4.5. Virtual Tour Market Industry Trends
- 4.6. Value Chain Analysis
- 4.7. COVID-19 Impact Analysis
5. Global Virtual Tour Market, by Product Type
- 5.1. Key Findings
- 5.2. Introduction
- 5.2.1. Global Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 5.3. Web Based
- 5.3.1. Global Virtual Tour Market, by Web Based, by Region, 2018 - 2030 (USD Million)
- 5.4. Cloud Based
- 5.4.1. Global Virtual Tour Market, by Cloud Based, by Region, 2018 - 2030 (USD Million)
6. Global Virtual Tour Market, by Device Type
- 6.1. Key Findings
- 6.2. Introduction
- 6.2.1. Global Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 6.3. Head Mounted
- 6.3.1. Global Virtual Tour Market, by Head Mounted, by Region, 2018 - 2030 (USD Million)
- 6.4. Gesture Tracking
- 6.4.1. Global Virtual Tour Market, by Gesture Tracking, by Region, 2018 - 2030 (USD Million)
7. Global Virtual Tour Market, by Application
- 7.1. Key Findings
- 7.2. Introduction
- 7.2.1. Global Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 7.3. Real Estate Professionals
- 7.3.1. Global Virtual Tour Market, by Real Estate Professionals, by Region, 2018 - 2030 (USD Million)
- 7.4. Tourism Industries
- 7.4.1. Global Virtual Tour Market, by Tourism Industries, by Region, 2018 - 2030 (USD Million)
- 7.5. Marketing Professionals
- 7.5.1. Global Virtual Tour Market, by Marketing Professionals, by Region, 2018 - 2030 (USD Million)
8. Global Virtual Tour Market, by Geography
- 8.1. Key findings
- 8.2. Introduction
- 8.2.1. Virtual Tour Market Assessment, By Geography, 2018 - 2030 (USD Million)
- 8.3. Virtual Tour Market - North America
- 8.3.1. North America: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.3.2. North America: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.3.3. North America: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.3.4. Virtual Tour Market - U.S.
- 8.3.4.1. U.S.: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.3.4.2. U.S.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.3.4.3. U.S.: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.3.5. Virtual Tour Market - Canada
- 8.3.5.1. Canada: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.3.5.2. Canada.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.3.5.3. Canada: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.4. Virtual Tour Market - Europe
- 8.4.1. Europe: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.4.2. Europe.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.4.3. Europe: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.4.4. Virtual Tour Market - UK
- 8.4.4.1. UK: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.4.4.2. UK.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.4.4.3. UK: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.4.5. Virtual Tour Market - France
- 8.4.5.1. France: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.4.5.2. France.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.4.5.3. France: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.4.6. Virtual Tour Market - Germany
- 8.4.6.1. Germany: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.4.6.2. Germany.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.4.6.3. Germany: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.4.7. Virtual Tour Market - Italy
- 8.4.7.1. Italy: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.4.7.2. Italy.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.4.7.3. Italy: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.4.8. Virtual Tour Market - Spain
- 8.4.8.1. Spain: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.4.8.2. Spain.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.4.8.3. Spain: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.4.9. Virtual Tour Market - Netherlands
- 8.4.9.1. Netherlands: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.4.9.2. Netherlands.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.4.9.3. Netherlands: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.4.10. Virtual Tour Market - Russia
- 8.4.10.1. Russia: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.4.10.2. Russia.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.4.10.3. Russia: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.5. Virtual Tour Market - Asia Pacific
- 8.5.1. Asia Pacific: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.5.2. Asia Pacific.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.5.3. Asia Pacific: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.5.4. Virtual Tour Market - China
- 8.5.4.1. China: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.5.4.2. China.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.5.4.3. China: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.5.5. Virtual Tour Market - India
- 8.5.5.1. India: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.5.5.2. India.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.5.5.3. India: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.5.6. Virtual Tour Market - Malaysia
- 8.5.6.1. Malaysia: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.5.6.2. Malaysia.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.5.6.3. Malaysia: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.5.7. Virtual Tour Market - Japan
- 8.5.7.1. Japan: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.5.7.2. Japan.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.5.7.3. Japan: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.5.8. Virtual Tour Market - Indonesia
- 8.5.8.1. Indonesia: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.5.8.2. Indonesia.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.5.8.3. Indonesia: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.5.9. Virtual Tour Market - South Korea
- 8.5.9.1. South Korea: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.5.9.2. South Korea.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.5.9.3. South Korea: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.6. Virtual Tour Market - Middle East & Africa
- 8.6.1. Middle East & Africa: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.6.2. Middle East & Africa.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.6.3. Middle East & Africa: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.6.4. Virtual Tour Market - Saudi Arabia
- 8.6.4.1. Saudi Arabia: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.6.4.2. Saudi Arabia.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.6.4.3. Saudi Arabia: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.6.5. Virtual Tour Market - UAE
- 8.6.5.1. UAE: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.6.5.2. UAE.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.6.5.3. UAE: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.6.6. Virtual Tour Market - Israel
- 8.6.6.1. Israel: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.6.6.2. Israel.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.6.6.3. Israel: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.6.7. Virtual Tour Market - South Africa
- 8.6.7.1. South Africa: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.6.7.2. South Africa.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.6.7.3. South Africa: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.7. Virtual Tour Market - Latin America
- 8.7.1. Latin America: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.7.2. Latin America.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.7.3. Latin America: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.7.4. Virtual Tour Market - Mexico
- 8.7.4.1. Mexico: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.7.4.2. Mexico.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.7.4.3. Mexico: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.7.5. Virtual Tour Market - Brazil
- 8.7.5.1. Brazil: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.7.5.2. Brazil.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.7.5.3. Brazil: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
- 8.7.6. Virtual Tour Market - Argentina
- 8.7.6.1. Argentina: Virtual Tour Market, by Product Type, 2018 - 2030 (USD Million)
- 8.7.6.2. Argentina.: Virtual Tour Market, by Application, 2018 - 2030 (USD Million)
- 8.7.6.3. Argentina: Virtual Tour Market, by Device Type, 2018 - 2030 (USD Million)
9. Competitive Landscape
- 9.1. Expansion and Acquisition Analysis
- 9.1.1. Expansion
- 9.1.2. Acquisitions
- 9.2. Partnerships/Collaborations/Agreements/Exhibitions
10. Company Profiles
- 10.1. Kuula LLC
- 10.1.1. Company Overview
- 10.1.2. Financial Performance
- 10.1.3. Product Benchmarking
- 10.1.4. Recent Development
- 10.2. Matterport
- 10.2.1. Company Overview
- 10.2.2. Financial Performance
- 10.2.3. Product Benchmarking
- 10.2.4. Recent Development
- 10.3. RTV, Inc.
- 10.3.1. Company Overview
- 10.3.2. Financial Performance
- 10.3.3. Product Benchmarking
- 10.3.4. Recent Development
- 10.4. Concept3D, Inc
- 10.4.1. Company Overview
- 10.4.2. Financial Performance
- 10.4.3. Product Benchmarking
- 10.4.4. Recent Development
- 10.5. Klapty
- 10.5.1. Company Overview
- 10.5.2. Financial Performance
- 10.5.3. Product Benchmarking
- 10.5.4. Recent Development
- 10.6. 3DVista Stitcher
- 10.6.1. Company Overview
- 10.6.2. Financial Performance
- 10.6.3. Product Benchmarking
- 10.6.4. Recent Development
- 10.7. Roundme Limited
- 10.7.1. Company Overview
- 10.7.2. Financial Performance
- 10.7.3. Product Benchmarking
- 10.7.4. Recent Development
- 10.8. CloudPano
- 10.8.1. Company Overview
- 10.8.2. Financial Performance
- 10.8.3. Product Benchmarking
- 10.8.4. Recent Development
- 10.9. My360
- 10.9.1. Company Overview
- 10.9.2. Financial Performance
- 10.9.3. Product Benchmarking
- 10.9.4. Recent Development
- 10.10. Eyespy360
- 10.10.1. Company Overview
- 10.10.2. Financial Performance
- 10.10.3. Product Benchmarking
- 10.10.4. Recent Development