市場調査レポート
商品コード
1534562

ゲーム用ガジェットの世界市場規模、シェア、動向分析:最終用途別、ガジェットタイプ別、流通チャネル別、年齢層別、地域別展望と予測(2024年~2031年)

Global Gaming Gadgets Market Size, Share & Trends Analysis Report By End Use, By Gadget Type, By Distribution Channel, By Age Group (21 to 35, Below 20, and 35 & Above), By Regional Outlook and Forecast, 2024 - 2031

出版日: | 発行: KBV Research | ページ情報: 英文 293 Pages | 納期: 即納可能 即納可能とは

価格
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ゲーム用ガジェットの世界市場規模、シェア、動向分析:最終用途別、ガジェットタイプ別、流通チャネル別、年齢層別、地域別展望と予測(2024年~2031年)
出版日: 2024年08月09日
発行: KBV Research
ページ情報: 英文 293 Pages
納期: 即納可能 即納可能とは
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界のゲーム用ガジェットの市場規模は、予測期間中に12.3%のCAGRで市場成長し、2031年までに1,583億米ドルに達すると予想されています。

KBV Cardinal matrixで提示された分析に基づくと、Microsoft Corporationはゲーム用ガジェット市場の先駆者です。Sony Corporation、HP、Inc.、Dell Technologies、Inc.などの企業は、ゲーム用ガジェット市場の主要なイノベーターの一部です。2024年8月、Sony Corporationは、ハンドヘルドゲームデバイスであるSony PlayStation Portalを発表しました。このハンドヘルドデバイスを使用すると、ゲーマーはコンソール品質のコントロールとDualSense機能を使用して、自宅のWi-Fi経由でPS5ゲームをプレイできます。8インチのフルHD画面、最大60fpsのゲームプレイを備えています。

市場成長要因

NVIDIAのRTXシリーズやAMDのRadeonラインなどの最新のグラフィックカードは、リアルタイムレイトレーシングとAIを活用した拡張機能を提供し、ゲーム環境でこれまでにないリアリティとディテールを実現しています。これらの拡張機能により、リアルな影、反射、テクスチャを実現し、より没入感が高く視覚的に印象的なゲーム体験を生み出すことができます。

さらに、ストリーミングプラットフォームでこれらのイベントが視聴可能になることで、eスポーツへの関心が高まり、視聴者はゲームや視聴体験を向上させるためにゲーム用ガジェットを購入するようになります。したがって、これらの要因は、ゲーム用ガジェット市場の持続的な成長と活力に貢献しています。

市場抑制要因

常に革新を起こし、競合他社より一歩先を行く必要性から、研究開発予算に大きなプレッシャーがかかり、他の重要なビジネス分野からリソースが転用される可能性があります。そのため、急速な技術進歩は市場の成長にとって課題となります。

市場の主要企業は、市場で競争力を維持するために、多様で革新的な製品で競争しています。市場の主要企業は、さまざまな業界からの需要に応えるために、さまざまな戦略を採用しています。市場における主要な開発戦略は、製品の発売と製品の拡張です。

最終用途の展望

最終用途別では、市場は家庭と商業に分類されます。家庭セグメントは、2023年に市場で47%の収益シェアを記録しました。ゲーム用ガジェットの入手しやすさと幅広い価格帯の入手可能性により、家族や個人がこれらの製品を購入しやすくなりました。

ガジェットタイプの展望

ガジェットタイプ別では、市場はコンソール、スマートフォン、PCとラップトップに分かれています。コンソールセグメントは、2023年に市場で47%の収益シェアを獲得しました。継続的なイノベーションと、PlayStation 5やXbox Series Xなどの次世代コンソールの導入は、ゲームデバイス業界におけるコンソールセグメントの優位性に貢献しています。

流通チャネルの展望

流通チャネル別では、市場は専門店、独立系小売業者、オンライン販売チャネル、その他に分類されます。独立系小売業者セグメントは、2023年に市場で12%の収益シェアを獲得しました。地域の小店舗やブティック店などの独立系小売業者は、よりパーソナライズされたショッピング体験を提供し、厳選されたゲーム用ガジェットを販売していることが多くあります。

目次

第1章 市場範囲と調査手法

  • 市場の定義
  • 目的
  • 市場範囲
  • セグメンテーション
  • 調査手法

第2章 市場要覧

  • 主なハイライト

第3章 市場概要

  • イントロダクション
    • 概要
      • 市場構成とシナリオ
  • 市場に影響を与える主な要因
    • 市場促進要因
    • 市場抑制要因
    • 市場機会
    • 市場の課題

第4章 競合分析- 世界

  • KBV Cardinal Matrix
  • 最近の業界全体の戦略的展開
    • パートナーシップ、コラボレーション、契約
    • 製品の発売と製品の拡大
    • 買収と合併
  • 市場シェア分析(2023年)
  • 主要成功戦略
    • 主な戦略
    • 主要な戦略的動き
  • ポーターのファイブフォース分析

第5章 世界のゲーム用ガジェット市場:最終用途別

  • 世界の商業市場:地域別
  • 世界の家庭市場:地域別

第6章 世界のゲーム用ガジェット市場:ガジェットタイプ別

  • 世界のコンソール市場:地域別
  • 世界のPCとラップトップ市場:地域別
  • 世界のスマートフォン市場:地域別

第7章 世界のゲーム用ガジェット市場:流通チャネル別

  • 世界の専門店市場:地域別
  • 世界の独立系小売業者市場:地域別
  • 世界のオンライン販売チャネル市場:地域別
  • 世界のその他の市場:地域別

第8章 世界のゲーム用ガジェット市場:年齢層別

  • 世界の21~35歳市場:地域別
  • 世界の20歳未満市場:地域別
  • 世界の35歳超市場:地域別

第9章 世界のゲーム用ガジェット市場:地域別

  • 北米
    • 北米のゲーム用ガジェット市場:国別
      • 米国
      • カナダ
      • メキシコ
      • その他北米
  • 欧州
    • 欧州のゲーム用ガジェット市場:国別
      • ドイツ
      • 英国
      • フランス
      • ロシア
      • スペイン
      • イタリア
      • その他欧州
  • アジア太平洋
    • アジア太平洋のゲーム用ガジェット市場:国別
      • 中国
      • 日本
      • インド
      • 韓国
      • シンガポール
      • マレーシア
      • その他アジア太平洋
  • ラテンアメリカ・中東・アフリカ
    • ラテンアメリカ・中東・アフリカのゲーム用ガジェット市場:国別
      • ブラジル
      • アルゼンチン
      • アラブ首長国連邦
      • サウジアラビア
      • 南アフリカ
      • ナイジェリア
      • その他ラテンアメリカ・中東・アフリカ

第10章 企業プロファイル

  • Corsair Gaming, Inc
  • ASUSTeK Computer Inc
  • Sony Corporation
  • Dell Technologies, Inc
  • Microsoft Corporation
  • Lenovo Group Limited
  • HP, Inc
  • Nintendo Co, Ltd.
  • Acer, Inc
  • Logitech International SA

第11章 ゲーム用ガジェット市場における成功必須条件

図表

LIST OF TABLES

  • TABLE 1 Global Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 2 Global Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 3 Partnerships, Collaborations and Agreements- Gaming Gadgets Market
  • TABLE 4 Product Launches And Product Expansions- Gaming Gadgets Market
  • TABLE 5 Acquisition and Mergers- Gaming Gadgets Market
  • TABLE 6 Global Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 7 Global Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 8 Global Commercial Market by Region, 2020 - 2023, USD Million
  • TABLE 9 Global Commercial Market by Region, 2024 - 2031, USD Million
  • TABLE 10 Global Residential Market by Region, 2020 - 2023, USD Million
  • TABLE 11 Global Residential Market by Region, 2024 - 2031, USD Million
  • TABLE 12 Global Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 13 Global Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 14 Global Console Market by Region, 2020 - 2023, USD Million
  • TABLE 15 Global Console Market by Region, 2024 - 2031, USD Million
  • TABLE 16 Global PCs & Laptops Market by Region, 2020 - 2023, USD Million
  • TABLE 17 Global PCs & Laptops Market by Region, 2024 - 2031, USD Million
  • TABLE 18 Global Smartphone Market by Region, 2020 - 2023, USD Million
  • TABLE 19 Global Smartphone Market by Region, 2024 - 2031, USD Million
  • TABLE 20 Global Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 21 Global Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 22 Global Specialty Stores Market by Region, 2020 - 2023, USD Million
  • TABLE 23 Global Specialty Stores Market by Region, 2024 - 2031, USD Million
  • TABLE 24 Global Independent Retailers Market by Region, 2020 - 2023, USD Million
  • TABLE 25 Global Independent Retailers Market by Region, 2024 - 2031, USD Million
  • TABLE 26 Global Online Sales Channels Market by Region, 2020 - 2023, USD Million
  • TABLE 27 Global Online Sales Channels Market by Region, 2024 - 2031, USD Million
  • TABLE 28 Global Others Market by Region, 2020 - 2023, USD Million
  • TABLE 29 Global Others Market by Region, 2024 - 2031, USD Million
  • TABLE 30 Global Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 31 Global Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 32 Global 21 to 35 Market by Region, 2020 - 2023, USD Million
  • TABLE 33 Global 21 to 35 Market by Region, 2024 - 2031, USD Million
  • TABLE 34 Global Below 20 Market by Region, 2020 - 2023, USD Million
  • TABLE 35 Global Below 20 Market by Region, 2024 - 2031, USD Million
  • TABLE 36 Global 35 & Above Market by Region, 2020 - 2023, USD Million
  • TABLE 37 Global 35 & Above Market by Region, 2024 - 2031, USD Million
  • TABLE 38 Global Gaming Gadgets Market by Region, 2020 - 2023, USD Million
  • TABLE 39 Global Gaming Gadgets Market by Region, 2024 - 2031, USD Million
  • TABLE 40 North America Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 41 North America Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 42 North America Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 43 North America Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 44 North America Commercial Market by Region, 2020 - 2023, USD Million
  • TABLE 45 North America Commercial Market by Region, 2024 - 2031, USD Million
  • TABLE 46 North America Residential Market by Region, 2020 - 2023, USD Million
  • TABLE 47 North America Residential Market by Region, 2024 - 2031, USD Million
  • TABLE 48 North America Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 49 North America Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 50 North America Console Market by Country, 2020 - 2023, USD Million
  • TABLE 51 North America Console Market by Country, 2024 - 2031, USD Million
  • TABLE 52 North America PCs & Laptops Market by Country, 2020 - 2023, USD Million
  • TABLE 53 North America PCs & Laptops Market by Country, 2024 - 2031, USD Million
  • TABLE 54 North America Smartphone Market by Country, 2020 - 2023, USD Million
  • TABLE 55 North America Smartphone Market by Country, 2024 - 2031, USD Million
  • TABLE 56 North America Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 57 North America Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 58 North America Specialty Stores Market by Country, 2020 - 2023, USD Million
  • TABLE 59 North America Specialty Stores Market by Country, 2024 - 2031, USD Million
  • TABLE 60 North America Independent Retailers Market by Country, 2020 - 2023, USD Million
  • TABLE 61 North America Independent Retailers Market by Country, 2024 - 2031, USD Million
  • TABLE 62 North America Online Sales Channels Market by Country, 2020 - 2023, USD Million
  • TABLE 63 North America Online Sales Channels Market by Country, 2024 - 2031, USD Million
  • TABLE 64 North America Others Market by Country, 2020 - 2023, USD Million
  • TABLE 65 North America Others Market by Country, 2024 - 2031, USD Million
  • TABLE 66 North America Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 67 North America Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 68 North America 21 to 35 Market by Country, 2020 - 2023, USD Million
  • TABLE 69 North America 21 to 35 Market by Country, 2024 - 2031, USD Million
  • TABLE 70 North America Below 20 Market by Country, 2020 - 2023, USD Million
  • TABLE 71 North America Below 20 Market by Country, 2024 - 2031, USD Million
  • TABLE 72 North America 35 & Above Market by Country, 2020 - 2023, USD Million
  • TABLE 73 North America 35 & Above Market by Country, 2024 - 2031, USD Million
  • TABLE 74 North America Gaming Gadgets Market by Country, 2020 - 2023, USD Million
  • TABLE 75 North America Gaming Gadgets Market by Country, 2024 - 2031, USD Million
  • TABLE 76 US Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 77 US Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 78 US Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 79 US Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 80 US Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 81 US Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 82 US Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 83 US Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 84 US Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 85 US Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 86 Canada Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 87 Canada Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 88 Canada Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 89 Canada Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 90 Canada Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 91 Canada Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 92 Canada Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 93 Canada Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 94 Canada Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 95 Canada Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 96 Mexico Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 97 Mexico Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 98 Mexico Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 99 Mexico Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 100 Mexico Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 101 Mexico Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 102 Mexico Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 103 Mexico Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 104 Mexico Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 105 Mexico Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 106 Rest of North America Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 107 Rest of North America Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 108 Rest of North America Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 109 Rest of North America Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 110 Rest of North America Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 111 Rest of North America Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 112 Rest of North America Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 113 Rest of North America Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 114 Rest of North America Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 115 Rest of North America Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 116 Europe Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 117 Europe Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 118 Europe Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 119 Europe Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 120 Europe Commercial Market by Country, 2020 - 2023, USD Million
  • TABLE 121 Europe Commercial Market by Country, 2024 - 2031, USD Million
  • TABLE 122 Europe Residential Market by Country, 2020 - 2023, USD Million
  • TABLE 123 Europe Residential Market by Country, 2024 - 2031, USD Million
  • TABLE 124 Europe Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 125 Europe Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 126 Europe Console Market by Country, 2020 - 2023, USD Million
  • TABLE 127 Europe Console Market by Country, 2024 - 2031, USD Million
  • TABLE 128 Europe PCs & Laptops Market by Country, 2020 - 2023, USD Million
  • TABLE 129 Europe PCs & Laptops Market by Country, 2024 - 2031, USD Million
  • TABLE 130 Europe Smartphone Market by Country, 2020 - 2023, USD Million
  • TABLE 131 Europe Smartphone Market by Country, 2024 - 2031, USD Million
  • TABLE 132 Europe Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 133 Europe Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 134 Europe Specialty Stores Market by Country, 2020 - 2023, USD Million
  • TABLE 135 Europe Specialty Stores Market by Country, 2024 - 2031, USD Million
  • TABLE 136 Europe Independent Retailers Market by Country, 2020 - 2023, USD Million
  • TABLE 137 Europe Independent Retailers Market by Country, 2024 - 2031, USD Million
  • TABLE 138 Europe Online Sales Channels Market by Country, 2020 - 2023, USD Million
  • TABLE 139 Europe Online Sales Channels Market by Country, 2024 - 2031, USD Million
  • TABLE 140 Europe Others Market by Country, 2020 - 2023, USD Million
  • TABLE 141 Europe Others Market by Country, 2024 - 2031, USD Million
  • TABLE 142 Europe Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 143 Europe Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 144 Europe 21 to 35 Market by Country, 2020 - 2023, USD Million
  • TABLE 145 Europe 21 to 35 Market by Country, 2024 - 2031, USD Million
  • TABLE 146 Europe Below 20 Market by Country, 2020 - 2023, USD Million
  • TABLE 147 Europe Below 20 Market by Country, 2024 - 2031, USD Million
  • TABLE 148 Europe 35 & Above Market by Country, 2020 - 2023, USD Million
  • TABLE 149 Europe 35 & Above Market by Country, 2024 - 2031, USD Million
  • TABLE 150 Europe Gaming Gadgets Market by Country, 2020 - 2023, USD Million
  • TABLE 151 Europe Gaming Gadgets Market by Country, 2024 - 2031, USD Million
  • TABLE 152 Germany Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 153 Germany Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 154 Germany Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 155 Germany Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 156 Germany Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 157 Germany Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 158 Germany Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 159 Germany Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 160 Germany Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 161 Germany Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 162 UK Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 163 UK Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 164 UK Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 165 UK Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 166 UK Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 167 UK Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 168 UK Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 169 UK Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 170 UK Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 171 UK Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 172 France Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 173 France Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 174 France Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 175 France Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 176 France Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 177 France Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 178 France Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 179 France Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 180 France Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 181 France Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 182 Russia Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 183 Russia Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 184 Russia Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 185 Russia Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 186 Russia Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 187 Russia Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 188 Russia Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 189 Russia Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 190 Russia Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 191 Russia Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 192 Spain Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 193 Spain Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 194 Spain Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 195 Spain Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 196 Spain Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 197 Spain Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 198 Spain Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 199 Spain Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 200 Spain Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 201 Spain Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 202 Italy Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 203 Italy Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 204 Italy Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 205 Italy Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 206 Italy Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 207 Italy Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 208 Italy Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 209 Italy Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 210 Italy Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 211 Italy Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 212 Rest of Europe Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 213 Rest of Europe Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 214 Rest of Europe Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 215 Rest of Europe Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 216 Rest of Europe Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 217 Rest of Europe Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 218 Rest of Europe Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 219 Rest of Europe Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 220 Rest of Europe Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 221 Rest of Europe Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 222 Asia Pacific Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 223 Asia Pacific Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 224 Asia Pacific Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 225 Asia Pacific Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 226 Asia Pacific Commercial Market by Country, 2020 - 2023, USD Million
  • TABLE 227 Asia Pacific Commercial Market by Country, 2024 - 2031, USD Million
  • TABLE 228 Asia Pacific Residential Market by Country, 2020 - 2023, USD Million
  • TABLE 229 Asia Pacific Residential Market by Country, 2024 - 2031, USD Million
  • TABLE 230 Asia Pacific Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 231 Asia Pacific Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 232 Asia Pacific Console Market by Country, 2020 - 2023, USD Million
  • TABLE 233 Asia Pacific Console Market by Country, 2024 - 2031, USD Million
  • TABLE 234 Asia Pacific PCs & Laptops Market by Country, 2020 - 2023, USD Million
  • TABLE 235 Asia Pacific PCs & Laptops Market by Country, 2024 - 2031, USD Million
  • TABLE 236 Asia Pacific Smartphone Market by Country, 2020 - 2023, USD Million
  • TABLE 237 Asia Pacific Smartphone Market by Country, 2024 - 2031, USD Million
  • TABLE 238 Asia Pacific Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 239 Asia Pacific Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 240 Asia Pacific Specialty Stores Market by Country, 2020 - 2023, USD Million
  • TABLE 241 Asia Pacific Specialty Stores Market by Country, 2024 - 2031, USD Million
  • TABLE 242 Asia Pacific Independent Retailers Market by Country, 2020 - 2023, USD Million
  • TABLE 243 Asia Pacific Independent Retailers Market by Country, 2024 - 2031, USD Million
  • TABLE 244 Asia Pacific Online Sales Channels Market by Country, 2020 - 2023, USD Million
  • TABLE 245 Asia Pacific Online Sales Channels Market by Country, 2024 - 2031, USD Million
  • TABLE 246 Asia Pacific Others Market by Country, 2020 - 2023, USD Million
  • TABLE 247 Asia Pacific Others Market by Country, 2024 - 2031, USD Million
  • TABLE 248 Asia Pacific Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 249 Asia Pacific Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 250 Asia Pacific 21 to 35 Market by Country, 2020 - 2023, USD Million
  • TABLE 251 Asia Pacific 21 to 35 Market by Country, 2024 - 2031, USD Million
  • TABLE 252 Asia Pacific Below 20 Market by Country, 2020 - 2023, USD Million
  • TABLE 253 Asia Pacific Below 20 Market by Country, 2024 - 2031, USD Million
  • TABLE 254 Asia Pacific 35 & Above Market by Country, 2020 - 2023, USD Million
  • TABLE 255 Asia Pacific 35 & Above Market by Country, 2024 - 2031, USD Million
  • TABLE 256 Asia Pacific Gaming Gadgets Market by Country, 2020 - 2023, USD Million
  • TABLE 257 Asia Pacific Gaming Gadgets Market by Country, 2024 - 2031, USD Million
  • TABLE 258 China Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 259 China Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 260 China Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 261 China Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 262 China Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 263 China Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 264 China Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 265 China Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 266 China Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 267 China Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 268 Japan Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 269 Japan Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 270 Japan Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 271 Japan Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 272 Japan Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 273 Japan Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 274 Japan Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 275 Japan Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 276 Japan Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 277 Japan Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 278 India Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 279 India Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 280 India Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 281 India Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 282 India Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 283 India Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 284 India Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 285 India Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 286 India Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 287 India Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 288 South Korea Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 289 South Korea Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 290 South Korea Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 291 South Korea Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 292 South Korea Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 293 South Korea Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 294 South Korea Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 295 South Korea Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 296 South Korea Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 297 South Korea Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 298 Singapore Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 299 Singapore Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 300 Singapore Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 301 Singapore Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 302 Singapore Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 303 Singapore Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 304 Singapore Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 305 Singapore Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 306 Singapore Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 307 Singapore Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 308 Malaysia Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 309 Malaysia Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 310 Malaysia Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 311 Malaysia Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 312 Malaysia Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 313 Malaysia Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 314 Malaysia Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 315 Malaysia Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 316 Malaysia Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 317 Malaysia Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 318 Rest of Asia Pacific Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 319 Rest of Asia Pacific Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 320 Rest of Asia Pacific Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 321 Rest of Asia Pacific Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 322 Rest of Asia Pacific Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 323 Rest of Asia Pacific Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 324 Rest of Asia Pacific Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 325 Rest of Asia Pacific Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 326 Rest of Asia Pacific Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 327 Rest of Asia Pacific Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 328 LAMEA Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 329 LAMEA Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 330 LAMEA Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 331 LAMEA Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 332 LAMEA Commercial Market by Country, 2020 - 2023, USD Million
  • TABLE 333 LAMEA Commercial Market by Country, 2024 - 2031, USD Million
  • TABLE 334 LAMEA Residential Market by Country, 2020 - 2023, USD Million
  • TABLE 335 LAMEA Residential Market by Country, 2024 - 2031, USD Million
  • TABLE 336 LAMEA Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 337 LAMEA Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 338 LAMEA Console Market by Country, 2020 - 2023, USD Million
  • TABLE 339 LAMEA Console Market by Country, 2024 - 2031, USD Million
  • TABLE 340 LAMEA PCs & Laptops Market by Country, 2020 - 2023, USD Million
  • TABLE 341 LAMEA PCs & Laptops Market by Country, 2024 - 2031, USD Million
  • TABLE 342 LAMEA Smartphone Market by Country, 2020 - 2023, USD Million
  • TABLE 343 LAMEA Smartphone Market by Country, 2024 - 2031, USD Million
  • TABLE 344 LAMEA Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 345 LAMEA Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 346 LAMEA Specialty Stores Market by Country, 2020 - 2023, USD Million
  • TABLE 347 LAMEA Specialty Stores Market by Country, 2024 - 2031, USD Million
  • TABLE 348 LAMEA Independent Retailers Market by Country, 2020 - 2023, USD Million
  • TABLE 349 LAMEA Independent Retailers Market by Country, 2024 - 2031, USD Million
  • TABLE 350 LAMEA Online Sales Channels Market by Country, 2020 - 2023, USD Million
  • TABLE 351 LAMEA Online Sales Channels Market by Country, 2024 - 2031, USD Million
  • TABLE 352 LAMEA Others Market by Country, 2020 - 2023, USD Million
  • TABLE 353 LAMEA Others Market by Country, 2024 - 2031, USD Million
  • TABLE 354 LAMEA Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 355 LAMEA Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 356 LAMEA 21 to 35 Market by Country, 2020 - 2023, USD Million
  • TABLE 357 LAMEA 21 to 35 Market by Country, 2024 - 2031, USD Million
  • TABLE 358 LAMEA Below 20 Market by Country, 2020 - 2023, USD Million
  • TABLE 359 LAMEA Below 20 Market by Country, 2024 - 2031, USD Million
  • TABLE 360 LAMEA 35 & Above Market by Country, 2020 - 2023, USD Million
  • TABLE 361 LAMEA 35 & Above Market by Country, 2024 - 2031, USD Million
  • TABLE 362 LAMEA Gaming Gadgets Market by Country, 2020 - 2023, USD Million
  • TABLE 363 LAMEA Gaming Gadgets Market by Country, 2024 - 2031, USD Million
  • TABLE 364 Brazil Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 365 Brazil Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 366 Brazil Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 367 Brazil Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 368 Brazil Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 369 Brazil Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 370 Brazil Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 371 Brazil Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 372 Brazil Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 373 Brazil Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 374 Argentina Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 375 Argentina Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 376 Argentina Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 377 Argentina Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 378 Argentina Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 379 Argentina Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 380 Argentina Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 381 Argentina Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 382 Argentina Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 383 Argentina Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 384 UAE Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 385 UAE Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 386 UAE Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 387 UAE Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 388 UAE Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 389 UAE Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 390 UAE Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 391 UAE Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 392 UAE Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 393 UAE Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 394 Saudi Arabia Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 395 Saudi Arabia Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 396 Saudi Arabia Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 397 Saudi Arabia Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 398 Saudi Arabia Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 399 Saudi Arabia Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 400 Saudi Arabia Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 401 Saudi Arabia Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 402 Saudi Arabia Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 403 Saudi Arabia Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 404 South Africa Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 405 South Africa Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 406 South Africa Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 407 South Africa Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 408 South Africa Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 409 South Africa Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 410 South Africa Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 411 South Africa Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 412 South Africa Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 413 South Africa Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 414 Nigeria Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 415 Nigeria Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 416 Nigeria Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 417 Nigeria Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 418 Nigeria Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 419 Nigeria Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 420 Nigeria Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 421 Nigeria Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 422 Nigeria Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 423 Nigeria Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 424 Rest of LAMEA Gaming Gadgets Market, 2020 - 2023, USD Million
  • TABLE 425 Rest of LAMEA Gaming Gadgets Market, 2024 - 2031, USD Million
  • TABLE 426 Rest of LAMEA Gaming Gadgets Market by End Use, 2020 - 2023, USD Million
  • TABLE 427 Rest of LAMEA Gaming Gadgets Market by End Use, 2024 - 2031, USD Million
  • TABLE 428 Rest of LAMEA Gaming Gadgets Market by Gadget Type, 2020 - 2023, USD Million
  • TABLE 429 Rest of LAMEA Gaming Gadgets Market by Gadget Type, 2024 - 2031, USD Million
  • TABLE 430 Rest of LAMEA Gaming Gadgets Market by Distribution Channel, 2020 - 2023, USD Million
  • TABLE 431 Rest of LAMEA Gaming Gadgets Market by Distribution Channel, 2024 - 2031, USD Million
  • TABLE 432 Rest of LAMEA Gaming Gadgets Market by Age Group, 2020 - 2023, USD Million
  • TABLE 433 Rest of LAMEA Gaming Gadgets Market by Age Group, 2024 - 2031, USD Million
  • TABLE 434 Key Information - Corsair Gaming, Inc.
  • TABLE 435 Key Information - ASUSTeK Computer Inc.
  • TABLE 436 Key Information - Sony Corporation
  • TABLE 437 Key Information - Dell Technologies, Inc.
  • TABLE 438 Key Information - Microsoft Corporation
  • TABLE 439 Key Information - Lenovo Group Limited
  • TABLE 440 Key Information - HP, Inc.
  • TABLE 441 key information - Nintendo Co., Ltd.
  • TABLE 442 Key Information - Acer Inc.
  • TABLE 443 Key Information - Logitech International S.A.
目次

The Global Gaming Gadgets Market size is expected to reach $158.3 billion by 2031, rising at a market growth of 12.3% CAGR during the forecast period.

This region's dominance can be attributed to several factors, including its large and growing population of gamers, the increasing popularity of esports, and the widespread adoption of mobile gaming. Countries like China, Japan, and South Korea are major hubs for gaming culture, with well-established gaming communities and significant investments in gaming infrastructure. Additionally, the region's technological advancements and strong manufacturing capabilities have made it a key player in the production and innovation of gaming hardware. Thus, the Asia Pacific region acquired 41% revenue share in the market 2023.

The major strategies followed by the market participants are Product Launches as the key developmental strategy to keep pace with the changing demands of end users. For instance, In August, 2024, Sony Corporation unveiled Sony PlayStation Portal, a handheld gaming device. This handheld device lets gamers play PS5 games over home Wi-Fi with console-quality controls and DualSense features. It features an 8-inch full HD screen, up to 60fps gameplay. Additionally, In July, 2024, Logitech G unveiled the G309 LIGHTSPEED Wireless Gaming Mouse, featuring dual-wireless connectivity, HERO 25K sensor, and LIGHTSPEED technology for precise, low-latency performance. Weighing 86g with a battery, it's POWERPLAY compatible, offers 300 hours of gameplay, and integrates LIGHTFORCE hybrid switches.

Based on the Analysis presented in the KBV Cardinal matrix; Microsoft Corporation is the forerunner in the Gaming Gadgets Market. Companies such as Sony Corporation, HP, Inc. and Dell Technologies, Inc. are some of the key innovators in Gaming Gadgets Market. In August, 2024, Sony Corporation unveiled Sony PlayStation Portal, a handheld gaming device. This handheld device lets gamers play PS5 games over home Wi-Fi with console-quality controls and DualSense features. It features an 8-inch full HD screen, up to 60fps gameplay.

Market Growth Factors

Modern graphics cards, such as those from NVIDIA's RTX series and AMD's Radeon line, offer real-time ray tracing and AI-driven enhancements that provide unprecedented realism and detail in gaming environments. These enhancements enable the creation of more immersive and visually striking gaming experiences by enabling lifelike shadows, reflections, and textures.

Additionally, the visibility of these events on streaming platforms drives interest in eSports and encourages viewers to purchase gaming gadgets to improve their gaming and viewing experiences. Thus, these factors contribute to the sustained growth and dynamism of the gaming gadgets market.

Market Restraining Factors

The constant need to innovate and stay ahead of competitors places substantial pressure on research and development budgets, potentially diverting resources from other critical business areas. Hence, rapid technological advancements present challenges for the growth of the market.

The leading players in the market are competing with diverse innovative offerings to remain competitive in the market. The above illustration shows the percentage of revenue shared by some of the leading companies in the market. The leading players of the market are adopting various strategies in order to cater demand coming from the different industries. The key developmental strategies in the market are Product Launches and Product Expansions.

End Use Outlook

On the basis of end use, the market is classified into residential and commercial. The residential segment recorded 47% revenue share in the market in 2023. The accessibility of gaming gadgets and the availability of a wide range of price points have made it easier for families and individuals to purchase these products.

Gadget Type Outlook

Based on gadget type, the market is bifurcated into console, smartphone, and PCs & laptops. The console segment garnered 47% revenue share in the market in 2023. Continuous innovation and the introduction of next-generation consoles, including the PlayStation 5 and Xbox Series X, have contributed to the console segment's dominance in the gaming devices industry.

Distribution Channel Outlook

Based on distribution channel, the market is segmented into specialty stores, independent retailers, online sales channels, and others. The independent retailers segment acquired 12% revenue share in the market in 2023. Independent retailers, which include small local shops and boutique stores, offer a more personalized shopping experience and often carry a curated selection of gaming gadgets.

Age Group

By age group, the market is divided into below 20, 21 to 35, and 35 & above. The 21 to 35 segments witnessed 48% revenue share in the market in 2023. This segment includes young adults who grew up during the rise of modern gaming and have now reached an age where they possess significant disposable income.

Regional Outlook

Region-wise, the market is analyzed across North America, Europe, Asia Pacific, and LAMEA. The North America segment witnessed 29% revenue share in the market in 2023. The North American market benefits from strong consumer spending power, with many gamers willing to invest in high-end gaming equipment and accessories.

Market Competition and Attributes

The gaming gadget market is fiercely competitive, driven by innovation and technological advancements. Key attributes include high-performance hardware, immersive user experiences, and integration with emerging technologies like VR and AR. Market leaders focus on ergonomic design, wireless connectivity, and compatibility across multiple platforms to cater to diverse gamer preferences. Continuous R&D and strategic partnerships are pivotal in maintaining market dominance amidst rapidly evolving consumer demands and competitive pressures.

Recent Strategies Deployed in the Market

  • In July, 2024, Logitech released the G515 Lightspeed TKL wireless keyboard in India, featuring noise-reducing foam, pre-lubricated switches, built-in stabilizers, and low-profile keys. Available in black and white, it integrates with Lightspeed, Lightsync, and Keycontrol software.
  • In June, 2024, Lenovo Group Limited announced the launch of Legion Go, a handheld gaming console. Powered by an AMD Ryzen processor, it features an 8.8-inch display, 16GB LPDDR5X RAM, 1TB storage, detachable controllers, and runs Windows 11.
  • In June, 2024, Acer launched the ALG Gaming Laptop in India, featuring a 12th Gen Intel Core i5 processor, up to 16GB DDR4 RAM, Nvidia GeForce RTX 3050 GPU, and up to 512GB SSD storage. It includes a 15.6-inch full-HD display with 144Hz refresh rate and various connectivity options, available on multiple retail platforms.

List of Key Companies Profiled

  • Corsair Gaming, Inc.
  • ASUSTeK Computer Inc.
  • Sony Corporation
  • Dell Technologies, Inc.
  • Microsoft Corporation
  • Lenovo Group Limited
  • HP, Inc.
  • Nintendo Co., Ltd.
  • Acer, Inc.
  • Logitech International S.A

Global Gaming Gadgets Market Report Segmentation

By End Use

  • Commercial
  • Residential

By Gadget Type

  • Console
  • PCs & Laptops
  • Smartphone

By Distribution Channel

  • Specialty Stores
  • Independent Retailers
  • Online Sales Channels
  • Others

By Age Group

  • 21 to 35
  • Below 20
  • 35 & Above

By Geography

  • North America
    • US
    • Canada
    • Mexico
    • Rest of North America
  • Europe
    • Germany
    • UK
    • France
    • Russia
    • Spain
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Singapore
    • Malaysia
    • Rest of Asia Pacific
  • LAMEA
    • Brazil
    • Argentina
    • UAE
    • Saudi Arabia
    • South Africa
    • Nigeria
    • Rest of LAMEA

Table of Contents

Chapter 1. Market Scope & Methodology

  • 1.1 Market Definition
  • 1.2 Objectives
  • 1.3 Market Scope
  • 1.4 Segmentation
    • 1.4.1 Global Gaming Gadgets Market, by End Use
    • 1.4.2 Global Gaming Gadgets Market, by Gadget Type
    • 1.4.3 Global Gaming Gadgets Market, by Distribution Channel
    • 1.4.4 Global Gaming Gadgets Market, by Age Group
    • 1.4.5 Global Gaming Gadgets Market, by Geography
  • 1.5 Methodology for the research

Chapter 2. Market at a Glance

  • 2.1 Key Highlights

Chapter 3. Market Overview

  • 3.1 Introduction
    • 3.1.1 Overview
      • 3.1.1.1 Market Composition and Scenario
  • 3.2 Key Factors Impacting the Market
    • 3.2.1 Market Drivers
    • 3.2.2 Market Restraints
    • 3.2.3 Market Opportunities
    • 3.2.4 Market Challenges

Chapter 4. Competition Analysis - Global

  • 4.1 KBV Cardinal Matrix
  • 4.2 Recent Industry Wide Strategic Developments
    • 4.2.1 Partnerships, Collaborations and Agreements
    • 4.2.2 Product Launches and Product Expansions
    • 4.2.3 Acquisition and Mergers
  • 4.3 Market Share Analysis, 2023
  • 4.4 Top Winning Strategies
    • 4.4.1 Key Leading Strategies: Percentage Distribution (2020-2024)
    • 4.4.2 Key Strategic Move: (Product Launches and Product Expansions: 2023, Jul - 2024, Aug) Leading Players
  • 4.5 Porter Five Forces Analysis

Chapter 5. Global Gaming Gadgets Market by End Use

  • 5.1 Global Commercial Market by Region
  • 5.2 Global Residential Market by Region

Chapter 6. Global Gaming Gadgets Market by Gadget Type

  • 6.1 Global Console Market by Region
  • 6.2 Global PCs & Laptops Market by Region
  • 6.3 Global Smartphone Market by Region

Chapter 7. Global Gaming Gadgets Market by Distribution Channel

  • 7.1 Global Specialty Stores Market by Region
  • 7.2 Global Independent Retailers Market by Region
  • 7.3 Global Online Sales Channels Market by Region
  • 7.4 Global Others Market by Region

Chapter 8. Global Gaming Gadgets Market by Age Group

  • 8.1 Global 21 to 35 Market by Region
  • 8.2 Global Below 20 Market by Region
  • 8.3 Global 35 & Above Market by Region

Chapter 9. Global Gaming Gadgets Market by Region

  • 9.1 North America Gaming Gadgets Market
    • 9.1.1 North America Gaming Gadgets Market by End Use
      • 9.1.1.1 North America Commercial Market by Region
      • 9.1.1.2 North America Residential Market by Region
    • 9.1.2 North America Gaming Gadgets Market by Gadget Type
      • 9.1.2.1 North America Console Market by Country
      • 9.1.2.2 North America PCs & Laptops Market by Country
      • 9.1.2.3 North America Smartphone Market by Country
    • 9.1.3 North America Gaming Gadgets Market by Distribution Channel
      • 9.1.3.1 North America Specialty Stores Market by Country
      • 9.1.3.2 North America Independent Retailers Market by Country
      • 9.1.3.3 North America Online Sales Channels Market by Country
      • 9.1.3.4 North America Others Market by Country
    • 9.1.4 North America Gaming Gadgets Market by Age Group
      • 9.1.4.1 North America 21 to 35 Market by Country
      • 9.1.4.2 North America Below 20 Market by Country
      • 9.1.4.3 North America 35 & Above Market by Country
    • 9.1.5 North America Gaming Gadgets Market by Country
      • 9.1.5.1 US Gaming Gadgets Market
        • 9.1.5.1.1 US Gaming Gadgets Market by End Use
        • 9.1.5.1.2 US Gaming Gadgets Market by Gadget Type
        • 9.1.5.1.3 US Gaming Gadgets Market by Distribution Channel
        • 9.1.5.1.4 US Gaming Gadgets Market by Age Group
      • 9.1.5.2 Canada Gaming Gadgets Market
        • 9.1.5.2.1 Canada Gaming Gadgets Market by End Use
        • 9.1.5.2.2 Canada Gaming Gadgets Market by Gadget Type
        • 9.1.5.2.3 Canada Gaming Gadgets Market by Distribution Channel
        • 9.1.5.2.4 Canada Gaming Gadgets Market by Age Group
      • 9.1.5.3 Mexico Gaming Gadgets Market
        • 9.1.5.3.1 Mexico Gaming Gadgets Market by End Use
        • 9.1.5.3.2 Mexico Gaming Gadgets Market by Gadget Type
        • 9.1.5.3.3 Mexico Gaming Gadgets Market by Distribution Channel
        • 9.1.5.3.4 Mexico Gaming Gadgets Market by Age Group
      • 9.1.5.4 Rest of North America Gaming Gadgets Market
        • 9.1.5.4.1 Rest of North America Gaming Gadgets Market by End Use
        • 9.1.5.4.2 Rest of North America Gaming Gadgets Market by Gadget Type
        • 9.1.5.4.3 Rest of North America Gaming Gadgets Market by Distribution Channel
        • 9.1.5.4.4 Rest of North America Gaming Gadgets Market by Age Group
  • 9.2 Europe Gaming Gadgets Market
    • 9.2.1 Europe Gaming Gadgets Market by End Use
      • 9.2.1.1 Europe Commercial Market by Country
      • 9.2.1.2 Europe Residential Market by Country
    • 9.2.2 Europe Gaming Gadgets Market by Gadget Type
      • 9.2.2.1 Europe Console Market by Country
      • 9.2.2.2 Europe PCs & Laptops Market by Country
      • 9.2.2.3 Europe Smartphone Market by Country
    • 9.2.3 Europe Gaming Gadgets Market by Distribution Channel
      • 9.2.3.1 Europe Specialty Stores Market by Country
      • 9.2.3.2 Europe Independent Retailers Market by Country
      • 9.2.3.3 Europe Online Sales Channels Market by Country
      • 9.2.3.4 Europe Others Market by Country
    • 9.2.4 Europe Gaming Gadgets Market by Age Group
      • 9.2.4.1 Europe 21 to 35 Market by Country
      • 9.2.4.2 Europe Below 20 Market by Country
      • 9.2.4.3 Europe 35 & Above Market by Country
    • 9.2.5 Europe Gaming Gadgets Market by Country
      • 9.2.5.1 Germany Gaming Gadgets Market
        • 9.2.5.1.1 Germany Gaming Gadgets Market by End Use
        • 9.2.5.1.2 Germany Gaming Gadgets Market by Gadget Type
        • 9.2.5.1.3 Germany Gaming Gadgets Market by Distribution Channel
        • 9.2.5.1.4 Germany Gaming Gadgets Market by Age Group
      • 9.2.5.2 UK Gaming Gadgets Market
        • 9.2.5.2.1 UK Gaming Gadgets Market by End Use
        • 9.2.5.2.2 UK Gaming Gadgets Market by Gadget Type
        • 9.2.5.2.3 UK Gaming Gadgets Market by Distribution Channel
        • 9.2.5.2.4 UK Gaming Gadgets Market by Age Group
      • 9.2.5.3 France Gaming Gadgets Market
        • 9.2.5.3.1 France Gaming Gadgets Market by End Use
        • 9.2.5.3.2 France Gaming Gadgets Market by Gadget Type
        • 9.2.5.3.3 France Gaming Gadgets Market by Distribution Channel
        • 9.2.5.3.4 France Gaming Gadgets Market by Age Group
      • 9.2.5.4 Russia Gaming Gadgets Market
        • 9.2.5.4.1 Russia Gaming Gadgets Market by End Use
        • 9.2.5.4.2 Russia Gaming Gadgets Market by Gadget Type
        • 9.2.5.4.3 Russia Gaming Gadgets Market by Distribution Channel
        • 9.2.5.4.4 Russia Gaming Gadgets Market by Age Group
      • 9.2.5.5 Spain Gaming Gadgets Market
        • 9.2.5.5.1 Spain Gaming Gadgets Market by End Use
        • 9.2.5.5.2 Spain Gaming Gadgets Market by Gadget Type
        • 9.2.5.5.3 Spain Gaming Gadgets Market by Distribution Channel
        • 9.2.5.5.4 Spain Gaming Gadgets Market by Age Group
      • 9.2.5.6 Italy Gaming Gadgets Market
        • 9.2.5.6.1 Italy Gaming Gadgets Market by End Use
        • 9.2.5.6.2 Italy Gaming Gadgets Market by Gadget Type
        • 9.2.5.6.3 Italy Gaming Gadgets Market by Distribution Channel
        • 9.2.5.6.4 Italy Gaming Gadgets Market by Age Group
      • 9.2.5.7 Rest of Europe Gaming Gadgets Market
        • 9.2.5.7.1 Rest of Europe Gaming Gadgets Market by End Use
        • 9.2.5.7.2 Rest of Europe Gaming Gadgets Market by Gadget Type
        • 9.2.5.7.3 Rest of Europe Gaming Gadgets Market by Distribution Channel
        • 9.2.5.7.4 Rest of Europe Gaming Gadgets Market by Age Group
  • 9.3 Asia Pacific Gaming Gadgets Market
    • 9.3.1 Asia Pacific Gaming Gadgets Market by End Use
      • 9.3.1.1 Asia Pacific Commercial Market by Country
      • 9.3.1.2 Asia Pacific Residential Market by Country
    • 9.3.2 Asia Pacific Gaming Gadgets Market by Gadget Type
      • 9.3.2.1 Asia Pacific Console Market by Country
      • 9.3.2.2 Asia Pacific PCs & Laptops Market by Country
      • 9.3.2.3 Asia Pacific Smartphone Market by Country
    • 9.3.3 Asia Pacific Gaming Gadgets Market by Distribution Channel
      • 9.3.3.1 Asia Pacific Specialty Stores Market by Country
      • 9.3.3.2 Asia Pacific Independent Retailers Market by Country
      • 9.3.3.3 Asia Pacific Online Sales Channels Market by Country
      • 9.3.3.4 Asia Pacific Others Market by Country
    • 9.3.4 Asia Pacific Gaming Gadgets Market by Age Group
      • 9.3.4.1 Asia Pacific 21 to 35 Market by Country
      • 9.3.4.2 Asia Pacific Below 20 Market by Country
      • 9.3.4.3 Asia Pacific 35 & Above Market by Country
    • 9.3.5 Asia Pacific Gaming Gadgets Market by Country
      • 9.3.5.1 China Gaming Gadgets Market
        • 9.3.5.1.1 China Gaming Gadgets Market by End Use
        • 9.3.5.1.2 China Gaming Gadgets Market by Gadget Type
        • 9.3.5.1.3 China Gaming Gadgets Market by Distribution Channel
        • 9.3.5.1.4 China Gaming Gadgets Market by Age Group
      • 9.3.5.2 Japan Gaming Gadgets Market
        • 9.3.5.2.1 Japan Gaming Gadgets Market by End Use
        • 9.3.5.2.2 Japan Gaming Gadgets Market by Gadget Type
        • 9.3.5.2.3 Japan Gaming Gadgets Market by Distribution Channel
        • 9.3.5.2.4 Japan Gaming Gadgets Market by Age Group
      • 9.3.5.3 India Gaming Gadgets Market
        • 9.3.5.3.1 India Gaming Gadgets Market by End Use
        • 9.3.5.3.2 India Gaming Gadgets Market by Gadget Type
        • 9.3.5.3.3 India Gaming Gadgets Market by Distribution Channel
        • 9.3.5.3.4 India Gaming Gadgets Market by Age Group
      • 9.3.5.4 South Korea Gaming Gadgets Market
        • 9.3.5.4.1 South Korea Gaming Gadgets Market by End Use
        • 9.3.5.4.2 South Korea Gaming Gadgets Market by Gadget Type
        • 9.3.5.4.3 South Korea Gaming Gadgets Market by Distribution Channel
        • 9.3.5.4.4 South Korea Gaming Gadgets Market by Age Group
      • 9.3.5.5 Singapore Gaming Gadgets Market
        • 9.3.5.5.1 Singapore Gaming Gadgets Market by End Use
        • 9.3.5.5.2 Singapore Gaming Gadgets Market by Gadget Type
        • 9.3.5.5.3 Singapore Gaming Gadgets Market by Distribution Channel
        • 9.3.5.5.4 Singapore Gaming Gadgets Market by Age Group
      • 9.3.5.6 Malaysia Gaming Gadgets Market
        • 9.3.5.6.1 Malaysia Gaming Gadgets Market by End Use
        • 9.3.5.6.2 Malaysia Gaming Gadgets Market by Gadget Type
        • 9.3.5.6.3 Malaysia Gaming Gadgets Market by Distribution Channel
        • 9.3.5.6.4 Malaysia Gaming Gadgets Market by Age Group
      • 9.3.5.7 Rest of Asia Pacific Gaming Gadgets Market
        • 9.3.5.7.1 Rest of Asia Pacific Gaming Gadgets Market by End Use
        • 9.3.5.7.2 Rest of Asia Pacific Gaming Gadgets Market by Gadget Type
        • 9.3.5.7.3 Rest of Asia Pacific Gaming Gadgets Market by Distribution Channel
        • 9.3.5.7.4 Rest of Asia Pacific Gaming Gadgets Market by Age Group
  • 9.4 LAMEA Gaming Gadgets Market
    • 9.4.1 LAMEA Gaming Gadgets Market by End Use
      • 9.4.1.1 LAMEA Commercial Market by Country
      • 9.4.1.2 LAMEA Residential Market by Country
    • 9.4.2 LAMEA Gaming Gadgets Market by Gadget Type
      • 9.4.2.1 LAMEA Console Market by Country
      • 9.4.2.2 LAMEA PCs & Laptops Market by Country
      • 9.4.2.3 LAMEA Smartphone Market by Country
    • 9.4.3 LAMEA Gaming Gadgets Market by Distribution Channel
      • 9.4.3.1 LAMEA Specialty Stores Market by Country
      • 9.4.3.2 LAMEA Independent Retailers Market by Country
      • 9.4.3.3 LAMEA Online Sales Channels Market by Country
      • 9.4.3.4 LAMEA Others Market by Country
    • 9.4.4 LAMEA Gaming Gadgets Market by Age Group
      • 9.4.4.1 LAMEA 21 to 35 Market by Country
      • 9.4.4.2 LAMEA Below 20 Market by Country
      • 9.4.4.3 LAMEA 35 & Above Market by Country
    • 9.4.5 LAMEA Gaming Gadgets Market by Country
      • 9.4.5.1 Brazil Gaming Gadgets Market
        • 9.4.5.1.1 Brazil Gaming Gadgets Market by End Use
        • 9.4.5.1.2 Brazil Gaming Gadgets Market by Gadget Type
        • 9.4.5.1.3 Brazil Gaming Gadgets Market by Distribution Channel
        • 9.4.5.1.4 Brazil Gaming Gadgets Market by Age Group
      • 9.4.5.2 Argentina Gaming Gadgets Market
        • 9.4.5.2.1 Argentina Gaming Gadgets Market by End Use
        • 9.4.5.2.2 Argentina Gaming Gadgets Market by Gadget Type
        • 9.4.5.2.3 Argentina Gaming Gadgets Market by Distribution Channel
        • 9.4.5.2.4 Argentina Gaming Gadgets Market by Age Group
      • 9.4.5.3 UAE Gaming Gadgets Market
        • 9.4.5.3.1 UAE Gaming Gadgets Market by End Use
        • 9.4.5.3.2 UAE Gaming Gadgets Market by Gadget Type
        • 9.4.5.3.3 UAE Gaming Gadgets Market by Distribution Channel
        • 9.4.5.3.4 UAE Gaming Gadgets Market by Age Group
      • 9.4.5.4 Saudi Arabia Gaming Gadgets Market
        • 9.4.5.4.1 Saudi Arabia Gaming Gadgets Market by End Use
        • 9.4.5.4.2 Saudi Arabia Gaming Gadgets Market by Gadget Type
        • 9.4.5.4.3 Saudi Arabia Gaming Gadgets Market by Distribution Channel
        • 9.4.5.4.4 Saudi Arabia Gaming Gadgets Market by Age Group
      • 9.4.5.5 South Africa Gaming Gadgets Market
        • 9.4.5.5.1 South Africa Gaming Gadgets Market by End Use
        • 9.4.5.5.2 South Africa Gaming Gadgets Market by Gadget Type
        • 9.4.5.5.3 South Africa Gaming Gadgets Market by Distribution Channel
        • 9.4.5.5.4 South Africa Gaming Gadgets Market by Age Group
      • 9.4.5.6 Nigeria Gaming Gadgets Market
        • 9.4.5.6.1 Nigeria Gaming Gadgets Market by End Use
        • 9.4.5.6.2 Nigeria Gaming Gadgets Market by Gadget Type
        • 9.4.5.6.3 Nigeria Gaming Gadgets Market by Distribution Channel
        • 9.4.5.6.4 Nigeria Gaming Gadgets Market by Age Group
      • 9.4.5.7 Rest of LAMEA Gaming Gadgets Market
        • 9.4.5.7.1 Rest of LAMEA Gaming Gadgets Market by End Use
        • 9.4.5.7.2 Rest of LAMEA Gaming Gadgets Market by Gadget Type
        • 9.4.5.7.3 Rest of LAMEA Gaming Gadgets Market by Distribution Channel
        • 9.4.5.7.4 Rest of LAMEA Gaming Gadgets Market by Age Group

Chapter 10. Company Profiles

  • 10.1 Corsair Gaming, Inc.
    • 10.1.1 Company Overview
    • 10.1.2 Financial Analysis
    • 10.1.3 Segmental and Regional Analysis
    • 10.1.4 Recent strategies and developments:
      • 10.1.4.1 Partnerships, Collaborations, and Agreements:
      • 10.1.4.2 Product Launches and Product Expansions:
      • 10.1.4.3 Acquisition and Mergers:
  • 10.2 ASUSTeK Computer Inc.
    • 10.2.1 Company Overview
    • 10.2.2 Financial Analysis
    • 10.2.3 Segmental and Regional Analysis
    • 10.2.4 Research & Development Expenses
    • 10.2.5 Recent strategies and developments:
      • 10.2.5.1 Partnerships, Collaborations, and Agreements:
      • 10.2.5.2 Product Launches and Product Expansions:
    • 10.2.6 SWOT Analysis
  • 10.3 Sony Corporation
    • 10.3.1 Company Overview
    • 10.3.2 Financial Analysis
    • 10.3.3 Segmental and Regional Analysis
    • 10.3.4 Research & Development Expenses
    • 10.3.5 Recent strategies and developments:
      • 10.3.5.1 Product Launches and Product Expansions:
      • 10.3.5.2 Acquisition and Mergers:
    • 10.3.6 SWOT Analysis
  • 10.4 Dell Technologies, Inc.
    • 10.4.1 Company Overview
    • 10.4.2 Financial Analysis
    • 10.4.3 Segmental and Regional Analysis
    • 10.4.4 Research & Development Expense
    • 10.4.5 Recent strategies and developments:
      • 10.4.5.1 Product Launches and Product Expansions:
    • 10.4.6 SWOT Analysis
  • 10.5 Microsoft Corporation
    • 10.5.1 Company Overview
    • 10.5.2 Financial Analysis
    • 10.5.3 Segmental and Regional Analysis
    • 10.5.4 Research & Development Expenses
    • 10.5.5 Recent strategies and developments:
      • 10.5.5.1 Partnerships, Collaborations, and Agreements:
      • 10.5.5.2 Acquisition and Mergers:
    • 10.5.6 SWOT Analysis
  • 10.6 Lenovo Group Limited
    • 10.6.1 Company Overview
    • 10.6.2 Financial Analysis
    • 10.6.3 Segmental and Regional Analysis
    • 10.6.4 Research & Development Expense
    • 10.6.5 Recent strategies and developments:
      • 10.6.5.1 Product Launches and Product Expansions:
    • 10.6.6 SWOT Analysis
  • 10.7 HP, Inc.
    • 10.7.1 Company Overview
    • 10.7.1 Financial Analysis
    • 10.7.2 Segmental and Regional Analysis
    • 10.7.3 Research & Development Expense
    • 10.7.4 Recent strategies and developments:
      • 10.7.4.1 Product Launches and Product Expansions:
      • 10.7.4.2 Acquisition and Mergers:
    • 10.7.5 SWOT Analysis
  • 10.8 Nintendo Co., Ltd.
    • 10.8.1 Company Overview
    • 10.8.2 Financial Analysis
    • 10.8.3 Regional Analysis
    • 10.8.4 Research & Development Expenses
    • 10.8.5 SWOT Analysis
  • 10.9 Acer, Inc.
    • 10.9.1 Company Overview
    • 10.9.2 Financial Analysis
    • 10.9.3 Segmental and Regional Analysis
    • 10.9.4 Research & Development Expenses
    • 10.9.5 Recent strategies and developments:
      • 10.9.5.1 Product Launches and Product Expansions:
    • 10.9.6 SWOT Analysis
  • 10.10. Logitech International S.A.
    • 10.10.1 Company Overview
    • 10.10.2 Financial Analysis
    • 10.10.3 Regional Analysis
    • 10.10.4 Research & Development Expenses
    • 10.10.5 Recent strategies and developments:
      • 10.10.5.1 Product Launches and Product Expansions:
    • 10.10.6 SWOT Analysis

Chapter 11. Winning Imperatives for Gaming Gadgets Market