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ストーリーボーディング・ソフトウェアの世界市場レポート 2025年

Storyboarding Software Global Market Report 2025


出版日
ページ情報
英文 175 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=146.35円
ストーリーボーディング・ソフトウェアの世界市場レポート 2025年
出版日: 2025年06月17日
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

ストーリーボーディング・ソフトウェア市場規模は、今後数年間で力強い成長が見込まれます。2029年の年間平均成長率(CAGR)は8.9%で、30億2,000万米ドルに成長します。予測期間中の成長は、オンラインコンテンツ制作プラットフォームの拡大、リモートコラボレーションツールに対する需要の高まり、クラウドベースのソリューションに対する需要の高まり、ゲーム開発における利用の増加、効率的なプリプロダクションプランニングに対するニーズの高まりなどに起因すると考えられます。予測期間中に予想される主な動向としては、人工知能を活用したストーリーボードの発展、拡張知能とバーチャルリアリティ技術の統合、リアルタイムコラボレーションの研究開発、3次元ビジュアライゼーションツールの革新、クロスプラットフォーム互換ソリューションの開発などが挙げられます。

eラーニング・プラットフォームの採用拡大が、ストーリーボーディング・ソフトウェア市場の成長を牽引すると予想されます。eラーニングプラットフォームとは、教育コンテンツやコースをオンラインで提供するデジタルツールやウェブサイトのことで、ユーザーは自分のペースや都合に合わせて学習することができます。eラーニングプラットフォームの台頭は、インターネットアクセスの向上によるところが大きく、柔軟でオンデマンドな教育をより多くの人が利用できるようになっています。ストーリーボーディング・ソフトウェアは、インストラクショナルデザイナーが開発開始前にコース構成やコンテンツの流れを計画し、視覚化することで、eラーニングプラットフォームを強化します。このソフトウェアは、レッスン、インタラクティブな要素、および評価を明確に整理し、首尾一貫した魅力的な学習体験を保証します。例えば、2024年1月、ルクセンブルクを拠点とする管理機関ユーロスタットは、欧州連合(EU)の16歳から74歳のインターネット・ユーザーの30%が、2023年にオンライン学習ツールを利用し、2022年の28%から増加したと報告しました。その結果、eラーニングプラットフォームの採用が増加しており、ストーリーボーディング・ソフトウェア市場の成長を牽引しています。

ストーリーボーディング・ソフトウェア市場の主要企業は、メディア業界全体のコンテンツ開拓効率を向上させるため、ビジュアルストーリーテリングプラットフォームなどの先進技術の開発に注力しています。ビジュアルストーリーテリングプラットフォームとは、画像やアニメーションなどのビジュアルを使用してストーリーを作成・共有できるデジタルツールです。これらのプラットフォームは、アイデアの整理、コラボレーション、プレゼンテーションを改善することで、ストーリーテリングを強化します。例えば、カナダを拠点とするアニメーションとストーリーボーディング・ソフトウェアを専門とするToon Boom社は、2024年6月、2D/3Dアニメーション制作を大幅に進化させる多機能なプリプロダクション・スイート、Storyboard Pro 24を発表しました。新機能は、強化された3D統合、変形リグポージング、3Dモデルに図面を添付する機能など、従来のワークフロー、カットアウトワークフロー、ハイブリッドワークフローを改善します。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場- 金利、インフレ、地政学、貿易戦争と関税、そしてコロナ禍と回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界ストーリーボーディング・ソフトウェア PESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界のストーリーボーディング・ソフトウェア市場:成長率分析
  • 世界のストーリーボーディング・ソフトウェア市場の実績:規模と成長, 2019-2024
  • 世界のストーリーボーディング・ソフトウェア市場の予測:規模と成長, 2024-2029, 2034F
  • 世界ストーリーボーディング・ソフトウェア総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のストーリーボーディング・ソフトウェア市場:タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • インタラクティブストーリーボード
  • アクティブストーリーボード
  • パッシブストーリーボード
  • 世界のストーリーボーディング・ソフトウェア市場:特徴別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • コラボレーションツール
  • アニメーション機能
  • テンプレートとアセットライブラリ
  • サードパーティ統合
  • エクスポートオプション
  • ユーザーインターフェースのカスタマイズ
  • 世界のストーリーボーディング・ソフトウェア市場:展開タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • クラウドベース
  • オンプレミス
  • ハイブリッド
  • 世界のストーリーボーディング・ソフトウェア市場アプリケーションタイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 映画とアニメーション
  • 広告
  • ビデオ制作
  • ゲーム
  • 教育
  • マーケティング
  • 世界のストーリーボーディング・ソフトウェア市場ユーザータイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • プロフェッショナルユーザー
  • アマチュアユーザー
  • 教育機関
  • 世界のストーリーボーディング・ソフトウェア市場インタラクティブストーリーボードの種類別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ドラッグアンドドロップインターフェースツール
  • リアルタイムコラボレーション機能
  • クリック可能なナビゲーション要素
  • 統合フィードバックまたはコメントシステム
  • 世界のストーリーボーディング・ソフトウェア市場アクティブストーリーボードの種類別のサブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • アニメーション対応ボード
  • オーディオビジュアル再生統合
  • スクリプト同期ビジュアルタイムライン
  • シーン遷移シミュレーション
  • 世界のストーリーボーディング・ソフトウェア市場パッシブストーリーボードの種類別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 静止画像シーケンス
  • 印刷に適した形式
  • 基本的なスライドベースのレイアウト
  • PDFと画像のエクスポートオプション

第7章 地域別・国別分析

  • 世界のストーリーボーディング・ソフトウェア市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界のストーリーボーディング・ソフトウェア市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • ストーリーボーディング・ソフトウェア市場:競合情勢
  • ストーリーボーディング・ソフトウェア市場:企業プロファイル
    • Canva Pty Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Miro Overview, Products and Services, Strategy and Financial Analysis
    • The Third Floor Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Toon Boom Animation Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Artefact Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Crank Software
  • PowerProduction Software Inc.
  • FrameForge Studio
  • Krock
  • Milanote Pty Ltd.
  • Storyboard That
  • StudioBinder Inc.
  • Wonder Unit Inc.
  • Boords Ltd.
  • Ghostwheel
  • MakeStoryboard
  • ShotPro
  • StoryTribe
  • Six Mile Creek Systems
  • Foundry

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • ストーリーボーディング・ソフトウェア市場2029:新たな機会を提供する国
  • ストーリーボーディング・ソフトウェア市場2029:新たな機会を提供するセグメント
  • ストーリーボーディング・ソフトウェア市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r34982

Storyboarding software is a digital tool used to plan and visualize projects in film, animation, advertising, or video production. It enables creators to outline scenes, sequences, and key visual elements through illustrations, images, or frames. This software facilitates collaboration and provides a clear, structured visual representation of the project's development.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The main types of storyboarding software include interactive storyboards, active storyboards, and passive storyboards. Interactive storyboards are engaging tools that incorporate clickable features and animations to simulate user interactions and digital workflows. Key features of storyboarding software include collaboration tools, animation capabilities, templates, an asset library, third-party integrations, export options, and user interface customization. Deployment types vary, with options including cloud-based, on-premise, and hybrid systems. Storyboarding software is used across various industries, including film and animation, advertising, video production, gaming, education, and marketing. It serves a wide range of users, from professional creators and amateur users to educational institutions and corporations.

The storyboarding software market research report is one of a series of new reports from The Business Research Company that provides storyboarding software market statistics, including the storyboarding software industry global market size, regional shares, competitors with the storyboarding software market share, detailed storyboarding software market segments, market trends, and opportunities, and any further data you may need to thrive in the storyboarding software industry. This storyboarding software market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The storyboarding software market size has grown strongly in recent years. It will grow from $1.97 billion in 2024 to $2.15 billion in 2025 at a compound annual growth rate (CAGR) of 9.2%. The growth during the historic period can be attributed to the increased adoption of storyboarding software in the film and animation industries, the rising demand for visual storytelling tools, growing use in advertising agencies, the shift from paper-based to digital tools, and the expanding use of e-learning and training content.

The storyboarding software market size is expected to see strong growth in the next few years. It will grow to $3.02 billion in 2029 at a compound annual growth rate (CAGR) of 8.9%. The growth during the forecast period can be attributed to the expansion of online content creation platforms, the growing demand for remote collaboration tools, the rise in demand for cloud-based solutions, increased use in game development, and the growing need for efficient pre-production planning. Key trends expected in the forecast period include advancements in artificial intelligence-powered storyboarding, the integration of augmented reality and virtual reality technologies, research and development for real-time collaboration, innovations in three-dimensional visualization tools, and the development of cross-platform compatibility solutions.

The growing adoption of e-learning platforms is expected to drive the growth of the storyboarding software market. E-learning platforms are digital tools or websites that deliver educational content and courses online, allowing users to learn at their own pace and convenience. The rise of e-learning platforms is largely fueled by better internet access, which makes flexible, on-demand education available to a broader audience. Storyboarding software enhances e-learning platforms by helping instructional designers plan and visualize the course structure and content flow before development begins. This software helps organize lessons, interactive elements, and assessments clearly, ensuring a coherent and engaging learning experience. For example, in January 2024, Eurostat, a Luxembourg-based governing body, reported that 30% of internet users aged 16-74 in the European Union used online learning tools in 2023, up from 28% in 2022. As a result, the increasing adoption of e-learning platforms is driving the growth of the storyboarding software market.

Leading companies in the storyboarding software market are focusing on developing advanced technologies, such as visual storytelling platforms, to improve content development efficiency across media industries. A visual storytelling platform is a digital tool that enables users to craft and share stories using visuals, such as images and animations. These platforms enhance storytelling by improving idea organization, collaboration, and presentation. For instance, in June 2024, Toon Boom, a Canada-based company specializing in animation and storyboarding software, launched Storyboard Pro 24, a versatile pre-production suite that significantly advances 2D/3D animation production. The new features improve traditional, cutout, and hybrid workflows, including enhanced 3D integration, deformation rig posing, and the ability to attach drawings to 3D models.

In April 2022, Backlight, a U.S.-based media technology company, acquired Celtx for an undisclosed amount. This acquisition enhances Backlight's media and entertainment technology portfolio by incorporating Celtx's industry-leading scriptwriting and storyboarding tools. The deal also enables a seamless, end-to-end content creation solution with real-time collaboration, further accelerating Celtx's global growth and innovation. Celtx, a Canada-based provider of pre-production planning software, offers a range of tools for storyboarding.

Major players in the storyboarding software market are Canva Pty Ltd., Miro, The Third Floor Inc., Toon Boom Animation Inc., Artefact, Crank Software, PowerProduction Software Inc., FrameForge Studio, Krock, Milanote Pty Ltd., Storyboard That, StudioBinder Inc., Wonder Unit Inc., Boords Ltd., Ghostwheel, MakeStoryboard, ShotPro, StoryTribe, Six Mile Creek Systems, Foundry.

North America was the largest region in the storyboarding software market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in storyboarding software report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the storyboarding software market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The storyboarding software market consists of revenues earned by entities by providing services such as digital storyboarding and visualization, animation and motion previews, collaboration and cloud-based workflows. The market value includes the value of related goods sold by the service provider or included within the service offering. The storyboarding software market includes sales of digital drawing displays, dual monitor and touchscreen devices. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Storyboarding Software Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on storyboarding software market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for storyboarding software ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The storyboarding software market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Interactive Storyboards; Active Storyboards; Passive Storyboards
  • 2) By Features: Collaboration Tools; Animation Capabilities; Templates And Assets Library; Third-Party Integrations; Export Options; User Interface Customization
  • 3) By Deployment Type: Cloud-Based; On-Premise; Hybrid
  • 4) By Application Type: Film And Animation; Advertising; Video Production; Gaming; Education; Marketing
  • 5) By User Type: Professional Users; Amateur Users; Educational Institutions; Corporations
  • Subsegments:
  • 1) By Interactive Storyboards: Drag-And-Drop Interface Tools; Real-Time Collaboration Features; Clickable Navigation Elements; Integrated Feedback Or Commenting Systems
  • 2) By Active Storyboards: Animation-Supported Boards; Audio-Visual Playback Integration; Script-Synced Visual Timelines; Scene Transition Simulation
  • 3) By Passive Storyboards: Static Image Sequences; Print-Friendly Formats; Basic Slide-Based Layouts; PDF And Image Export Options
  • Companies Mentioned: Canva Pty Ltd.; Miro; The Third Floor Inc.; Toon Boom Animation Inc.; Artefact
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Storyboarding Software Market Characteristics

3. Storyboarding Software Market Trends And Strategies

4. Storyboarding Software Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

5. Global Storyboarding Software Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Storyboarding Software PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Storyboarding Software Market Growth Rate Analysis
  • 5.4. Global Storyboarding Software Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Storyboarding Software Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Storyboarding Software Total Addressable Market (TAM)

6. Storyboarding Software Market Segmentation

  • 6.1. Global Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Interactive Storyboards
  • Active Storyboards
  • Passive Storyboards
  • 6.2. Global Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Collaboration Tools
  • Animation Capabilities
  • Templates And Assets Library
  • Third-Party Integrations
  • Export Options
  • User Interface Customization
  • 6.3. Global Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Cloud-Based
  • On-Premise
  • Hybrid
  • 6.4. Global Storyboarding Software Market, Segmentation By Application Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Film And Animation
  • Advertising
  • Video Production
  • Gaming
  • Education
  • Marketing
  • 6.5. Global Storyboarding Software Market, Segmentation By User Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Professional Users
  • Amateur Users
  • Educational Institutions
  • 6.6. Global Storyboarding Software Market, Sub-Segmentation Of Interactive Storyboards, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Drag-And-Drop Interface Tools
  • Real-Time Collaboration Features
  • Clickable Navigation Elements
  • Integrated Feedback Or Commenting Systems
  • 6.7. Global Storyboarding Software Market, Sub-Segmentation Of Active Storyboards, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Animation-Supported Boards
  • Audio-Visual Playback Integration
  • Script-Synced Visual Timelines
  • Scene Transition Simulation
  • 6.8. Global Storyboarding Software Market, Sub-Segmentation Of Passive Storyboards, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Static Image Sequences
  • Print-Friendly Formats
  • Basic Slide-Based Layouts
  • PDF And Image Export Options

7. Storyboarding Software Market Regional And Country Analysis

  • 7.1. Global Storyboarding Software Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Storyboarding Software Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Storyboarding Software Market

  • 8.1. Asia-Pacific Storyboarding Software Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Storyboarding Software Market

  • 9.1. China Storyboarding Software Market Overview
  • 9.2. China Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Storyboarding Software Market

  • 10.1. India Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Storyboarding Software Market

  • 11.1. Japan Storyboarding Software Market Overview
  • 11.2. Japan Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Storyboarding Software Market

  • 12.1. Australia Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Storyboarding Software Market

  • 13.1. Indonesia Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Storyboarding Software Market

  • 14.1. South Korea Storyboarding Software Market Overview
  • 14.2. South Korea Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Storyboarding Software Market

  • 15.1. Western Europe Storyboarding Software Market Overview
  • 15.2. Western Europe Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Storyboarding Software Market

  • 16.1. UK Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Storyboarding Software Market

  • 17.1. Germany Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Storyboarding Software Market

  • 18.1. France Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Storyboarding Software Market

  • 19.1. Italy Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Storyboarding Software Market

  • 20.1. Spain Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Storyboarding Software Market

  • 21.1. Eastern Europe Storyboarding Software Market Overview
  • 21.2. Eastern Europe Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Storyboarding Software Market

  • 22.1. Russia Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Storyboarding Software Market

  • 23.1. North America Storyboarding Software Market Overview
  • 23.2. North America Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Storyboarding Software Market

  • 24.1. USA Storyboarding Software Market Overview
  • 24.2. USA Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Storyboarding Software Market

  • 25.1. Canada Storyboarding Software Market Overview
  • 25.2. Canada Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Storyboarding Software Market

  • 26.1. South America Storyboarding Software Market Overview
  • 26.2. South America Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Storyboarding Software Market

  • 27.1. Brazil Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Storyboarding Software Market

  • 28.1. Middle East Storyboarding Software Market Overview
  • 28.2. Middle East Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Storyboarding Software Market

  • 29.1. Africa Storyboarding Software Market Overview
  • 29.2. Africa Storyboarding Software Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Storyboarding Software Market, Segmentation By Features, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Storyboarding Software Market, Segmentation By Deployment Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Storyboarding Software Market Competitive Landscape And Company Profiles

  • 30.1. Storyboarding Software Market Competitive Landscape
  • 30.2. Storyboarding Software Market Company Profiles
    • 30.2.1. Canva Pty Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Miro Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. The Third Floor Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Toon Boom Animation Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Artefact Overview, Products and Services, Strategy and Financial Analysis

31. Storyboarding Software Market Other Major And Innovative Companies

  • 31.1. Crank Software
  • 31.2. PowerProduction Software Inc.
  • 31.3. FrameForge Studio
  • 31.4. Krock
  • 31.5. Milanote Pty Ltd.
  • 31.6. Storyboard That
  • 31.7. StudioBinder Inc.
  • 31.8. Wonder Unit Inc.
  • 31.9. Boords Ltd.
  • 31.10. Ghostwheel
  • 31.11. MakeStoryboard
  • 31.12. ShotPro
  • 31.13. StoryTribe
  • 31.14. Six Mile Creek Systems
  • 31.15. Foundry

32. Global Storyboarding Software Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Storyboarding Software Market

34. Recent Developments In The Storyboarding Software Market

35. Storyboarding Software Market High Potential Countries, Segments and Strategies

  • 35.1 Storyboarding Software Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Storyboarding Software Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Storyboarding Software Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer
  • 250617_r34982_Storyboarding_Software_GMR_2025