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市場調査レポート
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オンラインソーシャルカジノの世界市場レポート 2025

Online Social Casino Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=144.06円
オンラインソーシャルカジノの世界市場レポート 2025
出版日: 2025年04月01日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 目次
概要

オンラインソーシャルカジノ市場規模は、今後数年間で力強い成長が見込まれます。2029年の年間平均成長率(CAGR)は9.1%で、132億米ドルに成長します。予測期間における成長の背景には、ゲーム産業の急速な拡大、オンラインゲームやモバイルゲームの普及拡大、ソーシャルメディアユーザーの急増、モバイルゲーム広告への投資の増加、規制による禁止事項の緩和などがあります。予測期間における主な動向としては、AIと機械学習の統合の増加、技術の進歩、ソーシャル機能とコミュニティ機能の台頭、ハイブリッド収益化モデルの導入、非ゲームアプリへのゲーム化要素の統合などが挙げられます。

オンラインゲームとモバイルゲームの採用が増加していることが、カジノゲーム市場の成長を促進すると予想されます。オンラインゲームやモバイルゲームは、モバイルデバイス上でインターネットを介してビデオゲームをプレイするもので、プレイヤーはさまざまなジャンルやプラットフォームにアクセスし、競争し、世界中の他のプレイヤーと交流することができます。このような急速な普及の背景には、インターネットアクセスの普及、モバイル機器の普及、そしてインタラクティブでアクセスしやすいエンターテイメント体験に対する需要の高まりがあります。カジノゲームは、スロット、ポーカー、ルーレットなどの伝統的なカジノゲームのバーチャル版を提供することで、オンラインゲームやモバイルゲームに統合され、インターネットに接続されたデバイスからアクセスできるため、いつでもどこでもカジノスタイルのエンターテインメントを楽しむことができます。例えば、2023年5月、英国を拠点とするオンライン比較・切替サービスのプロバイダーであるUswitch Limitedは、世界のオンラインゲーマー数は2022年に32億人に達し、2032年には57億人に増加すると予測していると報告しました。その結果、オンラインゲームとモバイルゲームの増加がカジノゲーム市場の成長に拍車をかけています。

オンラインカジノゲーム分野の主要企業は、オンラインソーシャルカジノプラットフォームのような革新的な製品の開発に注力し、ユーザーエンゲージメントを高め、没入感のあるゲーム体験を提供し、ソーシャルインタラクション機能を活用することで、プレイヤーの定着率を高め、市場成長を促進しています。オンラインソーシャルカジノプラットフォームとは、ユーザーがリアルマネーを賭けることなく、SNSや専用アプリケーションを通じて、スロット、ポーカー、ルーレットなどのカジノスタイルのゲームをプレイできるデジタル環境です。例えば、2024年6月、米国のギャンブル会社Bally's Corporationは、インドのソフトウェア会社Ruby Seven Studios Inc.と共同で、無料で遊べるオンラインソーシャルカジノゲーム「Bally Play」を発表しました。このプラットフォームは、リーダーボード、ゲーム内チャット、フレンド課題などの機能でソーシャルなつながりを強調し、魅力的なゲームコミュニティを作り出しています。また、カスタマイズ可能なアバターや仮想通貨を搭載し、プレイヤー体験を豊かにするとともに、特別なイベントやトーナメントを統合することで、プレイヤーは報酬を競い合ったり、限定プロモーションを利用したりすることができます。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場- 金利、インフレ、地政学、新型コロナウイルス感染症、そして景気回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界オンラインソーシャルカジノ PESTEL分析(政治、社会、技術、環境、法的要因、促進要因と抑制要因)
  • 最終用途産業の分析
  • 世界のオンラインソーシャルカジノ市場:成長率分析
  • 世界のオンラインソーシャルカジノ市場の実績:規模と成長, 2019-2024
  • 世界のオンラインソーシャルカジノ市場の予測:規模と成長, 2024-2029, 2034F
  • 世界オンラインソーシャルカジノ総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のオンラインソーシャルカジノ市場:製品別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ソーシャルカジノゲームアプリ
  • ソーシャルカジノウェブサイト
  • 仮想通貨カジノ
  • 世界のオンラインソーシャルカジノ市場ゲームタイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • スロット
  • ポーカー
  • テーブルゲーム
  • ビンゴ
  • 世界のオンラインソーシャルカジノ市場:用途別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • カジュアルゲーム
  • ソーシャルネットワーキング
  • デジタルエンターテインメント
  • 世界のオンラインソーシャルカジノ市場:エンドユーザー別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 個人
  • 企業
  • 世界のオンラインソーシャルカジノ市場ソーシャルカジノゲームアプリの種類別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • モバイルアプリ(iOS、Android)
  • クロスプラットフォームアプリ
  • ゲーム化されたソーシャルネットワーキング機能
  • ソーシャルカジノウェブサイト
  • 世界のオンラインソーシャルカジノ市場ブラウザベースプラットフォームの種類別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 統合型ソーシャルメディアゲーム
  • デスクトップ向けに最適化されたウェブサイト
  • 仮想通貨カジノ
  • 世界のオンラインソーシャルカジノ市場、無料プレイカジノの種類別サブセグメンテーション、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 仮想通貨のアプリ内購入
  • ロイヤルティ報酬とインセンティブシステム

第7章 地域別・国別分析

  • 世界のオンラインソーシャルカジノ市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界のオンラインソーシャルカジノ市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • オンラインソーシャルカジノ市場:競合情勢
  • オンラインソーシャルカジノ市場:企業プロファイル
    • Tencent Holdings Ltd Overview, Products and Services, Strategy and Financial Analysis
    • Caesars Entertainment Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Flutter Entertainment plc Overview, Products and Services, Strategy and Financial Analysis
    • International Game Technology Overview, Products and Services, Strategy and Financial Analysis
    • Aristocrat Leisure Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Zynga Inc.
  • Playtika Holdings Corp.
  • Scientific Games Corporation
  • Everi Holdings Inc.
  • DoubleU Games Co. Ltd.
  • PlayAGS Inc.
  • Playstudios Inc.
  • Big Fish Games Inc.
  • TCS John Huxley Ltd.
  • Ruby Seven Studios
  • KamaGames Ltd.
  • Creatiosoft Solutions Pvt. Ltd.
  • AMATIC Industries GmbH
  • Tap Slots

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • オンラインソーシャルカジノ市場2029:新たな機会を提供する国
  • オンラインソーシャルカジノ市場2029:新たな機会を提供するセグメント
  • オンラインソーシャルカジノ市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r30824

Online social casinos are virtual platforms where users can play casino-style games through social networking sites or dedicated apps. They offer entertainment through virtual casino games, promote social interaction among players, provide a risk-free environment for skill development, and serve as a marketing tool for casino operators.

The primary products of online social casinos include social casino gaming apps, social casino websites, and virtual currency casinos. Social casino gaming apps are mobile applications that enable users to play casino-style games such as slots, poker, and roulette using virtual currency instead of real money. These apps are designed to create a social experience, allowing players to interact with friends, join clubs, and participate in competitions. The main types of games include slots, poker, table games, and bingo, and they are used in various applications such as casual gaming, social networking, and digital entertainment. The end users include both individuals and corporations.

The online social casino market research report is one of a series of new reports from The Business Research Company that provides online social casino market statistics, including online social casino industry global market size, regional shares, competitors with an online social casino market share, detailed online social casino market segments, market trends, and opportunities, and any further data you may need to thrive in the online social casino industry. This online social casino research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The online social casino market size has grown strongly in recent years. It will grow from $8.51 billion in 2024 to $9.31 billion in 2025 at a compound annual growth rate (CAGR) of 9.5%. The growth in the historic period can be attributed to the fusion of gaming entertainment and digital technology, increasing smartphone penetration, growing acceptance of online gambling, growing digitalization, and easier internet access.

The online social casino market size is expected to see strong growth in the next few years. It will grow to $13.2 billion in 2029 at a compound annual growth rate (CAGR) of 9.1%. The growth in the forecast period can be attributed to the rapid expansion of the gaming industry, increasing adoption of online and mobile gaming, the soaring number of social media users, increased investment in mobile gaming advertising, and lessening of regulatory prohibitions. Major trends in the forecast period include increasing integration of AI and machine learning, technological advancement, the rise of social and community features, the introduction of hybrid monetization models, and the integration of gamified elements in non-gaming apps.

The rising adoption of online and mobile gaming is anticipated to drive the growth of the casino gaming market. Online and mobile gaming involves playing video games over the internet on mobile devices, which allows players to access, compete, and interact with others globally across a variety of genres and platforms, often featuring real-time capabilities and social connectivity. This surge in adoption is driven by widespread internet access, the proliferation of mobile devices, and the increasing demand for interactive and accessible entertainment experiences. Casino gaming is integrated into online and mobile gaming by offering virtual versions of traditional casino games such as slots, poker, and roulette, accessible through internet-connected devices, thus providing casino-style entertainment anytime and anywhere. For example, in May 2023, Uswitch Limited, a UK-based provider of online comparison and switching services, reported that the number of online gamers worldwide reached 3.2 billion in 2022 and is projected to grow to 5.7 billion by 2032. Consequently, the rise in online and mobile gaming is fueling the growth of the casino gaming market.

Leading companies in the online casino game sector are focusing on developing innovative products, such as online social casino platforms, to enhance user engagement, deliver immersive gaming experiences, and utilize social interaction features to boost player retention and market growth. Online social casino platforms are digital environments where users can play casino-style games, such as slots, poker, and roulette, through social networking sites or dedicated applications without real money betting. For instance, in June 2024, Bally's Corporation, a US-based gambling company, collaborated with Ruby Seven Studios Inc., an Indian software company, to launch Bally Play, a free-to-play online social casino game. This platform emphasizes social connectivity with features such as leaderboards, in-game chat, and friend challenges, creating an engaging gaming community. It also includes customizable avatars and virtual currency to enrich the player experience and integrates special events and tournaments for players to compete for rewards and access exclusive promotions.

In April 2024, Softswiss, a Poland-based gambling software development company, acquired Ously Games for an undisclosed sum. This acquisition aims to enhance the capabilities and offerings of both companies in the online social casino sector, leveraging their combined expertise to develop innovative and engaging gaming solutions. Ously Games, based in Germany, specializes in creating social casino games.

Major companies operating in the online social casino market are Tencent Holdings Ltd, Caesars Entertainment Corporation, Flutter Entertainment plc, International Game Technology, Aristocrat Leisure, Zynga Inc., Playtika Holdings Corp., Scientific Games Corporation, 888 Holdings PLC, Everi Holdings Inc., DoubleU Games Co. Ltd., PlayAGS Inc., Playstudios Inc., Big Fish Games Inc., TCS John Huxley Ltd., Ruby Seven Studios, KamaGames Ltd., Creatiosoft Solutions Pvt. Ltd., AMATIC Industries GmbH, Tap Slots

North America was the largest region in the online social casino market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the online social casino market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the online social casino market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The online social casino market includes revenues earned by entities by providing online gaming services, in-app purchases for virtual items, premium memberships with exclusive benefits, customer support, tournaments and competitions, related web platforms, customizable avatars and promotional bundles. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Online Social Casino Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on online social casino market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for online social casino ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The online social casino market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Product: Social Casino Gaming Apps; Social Casino Websites; Virtual Currency Casinos
  • 2) By Game Type: Slots; Poker; Table Games; Bingo
  • 3) By Application: Casual Gaming; Social Networking; Digital Entertainment
  • 4) By End User: Individuals; Corporate
  • Subsegments:
  • 1) By Social Casino Gaming Apps: Mobile Apps (iOS, Android); Cross-Platform Apps; Gamified Social Networking Features; Social Casino Websites
  • 2) By Browser-Based Platforms: Integrated Social Media Games; Desktop-Optimized Websites; Virtual Currency Casinos
  • 3) By Free-to-Play Casinos: In-App Purchases for Virtual Currency; Loyalty Rewards and Incentive Systems
  • Companies Mentioned: Tencent Holdings Ltd; Caesars Entertainment Corporation; Flutter Entertainment plc; International Game Technology; Aristocrat Leisure
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Online Social Casino Market Characteristics

3. Online Social Casino Market Trends And Strategies

4. Online Social Casino Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Online Social Casino Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Online Social Casino PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Online Social Casino Market Growth Rate Analysis
  • 5.4. Global Online Social Casino Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Online Social Casino Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Online Social Casino Total Addressable Market (TAM)

6. Online Social Casino Market Segmentation

  • 6.1. Global Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Social Casino Gaming Apps
  • Social Casino Websites
  • Virtual Currency Casinos
  • 6.2. Global Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Slots
  • Poker
  • Table Games
  • Bingo
  • 6.3. Global Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Casual Gaming
  • Social Networking
  • Digital Entertainment
  • 6.4. Global Online Social Casino Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Individuals
  • Corporate
  • 6.5. Global Online Social Casino Market, Sub-Segmentation Of Social Casino Gaming Apps, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Apps (iOS, Android)
  • Cross-Platform Apps
  • Gamified Social Networking Features
  • Social Casino Websites
  • 6.6. Global Online Social Casino Market, Sub-Segmentation Of Browser-Based Platforms, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Integrated Social Media Games
  • Desktop-Optimized Websites
  • Virtual Currency Casinos
  • 6.7. Global Online Social Casino Market, Sub-Segmentation Of Free-to-Play Casinos, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • In-App Purchases for Virtual Currency
  • Loyalty Rewards and Incentive Systems

7. Online Social Casino Market Regional And Country Analysis

  • 7.1. Global Online Social Casino Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Online Social Casino Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Online Social Casino Market

  • 8.1. Asia-Pacific Online Social Casino Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Online Social Casino Market

  • 9.1. China Online Social Casino Market Overview
  • 9.2. China Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Online Social Casino Market

  • 10.1. India Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Online Social Casino Market

  • 11.1. Japan Online Social Casino Market Overview
  • 11.2. Japan Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Online Social Casino Market

  • 12.1. Australia Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Online Social Casino Market

  • 13.1. Indonesia Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Online Social Casino Market

  • 14.1. South Korea Online Social Casino Market Overview
  • 14.2. South Korea Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Online Social Casino Market

  • 15.1. Western Europe Online Social Casino Market Overview
  • 15.2. Western Europe Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Online Social Casino Market

  • 16.1. UK Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Online Social Casino Market

  • 17.1. Germany Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Online Social Casino Market

  • 18.1. France Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Online Social Casino Market

  • 19.1. Italy Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Online Social Casino Market

  • 20.1. Spain Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Online Social Casino Market

  • 21.1. Eastern Europe Online Social Casino Market Overview
  • 21.2. Eastern Europe Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Online Social Casino Market

  • 22.1. Russia Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Online Social Casino Market

  • 23.1. North America Online Social Casino Market Overview
  • 23.2. North America Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Online Social Casino Market

  • 24.1. USA Online Social Casino Market Overview
  • 24.2. USA Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Online Social Casino Market

  • 25.1. Canada Online Social Casino Market Overview
  • 25.2. Canada Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Online Social Casino Market

  • 26.1. South America Online Social Casino Market Overview
  • 26.2. South America Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Online Social Casino Market

  • 27.1. Brazil Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Online Social Casino Market

  • 28.1. Middle East Online Social Casino Market Overview
  • 28.2. Middle East Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Online Social Casino Market

  • 29.1. Africa Online Social Casino Market Overview
  • 29.2. Africa Online Social Casino Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Online Social Casino Market, Segmentation By Game Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Online Social Casino Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Online Social Casino Market Competitive Landscape And Company Profiles

  • 30.1. Online Social Casino Market Competitive Landscape
  • 30.2. Online Social Casino Market Company Profiles
    • 30.2.1. Tencent Holdings Ltd Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Caesars Entertainment Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Flutter Entertainment plc Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. International Game Technology Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Aristocrat Leisure Overview, Products and Services, Strategy and Financial Analysis

31. Online Social Casino Market Other Major And Innovative Companies

  • 31.1. Zynga Inc.
  • 31.2. Playtika Holdings Corp.
  • 31.3. Scientific Games Corporation
    • 31.4. 888 Holdings PLC
  • 31.5. Everi Holdings Inc.
  • 31.6. DoubleU Games Co. Ltd.
  • 31.7. PlayAGS Inc.
  • 31.8. Playstudios Inc.
  • 31.9. Big Fish Games Inc.
  • 31.10. TCS John Huxley Ltd.
  • 31.11. Ruby Seven Studios
  • 31.12. KamaGames Ltd.
  • 31.13. Creatiosoft Solutions Pvt. Ltd.
  • 31.14. AMATIC Industries GmbH
  • 31.15. Tap Slots

32. Global Online Social Casino Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Online Social Casino Market

34. Recent Developments In The Online Social Casino Market

35. Online Social Casino Market High Potential Countries, Segments and Strategies

  • 35.1 Online Social Casino Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Online Social Casino Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Online Social Casino Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer