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市場調査レポート
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1694786

選手追跡システムの世界市場レポート 2025

Player Tracking System Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=146.99円
選手追跡システムの世界市場レポート 2025
出版日: 2025年03月04日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

選手追跡システム市場規模は、今後数年で急成長が見込まれます。2029年にはCAGR19.9%で154億米ドルに成長します。予測期間における成長の背景には、スマートウォッチの普及と人気の高まり、アプリケーションベースの選手追跡ソリューションに対する需要の高まり、リアルタイムのデータアクセスに対する需要の高まり、選手追跡システムによるチームパフォーマンスの評価の重視、フィットネスパラメータのモニタリングの必要性などがあります。予測期間の主な動向には、技術の進歩、RFID技術の採用、パフォーマンス分析の自動化、ウェアラブルデバイス、技術統合動向などがあります。

ペースの速いスポーツの人気の高まりは、今後数年間、選手追跡システム市場の成長を促進すると予想されます。ペースの速いスポーツは、高強度レベル、素早い動き、素早い意思決定が特徴で、素早いエンターテインメントを求める観客を魅了するダイナミックで魅力的な体験を提供します。このようなスポーツの人気の高まりは、そのエキサイティングな性質に起因しています。選手追跡システムは、選手の動きやパフォーマンスに関するリアルタイムのデータを提供することで、これらのスポーツをサポートし、チームが戦略を練り直し、選手の開発を強化することを可能にします。例えば、2023年3月、米国を拠点とし、学生スポーツを監督する非営利団体である全米大学体育協会(NCAA)は、2021-22年シーズンのNCAA女子選手権競技の学生選手数が5%増加し、合計226,212人になったと報告しました。伸び率が大きかったのは、女子アイスホッケー(14%増)、フェンシング(13%増)、ボート(10%増)、水球(10%増)、ボウリング(10%増)でした。したがって、ペースの速いスポーツの人気が高まっていることが、選手追跡システム市場の成長を後押ししています。

選手追跡システム市場の主要企業は、データの精度を高め、スポーツのパフォーマンス分析を向上させるために、KINEXON PERFORM GPS Proのような最先端のソリューションの導入に力を注いでいます。KINEXON PERFORM GPS Proは、位置情報の精度が比類なく高いため、スポーツチームやコーチはフィールド上の選手の動きを詳細に監視することができます。例えば、2023年5月、Kinexon Sports &Media GmbHは、サッカーやフットボールのような屋外チームスポーツ用に調整されたGPSベースの選手追跡システムであるKINEXON PERFORM GPS Proを発表しました。この革新的なシステムは、選手をリアルタイムで追跡し、約120のパフォーマンスと負荷のパラメータをライブで収集することで、診断、トレーニング計画、リハビリテーション、選手開発のための貴重な洞察を提供します。その卓越したデータ品質は、2022年にセビリアで行われたFIFAのEPTSテストで検証され、市場で傑出したソリューションとして位置づけられています。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場- 金利、インフレ、地政学、コロナ、回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界選手追跡システムPESTEL分析(政治、社会、技術、環境、法的要因、促進要因、抑制要因)
  • 最終用途産業の分析
  • 世界の選手追跡システム市場:成長率分析
  • 世界の選手追跡システム市場の実績:規模と成長, 2019-2024
  • 世界の選手追跡システム市場の予測:規模と成長, 2024-2029, 2034F
  • 世界選手追跡システム総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界の選手追跡システム市場:提供別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ソリューション
  • サービス
  • 世界の選手追跡システム市場:技術別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 光学
  • ウェアラブル
  • 世界の選手追跡システム市場:最終用途別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 個人
  • チームスポーツ
  • 世界の選手追跡システム市場、ソリューションのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ソフトウェア
  • ハードウェア
  • 世界の選手追跡システム市場、サービスの種類別の細分化、実績と予測, 2019-2024, 2024-2029F, 2034F
  • コンサルティング
  • 統合と展開
  • サポートとメンテナンス

第7章 地域別・国別分析

  • 世界の選手追跡システム市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界の選手追跡システム市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • 選手追跡システム市場:競合情勢
  • 選手追跡システム市場:企業プロファイル
    • Zebra Technologies Corporation Overview, Products and Services, Strategy and Financial Analysis
    • SportsMEDIA Technology Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Catapult Group International Limited Overview, Products and Services, Strategy and Financial Analysis
    • TrackMan A/S Overview, Products and Services, Strategy and Financial Analysis
    • Heddoko Inc Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • ChyronHego Corporation
  • Opta Sports Data Limited
  • Xampion Ltd
  • KINEXON Sports & Media GmbH
  • Polar Electro Oy
  • Sportable Technologies, Inc
  • GPSports Systems Pty Ltd
  • ShotTracker Inc
  • PlaySight Interactive Ltd
  • STATSports Technologies Limited
  • PlayGineering Systems Pvt. Ltd
  • JOHAN Sports B.V
  • Quuppa Oy
  • Sonda Sports Ltd
  • PlayerData Limited

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • 選手追跡システム市場2029:新たな機会を提供する国
  • 選手追跡システム市場2029:新たな機会を提供するセグメント
  • 選手追跡システム市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r28763

Player tracking systems refer to technology solutions used in sports to monitor and analyze athletes' movements and performance metrics during training sessions and games. These systems typically utilize various sensors, such as global positioning systems (GPS) or radio frequency identification (RFID), to collect data on factors such as speed, distance covered, acceleration, and player positioning, providing coaches and teams with insights for strategic decision-making, injury prevention, and player development.

The primary offerings of player tracking systems consist of solutions and services. A player-tracking system solution encompasses technology designed to monitor and analyze athletes' movements and performance during sports activities. This technology includes both optical and wearable components, catering to individual athletes as well as team sports.

The player tracking system research report is one of a series of new reports from The Business Research Company that provides player tracking system market statistics, including the player tracking system industry's global market size, regional shares, competitors with player tracking system market share, detailed player tracking system market segments, market trends and opportunities, and any further data you may need to thrive in the player tracking system industry. This player tracking system market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The player tracking system market size has grown exponentially in recent years. It will grow from $6.2 billion in 2024 to $7.44 billion in 2025 at a compound annual growth rate (CAGR) of 20.1%. The growth in the historic period can be attributed to growing demand for performance analytics, increasing emphasis on data-driven decision-making in coaching, increasing investment in sports science and research, rising fan expectations for in-depth player statistics, demand for objective performance metrics to assess player value.

The player tracking system market size is expected to see rapid growth in the next few years. It will grow to $15.4 billion in 2029 at a compound annual growth rate (CAGR) of 19.9%. The growth in the forecast period can be attributed to rising adoption and popularity of smartwatches, increasing demand for application-based player tracking solutions, increasing demand for real-time data access, emphasis on evaluating team performance through player tracking systems, and need to monitor fitness parameters. Major trends in the forecast period include technological advancements, RFID technology adoption, automation of performance analysis, wearable devices, and technological integration trends.

The growing popularity of fast-paced sports is expected to drive the growth of the player-tracking system market in the coming years. Fast-paced sports are characterized by high-intensity levels, rapid movements, and quick decision-making, offering dynamic and engaging experiences that captivate audiences seeking quick entertainment. The rise in the popularity of such sports is attributed to their exciting nature. Player-tracking systems support these sports by delivering real-time data on player movements and performance, allowing teams to refine strategies and enhance player development. For instance, in March 2023, the National Collegiate Athletic Association (NCAA), a US-based non-profit organization overseeing student athletics, reported that the NCAA women's championship sports saw a 5% increase in the number of student-athletes in the 2021-22 season, totaling 226,212 athletes. The largest growth rates were in women's ice hockey (up 14%), fencing (up 13%), rowing (up 10%), water polo (up 10%), and bowling (up 10%). Therefore, the increasing popularity of fast-paced sports is fueling the growth of the player-tracking system market.

Key players in the player-tracking system market are directing their efforts towards introducing cutting-edge solutions such as KINEXON PERFORM GPS Pro to enhance data precision and elevate performance analytics in sports. KINEXON PERFORM GPS Pro offers unparalleled accuracy in location data, enabling sports teams and coaches to meticulously monitor player movements on the field. For instance, in May 2023, Kinexon Sports & Media GmbH unveiled KINEXON PERFORM GPS Pro, a GPS-based player tracking system tailored for outdoor team sports such as soccer and football. This innovative system delivers real-time player tracking and gathers approximately 120 live performance and load parameters, furnishing invaluable insights for diagnostics, training planning, rehabilitation, and player development. Its exceptional data quality, validated during FIFA's EPTS test in Seville in 2022, positions it as a standout solution in the market.

In May 2022, Hudl, a US-based company offering software services, acquired Real Tracking Systems for an undisclosed amount. This acquisition aimed to enhance Hudl's software offerings by integrating Real Tracking Systems' innovative tracking technology, enabling better performance analysis and data insights for athletes and teams. This integration is expected to improve user experience and strengthen Hudl's competitive position in the sports industry. Real Tracking Systems is an India-based company specializing in player tracking systems.

Major companies operating in the player tracking system market are Zebra Technologies Corporation, SportsMEDIA Technology Corporation, Catapult Group International Limited, TrackMan A/S, Heddoko Inc., ChyronHego Corporation, Opta Sports Data Limited, Xampion Ltd., KINEXON Sports & Media GmbH, Polar Electro Oy, Sportable Technologies, Inc., GPSports Systems Pty Ltd., ShotTracker Inc., PlaySight Interactive Ltd., STATSports Technologies Limited, PlayGineering Systems Pvt. Ltd., JOHAN Sports B.V., Quuppa Oy, Sonda Sports Ltd., PlayerData Limited, VX Sport Global Pty Ltd., SPT Sports Pty Ltd., Hexoskin Inc., TRACKTICS GmbH, Second Spectrum Inc.

North America was the largest region in the player tracking system market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the player tracking system market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the player tracking system market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The player tracking systems market consists of revenues earned by entities providing services such as performance analytics, tactical analysis, and load management. The market value includes the value of related goods sold by the service provider or included within the service offering. The player tracking systems market also includes sales of pressure sensors, temperature sensors, biomechanical sensors, and heart rate monitors. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Player Tracking System Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on player tracking system market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for player tracking system ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The player tracking system market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Offerings: Solution; Services
  • 2) By Technology: Optical; Wearables
  • 3) By End Use: Individual; Team Sports
  • Subsegments:
  • 1) By Solution: Software; Hardware
  • 2) By Services: Consulting; Integration And Deployment; Support And Maintenance
  • Companies Mentioned: Zebra Technologies Corporation; SportsMEDIA Technology Corporation; Catapult Group International Limited; TrackMan A/S; Heddoko Inc
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Player Tracking System Market Characteristics

3. Player Tracking System Market Trends And Strategies

4. Player Tracking System Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Player Tracking System Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Player Tracking System PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Player Tracking System Market Growth Rate Analysis
  • 5.4. Global Player Tracking System Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Player Tracking System Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Player Tracking System Total Addressable Market (TAM)

6. Player Tracking System Market Segmentation

  • 6.1. Global Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Solution
  • Services
  • 6.2. Global Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Optical
  • Wearables
  • 6.3. Global Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Individual
  • Team Sports
  • 6.4. Global Player Tracking System Market, Sub-Segmentation Of Solution, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Software
  • Hardware
  • 6.5. Global Player Tracking System Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consulting
  • Integration And Deployment
  • Support And Maintenance

7. Player Tracking System Market Regional And Country Analysis

  • 7.1. Global Player Tracking System Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Player Tracking System Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Player Tracking System Market

  • 8.1. Asia-Pacific Player Tracking System Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Player Tracking System Market

  • 9.1. China Player Tracking System Market Overview
  • 9.2. China Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Player Tracking System Market

  • 10.1. India Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Player Tracking System Market

  • 11.1. Japan Player Tracking System Market Overview
  • 11.2. Japan Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Player Tracking System Market

  • 12.1. Australia Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Player Tracking System Market

  • 13.1. Indonesia Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Player Tracking System Market

  • 14.1. South Korea Player Tracking System Market Overview
  • 14.2. South Korea Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Player Tracking System Market

  • 15.1. Western Europe Player Tracking System Market Overview
  • 15.2. Western Europe Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Player Tracking System Market

  • 16.1. UK Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Player Tracking System Market

  • 17.1. Germany Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Player Tracking System Market

  • 18.1. France Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Player Tracking System Market

  • 19.1. Italy Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Player Tracking System Market

  • 20.1. Spain Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Player Tracking System Market

  • 21.1. Eastern Europe Player Tracking System Market Overview
  • 21.2. Eastern Europe Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Player Tracking System Market

  • 22.1. Russia Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Player Tracking System Market

  • 23.1. North America Player Tracking System Market Overview
  • 23.2. North America Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Player Tracking System Market

  • 24.1. USA Player Tracking System Market Overview
  • 24.2. USA Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Player Tracking System Market

  • 25.1. Canada Player Tracking System Market Overview
  • 25.2. Canada Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Player Tracking System Market

  • 26.1. South America Player Tracking System Market Overview
  • 26.2. South America Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Player Tracking System Market

  • 27.1. Brazil Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Player Tracking System Market

  • 28.1. Middle East Player Tracking System Market Overview
  • 28.2. Middle East Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Player Tracking System Market

  • 29.1. Africa Player Tracking System Market Overview
  • 29.2. Africa Player Tracking System Market, Segmentation By Offerings, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Player Tracking System Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Player Tracking System Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Player Tracking System Market Competitive Landscape And Company Profiles

  • 30.1. Player Tracking System Market Competitive Landscape
  • 30.2. Player Tracking System Market Company Profiles
    • 30.2.1. Zebra Technologies Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. SportsMEDIA Technology Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Catapult Group International Limited Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. TrackMan A/S Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Heddoko Inc Overview, Products and Services, Strategy and Financial Analysis

31. Player Tracking System Market Other Major And Innovative Companies

  • 31.1. ChyronHego Corporation
  • 31.2. Opta Sports Data Limited
  • 31.3. Xampion Ltd
  • 31.4. KINEXON Sports & Media GmbH
  • 31.5. Polar Electro Oy
  • 31.6. Sportable Technologies, Inc
  • 31.7. GPSports Systems Pty Ltd
  • 31.8. ShotTracker Inc
  • 31.9. PlaySight Interactive Ltd
  • 31.10. STATSports Technologies Limited
  • 31.11. PlayGineering Systems Pvt. Ltd
  • 31.12. JOHAN Sports B.V
  • 31.13. Quuppa Oy
  • 31.14. Sonda Sports Ltd
  • 31.15. PlayerData Limited

32. Global Player Tracking System Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Player Tracking System Market

34. Recent Developments In The Player Tracking System Market

35. Player Tracking System Market High Potential Countries, Segments and Strategies

  • 35.1 Player Tracking System Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Player Tracking System Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Player Tracking System Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer