デフォルト表紙
市場調査レポート
商品コード
1619285

3Dモーションキャプチャシステムの市場規模、シェア、成長分析、タイプ別、提供別、技術別、最終用途別、地域別- 産業予測、2024~2031年

3D Motion Capture System Market Size, Share, Growth Analysis, By Type (Body-Based, Image-Based), By Offering (Hardware, Cameras), By Technology, By End-Use, By Region - Industry Forecast 2024-2031


出版日
発行
SkyQuest
ページ情報
英文 184 Pages
納期
3~5営業日
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=146.99円
3Dモーションキャプチャシステムの市場規模、シェア、成長分析、タイプ別、提供別、技術別、最終用途別、地域別- 産業予測、2024~2031年
出版日: 2024年12月18日
発行: SkyQuest
ページ情報: 英文 184 Pages
納期: 3~5営業日
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  • 概要
  • 目次
概要

3Dモーションキャプチャシステムの世界市場規模は、2022年に1億9,870万米ドルと評価され、2023年の2億2,692万米ドルから2031年には6億5,644万米ドルに成長し、予測期間(2024~2031年)のCAGRは14.2%で成長する見通しです。

3Dモーションキャプチャシステム市場は、エンターテインメント、スポーツ、ヘルスケアなど、さまざまな分野で採用が増加していることを背景に大きく成長しています。これらのシステムは人間の動きを正確に追跡・記録することができ、リアルなアニメーションの作成、スポーツのパフォーマンス分析の強化、医療診断の改善などを容易にします。本格的な動作解析に対する需要の高まりは、AIや機械学習を統合する技術の進歩と相まって、市場の拡大をさらに促進しています。さらに、バイオメカニクス研究用途と並んで、メディアやエンターテインメント産業の成長が、モーションキャプチャシステムの多用途な利用を強調しています。エンジニアリングや産業用途でのプロセスコントローラとしての有効活用は、その重要性を浮き彫りにしており、差し迫った軍事用途や海洋用途は、今後数年間で市場の魅力を広げると予想されています。

目次

イントロダクション

  • 調査の目的
  • 調査範囲
  • 定義

調査手法

  • 情報調達
  • 二次データと一次データの方法
  • 市場規模予測
  • 市場の前提条件と制限

エグゼクティブサマリー

  • 世界市場の見通し
  • 供給と需要の動向分析
  • セグメント別機会分析

市場力学と見通し

  • 市場概要
  • 市場規模
  • 市場力学
    • 促進要因と機会
    • 抑制要因と課題
  • ポーターの分析

主な市場の考察

  • 重要成功要因
  • 競合の程度
  • 主な投資機会
  • 市場エコシステム
  • 市場の魅力指数(2023年)
  • PESTEL分析
  • マクロ経済指標
  • バリューチェーン分析
  • 価格分析
  • ケーススタディ分析

3Dモーションキャプチャシステムの市場規模:タイプ別& CAGR(2024-2031)

  • 市場概要
  • ボディベース
  • 画像ベース

3Dモーションキャプチャシステムの市場規模:提供別& CAGR(2024-2031)

  • 市場概要
  • ハードウェア
    • カメラ
    • センサー
    • 通信機器
    • スイッチとハブ
    • コネクタとケーブル
    • アクセサリー
    • マーカー
    • 取り付け装置
    • レンズとフィルター
    • キャリブレーションツール
    • フォースプレート
  • ソフトウェア
    • パッケージソフトウェア
    • プラグインソフトウェア
  • サービス
    • インストール
    • コンサルティングとプランニング
    • トレーニング
    • サポートとメンテナンス

3Dモーションキャプチャシステムの市場規模:技術別& CAGR(2024-2031)

  • 市場概要
  • 光学システム
    • アクティブマーカー
    • パッシブマーカー
  • 非光学システム
    • 磁気システム
    • 慣性システム
    • 電気機械システム

3Dモーションキャプチャシステムの市場規模:最終用途別& CAGR(2024-2031)

  • 市場概要
  • メディアとエンターテイメント
  • 教育
  • スポーツ
  • ヘルスケア
  • 産業/ロボット
  • バーチャルリアリティ

3Dモーションキャプチャシステムの市場規模:地域別& CAGR(2024-2031)

  • 北米
    • 米国
    • カナダ
  • 欧州
    • ドイツ
    • スペイン
    • フランス
    • 英国
    • イタリア
    • その他欧州地域
  • アジア太平洋地域
    • 中国
    • インド
    • 日本
    • 韓国
    • その他アジア太平洋地域
  • ラテンアメリカ
    • ブラジル
    • その他ラテンアメリカ地域
  • 中東・アフリカ
    • GCC諸国
    • 南アフリカ
    • その他中東・アフリカ

競合情報

  • 上位5社の比較
  • 主要企業の市場ポジショニング(2023年)
  • 主な市場企業が採用した戦略
  • 市場の最近の動向
  • 企業の市場シェア分析(2023年)
  • 主要企業の企業プロファイル
    • 会社概要
    • 製品ポートフォリオ分析
    • セグメント別シェア分析
    • 収益の前年比比較(2021-2023)

主要企業プロファイル

  • OptiTrack(US)
  • Movella Inc.(US)
  • Motion Analysis Corporation(US)
  • Qualisys AB(Sweden)
  • PhaseSpace, Inc.(US)
  • Motus Digital(US)
  • Noitom Ltd.(China)
  • Move Ai Ltd.(UK)
  • Noraxon USA(US)
  • Codamotion(UK)
  • AR Tracking(Germany)
  • AiQ Synertial(UK)
  • Rokoko(US)
  • NANSENSE Inc.(US)
  • STT systems(Spain)
  • YOST LABS(US)
  • Polhemus(US)
  • Motion Workshop(US)
  • HAS-Motion(Canada)

結論と推奨事項

目次
Product Code: SQMIG45K2118

Global 3D Motion Capture System Market size was valued at USD 198.7 million in 2022 and is poised to grow from USD 226.92 million in 2023 to USD 656.44 million by 2031, growing at a CAGR of 14.2% during the forecast period (2024-2031).

The market for 3D motion capture systems is experiencing significant growth driven by their increasing adoption across various sectors including entertainment, sports, and healthcare. These systems enable precise tracking and recording of human movements, facilitating the creation of realistic animations, enhancing sports performance analysis, and improving medical diagnostics. The escalating demand for authentic motion analysis, combined with technological advancements that integrate AI and machine learning, further fuels market expansion. Additionally, the growth of media and entertainment industries, alongside biomechanical research applications, underscores the versatile use of motion capture systems. Their effective utilization in engineering and industrial applications as process controllers highlights their importance, while impending military and marine applications are anticipated to broaden their market appeal in the forthcoming years.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global 3D Motion Capture System market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global 3D Motion Capture System Market Segmental Analysis

Global 3D Motion Capture System Market is segmented by type, offering, technology, end-use and region. Based on type, the market is segmented into body-based and image-based. Based on offering, the market is segmented into hardware, software and services. Based on technology, the market is segmented into optical systems and non-optical systems. Based on end-use, the market is segmented into media & entertainment, education, sports, healthcare, industrial/robotics and virtual reality. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global 3D Motion Capture System Market

The global 3D Motion Capture System market is driven by the escalating demand for realistic animation and special effects within the entertainment sector. As filmmakers, game developers, and virtual reality creators strive to captivate audiences, the necessity for precise motion capture technology that accurately records human movements to create lifelike digital animations continues to grow. Heightened audience expectations for visually appealing and immersive content fuel this trend, leading developers to invest in cutting-edge 3D motion capture systems. Consequently, this adoption of advanced technologies drives the global expansion of the market, reflecting a dynamic shift in the entertainment industry's approach to visual storytelling.

Restraints in the Global 3D Motion Capture System Market

The global 3D motion capture system market faces significant restraints due to privacy and security concerns surrounding the sensitive biometric data collected from users, particularly athletes. These systems capture intricate physical movements and personal information, raising the risk of privacy violations and potential misuse of data. Consequently, the industry is challenged by the need for robust measures to safeguard this information, necessitating the implementation of strict regulations, such as access control protocols. Ensuring the protection of personal data is paramount for fostering consumer trust and encouraging adoption in the market, making it imperative to address these privacy challenges effectively.

Market Trends of the Global 3D Motion Capture System Market

The Global 3D Motion Capture System market is experiencing significant growth driven by advancements in sensor technology and enhanced data processing capabilities. These innovations have led to more accurate, reliable, and cost-effective motion capture solutions, facilitating precise tracking of complex movements with reduced latency. The ability to analyze data in real time and integrate seamlessly with various platforms is further expanding the applications of 3D motion capture across diverse sectors, particularly in film, gaming, and virtual reality. As demand rises for immersive experiences, the market is poised for continuous expansion, presenting lucrative opportunities for key players and innovators in the industry.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2023
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Case Study Analysis

Global 3D Motion Capture System Market Size by Type & CAGR (2024-2031)

  • Market Overview
  • Body-Based
  • Image-Based

Global 3D Motion Capture System Market Size by Offering & CAGR (2024-2031)

  • Market Overview
  • Hardware
    • Cameras
    • Sensors
    • Communication Devices
    • Switches and Hubs
    • Connectors and Cables
    • Accessories
    • Markers
    • Mounting Equipment
    • Lenses and Filters
    • Calibration Tools
    • Force Plates
  • Software
    • Packaged Software
    • Plugin Software
  • Services
    • Installation
    • Consulting and Planning
    • Training
    • Support and Maintenance

Global 3D Motion Capture System Market Size by Technology & CAGR (2024-2031)

  • Market Overview
  • Optical Systems
    • Active Markers
    • Passive Markers
  • Non-Optical Systems
    • Magnetic Systems
    • Inertial Systems
    • Electromechanical Systems

Global 3D Motion Capture System Market Size by End-Use & CAGR (2024-2031)

  • Market Overview
  • Media & Entertainment
  • Education
  • Sports
  • Healthcare
  • Industrial/Robotics
  • Virtual Reality

Global 3D Motion Capture System Market Size & CAGR (2024-2031)

  • North America (Type, Offering, Technology, End-Use)
    • USA
    • Canada
  • Europe (Type, Offering, Technology, End-Use)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Type, Offering, Technology, End-Use)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Type, Offering, Technology, End-Use)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Type, Offering, Technology, End-Use)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2023
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2023
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2021-2023)

Key Company Profiles

  • OptiTrack (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Movella Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Motion Analysis Corporation (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Qualisys AB (Sweden)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PhaseSpace, Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Motus Digital (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Noitom Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Move Ai Ltd. (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Noraxon USA (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Codamotion (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AR Tracking (Germany)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AiQ Synertial (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rokoko (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • NANSENSE Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • STT systems (Spain)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • YOST LABS (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Polhemus (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Motion Workshop (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HAS-Motion (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations