市場調査レポート
商品コード
1769078

シミュレーターの世界市場:ソリューション別、プラットフォーム別、タイプ別、用途別、技術別、地域別 - 2030年までの予測

Simulators Market by Type (Full Flight, Full Mission, Tactical Training, Fixed Base, Full Mission Bridge, Part-Task Trainers, Operational Workstation, C2, ATC, Vessel Traffic), Platform, Solution, Technique, Application, Region - Global Forecast to 2030


出版日
ページ情報
英文 368 Pages
納期
即納可能 即納可能とは
カスタマイズ可能
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=150.05円
シミュレーターの世界市場:ソリューション別、プラットフォーム別、タイプ別、用途別、技術別、地域別 - 2030年までの予測
出版日: 2025年06月26日
発行: MarketsandMarkets
ページ情報: 英文 368 Pages
納期: 即納可能 即納可能とは
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  • 概要
  • 図表
  • 目次
概要

シミュレーターの市場規模は、2025年に136億3,000万米ドルになると推定されています。

2025年から2030年までのCAGRは7.3%と見込まれており、2030年には193億5,000万米ドルに達すると予測されています。南アジア、東欧、中東のような地域で見られるような領土紛争や国境の緊張に直面している国々は、シミュレーターの取得を含む防衛力の強化を余儀なくされています。このような紛争は、領土の一体性を確保し国境を守るための高度な軍事機器に対する需要を高めるからです。その結果、各国政府は最先端技術を搭載したシミュレーターの調達に多額の予算を割き、戦闘能力と潜在的脅威に対応する態勢を強化しています。さらに、国境紛争の中で平和と安全を維持する必要性が、シミュレーターへの継続的な投資を促進し、予測期間中の市場成長を持続させています。

調査範囲
調査対象年 2021年~2030年
基準年 2024年
予測期間 2025年~2030年
検討単位 金額(10億米ドル)
セグメント別 ソリューション別、プラットフォーム別、タイプ別、用途別、技術別、地域別
対象地域 北米、欧州、アジア太平洋、その他の地域

フルミッションフライトシミュレーター(FMFS)セグメントは、複雑な航空機手順のための包括的で忠実度の高い訓練を提供するこれらのシミュレーターの比類のない能力により、シミュレーター市場で最大のシェアを獲得すると予測されています。FMFSは、コックピット制御、フライトダイナミクス、天候、ナビゲーションシステム、緊急事態など、フライト環境全体を細部に至るまで再現するため、パイロットは実際の実ミッションと同じように飛行しながら学習することができます。FMFSは、世界の航空当局(FAA、EASAなど)が型式証明、熟練度チェック、リカレント訓練のために義務付けており、空軍、ヘリコプター運航会社、航空会社にとって不可欠なものとなっています。

防衛分野では、FMFSは戦闘機、輸送機、ヘリコプターの乗組員を実際の任務環境(戦闘任務、空中給油、空対空連携など)で訓練するために広く使われています。法外に高価な運用と、訓練のために利用できる実機のプールが限られていることから、FMFSは最も安価で安全な選択肢となっています。さらに、F-35やA400Mのような航空機が先進的なアビオニクスやミッション・システムをもたらす中、FMFSだけが、ミッションの安全性や即応性を損なうことなく、即応した乗組員に忠実な飛行を提供することができます。

安全性、運用の有効性、規制遵守がますます重視される中、FMFSは飛行訓練施設の基盤であり続けています。FMFSは、民間および軍用航空セクターのあらゆる訓練を促進する能力を備えており、国際的なシミュレーター業界におけるリーダーシップは揺るぎないものとなっています。

ハイブリッド・シミュレーション分野は、ライブ、バーチャル、コンストラクティブ(LVC)訓練環境の長所をシームレスに組み合わせるハイブリッド・シミュレーターの能力により、シミュレーター市場で最も高い成長率を示すと予測され、これまでにない柔軟性、リアリズム、拡張性を提供します。訓練要件が複雑化する中、特にマルチドメイン作戦や統合部隊作戦では、ハイブリッドシミュレーションによって軍や民間機関が物理的資産とデジタルシステムを統合し、より代表的でミッションに近い訓練を実現することができます。例えば、飛行機や戦車の生身の乗組員は、共有された合成環境において、仮想の乗組員やAIの対戦相手と訓練を受けることができ、戦闘に似た状況下において、費用対効果の高いリアルタイムの意思決定を行うことができます。このアプローチにより、高価で労働力に制約のある実戦演習の要件が軽減され、地理的に離れた部隊が共通の仮想戦場で一緒に訓練することが可能になります。軍事組織では、空、陸、海、サイバー、宇宙の各領域にまたがる分散型訓練を支援するために、ハイブリッドアーキテクチャを急速に導入しており、ハイブリッドシミュレーションは将来の戦争に向けた訓練の中心に位置付けられています。航空や緊急対応などの民間ハイブリッドモデルでは、現実世界のハードウェアをシミュレーションレイヤーで補完することで、調整、システム管理、危機管理を学ぶことができます。

クラウドコンピューティング、5Gネットワーキング、エッジネットワーキング、人工知能がますます成熟するにつれて、ハイブリッドシミュレーションはより使いやすく、よりインタラクティブで、プラットフォーム間の相互運用性が高まると思われます。さらに、ロジスティクスの負荷を軽減し、変化する運用ニーズに対応し、共同即応性を高める適応型訓練システムに対する需要が導入を後押ししており、ハイブリッドシミュレーションはシミュレーター市場で最も急成長している分野となっています。

欧州は、民間航空、防衛、海事、産業訓練市場において多様でバランスの取れた需要があることから、シミュレーター市場において第2位のシェアを占めると予測されています。同地域は、ルフトハンザ、エールフランス、ライアンエアーなどの一流航空会社が大規模なパイロット訓練を必要としており、高密度の航空交通網を持つ世界で最も洗練された航空市場です。さらに、欧州連合航空安全機関(EASA)の規制要件では、型式証明、反復訓練、緊急手順訓練にフルフライトシミュレーターを統一的に使用することが定められており、レガシー航空会社や格安航空会社からも同様の需要があります。

欧州には成熟した海上訓練能力があります。ノルウェー、オランダ、英国はそれぞれ、商船やオフショア・エネルギー部門の訓練用に需要の高いブリッジ・シミュレーター、機関室訓練用シミュレーター、オフショア緊急対応シミュレーターを保有しています。また、海運や鉄道輸送におけるグリーンな移行と運航効率の要求も、ハイブリッド推進システムやデジタル制御インターフェースに関するシミュレーションベースのトレーニングの採用を後押ししています。この地域はシミュレーター技術の世界のイノベーションセンターでもあり、Thales、Indra、Rheinmetall、Saab、Kongsbergといった有力企業が民間用および軍事用の革新的ソリューションを提供しています。これらの企業は地域の需要に応え、世界中に輸出しており、シミュレーションにおける欧州の産業上の優位性をさらに高めています。

VR/ARの導入、クラウドベースの訓練、官民の訓練パートナーシップの先陣を切るだけでなく、欧州ではシミュレーターの業界横断的な導入と技術的な備えにより、世界第2位の規模を誇り、最も強固な市場の1つとなっています。EASA規制機関がシミュレーターを使った反復訓練を指示しているため、訓練センターではシミュレーターの利用率が高いです。また欧州には、タレス(フランス)、サーブ(スウェーデン)、インドラシステマス(スペイン)、ラインメタル(ドイツ)といった世界有数のシミュレーション・訓練ベンダーがあり、国内市場と輸出市場の両方にサービスを提供しています。

アジア太平洋は製造・輸出のハブとして台頭しており、韓国やインドなどの国々が防衛協力や技術移転の下で国際市場に参入しています。地政学的な要請と産業能力の向上が相まって、アジア太平洋地域は今後10年以内に、シミュレーターの調達と配備において最も迅速かつ広範な発展を遂げると予想されています。

当レポートでは、世界のシミュレーター市場について調査し、ソリューション別、プラットフォーム別、タイプ別、用途別、技術別、地域別動向、および市場に参入する企業のプロファイルなどをまとめています。

目次

第1章 イントロダクション

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 重要考察

第5章 市場概要

  • イントロダクション
  • 市場力学
  • 顧客のビジネスに影響を与える動向と混乱
  • バリューチェーン分析
  • エコシステム分析
  • 技術分析
  • ケーススタディ分析
  • 貿易データ
  • 主要な利害関係者と購入基準
  • 米国の2025年関税
  • 規制状況
  • 2025年~2026年の主な会議とイベント
  • 投資と資金調達のシナリオ
  • 価格分析
  • AIの影響
  • マクロ経済見通し
  • 部品表(BOM)分析
  • ビジネスモデル
  • 技術ロードマップ
  • 特許分析

第6章 シミュレーター市場(ソリューション別)

  • イントロダクション
  • 製品
  • サービス

第7章 シミュレーター市場(プラットフォーム別)

  • イントロダクション
  • 航空
  • 陸上
  • 海上

第8章 シミュレーター市場(タイプ別)

  • イントロダクション
  • 飛行訓練装置
  • フルフライトシミュレーター
  • フルミッションフライトシミュレーター
  • 固定基地シミュレーター
  • 航空管制シミュレーター
  • ドバイバーシミュレーター
  • 戦術訓練シミュレーター
  • コマンド&コントロールシミュレーター
  • フルミッションブリッジシミュレーター
  • 船舶交通シミュレーター
  • パートタスクトレーナー
  • オペレーションワークステーションシミュレーター

第9章 シミュレーター市場(用途別)

  • イントロダクション
  • 商業研修
  • 軍事訓練

第10章 シミュレーター市場(技術別)

  • イントロダクション
  • ライブシミュレーション
  • 仮想シミュレーション
  • 建設的シミュレーション
  • ハイブリッドシミュレーション

第11章 シミュレーター市場(地域別)

  • イントロダクション
  • 北米
    • PEST分析
    • 米国
    • カナダ
  • 欧州
    • PESTLE分析
    • 英国
    • ドイツ
    • イタリア
    • フランス
    • スペイン
    • その他
  • アジア太平洋
    • PESTLE分析
    • 中国
    • 日本
    • インド
    • 韓国
    • オーストラリア
    • その他
  • 中東
    • PESTLE分析
    • GCC
    • トルコ
    • その他
  • その他の地域
    • ラテンアメリカ
    • アフリカ

第12章 競合情勢

  • イントロダクション
  • 主要参入企業が採用する戦略(2020年~2024年)
  • 収益分析、2021年~2024年
  • 市場シェア分析、2024年
  • ブランド比較
  • 財務指標と企業評価
  • 企業評価マトリックス:主要参入企業、2024年
  • 企業評価マトリックス:スタートアップ/中小企業、2024年
  • 競合シナリオ

第13章 企業プロファイル

  • 主要参入企業
    • CAE INC.
    • THALES
    • RHEINMETALL AG
    • KONGSBERG GRUPPEN
    • L3HARRIS TECHNOLOGIES, INC.
    • SAAB AB
    • WARTSILA
    • GENERAL DYNAMICS CORPORATION
    • ELBIT SYSTEMS
    • INDRA SISTEMAS, S.A.
    • BOEING
    • FLIGHTSAFETY INTERNATIONAL
    • RTX
    • TRU SIMULATION+TRAINING INC.
    • EXAIL
    • CRUDEN
    • VESARO
  • その他の企業
    • TECKNOTROVE
    • QUANTUM3D
    • SIMLAT INC.
    • FIDELITY TECHNOLOGIES CORPORATION
    • EURAMEC
    • PACIFIC SIMULATORS LTD.
    • AVT SIMULATION
    • AVION GROUP
    • PRECISION FLIGHT CONTROLS
    • SIMXPERIENCE
    • PRO RACING SIMULATORS LIMITED
    • GFORCEFACTORY B.V.

第14章 付録

図表

List of Tables

  • TABLE 1 INCLUSIONS AND EXCLUSIONS
  • TABLE 2 USD EXCHANGE RATES, 2020-2024
  • TABLE 3 ROLE OF COMPANIES IN ECOSYSTEM
  • TABLE 4 IMPORT DATA FOR HS CODE 880521-COMPLIANT PRODUCTS, BY COUNTRY, 2021-2024 (USD THOUSAND)
  • TABLE 5 EXPORT DATA FOR HS CODE 880521-COMPLIANT PRODUCTS, BY COUNTRY, 2021-2024 (USD THOUSAND)
  • TABLE 6 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR KEY PLATFORMS (%)
  • TABLE 7 KEY BUYING CRITERIA FOR TOP THREE PLATFORMS
  • TABLE 8 NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER AGENCIES
  • TABLE 9 EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER AGENCIES
  • TABLE 10 ASIA PACIFIC: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER AGENCIES
  • TABLE 11 MIDDLE EAST: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER AGENCIES
  • TABLE 12 REST OF THE WORLD: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER AGENCIES
  • TABLE 13 KEY CONFERENCES AND EVENTS, 2025-2026
  • TABLE 14 AVERAGE SELLING PRICE TREND OF SIMULATOR TYPES, BY KEY PLAYER, 2020-2024 (USD)
  • TABLE 15 AVERAGE SELLING PRICE TREND, BY REGION, 2020-2024 (USD)
  • TABLE 16 BILL OF MATERIALS (BOM) ANALYSIS, BY SIMULATOR TYPE
  • TABLE 17 COST CONTRIBUTION BY MAJOR COMPONENTS (INDICATIVE % OF SIMULATOR COST)
  • TABLE 18 BILLS OF MATERIALS: SERVICES AND LIFECYCLE SUPPORT
  • TABLE 19 BUSINESS MODELS IN SIMULATORS MARKET
  • TABLE 20 PATENT ANALYSIS
  • TABLE 21 SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 22 SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 23 SIMULATORS MARKET, BY PRODUCT, 2021-2024 (USD MILLION)
  • TABLE 24 SIMULATORS MARKET, BY PRODUCT, 2025-2030 (USD MILLION)
  • TABLE 25 SIMULATORS MARKET, BY SERVICE, 2021-2024 (USD MILLION)
  • TABLE 26 SIMULATORS MARKET, BY SERVICE, 2025-2030 (USD MILLION)
  • TABLE 27 SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 28 SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 29 SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 30 SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 31 SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 32 SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 33 SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 34 SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 35 SIMULATORS MARKET, BY REGION, 2021-2024 (USD MILLION)
  • TABLE 36 SIMULATORS MARKET, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 37 NORTH AMERICA: SIMULATORS MARKET, BY COUNTRY, 2021-2024 (USD MILLION)
  • TABLE 38 NORTH AMERICA: SIMULATORS MARKET, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 39 NORTH AMERICA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 40 NORTH AMERICA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 41 NORTH AMERICA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 42 NORTH AMERICA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 43 NORTH AMERICA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 44 NORTH AMERICA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 45 NORTH AMERICA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 46 NORTH AMERICA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 47 NORTH AMERICA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 48 NORTH AMERICA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 49 US: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 50 US: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 51 US: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 52 US: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 53 US: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 54 US: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 55 US: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 56 US: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 57 US: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 58 US: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 59 CANADA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 60 CANADA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 61 CANADA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 62 CANADA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 63 CANADA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 64 CANADA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 65 CANADA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 66 CANADA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 67 CANADA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 68 CANADA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 69 EUROPE: SIMULATORS MARKET, BY COUNTRY, 2021-2024 (USD MILLION)
  • TABLE 70 EUROPE: SIMULATORS MARKET, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 71 EUROPE: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 72 EUROPE: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 73 EUROPE: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 74 EUROPE: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 75 EUROPE: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 76 EUROPE: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 77 EUROPE: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 78 EUROPE: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 79 EUROPE: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 80 EUROPE: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 81 UK: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 82 UK: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 83 UK: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 84 UK: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 85 UK: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 86 UK: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 87 UK: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 88 UK: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 89 UK: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 90 UK: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 91 GERMANY: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 92 GERMANY: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 93 GERMANY: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 94 GERMANY: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 95 GERMANY: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 96 GERMANY: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 97 GERMANY: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 98 GERMANY: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 99 GERMANY: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 100 GERMANY: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 101 ITALY: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 102 ITALY: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 103 ITALY: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 104 ITALY: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 105 ITALY: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 106 ITALY: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 107 ITALY: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 108 ITALY: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 109 ITALY: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 110 ITALY: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 111 FRANCE: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 112 FRANCE: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 113 FRANCE: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 114 FRANCE: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 115 FRANCE: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 116 FRANCE: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 117 FRANCE: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 118 FRANCE: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 119 FRANCE: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 120 FRANCE: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 121 SPAIN: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 122 SPAIN: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 123 SPAIN: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 124 SPAIN: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 125 SPAIN: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 126 SPAIN: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 127 SPAIN: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 128 SPAIN: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 129 SPAIN: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 130 SPAIN: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 131 REST OF EUROPE: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 132 REST OF EUROPE: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 133 REST OF EUROPE: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 134 REST OF EUROPE: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 135 REST OF EUROPE: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 136 REST OF EUROPE: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 137 REST OF EUROPE: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 138 REST OF EUROPE: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 139 REST OF EUROPE: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 140 REST OF EUROPE: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 141 ASIA PACIFIC: SIMULATORS MARKET, BY COUNTRY 2021-2024 (USD MILLION)
  • TABLE 142 ASIA PACIFIC: SIMULATORS MARKET, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 143 ASIA PACIFIC: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 144 ASIA PACIFIC: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 145 ASIA PACIFIC: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 146 ASIA PACIFIC: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 147 ASIA PACIFIC: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 148 ASIA PACIFIC: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 149 ASIA PACIFIC: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 150 ASIA PACIFIC: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 151 ASIA PACIFIC: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 152 ASIA PACIFIC: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 153 CHINA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 154 CHINA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 155 CHINA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 156 CHINA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 157 CHINA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 158 CHINA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 159 CHINA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 160 CHINA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 161 CHINA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 162 CHINA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 163 JAPAN: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 164 JAPAN: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 165 JAPAN: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 166 JAPAN: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 167 JAPAN: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 168 JAPAN: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 169 JAPAN: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 170 JAPAN: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 171 JAPAN: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 172 JAPAN: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 173 INDIA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 174 INDIA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 175 INDIA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 176 INDIA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 177 INDIA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 178 INDIA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 179 INDIA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 180 INDIA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 181 INDIA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 182 INDIA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 183 SOUTH KOREA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 184 SOUTH KOREA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 185 SOUTH KOREA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 186 SOUTH KOREA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 187 SOUTH KOREA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 188 SOUTH KOREA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 189 SOUTH KOREA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 190 SOUTH KOREA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 191 SOUTH KOREA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 192 SOUTH KOREA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 193 AUSTRALIA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 194 AUSTRALIA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 195 AUSTRALIA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 196 AUSTRALIA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 197 AUSTRALIA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 198 AUSTRALIA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 199 AUSTRALIA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 200 AUSTRALIA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 201 AUSTRALIA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 202 AUSTRALIA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 203 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 204 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 205 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 206 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 207 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 208 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 209 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 210 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 211 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 212 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 213 MIDDLE EAST: SIMULATORS MARKET, BY COUNTRY/REGION, 2021-2024 (USD MILLION)
  • TABLE 214 MIDDLE EAST: SIMULATORS MARKET, BY COUNTRY/REGION, 2025-2030 (USD MILLION)
  • TABLE 215 MIDDLE EAST: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 216 MIDDLE EAST: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 217 MIDDLE EAST: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 218 MIDDLE EAST: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 219 MIDDLE EAST: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 220 MIDDLE EAST: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 221 MIDDLE EAST: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 222 MIDDLE EAST: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 223 MIDDLE EAST: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 224 MIDDLE EAST: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 225 UAE: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 226 UAE: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 227 UAE: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 228 UAE: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 229 UAE: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 230 UAE: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 231 UAE: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 232 UAE: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 233 UAE: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 234 UAE: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 235 SAUDI ARABIA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 236 SAUDI ARABIA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 237 SAUDI ARABIA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 238 SAUDI ARABIA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 239 SAUDI ARABIA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 240 SAUDI ARABIA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 241 SAUDI ARABIA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 242 SAUDI ARABIA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 243 SAUDI ARABIA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 244 SAUDI ARABIA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 245 TURKEY: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 246 TURKEY: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 247 TURKEY: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 248 TURKEY: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 249 TURKEY: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 250 TURKEY: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 251 TURKEY: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 252 TURKEY: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 253 TURKEY: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 254 TURKEY: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 255 REST OF MIDDLE EAST: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 256 REST OF MIDDLE EAST: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 257 REST OF MIDDLE EAST: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 258 REST OF MIDDLE EAST: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 259 REST OF MIDDLE EAST: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 260 REST OF MIDDLE EAST: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 261 REST OF MIDDLE EAST: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 262 REST OF MIDDLE EAST: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 263 REST OF MIDDLE EAST: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 264 REST OF MIDDLE EAST: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 265 REST OF THE WORLD: SIMULATORS MARKET, BY REGION, 2021-2024 (USD MILLION)
  • TABLE 266 REST OF THE WORLD: SIMULATORS MARKET, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 267 REST OF THE WORLD: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 268 REST OF THE WORLD: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 269 REST OF THE WORLD: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 270 REST OF THE WORLD: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 271 REST OF THE WORLD: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 272 REST OF THE WORLD: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 273 REST OF THE WORLD: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 274 REST OF THE WORLD: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 275 REST OF THE WORLD: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 276 REST OF THE WORLD: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 277 LATIN AMERICA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 278 LATIN AMERICA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 279 LATIN AMERICA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 280 LATIN AMERICA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 281 LATIN AMERICA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 282 LATIN AMERICA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 283 LATIN AMERICA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 284 LATIN AMERICA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 285 LATIN AMERICA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 286 LATIN AMERICA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 287 AFRICA: SIMULATORS MARKET, BY SOLUTION, 2021-2024 (USD MILLION)
  • TABLE 288 AFRICA: SIMULATORS MARKET, BY SOLUTION, 2025-2030 (USD MILLION)
  • TABLE 289 AFRICA: SIMULATORS MARKET, BY PLATFORM, 2021-2024 (USD MILLION)
  • TABLE 290 AFRICA: SIMULATORS MARKET, BY PLATFORM, 2025-2030 (USD MILLION)
  • TABLE 291 AFRICA: SIMULATORS MARKET, BY TYPE, 2021-2024 (USD MILLION)
  • TABLE 292 AFRICA: SIMULATORS MARKET, BY TYPE, 2025-2030 (USD MILLION)
  • TABLE 293 AFRICA: SIMULATORS MARKET, BY APPLICATION, 2021-2024 (USD MILLION)
  • TABLE 294 AFRICA: SIMULATORS MARKET, BY APPLICATION, 2025-2030 (USD MILLION)
  • TABLE 295 AFRICA: SIMULATORS MARKET, BY TECHNIQUE, 2021-2024 (USD MILLION)
  • TABLE 296 AFRICA: SIMULATORS MARKET, BY TECHNIQUE, 2025-2030 (USD MILLION)
  • TABLE 297 STRATEGIES ADOPTED BY KEY PLAYERS, 2020-2024
  • TABLE 298 DEGREE OF COMPETITION
  • TABLE 299 APPLICATION FOOTPRINT
  • TABLE 300 PLATFORM FOOTPRINT
  • TABLE 301 REGION FOOTPRINT
  • TABLE 302 LIST OF KEY STARTUPS/SMES
  • TABLE 303 COMPETITIVE BENCHMARKING OF KEY STARTUPS/SMES
  • TABLE 304 SIMULATORS MARKET: PRODUCT DEVELOPMENTS, JANUARY 2021-MAY 2025
  • TABLE 305 SIMULATORS MARKET: DEALS, JANUARY 2021-MAY 2025
  • TABLE 306 SIMULATORS MARKET: OTHER DEVELOPMENTS, JANUARY 2021-MAY 2025
  • TABLE 307 CAE INC.: COMPANY OVERVIEW
  • TABLE 308 CAE INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 309 CAE INC.: PRODUCT DEVELOPMENTS
  • TABLE 310 CAE INC.: DEALS
  • TABLE 311 CAE INC: OTHER DEVELOPMENTS
  • TABLE 312 THALES: COMPANY OVERVIEW
  • TABLE 313 THALES: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 314 THALES: DEALS
  • TABLE 315 THALES: OTHER DEVELOPMENTS
  • TABLE 316 RHEINMETALL AG: COMPANY OVERVIEW
  • TABLE 317 RHEINMETALL AG: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 318 RHEINMETALL AG: DEALS
  • TABLE 319 RHEINMETALL AG: OTHER DEVELOPMENTS
  • TABLE 320 KONGSBERG GRUPPEN: COMPANY OVERVIEW
  • TABLE 321 KONGSBERG GRUPPEN: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 322 KONGSBERG GRUPPEN: PRODUCT LAUNCHES/DEVELOPMENTS
  • TABLE 323 KONGSBERG GRUPPEN: OTHER DEVELOPMENTS
  • TABLE 324 L3HARRIS TECHNOLOGIES, INC.: COMPANY OVERVIEW
  • TABLE 325 L3HARRIS TECHNOLOGIES, INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 326 L3HARRIS TECHNOLOGIES, INC.: DEALS
  • TABLE 327 L3HARRIS TECHNOLOGIES, INC.: OTHER DEVELOPMENTS
  • TABLE 328 SAAB AB: COMPANY OVERVIEW
  • TABLE 329 SAAB AB: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 330 SAAB AB: DEALS
  • TABLE 331 SAAB AB: OTHER DEVELOPMENTS
  • TABLE 332 WARTSILA: COMPANY OVERVIEW
  • TABLE 333 WARTSILA: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 334 WARTSILA: OTHER DEVELOPMENTS
  • TABLE 335 GENERAL DYNAMICS CORPORATION: COMPANY OVERVIEW
  • TABLE 336 GENERAL DYNAMICS CORPORATION: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 337 GENERAL DYNAMICS CORPORATION: DEALS
  • TABLE 338 GENERAL DYNAMICS CORPORATION: OTHER DEVELOPMENTS
  • TABLE 339 ELBIT SYSTEMS: COMPANY OVERVIEW
  • TABLE 340 ELBIT SYSTEMS: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 341 ELBIT SYSTEMS: PRODUCT DEVELOPMENTS
  • TABLE 342 ELBIT SYSTEMS: DEALS
  • TABLE 343 ELBIT SYSTEMS: OTHER DEVELOPMENTS
  • TABLE 344 INDRA SISTEMAS, S.A.: COMPANY OVERVIEW
  • TABLE 345 INDRA SISTEMAS, S.A.: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 346 INDRA SISTEMAS, S.A.: PRODUCT DEVELOPMENTS
  • TABLE 347 INDRA SISTEMAS, S.A.: DEALS
  • TABLE 348 INDRA SISTEMAS S.A.: OTHER DEVELOPMENTS
  • TABLE 349 BOEING: COMPANY OVERVIEW
  • TABLE 350 BOEING: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 351 BOEING: DEALS
  • TABLE 352 BOEING: OTHER DEVELOPMENTS
  • TABLE 353 FLIGHTSAFETY INTERNATIONAL: COMPANY OVERVIEW
  • TABLE 354 FLIGHTSAFETY INTERNATIONAL: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 355 FLIGHTSAFETY INTERNATIONAL: DEALS
  • TABLE 356 FLIGHTSAFETY INTERNATIONAL: OTHER DEVELOPMENTS
  • TABLE 357 RTX: COMPANY OVERVIEW
  • TABLE 358 RTX: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 359 RTX: DEALS
  • TABLE 360 RTX: OTHER DEVELOPMENTS
  • TABLE 361 TRU SIMULATION + TRAINING INC.: COMPANY OVERVIEW
  • TABLE 362 TRU SIMULATION + TRAINING INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 363 TRU SIMULATION + TRAINING INC.: OTHER DEVELOPMENTS
  • TABLE 364 EXAIL: COMPANY OVERVIEW
  • TABLE 365 EXAIL: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 366 CRUDEN: COMPANY OVERVIEW
  • TABLE 367 CRUDEN: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 368 CRUDEN: PRODUCT LAUNCHES
  • TABLE 369 CRUDEN: OTHER DEVELOPMENTS
  • TABLE 370 VESARO: COMPANY OVERVIEW
  • TABLE 371 VESARO: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 372 VESARO: DEALS
  • TABLE 373 TECKNOTROVE: COMPANY OVERVIEW
  • TABLE 374 QUANTUM3D: COMPANY OVERVIEW
  • TABLE 375 SIMLAT INC.: COMPANY OVERVIEW
  • TABLE 376 FIDELITY TECHNOLOGIES CORPORATION: COMPANY OVERVIEW
  • TABLE 377 EURAMEC: COMPANY OVERVIEW
  • TABLE 378 PACIFIC SIMULATORS LTD.: COMPANY OVERVIEW
  • TABLE 379 AVT SIMULATION: COMPANY OVERVIEW
  • TABLE 380 AVION GROUP: COMPANY OVERVIEW
  • TABLE 381 PRECISION FLIGHT CONTROLS: COMPANY OVERVIEW
  • TABLE 382 SIMXPERIENCE: COMPANY OVERVIEW
  • TABLE 383 PRO RACING SIMULATORS LIMITED: COMPANY OVERVIEW
  • TABLE 384 GFORCEFACTORY B.V.: COMPANY OVERVIEW

List of Figures

  • FIGURE 1 RESEARCH PROCESS FLOW
  • FIGURE 2 RESEARCH DESIGN
  • FIGURE 3 BOTTOM-UP APPROACH
  • FIGURE 4 TOP-DOWN APPROACH
  • FIGURE 5 DATA TRIANGULATION
  • FIGURE 6 SERVICES SEGMENT TO LEAD MARKET DURING FORECAST PERIOD
  • FIGURE 7 AIR SEGMENT TO LEAD MARKET DURING FORECAST PERIOD
  • FIGURE 8 COMMERCIAL TRAINING SEGMENT TO LEAD MARKET DURING FORECAST PERIOD
  • FIGURE 9 EUROPE TO ACHIEVE HIGHEST GROWTH DURING FORECAST PERIOD
  • FIGURE 10 INTEGRATION OF ADVANCED TECHNOLOGIES AND COST-EFFECTIVENESS TO DRIVE GROWTH
  • FIGURE 11 AIR SEGMENT TO LEAD MARKET DURING FORECAST PERIOD
  • FIGURE 12 LIVE SIMULATION SEGMENT TO LEAD MARKET DURING FORECAST PERIOD
  • FIGURE 13 COMMERCIAL TRAINING SEGMENT TO LEAD MARKET DURING FORECAST PERIOD
  • FIGURE 14 SIMULATORS MARKET: DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES
  • FIGURE 15 TRENDS AND DISRUPTIONS IMPACTING CUSTOMER BUSINESS
  • FIGURE 16 VALUE CHAIN ANALYSIS
  • FIGURE 17 ECOSYSTEM ANALYSIS
  • FIGURE 18 IMPORT DATA FOR HS CODE 880521-COMPLIANT PRODUCTS, BY COUNTRY, 2021-2024 (USD THOUSAND)
  • FIGURE 19 EXPORT DATA FOR HS CODE 880521-COMPLIANT PRODUCTS, BY COUNTRY, 2021-2024 (USD THOUSAND)
  • FIGURE 20 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR KEY PLATFORMS
  • FIGURE 21 KEY BUYING CRITERIA FOR KEY PLATFORMS
  • FIGURE 22 INVESTMENT AND FUNDING SCENARIO, 2020-2024 (USD MILLION)
  • FIGURE 23 AVERAGE SELLING PRICE TREND OF SIMULATOR TYPES, BY KEY PLAYER, 2020-2024 (USD)
  • FIGURE 24 AVERAGE SELLING PRICE TREND, BY REGION, 2020-2024 (USD)
  • FIGURE 25 AI LANDSCAPE
  • FIGURE 26 IMPACT OF AI ON DEFENSE SECTOR
  • FIGURE 27 ADOPTION OF AI IN MILITARY BY TOP COUNTRIES
  • FIGURE 28 IMPACT OF AI ON SIMULATORS MARKET
  • FIGURE 29 MACROECONOMIC OUTLOOK FOR NORTH AMERICA, EUROPE, ASIA PACIFIC, AND MIDDLE EAST
  • FIGURE 30 MACROECONOMIC OUTLOOK FOR REST OF THE WORLD
  • FIGURE 31 BUSINESS MODELS IN SIMULATORS MARKET
  • FIGURE 32 TECHNOLOGY ROADMAP OF SIMULATORS
  • FIGURE 33 EVOLUTION OF SIMULATORS TECHNOLOGY
  • FIGURE 34 PATENT ANALYSIS
  • FIGURE 35 SIMULATORS MARKET, BY SOLUTION, 2025-2030
  • FIGURE 36 SIMULATORS MARKET, BY PLATFORM, 2025-2030
  • FIGURE 37 SIMULATORS MARKET, BY TYPE, 2025-2030
  • FIGURE 38 SIMULATORS MARKET, BY APPLICATION, 2025-2030
  • FIGURE 39 SIMULATORS MARKET, BY TECHNIQUE, 2025-2030
  • FIGURE 40 SIMULATORS MARKET: REGIONAL SNAPSHOT
  • FIGURE 41 NORTH AMERICA: SIMULATORS MARKET SNAPSHOT
  • FIGURE 42 EUROPE: SIMULATORS MARKET SNAPSHOT
  • FIGURE 43 ASIA PACIFIC: SIMULATORS MARKET SNAPSHOT
  • FIGURE 44 MIDDLE EAST: SIMULATORS MARKET SNAPSHOT
  • FIGURE 45 REST OF THE WORLD: SIMULATORS MARKET SNAPSHOT
  • FIGURE 46 REVENUE ANALYSIS OF KEY PLAYERS, 2021-2024
  • FIGURE 47 MARKET SHARE ANALYSIS OF KEY PLAYERS, 2024
  • FIGURE 48 BRAND COMPARISON
  • FIGURE 49 FINANCIAL METRICS, 2025
  • FIGURE 50 COMPANY VALUATION, 2025
  • FIGURE 51 SIMULATORS MARKET: COMPANY EVALUATION MATRIX (KEY PLAYERS), 2024
  • FIGURE 52 COMPANY FOOTPRINT
  • FIGURE 53 SIMULATORS MARKET: COMPANY EVALUATION MATRIX (STARTUPS/SMES), 2024
  • FIGURE 54 CAE INC.: COMPANY SNAPSHOT
  • FIGURE 55 THALES: COMPANY SNAPSHOT
  • FIGURE 56 RHEINMETALL AG: COMPANY SNAPSHOT
  • FIGURE 57 KONGSBERG GRUPPEN: COMPANY SNAPSHOT
  • FIGURE 58 L3HARRIS TECHNOLOGIES, INC.: COMPANY SNAPSHOT
  • FIGURE 59 SAAB AB: COMPANY SNAPSHOT
  • FIGURE 60 WARTSILA: COMPANY SNAPSHOT
  • FIGURE 61 GENERAL DYNAMICS CORPORATION: COMPANY SNAPSHOT
  • FIGURE 62 ELBIT SYSTEMS: COMPANY SNAPSHOT
  • FIGURE 63 INDRA SISTEMAS, S.A.: COMPANY SNAPSHOT
  • FIGURE 64 BOEING: COMPANY SNAPSHOT
  • FIGURE 65 RTX: COMPANY SNAPSHOT
目次
Product Code: AS 6018

The simulators market is estimated to be valued at USD 13.63 billion in 2025. It is projected to reach USD 19.35 billion by 2030 at a CAGR of 7.3% from 2025 to 2030. Nations facing territorial disputes or border tensions, such as those seen in regions like South Asia, Eastern Europe, and the Middle East, are compelled to bolster their defense capabilities, including the acquisition of simulators, as these conflicts heighten the demand for advanced military equipment to ensure territorial integrity and protect national borders. As a result, governments are allocating substantial budgets toward the procurement of simulators equipped with cutting-edge technology, enhancing their combat capabilities and readiness to respond to potential threats. Additionally, the need to maintain peace and security amid border disputes fosters continuous investment in simulators, sustaining market growth over the forecast period.

Scope of the Report
Years Considered for the Study2021-2030
Base Year2024
Forecast Period2025-2030
Units ConsideredValue (USD Billion)
SegmentsBy platform, solution, application, type, technique, and region
Regions coveredNorth America, Europe, APAC, RoW

"By type, the full mission flight simulators segment is estimated to account for the largest share in 2025."

The full mission flight simulators (FMFS) segment is projected to capture the largest share of the simulators market due to the unmatched capability of these simulators to deliver comprehensive, high-fidelity training for complex aircraft procedures. FMFSs replicate an entire flight environment, including cockpit controls, flight dynamics, weather, navigation systems, and emergencies, down to the minutest detail, allowing pilots to learn while flying as they would in real-life real-world missions. FMFSs are mandated by global aviation authorities (e.g., FAA, EASA) for type rating, proficiency check, and recurrent training, making them essential for air forces, helicopter operators, and airlines.

In the defense sector, FMFSs are used extensively to train fighter aircraft, transport aircraft, and helicopter crews in actual mission environments, i.e., combat missions, air refueling, and air-to-air coordination. The prohibitively expensive operation and limited pool of available real aircraft for training reasons make FMFSs the least expensive and safest option. Furthermore, as aircraft such as the F-35 or A400M bring advanced avionics and mission systems, only FMFS can offer fidelity to ready crews without jeopardizing mission security or readiness.

As safety, operational effectiveness, and regulatory compliance receive increasing focus, FMFSs remain the foundation of flight training facilities. Their capability to facilitate full-spectrum training across the commercial and military aviation sectors guarantees their undisputed leadership in the international simulator industry.

"By technique, the hybrid simulation segment is estimated to grow at the highest rate in 2025."

The hybrid simulation segment is projected to grow at the highest rate in the simulators market due to the ability of hybrid simulators to seamlessly combine the strengths of live, virtual, and constructive (LVC) training environments that offer unprecedented flexibility, realism, and scalability. With expanding complexity in training requirements, especially in multi-domain operations and joint-force operations, hybrid simulation allows military forces and civilian agencies to integrate physical assets and digital systems to achieve more representative, mission-like training. For example, a live crew of a plane or tank can be trained with virtual crew and AI opponents in a shared synthetic environment, offering cost-effective, real-time decision-making in combat-like conditions. This approach reduces the requirement for expensive and labor-constrained live exercises and enables geographically separated units to train together in a common virtual battlespace. Military organizations are rapidly adopting hybrid architectures to support distributed training across air, land, sea, cyber, and space domains-positioning hybrid simulation at the center of training for future war. Civilian hybrid models, such as aviation and emergency response, allow real-world hardware supplemented by simulation layers to teach coordination, system management, and crisis management.

As cloud computing, 5G networking, edge networking, and artificial intelligence increasingly mature, hybrid simulation will be easier to use, more interactive, and platform interoperable. Additionally, the demand for adaptive training systems that reduce the logistics load, meet changing operational needs, and enhance collaborative readiness is fueling adoption-making hybrid simulation the most rapidly growing segment of the simulator market.

"Europe is estimated to account for the second largest share in 2025."

Europe is projected to account for the second-largest share in the simulators market due to the region's diversified and balanced demand in the civil aviation, defense, maritime, and industrial training markets. The region has the world's most sophisticated aviation markets with high-density air traffic networks and top airlines, such as Lufthansa, Air France, and Ryanair, requiring extensive pilot training. Additionally, European Union Aviation Safety Agency (EASA) regulatory requirements provide for uniform usage of full-flight simulators for type rating, recurrent training, and emergency procedure training-providing similar demand from legacy and low-cost carriers.

Europe has a mature maritime training capability. Norway, the Netherlands, and the UK each have bridge simulators, engine room trainers, and offshore emergency response simulators in high demand to train for commercial shipping and offshore energy sectors. The requirement for green transition and operational efficiency in maritime and rail transport also propels the adoption of simulation-based training on hybrid propulsion systems and digital control interfaces. The region is also a world innovation center for simulator technology, with dominant players like Thales, Indra, Rheinmetall, Saab, and Kongsberg providing innovative solutions for civilian and military use. These players meet regional demand and export worldwide, further enhancing Europe's industrial dominance in simulation.

Besides spearheading VR/AR adoption, cloud-based training, and public-private training partnerships, the cross-industry adoption of simulators and technical preparedness in Europe make it the world's second-largest and one of the most robust markets. The EASA regulatory agency dictates recurrent simulator-based training, which yields high simulator usage at training centers. Europe is also home to some of the world's premier simulation and training vendors, such as Thales (France), Saab (Sweden), Indra Sistemas (Spain), and Rheinmetall (Germany), which serve both domestic and export markets.

Asia Pacific is emerging as a manufacturing and export hub, with nations like South Korea and India entering international markets under defense cooperation and technology transfer. With the combination of geopolitical imperative and increasing industrial competence, Asia Pacific is anticipated to experience the fastest and widest development in simulator procurement and deployment within the next ten years.

Given below is the break-up of primary participants in the simulators market:

  • By Company Type: Tier 1 - 35%, Tier 2 - 45%, and Tier 3 - 20%
  • By Designation: C-level - 35%, Director-level - 25%, and Others - 40%
  • By Region: North America - 25%, Europe - 15%, Asia Pacific - 45%, Middle East - 10%, Rest of the World (RoW) - 5%

Major companies profiled in the report include CAE Inc. (Canada), Rheinmetall AG (Germany), Kongsberg Gruppen ASA (Norway), Thales Group (France), and Saab AB (Sweden), among others.

Research Coverage

This market study covers the simulators market across various segments and subsegments. It aims to estimate this market size and growth potential across different parts based on region. This study also includes an in-depth competitive analysis of the key players in the market and their company profiles. It also studies key observations related to their product and business offerings, recent developments, and key market strategies they adopted.

Reasons to Buy this Report

The report will help the market leaders/new entrants with the information on the closest approximations of the revenue numbers for the overall simulators market. This report will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and plan suitable go-to-market strategies. The report also helps stakeholders understand the market pulse and provides information on key market drivers, restraints, challenges, and opportunities.

The simulators market is growing due to the rising demand for cost-effective, risk-free training across the aviation, defense, and industrial sectors. Besides, regulatory mandates, pilot shortages, defense modernization, and VR/AR and AI advancements are also driving adoption. Simulators enable scalable, realistic training while reducing operational costs and enhancing safety across multiple domains.

The report also provides insights on the following aspects of the market:

  • Drivers (Rising demand for pilot training, need for low-cost military training, focus on cost-effectiveness and safety of simulator-based training), restraints (Long product lifecycle of simulators, high cost of gaming simulators), opportunities (Advancements in simulator technology, trend of air accident investigation), challenges (stringent regulatory approval, complexity of reducing size and weight of military simulators). These factors are expected to impact the growth of the simulators market significantly.
  • Market Penetration: Comprehensive information on simulators offered by the top players in the market
  • Product Development/Innovation: Detailed insights on upcoming technologies, research & development activities, and new product launches in the simulators market
  • Market Development: Comprehensive information about lucrative markets in the simulators market across varied regions
  • Market Diversification: Exhaustive information about new products, untapped geographies, recent developments, and investments in the simulators market
  • Competitive Assessment: In-depth assessment of market share, growth strategies, products, and manufacturing capabilities of leading players in the simulators market

TABLE OF CONTENTS

1 INTRODUCTION

  • 1.1 STUDY OBJECTIVES
  • 1.2 MARKET DEFINITION
  • 1.3 STUDY SCOPE
    • 1.3.1 MARKET SEGMENTATION
  • 1.4 YEARS CONSIDERED
  • 1.5 INCLUSIONS AND EXCLUSIONS
  • 1.6 CURRENCY CONSIDERED
  • 1.7 STAKEHOLDERS
  • 1.8 SUMMARY OF CHANGES

2 RESEARCH METHODOLOGY

  • 2.1 RESEARCH DATA
    • 2.1.1 SECONDARY DATA
      • 2.1.1.1 Secondary sources
    • 2.1.2 PRIMARY DATA
      • 2.1.2.1 Primary respondents
      • 2.1.2.2 Key data from primary sources
      • 2.1.2.3 Breakdown of primary interviews
      • 2.1.2.4 Insights from industry experts
  • 2.2 FACTOR ANALYSIS
    • 2.2.1 INTRODUCTION
    • 2.2.2 DEMAND-SIDE INDICATORS
      • 2.2.2.1 Rising conflicts and disputes worldwide
      • 2.2.2.2 Increasing defense budgets of emerging economies
    • 2.2.3 SUPPLY-SIDE INDICATORS
      • 2.2.3.1 Financial trends of major US defense contractors
  • 2.3 MARKET SIZE ESTIMATION
    • 2.3.1 BOTTOM-UP APPROACH
      • 2.3.1.1 Method 1
      • 2.3.1.2 Method 2
    • 2.3.2 TOP-DOWN APPROACH
  • 2.4 DATA TRIANGULATION
  • 2.5 RESEARCH ASSUMPTIONS
  • 2.6 RESEARCH LIMITATIONS
  • 2.7 RISK ASSESSMENT

3 EXECUTIVE SUMMARY

4 PREMIUM INSIGHTS

  • 4.1 ATTRACTIVE OPPORTUNITIES FOR PLAYERS IN SIMULATORS MARKET
  • 4.2 SIMULATORS MARKET, BY PLATFORM
  • 4.3 SIMULATORS MARKET, BY TYPE
  • 4.4 SIMULATORS MARKET, BY APPLICATION

5 MARKET OVERVIEW

  • 5.1 INTRODUCTION
  • 5.2 MARKET DYNAMICS
    • 5.2.1 DRIVERS
      • 5.2.1.1 Rising demand for skilled personnel
      • 5.2.1.2 Imposition of mandatory training standards by civil aviation
      • 5.2.1.3 Cost-effectiveness and resource optimization
      • 5.2.1.4 Geopolitical tensions and military modernization
    • 5.2.2 RESTRAINTS
      • 5.2.2.1 Lengthy procurement and certification cycles
      • 5.2.2.2 Limited infrastructure in developing countries
      • 5.2.2.3 High upfront capital costs
    • 5.2.3 OPPORTUNITIES
      • 5.2.3.1 Adoption of subscription and pay-per-use models
      • 5.2.3.2 Growing adoption of unmanned aerial vehicles and unmanned ground vehicles
    • 5.2.4 CHALLENGES
      • 5.2.4.1 Simulator obsolescence due to rapid platform updates
      • 5.2.4.2 Storage and shelf-life limitations
  • 5.3 TRENDS AND DISRUPTIONS IMPACTING CUSTOMER BUSINESS
  • 5.4 VALUE CHAIN ANALYSIS
  • 5.5 ECOSYSTEM ANALYSIS
    • 5.5.1 MANUFACTURERS
    • 5.5.2 SYSTEM INTEGRATORS
    • 5.5.3 END USERS
  • 5.6 TECHNOLOGY ANALYSIS
    • 5.6.1 KEY TECHNOLOGIES
      • 5.6.1.1 Immersive Visualization Systems (IVSs)
      • 5.6.1.2 Dynamic motion platforms
      • 5.6.1.3 Physics-based Simulation Engines
    • 5.6.2 COMPLEMENTARY TECHNOLOGIES
      • 5.6.2.1 Learning Management System (LMS)
      • 5.6.2.2 Biofeedback and cognitive load sensing
      • 5.6.2.3 Cloud-based simulation deployment
    • 5.6.3 ADJACENT TECHNOLOGIES
      • 5.6.3.1 5G and private wireless networks
      • 5.6.3.2 Haptics and force feedback systems
      • 5.6.3.3 Natural language processing (NLP) interfaces
  • 5.7 CASE STUDY ANALYSIS
    • 5.7.1 HINDUSTAN AERONAUTICS LIMITED, IN COLLABORATION WITH CAE INDIA, DEVELOPED ADVANCED FULL MISSION SIMULATOR (FMS) TAILORED SPECIFICALLY FOR SU-30MKI PLATFORM
    • 5.7.2 LUFTHANSA AVIATION TRAINING MODERNIZED ITS SIMULATOR INFRASTRUCTURE BY DEPLOYING UNIFIED, CLOUD-BASED SIMULATION ECOSYSTEM
    • 5.7.3 US AIR NATIONAL GUARD ADOPTED HIGHLY IMMERSIVE MQ-9 REAPER SIMULATOR TO ADDRESS BOTTLENECKS IN LIVE UAV OPERATOR TRAINING
    • 5.7.4 ROYAL AUSTRALIAN NAVY IMPLEMENTED VR-BASED SIMULATION SOLUTION DEVELOPED JOINTLY BY KBR AND HTC
  • 5.8 TRADE DATA
    • 5.8.1 IMPORT SCENARIO
    • 5.8.2 EXPORT SCENARIO
  • 5.9 KEY STAKEHOLDERS AND BUYING CRITERIA
    • 5.9.1 KEY STAKEHOLDERS IN BUYING PROCESS
    • 5.9.2 BUYING CRITERIA
  • 5.10 US 2025 TARIFF
    • 5.10.1 INTRODUCTION
    • 5.10.2 KEY TARIFF RATES
    • 5.10.3 PRICE IMPACT ANALYSIS
    • 5.10.4 IMPACT ON COUNTRY/REGION
      • 5.10.4.1 US
      • 5.10.4.2 Europe
      • 5.10.4.3 Asia Pacific
    • 5.10.5 IMPACT ON END-USE INDUSTRIES
  • 5.11 REGULATORY LANDSCAPE
    • 5.11.1 REGULATORY FRAMEWORK, BY REGION
      • 5.11.1.1 North America
      • 5.11.1.2 Europe
      • 5.11.1.3 Asia Pacific
      • 5.11.1.4 Middle East
      • 5.11.1.5 Rest of the World
  • 5.12 KEY CONFERENCES AND EVENTS, 2025-2026
  • 5.13 INVESTMENT AND FUNDING SCENARIO
  • 5.14 PRICING ANALYSIS
    • 5.14.1 AVERAGE SELLING PRICE TREND OF SIMULATOR TYPES, BY KEY PLAYER
    • 5.14.2 AVERAGE SELLING PRICE TREND, BY REGION
  • 5.15 IMPACT OF AI
    • 5.15.1 INTRODUCTION
    • 5.15.2 IMPACT OF AI ON DEFENSE SECTOR
    • 5.15.3 ADOPTION OF AI IN MILITARY BY TOP COUNTRIES
    • 5.15.4 IMPACT OF AI ON SIMULATORS MARKET
  • 5.16 MACROECONOMIC OUTLOOK
    • 5.16.1 INTRODUCTION
    • 5.16.2 NORTH AMERICA
    • 5.16.3 EUROPE
    • 5.16.4 ASIA PACIFIC
    • 5.16.5 MIDDLE EAST
    • 5.16.6 REST OF THE WORLD
  • 5.17 BILL OF MATERIALS (BOM) ANALYSIS
    • 5.17.1 SAMPLE UNIT PRICE RANGES (INDICATIVE, BASED ON OEM DISCLOSURES)
    • 5.17.2 VENDOR-SPECIFIC BOM STRATEGY EXAMPLES
  • 5.18 BUSINESS MODELS
  • 5.19 TECHNOLOGY ROADMAP
  • 5.20 PATENT ANALYSIS

6 SIMULATORS MARKET, BY SOLUTION

  • 6.1 INTRODUCTION
  • 6.2 PRODUCTS
    • 6.2.1 INNOVATIONS IN HARDWARE AND SOFTWARE COMPONENTS TO DRIVE GROWTH
    • 6.2.2 HARDWARE
      • 6.2.2.1 Cockpit/bridge consoles
      • 6.2.2.2 Motion platforms
        • 6.2.2.2.1 3-DOF
        • 6.2.2.2.2 6-DOF
      • 6.2.2.3 Visual systems
        • 6.2.2.3.1 Projectors
        • 6.2.2.3.2 LCDs and LEDs
        • 6.2.2.3.3 Dome displays
        • 6.2.2.3.4 Collimated displays
        • 6.2.2.3.5 Others
      • 6.2.2.4 Control interfaces
        • 6.2.2.4.1 Flight stick/yoke
        • 6.2.2.4.2 Pedals
        • 6.2.2.4.3 Weapon replica
      • 6.2.2.5 Sensor tracking systems
        • 6.2.2.5.1 Tracking
        • 6.2.2.5.2 Haptics
      • 6.2.2.6 Electronics
        • 6.2.2.6.1 Embedded controls
        • 6.2.2.6.2 I/O interfaces
      • 6.2.2.7 Gauges & panels
        • 6.2.2.7.1 Analog gauges
        • 6.2.2.7.2 Digital dashboards
      • 6.2.2.8 Casing & mounts
        • 6.2.2.8.1 Frame structures
        • 6.2.2.8.2 Mechanical enclosures
    • 6.2.3 SOFTWARE
      • 6.2.3.1 Simulation engine
        • 6.2.3.1.1 Proprietary
        • 6.2.3.1.2 Commercial
      • 6.2.3.2 Scenario generation
        • 6.2.3.2.1 Terrain builders
        • 6.2.3.2.2 Threat models
      • 6.2.3.3 AI modules
        • 6.2.3.3.1 Behavior modelling
        • 6.2.3.3.2 Performance analytics
      • 6.2.3.4 LMS & integration
      • 6.2.3.5 Digital twins
  • 6.3 SERVICES
    • 6.3.1 NEED FOR EFFECTIVE SIMULATION CAPABILITIES AND TRAINING SUPPORT TO DRIVE GROWTH
    • 6.3.2 HARDWARE UPGRADES
      • 6.3.2.1 Use case: Collins Aerospace comprehensively upgraded its simulation platforms by integrating the EP-8100 Image Generator
      • 6.3.2.2 Visual refresh
      • 6.3.2.3 Motion retrofit
      • 6.3.2.4 Console update
    • 6.3.3 SOFTWARE UPGRADES
      • 6.3.3.1 Use case: AI Add-ons - Enhancing Adaptive Training and Dynamic Behaviors in Simulators
      • 6.3.3.2 Scenario expansion
      • 6.3.3.3 AI add-ons
      • 6.3.3.4 Improvements/Rendering packages
    • 6.3.4 MAINTENANCE
      • 6.3.4.1 Use case: Kongsberg's developed Full Mission Maintenance Package to ensure high availability and operational reliability of simulation systems
      • 6.3.4.2 Hardware AMC
      • 6.3.4.3 Software support
      • 6.3.4.4 Diagnostics
    • 6.3.5 INSTALLATION & SUPPORT
      • 6.3.5.1 Use case: CAE developed Onsite Full Flight Simulator (FFS) Deployment service to offer customized installation of high-fidelity simulators
      • 6.3.5.2 On-site deployment
      • 6.3.5.3 Remote modular kits
    • 6.3.6 TRAINING-AS-A-SERVICE
      • 6.3.6.1 Use case: FlightSafety - FTD Hourly Rental
      • 6.3.6.2 Instructor-led training-as-a-service
      • 6.3.6.3 Certification-as-a-service

7 SIMULATORS MARKET, BY PLATFORM

  • 7.1 INTRODUCTION
  • 7.2 AIR
    • 7.2.1 COMMERCIAL
      • 7.2.1.1 Use case: CAE's 7000XR Full Flight Simulator (FFS), configured for Airbus A320 aircraft, is widely deployed by major carriers
      • 7.2.1.2 Use case: L3Harris launched state-of-the-art Full Flight Simulator (FFS) platform tailored to MAX-specific flight characteristics and systems
      • 7.2.1.3 Narrow-body aircraft
      • 7.2.1.4 Wide-body aircraft
      • 7.2.1.5 Extra-wide-body aircraft
      • 7.2.1.6 Regional transport aircraft
      • 7.2.1.7 Commercial helicopters
    • 7.2.2 MILITARY
      • 7.2.2.1 Use case: Rheinmetall LEGATUS Combat Simulator - Eurofighter Training
      • 7.2.2.2 Use case: Lockheed Martin F-35 Full Mission Simulator
      • 7.2.2.3 Helicopters
      • 7.2.2.4 Combat aircraft
      • 7.2.2.5 Training aircraft
      • 7.2.2.6 Transport aircraft
    • 7.2.3 UNMANNED AERIAL VEHICLES (UAVS)
      • 7.2.3.1 Fixed wing
      • 7.2.3.2 Fixed-wing hybrid VTOL
      • 7.2.3.3 Rotary wing
  • 7.3 LAND
    • 7.3.1 COMMERCIAL
      • 7.3.1.1 Use case 1: Logistics and freight companies widely adopt Oktal's TruckSim to train heavy-duty truck drivers in long-haul operations
      • 7.3.1.2 Use case 2: Airport authorities deployed Adacel's AeroScene to train operators of airside vehicles
      • 7.3.1.3 Trucks
      • 7.3.1.4 Buses
      • 7.3.1.5 Trains and trams
      • 7.3.1.6 Cars
      • 7.3.1.7 Airports
    • 7.3.2 MILITARY
      • 7.3.2.1 Use case 1: Armed forces widely use Rheinmetall's Driver Training Simulator to train personnel in operating military-grade logistics and armored vehicles
      • 7.3.2.2 Use case 2: Elbit Systems' Mobile Turret Training System (MTTS) is used to train gunners and commanders in armored fighting vehicle (AFV)
      • 7.3.2.3 Use case 3: Saab's GAMER simulator is used to conduct force-on-force exercises and urban warfare training
      • 7.3.2.4 Driving simulators
        • 7.3.2.4.1 Main battle tank driving simulators
        • 7.3.2.4.2 Heavy equipment transport & military logistics vehicle simulators
        • 7.3.2.4.3 Armored personnel carrier driving simulators
        • 7.3.2.4.4 Combat convoy training simulators
        • 7.3.2.4.5 Others
      • 7.3.2.5 Turret simulators
        • 7.3.2.5.1 Tank gunner & commander training simulators
        • 7.3.2.5.2 Artillery fire control simulators
        • 7.3.2.5.3 Air defense & anti-aircraft gunner training simulators
        • 7.3.2.5.4 Others
      • 7.3.2.6 Tactical training simulators
        • 7.3.2.6.1 Infantry combat & small unit training simulators
        • 7.3.2.6.2 Battlefield management simulators
        • 7.3.2.6.3 Urban warfare & counter-insurgency (COIN) simulators
        • 7.3.2.6.4 Others
    • 7.3.3 UNMANNED GROUND VEHICLES (UGVS)
      • 7.3.3.1 Wheeled
      • 7.3.3.2 Tracked
      • 7.3.3.3 Hybrid
      • 7.3.3.4 Legged
  • 7.4 MARINE
    • 7.4.1 NEED FOR ADVANCED MANEUVERING AND PILOTAGE TRAINING TO DRIVE GROWTH
    • 7.4.2 COMMERCIAL
      • 7.4.2.1 Passenger vessels
        • 7.4.2.1.1 Yachts
        • 7.4.2.1.2 Ferries
        • 7.4.2.1.3 Cruise ships
      • 7.4.2.2 Cargo vessels
        • 7.4.2.2.1 Container vessels
        • 7.4.2.2.2 Bulk carriers
        • 7.4.2.2.3 Tankers
        • 7.4.2.2.4 Dry cargo ships
        • 7.4.2.2.5 Barges
      • 7.4.2.3 Others
        • 7.4.2.3.1 Fishing vessels
        • 7.4.2.3.2 Tugs and warboats
        • 7.4.2.3.3 Research vessels
        • 7.4.2.3.4 Dredgers
        • 7.4.2.3.5 Ports
    • 7.4.3 MILITARY
      • 7.4.3.1 Surface vessels
        • 7.4.3.1.1 Aircraft carriers
        • 7.4.3.1.2 Destroyers
        • 7.4.3.1.3 Frigates
        • 7.4.3.1.4 Corvettes
        • 7.4.3.1.5 Patrol vessels
        • 7.4.3.1.6 Mine warfare vessels
      • 7.4.3.2 Submarines
    • 7.4.4 UNMANNED MARINE VEHICLES (UMVS)
      • 7.4.4.1 Unmanned surface vehicles
      • 7.4.4.2 Remotely operated vessels

8 SIMULATORS MARKET, BY TYPE

  • 8.1 INTRODUCTION
  • 8.2 FLIGHT TRAINING DEVICES
    • 8.2.1 EXPANDING MODULAR TRAINING WITH COST-EFFECTIVE FLIGHT TRAINING DEVICES TO DRIVE MARKET
  • 8.3 FULL FLIGHT SIMULATORS
    • 8.3.1 DRIVING REGULATORY-BACKED TRAINING WITH HIGH-FIDELITY FULL FLIGHT SIMULATORS TO DRIVE MARKET
  • 8.4 FULL MISSION FLIGHT SIMULATORS
    • 8.4.1 REINFORCING COMBAT READINESS WITH MULTI-ROLE FULL MISSION FLIGHT SIMULATORS
  • 8.5 FIXED BASE SIMULATORS
    • 8.5.1 DELIVERING SCALABLE TRAINING AT LOW OPERATIONAL COST WITH FIXED-BASE SIMULATORS TO DRIVE MARKET
  • 8.6 AIR TRAFFIC CONTROL SIMULATORS
    • 8.6.1 MODERNIZING ATC READINESS THROUGH IMMERSIVE, MULTI-TOWER SIMULATOR TO DRIVE MARKET
  • 8.7 DRIVER SIMULATORS
    • 8.7.1 NEED FOR ENHANCING SAFETY AND TACTICAL MOBILITY THROUGH ADVANCED DRIVER SIMULATORS TO BOOST MARKET
  • 8.8 TACTICAL TRAINING SIMULATORS
    • 8.8.1 FOCUS ON PREPARING MULTI-FORCE UNITS FOR COMPLEX COMBAT WITH IMMERSIVE TACTICAL SIMULATORS TO BOOST GROWTH
  • 8.9 COMMAND & CONTROL SIMULATORS
    • 8.9.1 EMPHASIS ON EMPOWERING STRATEGIC DECISION-MAKING THROUGH OPERATIONAL COMMAND SIMULATORS TO BOOST GROWTH
  • 8.10 FULL MISSION BRIDGE SIMULATORS
    • 8.10.1 NAVIGATING MARINE COMPLEXITY WITH INTEGRATED BRIDGE SIMULATION SYSTEMS
  • 8.11 VESSEL TRAFFIC SIMULATORS
    • 8.11.1 NEED FOR ENABLING SAFER MARINE OPERATIONS THROUGH PORT AND CHANNEL TRAFFIC SIMULATORS TO BOOST MARKET
  • 8.12 PART TASK TRAINERS
    • 8.12.1 FOCUS ON SPECIALIZING OPERATOR PROFICIENCY WITH MODULAR TASK-BASED SIMULATORS TO DRIVE DEMAND
  • 8.13 OPERATION WORKSTATION SIMULATORS
    • 8.13.1 DEMAND FOR STRENGTHENING MISSION-CRITICAL SYSTEMS TRAINING VIA OPERATOR WORKSTATION SIMULATORS TO DRIVE MARKET

9 SIMULATORS MARKET, BY APPLICATION

  • 9.1 INTRODUCTION
  • 9.2 COMMERCIAL TRAINING
    • 9.2.1 NEED FOR REDUCED OPERATIONAL COSTS OF TRAINING PROGRAMS TO DRIVE GROWTH
  • 9.3 MILITARY TRAINING
    • 9.3.1 FOCUS ON EXPANDING MISSION READINESS THROUGH SYNTHETIC, MULTI-PLATFORM MILITARY TRAINING TO DRIVE MARKET

10 SIMULATORS MARKET, BY TECHNIQUE

  • 10.1 INTRODUCTION
  • 10.2 LIVE SIMULATION
    • 10.2.1 NEED FOR STRENGTHENING TACTICAL REALISM WITH EQUIPMENT-BASED FIELD SIMULATIONS TO DRIVE MARKET
  • 10.3 VIRTUAL SIMULATION
    • 10.3.1 FOCUS ON DRIVING IMMERSIVE TRAINING THROUGH AI, VR, AND LOW-COST SCALABILITY TO BOOST GROWTH
  • 10.4 CONSTRUCTIVE SIMULATION
    • 10.4.1 BOOSTING STRATEGIC AND COMMAND-LEVEL PREPAREDNESS WITH SCENARIO-DRIVEN MODELS
  • 10.5 HYBRID SIMULATION
    • 10.5.1 DEMAND FOR FUSING REAL AND SYNTHETIC ENVIRONMENTS FOR HOLISTIC, SCALABLE TRAINING TO BOOST MARKET

11 SIMULATORS MARKET, BY REGION

  • 11.1 INTRODUCTION
  • 11.2 NORTH AMERICA
    • 11.2.1 PESTE ANALYSIS
    • 11.2.2 US
      • 11.2.2.1 Increasing use of simulators across air, land, and marine platforms to drive growth
    • 11.2.3 CANADA
      • 11.2.3.1 Rising demand for military pilots to drive growth
  • 11.3 EUROPE
    • 11.3.1 PESTLE ANALYSIS
    • 11.3.2 UK
      • 11.3.2.1 Emphasis on sports vehicle training to drive growth
    • 11.3.3 GERMANY
      • 11.3.3.1 Increasing safety awareness in automotive industry to drive growth
    • 11.3.4 ITALY
      • 11.3.4.1 Focus on technological advancements to drive growth
    • 11.3.5 FRANCE
      • 11.3.5.1 Need for pilots to curb air traffic to drive growth
    • 11.3.6 SPAIN
      • 11.3.6.1 Rising defense expenditure for pilot training to drive growth
    • 11.3.7 REST OF EUROPE
  • 11.4 ASIA PACIFIC
    • 11.4.1 PESTLE ANALYSIS
    • 11.4.2 CHINA
      • 11.4.2.1 Increasing adoption of simulator training products to drive growth
    • 11.4.3 JAPAN
      • 11.4.3.1 Emphasis on enhancing defense capabilities to drive growth
    • 11.4.4 INDIA
      • 11.4.4.1 Indigenous development of simulators to drive growth
    • 11.4.5 SOUTH KOREA
      • 11.4.5.1 Rapid deployment of vehicle safety systems and advanced technologies to drive growth
    • 11.4.6 AUSTRALIA
      • 11.4.6.1 Rising air passenger traffic to drive growth
    • 11.4.7 REST OF ASIA PACIFIC
  • 11.5 MIDDLE EAST
    • 11.5.1 PESTLE ANALYSIS
    • 11.5.2 GCC
      • 11.5.2.1 UAE
        • 11.5.2.1.1 Increasing investments in simulator solutions to drive growth
      • 11.5.2.2 Saudi Arabia
        • 11.5.2.2.1 Focus on development of pilot training ecosystem to drive growth
    • 11.5.3 TURKEY
      • 11.5.3.1 Increasing investments in simulator solutions to drive growth
    • 11.5.4 REST OF MIDDLE EAST
  • 11.6 REST OF THE WORLD (ROW)
    • 11.6.1 LATIN AMERICA
      • 11.6.1.1 Increase in domestic shipyard capacity to drive growth
    • 11.6.2 AFRICA
      • 11.6.2.1 Rapid adoption of technologically advanced simulators to drive growth

12 COMPETITIVE LANDSCAPE

  • 12.1 INTRODUCTION
  • 12.2 STRATEGIES ADOPTED BY KEY PLAYERS, 2020-2024
  • 12.3 REVENUE ANALYSIS, 2021-2024
  • 12.4 MARKET SHARE ANALYSIS, 2024
  • 12.5 BRAND COMPARISON
  • 12.6 FINANCIAL METRICS AND COMPANY VALUATION
  • 12.7 COMPANY EVALUATION MATRIX: KEY PLAYERS, 2024
    • 12.7.1 STARS
    • 12.7.2 EMERGING LEADERS
    • 12.7.3 PERVASIVE PLAYERS
    • 12.7.4 PARTICIPANTS
    • 12.7.5 COMPANY FOOTPRINT
      • 12.7.5.1 Company footprint
      • 12.7.5.2 Application footprint
      • 12.7.5.3 Platform footprint
  • 12.8 COMPANY EVALUATION MATRIX: STARTUPS/SMES, 2024
    • 12.8.1 PROGRESSIVE COMPANIES
    • 12.8.2 RESPONSIVE COMPANIES
    • 12.8.3 DYNAMIC COMPANIES
    • 12.8.4 STARTING BLOCKS
    • 12.8.5 COMPETITIVE BENCHMARKING
      • 12.8.5.1 List of key startups/SMEs
      • 12.8.5.2 Competitive benchmarking of key startups/SMEs
  • 12.9 COMPETITIVE SCENARIO
    • 12.9.1 MARKET EVALUATION FRAMEWORK
    • 12.9.2 PRODUCT DEVELOPMENTS
    • 12.9.3 DEALS
    • 12.9.4 OTHER DEVELOPMENTS

13 COMPANY PROFILES

  • 13.1 KEY PLAYERS
    • 13.1.1 CAE INC.
      • 13.1.1.1 Business overview
      • 13.1.1.2 Products/Solutions/Services offered
      • 13.1.1.3 Recent developments
        • 13.1.1.3.1 Product developments
        • 13.1.1.3.2 Deals
        • 13.1.1.3.3 Other developments
      • 13.1.1.4 MnM view
        • 13.1.1.4.1 Key strengths
        • 13.1.1.4.2 Strategic choices
        • 13.1.1.4.3 Weaknesses and competitive threats
    • 13.1.2 THALES
      • 13.1.2.1 Business overview
      • 13.1.2.2 Products/Solutions/Services offered
      • 13.1.2.3 Recent developments
        • 13.1.2.3.1 Deals
        • 13.1.2.3.2 Other developments
      • 13.1.2.4 MnM view
        • 13.1.2.4.1 Key strengths
        • 13.1.2.4.2 Strategic choices
        • 13.1.2.4.3 Weaknesses and competitive threats
    • 13.1.3 RHEINMETALL AG
      • 13.1.3.1 Business overview
      • 13.1.3.2 Products/Solutions/Services offered
      • 13.1.3.3 Recent developments
        • 13.1.3.3.1 Deals
        • 13.1.3.3.2 Other developments
    • 13.1.4 KONGSBERG GRUPPEN
      • 13.1.4.1 Business overview
      • 13.1.4.2 Products/Solutions/Services offered
      • 13.1.4.3 Recent developments
        • 13.1.4.3.1 Product launches/Developments
        • 13.1.4.3.2 Other developments
    • 13.1.5 L3HARRIS TECHNOLOGIES, INC.
      • 13.1.5.1 Business overview
      • 13.1.5.2 Products/Solutions/Services offered
      • 13.1.5.3 Recent developments
        • 13.1.5.3.1 Deals
        • 13.1.5.3.2 Other developments
      • 13.1.5.4 MnM view
        • 13.1.5.4.1 Key strengths
        • 13.1.5.4.2 Strategic choices
        • 13.1.5.4.3 Weaknesses and competitive threats
    • 13.1.6 SAAB AB
      • 13.1.6.1 Business overview
      • 13.1.6.2 Products/Solutions/Services offered
      • 13.1.6.3 Recent developments
        • 13.1.6.3.1 Deals
        • 13.1.6.3.2 Other developments
    • 13.1.7 WARTSILA
      • 13.1.7.1 Business overview
      • 13.1.7.2 Products/Solutions/Services offered
      • 13.1.7.3 Recent developments
        • 13.1.7.3.1 Other developments
    • 13.1.8 GENERAL DYNAMICS CORPORATION
      • 13.1.8.1 Business overview
      • 13.1.8.2 Products/Solutions/Services offered
      • 13.1.8.3 Recent developments
        • 13.1.8.3.1 Deals
        • 13.1.8.3.2 Other developments
    • 13.1.9 ELBIT SYSTEMS
      • 13.1.9.1 Business overview
      • 13.1.9.2 Products/Solutions/Services offered
      • 13.1.9.3 Recent developments
        • 13.1.9.3.1 Product developments
        • 13.1.9.3.2 Deals
        • 13.1.9.3.3 Other developments
    • 13.1.10 INDRA SISTEMAS, S.A.
      • 13.1.10.1 Business overview
      • 13.1.10.2 Products/Solutions/Services offered
      • 13.1.10.3 Recent developments
        • 13.1.10.3.1 Product developments
        • 13.1.10.3.2 Deals
        • 13.1.10.3.3 Other developments
      • 13.1.10.4 MnM view
        • 13.1.10.4.1 Key strengths
        • 13.1.10.4.2 Strategic choices
        • 13.1.10.4.3 Weaknesses and competitive threats
    • 13.1.11 BOEING
      • 13.1.11.1 Business overview
      • 13.1.11.2 Products/Solutions/Services offered
      • 13.1.11.3 Recent developments
        • 13.1.11.3.1 Deals
        • 13.1.11.3.2 Other developments
    • 13.1.12 FLIGHTSAFETY INTERNATIONAL
      • 13.1.12.1 Business overview
      • 13.1.12.2 Products/Solutions/Services offered
      • 13.1.12.3 Recent development
        • 13.1.12.3.1 Deals
        • 13.1.12.3.2 Other developments
    • 13.1.13 RTX
      • 13.1.13.1 Business overview
      • 13.1.13.2 Products/Solutions/Services offered
      • 13.1.13.3 Recent developments
        • 13.1.13.3.1 Deals
        • 13.1.13.3.2 Other developments
    • 13.1.14 TRU SIMULATION + TRAINING INC.
      • 13.1.14.1 Business overview
      • 13.1.14.2 Products/Solutions/Services offered
      • 13.1.14.3 Recent developments
        • 13.1.14.3.1 Other developments
    • 13.1.15 EXAIL
      • 13.1.15.1 Business overview
      • 13.1.15.2 Products/Solutions/Services offered
    • 13.1.16 CRUDEN
      • 13.1.16.1 Business overview
      • 13.1.16.2 Products/Solutions/Services offered
      • 13.1.16.3 Recent developments
        • 13.1.16.3.1 Product launches
        • 13.1.16.3.2 Other developments
    • 13.1.17 VESARO
      • 13.1.17.1 Business overview
      • 13.1.17.2 Products/Solutions/Services offered
      • 13.1.17.3 Recent developments
  • 13.2 OTHER PLAYERS
    • 13.2.1 TECKNOTROVE
    • 13.2.2 QUANTUM3D
    • 13.2.3 SIMLAT INC.
    • 13.2.4 FIDELITY TECHNOLOGIES CORPORATION
    • 13.2.5 EURAMEC
    • 13.2.6 PACIFIC SIMULATORS LTD.
    • 13.2.7 AVT SIMULATION
    • 13.2.8 AVION GROUP
    • 13.2.9 PRECISION FLIGHT CONTROLS
    • 13.2.10 SIMXPERIENCE
    • 13.2.11 PRO RACING SIMULATORS LIMITED
    • 13.2.12 GFORCEFACTORY B.V.

14 APPENDIX

  • 14.1 DISCUSSION GUIDE
  • 14.2 KNOWLEDGESTORE: MARKETSANDMARKETS' SUBSCRIPTION PORTAL
  • 14.3 CUSTOMIZATION OPTIONS
  • 14.4 RELATED REPORTS
  • 14.5 AUTHOR DETAILS