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市場調査レポート

世界のバックグラウンドミュージック市場:2020年~2024年の予測

Global Background Music Market 2020-2024

発行 TechNavio (Infiniti Research Ltd.) 商品コード 365987
出版日 ページ情報 英文 120 Pages
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本日の銀行送金レート: 1USD=110.09円で換算しております。
世界のバックグラウンドミュージック市場:2020年~2024年の予測 Global Background Music Market 2020-2024
出版日: 2020年02月19日 ページ情報: 英文 120 Pages
概要

世界のバックグラウンドミュージック市場は、予測期間中に5%のCAGRで成長する見通しで、2024年には8,222万米ドルに達すると予測されています。同市場の成長は、小売分野でのBGMの需要に牽引されています。また、公共スペースでのBGMの使用の増加は、市場の成長を後押しすると見込まれています。

当レポートは世界のバックグラウンドミュージック市場について調査しており、市場成長要因、動向や課題、エンドユーザー・地域別の市場分析、ベンダー情勢、主要企業のプロファイル等の情報を提供しています。

目次

エグゼクティブサマリー

  • 市場概況

市場の情勢

  • 市場エコシステム
  • バリューチェーン分析

市場規模

  • 市場の定義
  • 市場セグメント分析
  • 市場規模:2019年
  • 市場の見通し:2019-2024年の予測

ファイブフォース分析

  • ファイブフォースサマリー
  • バイヤーの交渉力
  • サプライヤーの交渉力
  • 新規参入の脅威
  • 代替品の脅威
  • ライバルの脅威
  • 市況

市場分析:エンドユーザー別

  • 市場セグメンテーション
  • 比較
  • ホスピタリティ
  • 小売
  • 商業ビル
  • 公共インフラ
  • その他
  • 市場機会

顧客の情勢

  • 概要

市場分析:地域別

  • セグメンテーション
  • 比較
  • 北米
  • 欧州
  • アジア太平洋地域
  • 南米
  • 中東・アフリカ
  • 主要国
  • 市場機会

市場成長要因、課題、および動向

  • 市場成長要因
  • 取引量成長要因:需要主導の成長
  • 取引量成長要因:供給主導の成長
  • 取引量成長要因:外部要因
  • 取引量成長要因:関連市場での需要の移行
  • 価格成長要因:インフレ
  • 価格成長要因:低価格から高価格への移行
  • 市場の課題
  • 市場動向

ベンダー情勢

  • 概要
  • ベンダー情勢
  • 情勢の革新

ベンダー分析

  • 対象ベンダー
  • ベンダーの市場での位置づけ
  • Almotech Ltd.
  • AMI Entertainment Network LLC
  • Imagesound Ltd.
  • Mood Media Corp.
  • NSM Music
  • PlayNetwork Inc.
  • Qsic Pty Ltd.
  • Rockbot Inc.
  • Sirius XM Holdings Inc.
  • SOUNDMACHINE

付録

  • レポートの範囲
  • 米ドルの為替レート
  • 調査方法
  • 略語のリスト
目次
Product Code: IRTNTR40481

Technavio has been monitoring the global background music market and it is poised to grow by USD 82.22 mn during 2020-2024, progressing at a CAGR of 5% during the forecast period. Our reports on global background music market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the demand for bgm in retail sector.In addition, growing use of bgm in public spaces is anticipated to boost the growth of the global background music market as well.

Market Segmentation

Technavio's global background music market is segmented as below:

End-user:

  • Hospitality
  • Retail
  • Commercial Buildings
  • Public Infrastructure
  • Others

Geographic segmentation

  • APAC
  • Europe
  • MEA
  • North America
  • South America

Key Trends for global background music market growth

This study identifies growing use of bgm in public spaces as the prime reasons driving the global background music market growth during the next few years.

Prominent vendors in global background music market

We provide a detailed analysis of around 25 vendors operating in the global background music market, including some of the vendors such as Almotech Ltd., AMI Entertainment Network LLC, Imagesound Ltd., Mood Media Corp., NSM Music, PlayNetwork Inc., Qsic Pty Ltd., Rockbot Inc., Sirius XM Holdings Inc. and SOUNDMACHINE .

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast an accurate market growth.

Table of Contents

Executive Summary

  • Market Overview

Market Landscape

  • Market ecosystem
  • Value chain analysis

Market Sizing

  • Market definition
  • Market segment analysis
  • Market size 2019
  • Market outlook: Forecast for 2019 - 2024

Five Forces Analysis

  • Five Forces Summary
  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

Market Segmentation by End-user

  • Market segments
  • Comparison by End user placement
  • Hospitality - Market size and forecast 2019-2024
  • Retail - Market size and forecast 2019-2024
  • Commercial buildings - Market size and forecast 2019-2024
  • Public infrastructure - Market size and forecast 2019-2024
  • Others - Market size and forecast 2019-2024
  • Market opportunity by End user

Customer landscape

  • Overview

Geographic Landscape

  • Geographic segmentation
  • Geographic comparison
  • North America - Market size and forecast 2019-2024
  • Europe - Market size and forecast 2019-2024
  • APAC - Market size and forecast 2019-2024
  • South America - Market size and forecast 2019-2024
  • MEA - Market size and forecast 2019-2024
  • Key leading countries
  • Market opportunity by geography

Drivers, Challenges, and Trends

  • Market drivers
  • Volume driver - Demand led growth
  • Volume driver - Supply led growth
  • Volume driver - External factors
  • Volume driver - Demand shift in adjacent markets
  • Price driver - Inflation
  • Price driver - Shift from lower to higher priced units
  • Market challenges
  • Market trends

Vendor Landscape

  • Overview
  • Vendor landscape
  • Landscape disruption

Vendor Analysis

  • Vendors covered
  • Market positioning of vendors
  • Almotech Ltd.
  • AMI Entertainment Network LLC
  • Imagesound Ltd.
  • Mood Media Corp.
  • NSM Music
  • PlayNetwork Inc.
  • Qsic Pty Ltd.
  • Rockbot Inc.
  • Sirius XM Holdings Inc.
  • SOUNDMACHINE

Appendix

  • Scope of the report
  • Currency conversion rates for US$
  • Research methodology
  • List of abbreviations

List of Exhibits:

  • 1.Key Finding 1
  • 2.Key Finding 2
  • 3.Key Finding 3
  • 4.Key Finding 4
  • 5.Key Finding 5
  • 6.Key Finding 6
  • 7.Key Finding 7
  • 8.Market in focus
  • 9.Parent market
  • 10.Market characteristics
  • 11.Product / Service portfolio of key vendors included in the market definition
  • 12.Market segments
  • 13.Global - Market size and forecast 2019 - 2024 ($ million)
  • 14.Global market: Year-over-year growth 2019 - 2024 (%)
  • 15.Five forces analysis 2019 & 2024
  • 16.Bargaining power of buyers
  • 17.Bargaining power of suppliers
  • 18.Threat of new entrants
  • 19.Threat of substitutes
  • 20.Threat of rivalry
  • 21.Market condition - Five forces 2019
  • 22.End user placement - Market share 2019-2024 (%)
  • 23.Comparison by End user placement
  • 24.Hospitality - Market size and forecast 2019-2024 ($ million)
  • 25.Hospitality - Year-over-year growth 2019-2024 (%)
  • 26.Retail - Market size and forecast 2019-2024 ($ million)
  • 27.Retail - Year-over-year growth 2019-2024 (%)
  • 28.Commercial buildings - Market size and forecast 2019-2024 ($ million)
  • 29.Commercial buildings - Year-over-year growth 2019-2024 (%)
  • 30.Public infrastructure - Market size and forecast 2019-2024 ($ million)
  • 31.Public infrastructure - Year-over-year growth 2019-2024 (%)
  • 32.Others - Market size and forecast 2019-2024 ($ million)
  • 33.Others - Year-over-year growth 2019-2024 (%)
  • 34. Market opportunity by End user
  • 35.Customer landscape
  • 36.Market share by geography 2019-2024 (%)
  • 37.Geographic comparison
  • 38.North America - Market size and forecast 2019-2024 ($ million)
  • 39.North America - Year-over-year growth 2019-2024 (%)
  • 40.Europe - Market size and forecast 2019-2024 ($ million)
  • 41.Europe - Year-over-year growth 2019-2024 (%)
  • 42.APAC - Market size and forecast 2019-2024 ($ million)
  • 43.APAC - Year-over-year growth 2019-2024 (%)
  • 44.South America - Market size and forecast 2019-2024 ($ million)
  • 45.South America - Year-over-year growth 2019-2024 (%)
  • 46.MEA - Market size and forecast 2019-2024 ($ million)
  • 47.MEA - Year-over-year growth 2019-2024 (%)
  • 48.Key leading countries
  • 49.Market opportunity by geography ($ million)
  • 50.Impact of drivers
  • 51.Impact of challenges
  • 52.Landscape disruption
  • 53.Industry risks
  • 54.Vendors covered
  • 55.Market positioning of vendors
  • 56.Almotech Ltd. - Overview (1/3)
  • 57.Almotech Ltd. - Overview (2/3)
  • 58.Almotech Ltd. - Overview (3/3)
  • 59.Almotech Ltd. - Product and service
  • 60.Almotech Ltd. - Key offerings
  • 61.Almotech Ltd. - Key customers
  • 62.Almotech Ltd. - Segment focus
  • 63.AMI Entertainment Network LLC - Overview (1/3)
  • 64.AMI Entertainment Network LLC - Overview (2/3)
  • 65.AMI Entertainment Network LLC - Overview (3/3)
  • 66.AMI Entertainment Network LLC - Product and service
  • 67.AMI Entertainment Network LLC - Key offerings
  • 68.AMI Entertainment Network LLC - Key customers
  • 69.AMI Entertainment Network LLC - Segment focus
  • 70.Imagesound Ltd. - Overview (1/3)
  • 71.Imagesound Ltd. - Overview (2/3)
  • 72.Imagesound Ltd. - Overview (3/3)
  • 73.Imagesound Ltd. - Product and service
  • 74.Imagesound Ltd. - Key offerings
  • 75.Imagesound Ltd. - Key customers
  • 76.Imagesound Ltd. - Segment focus
  • 77.Mood Media Corp. - Overview (1/3)
  • 78.Mood Media Corp. - Overview (2/3)
  • 79.Mood Media Corp. - Overview (3/3)
  • 80.Mood Media Corp. - Business segments
  • 81.Mood Media Corp. - Key offerings
  • 82.Mood Media Corp. - Key customers
  • 83.Mood Media Corp. - Segment focus
  • 84.NSM Music - Overview (1/3)
  • 85.NSM Music - Overview (2/3)
  • 86.NSM Music - Overview (3/3)
  • 87.NSM Music - Product and service
  • 88.NSM Music - Key offerings
  • 89.NSM Music - Key customers
  • 90.NSM Music - Segment focus
  • 91.PlayNetwork Inc. - Overview (1/3)
  • 92.PlayNetwork Inc. - Overview (2/3)
  • 93.PlayNetwork Inc. - Overview (3/3)
  • 94.PlayNetwork Inc. - Product and service
  • 95.PlayNetwork Inc. - Key offerings
  • 96.PlayNetwork Inc. - Key customers
  • 97.PlayNetwork Inc. - Segment focus
  • 98.Qsic Pty Ltd. - Overview (1/3)
  • 99.Qsic Pty Ltd. - Overview (2/3)
  • 100.Qsic Pty Ltd. - Overview (3/3)
  • 101.Qsic Pty Ltd. - Product and service
  • 102.Qsic Pty Ltd. - Key offerings
  • 103.Qsic Pty Ltd. - Key customers
  • 104.Qsic Pty Ltd. - Segment focus
  • 105.Rockbot Inc. - Overview (1/3)
  • 106.Rockbot Inc. - Overview (2/3)
  • 107.Rockbot Inc. - Overview (3/3)
  • 108.Rockbot Inc. - Product and service
  • 109.Rockbot Inc. - Key offerings
  • 110.Rockbot Inc. - Key customers
  • 111.Rockbot Inc. - Segment focus
  • 112.Sirius XM Holdings Inc. - Overview (1/3)
  • 113.Sirius XM Holdings Inc. - Overview (2/3)
  • 114.Sirius XM Holdings Inc. - Overview (3/3)
  • 115.Sirius XM Holdings Inc. - Business segments
  • 116.Sirius XM Holdings Inc. - Key offerings
  • 117.Sirius XM Holdings Inc. - Key customers
  • 118.Sirius XM Holdings Inc. - Segment focus
  • 119.SOUNDMACHINE - Overview (1/3)
  • 120.SOUNDMACHINE - Overview (2/3)
  • 121.SOUNDMACHINE - Overview (3/3)
  • 122.SOUNDMACHINE - Product and service
  • 123.SOUNDMACHINE - Key offerings
  • 124.SOUNDMACHINE - Key customers
  • 125.SOUNDMACHINE - Segment focus
  • 126.Currency conversion rates for US$
  • 127.Research Methodology
  • 128.Validation techniques employed for market sizing
  • 129.Information sources
  • 130.List of abbreviations