表紙:可視化・3Dレンダリングソフトウェアの世界市場
市場調査レポート
商品コード
909468

可視化・3Dレンダリングソフトウェアの世界市場

Visualization and 3D Rendering Software

出版日: | 発行: Global Industry Analysts, Inc. | ページ情報: 英文 367 Pages | 納期: 即日から翌営業日

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可視化・3Dレンダリングソフトウェアの世界市場
出版日: 2022年01月01日
発行: Global Industry Analysts, Inc.
ページ情報: 英文 367 Pages
納期: 即日から翌営業日
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  • 概要
  • 目次
概要

当レポートでは、世界の可視化・3Dレンダリングソフトウェア市場について分析し、全体的な市場規模の動向見通しや、主な市場促進・抑制要因、各セグメント別動向 、今後の市場成長の方向性、各地域・主要国の市場の詳細動向などを調査すると共に、主要企業のプロファイルを提供しています。

第1章 調査手法

第2章 エグゼクティブサマリー

  • 市場概要
  • 主要企業の分析
  • 市場動向と促進要因
  • 世界市場の展望
    • 市場規模・予測:地域・国別
    • 展開別
      • クラウド
      • オンプレミス
    • 用途別
      • 建築 & 製品の可視化
      • ハイエンドビデオゲーム
      • マーケティング & 広告
      • トレーニングシミュレーション
    • エンドユーズ別
      • メディア & エンターテインメント
      • デザイン & エンジニアリング
      • その他のエンドユーズ

第3章 市場分析

  • 地域別の市場分析
  • 米国
  • カナダ
  • 日本
  • 中国
  • 欧州
  • フランス
  • ドイツ
  • イタリア
  • 英国
  • その他の欧州諸国
  • アジア太平洋
  • 他の国々 (RoW)

第4章 企業

  • ADOBE SYSTEMS
  • AUTODESK
  • CHAOS GROUP
  • CHRISTIE DIGITAL SYSTEMS USA
  • COREL CORPORATION
  • DASSAULT SYSTEMES
  • LUXION
  • NVIDIA CORPORATION
  • NEWTEK
  • NEXT LIMIT TECHNOLOGIES S.L
  • RENDER LEGION A.S.
  • SAP SE
  • SIEMENS AG
  • THE FOUNDRY VISIONMONGERS LTD.
  • TRIMBLE

第5章 関連分析

目次
Product Code: MCP15528

Abstract:

Global Visualization and 3D Rendering Software Market to Reach US$6.3 Billion by the Year 2026

3D visualization basically is a process by which graphical content can be created through the use of 3D software. Similar terms are 3D rendering, 3D graphics, and top-quality computer-generated imagery (CGI). Over the years, 3D visualization has become immensely popular, gradually evolving into a most effective method to produce top-quality digital content and multiple industries that range from games, films and architecture to manufacturing and hospitals are using this technology exhaustively. Immersive technologies like virtual and augmented reality along with associated tools such as visualization and 3D rendering software options allow brands to successfully attract the target customer in the highly competitive landscape. These technologies are finding growing adoption among players planning to capture customer attention through an engaging experience. These immersive technologies have posted notable gains in the wake of the COVID-19 pandemic that has accentuated the relevance of visualization tools for immersive experiences. The healthcare crisis led to stringent measures such as social distancing that created high demand for immersive content and technologies that can help companies in connecting to the audience. In addition, the massive transition of customers to the online channel has made it imperative for brands to pay more attention to user experience. Moreover, specific segments such as retail and fashion are anticipated to present lucrative growth opportunity for immersive content and experiences. These technologies are expected to gain further from increasing affordability and availability of software and hardware components.

Amid the COVID-19 crisis, the global market for Visualization and 3D Rendering Software estimated at US$2.1 Billion in the year 2020, is projected to reach a revised size of US$6.3 Billion by 2026, growing at a CAGR of 20% over the analysis period. Standalone, one of the segments analyzed in the report, is projected to grow at a 20.8% CAGR to reach US$5.1 Billion by the end of the analysis period. After a thorough analysis of the business implications of the pandemic and its induced economic crisis, growth in the Plugin segment is readjusted to a revised 18.2% CAGR for the next 7-year period. This segment currently accounts for a 35% share of the global Visualization and 3D Rendering Software market. Visualization technologies and 3D rendering software are playing a transformative role in the gaming arena, and finding increasing acceptance among brands to uplift user experience. These technologies are poised to benefit from 5G networks and live streaming that exploits portable devices for enabling viewers to enjoy an engaging and enriching experience.

The U.S. Market is Estimated at $769.6 Million in 2021, While China is Forecast to Reach $1.1 Billion by 2026

The Visualization and 3D Rendering Software market in the U.S. is estimated at US$769.6 Million in the year 2021. The country currently accounts for a 31.1% share in the global market. China, the world`s second largest economy, is forecast to reach an estimated market size of US$1.1 Billion in the year 2026 trailing a CAGR of 26.8% through the analysis period. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 17.4% and 19.8% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 17.6% CAGR while Rest of European market (as defined in the study) will reach US$528.7 Million by the end of the analysis period.

Select Competitors (Total 184 Featured) -

  • Adobe Systems, Inc.
  • Autodesk, Inc.
  • Chaos Group
  • Christie Digital Systems USA, Inc.
  • Corel Corporation
  • Dassault Systemes
  • Luxion, Inc.
  • NewTek, Inc.
  • Next Limit Technologies S.L
  • NVIDIA Corporation
  • Render Legion a.s.
  • SAP SE
  • Siemens AG
  • The Foundry Visionmongers Ltd.
  • Trimble, Inc.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • The Era of Digital Immersion Provides the Foundation for the Rise & Rise of Visualization and 3D Rendering Software
    • The Race Between the Virus & Vaccines Intensifies. Amidst this Chaotic Battle, Where is the World Economy Headed in 2021?
    • These are Times When Questions Abound & Answers Are Few
    • So How Fast Or Slow Are We Moving?
    • EXHIBIT 1: How & When Will the World Be Vaccinated? Global Number of Annual COVID-19 Vaccine Doses (In Million) for Years 2020 through 2025 by Geographic Region/Country
    • Split Scenarios Unfold: The Great Vaccine Divide Emerges
    • EXHIBIT 2: Vaccine Imbalances to Stretch the Pandemic Further into 2022: Global Percentage (%) of Population Administered With Vaccines by Region as of October 2021
    • EXHIBIT 3: Time is of Essence! What We Know So Far - "Vaccine Efficiency Against New Strains is Decreasing"
    • Progress on Vaccinations, Why Should Businesses Care?
    • With IMF's Upward Revision of Global GDP Forecasts for 2021, Most Companies Are Bullish About an Economic Comeback Despite a Continuing Pandemic
    • EXHIBIT 4: A Strong Yet Exceedingly Patchy & Uncertain Recovery Shaped by New Variants Comes Into Play: World Economic Growth Projections (Real GDP, Annual % Change) for 2020 through 2022
    • EXHIBIT 5: Easing Unemployment Levels in 2021 Although Moderate Will Infuse Hope for Industries Reliant on Consumer Discretionary Incomes: Global Number of Unemployed People (In Million) for Years 2019, 2020, 2021, and 2022
    • Visualization and 3D Rendering Software: Definition, Importance, Benefits & Applications Defining 3D Visualization
    • Recent Market Activity
    • Innovations
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Architecting the "Metaverse" to Offer Opportunities for the Growth of 3D Software Engines
    • EXHIBIT 6: A Simulated, Interactive, Animated & Immersive World, the Concept of Metaverse Opens a New Growth Avenue for Visualization and 3D Rendering Software: Global Metaverse Opportunity (In US$ Billion) for Years 2021, 2025 and 2030
    • Rise of Immersive 3D Video-Conferencing &Teleconferencing to Spur Opportunities for Visualization and 3D Rendering Software
    • EXHIBIT 7: Robustly Growing Videoconferencing Market's Transition to 3D Opens New Growth Avenues for Visualization and 3D Rendering Software: Global Opportunity for Web & Video Conferencing (In US$ Million) for Years 2020, 2022, 2024 & 2026
    • Rise of Online Learning & eLearning as the Future of Education Bodes Well for the Adoption of Visualization & 3D Rendering Software
    • EXHIBIT 8: Digitalization of the Education Industry Opens New Opportunities for in Visualization and 3D Rendering Software in Creating Immersive Learning Content & Experiences: Global Market for eLearning (In US$ Billion) for Years 2021, 2023, 2025 and 2027
    • Rise in the Use of Engineering Software for Product Design & Modeling to Benefit Growth in the Market
    • Healthcare Industry Emerges as a Major End-User of Advanced Visualization Technologies
    • Robust Growth of the Video Games Industry & Preference for Immersive Gaming Content & Experience to Drive Demand for Visualization and 3D Rendering Software
    • EXHIBIT 9: Visualization in Games is Key to Motivate Players to Keep Playing: Global Opportunity for Video Games (In US$ Billion) for Years 2021, 2023, 2025 & 2027
    • Rise of Digital Media, Advertising, Marketing & Entertainment to Turbocharge Adoption Rates of Visualization and 3D Rendering Software
    • EXHIBIT 10: As Digital Advertising Goes Mainstream, Focus Shifts Towards Immersive Experiences Enabled by Visualization and 3D Rendering Software: Global Opportunity for Digital Advertising and Marketing (In US$ Billion) for Years 2021, 2023, 2025 and 2027
    • Growing Investments in Smart City Drives Demand for Visualization and 3D Rendering Software in 3D City Modelling, Architecture & Simulation
    • EXHIBIT 11: Focus on Reshaping City Resilience to Future Pandemics & Crisis Will Spur Rejuvenated Spending on Smart City Projects in the Post COVID-19 Period, Providing a Goldmine of Opportunities for Virtual 3D Modeling and Simulation: Global Smart City Spending (In US$ Billion) for the Years 2021, 2024 & 2027
    • Innovations and Technology Advancements Remain Crucial for Continued Market Growth
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Current & Future Analysis for Visualization and 3D Rendering Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 2: World Historic Review for Visualization and 3D Rendering Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 3: World 10-Year Perspective for Visualization and 3D Rendering Software by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2017, 2021 & 2027
    • TABLE 4: World Current & Future Analysis for Standalone by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 5: World Historic Review for Standalone by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 6: World 10-Year Perspective for Standalone by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 7: World Current & Future Analysis for Plugin by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 8: World Historic Review for Plugin by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 9: World 10-Year Perspective for Plugin by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 10: World Current & Future Analysis for Cloud by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 11: World Historic Review for Cloud by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 12: World 10-Year Perspective for Cloud by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 13: World Current & Future Analysis for On-Premise by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 14: World Historic Review for On-Premise by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 15: World 10-Year Perspective for On-Premise by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 16: World Current & Future Analysis for Construction & Real Estate by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 17: World Historic Review for Construction & Real Estate by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 18: World 10-Year Perspective for Construction & Real Estate by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 19: World Current & Future Analysis for Media & Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 20: World Historic Review for Media & Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 21: World 10-Year Perspective for Media & Entertainment by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 22: World Current & Future Analysis for Healthcare & Life Science by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 23: World Historic Review for Healthcare & Life Science by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 24: World 10-Year Perspective for Healthcare & Life Science by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 25: World Current & Future Analysis for Energy & Utilities by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 26: World Historic Review for Energy & Utilities by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 27: World 10-Year Perspective for Energy & Utilities by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 28: World Current & Future Analysis for Education by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 29: World Historic Review for Education by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 30: World 10-Year Perspective for Education by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027
    • TABLE 31: World Current & Future Analysis for Other Verticals by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 32: World Historic Review for Other Verticals by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 33: World 10-Year Perspective for Other Verticals by Geographic Region - Percentage Breakdown of Value Revenues for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2017, 2021 & 2027

III. MARKET ANALYSIS

  • UNITED STATES
    • TABLE 34: USA Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 35: USA Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 36: USA 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 37: USA Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 38: USA Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 39: USA 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 40: USA Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 41: USA Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 42: USA 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • CANADA
    • TABLE 43: Canada Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 44: Canada Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 45: Canada 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 46: Canada Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 47: Canada Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 48: Canada 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 49: Canada Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 50: Canada Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 51: Canada 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • JAPAN
    • TABLE 52: Japan Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 53: Japan Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 54: Japan 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 55: Japan Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 56: Japan Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 57: Japan 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 58: Japan Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 59: Japan Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 60: Japan 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • CHINA
    • TABLE 61: China Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 62: China Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 63: China 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 64: China Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 65: China Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 66: China 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 67: China Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 68: China Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 69: China 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • EUROPE
    • TABLE 70: Europe Current & Future Analysis for Visualization and 3D Rendering Software by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2020 through 2027 and % CAGR
    • TABLE 71: Europe Historic Review for Visualization and 3D Rendering Software by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 72: Europe 10-Year Perspective for Visualization and 3D Rendering Software by Geographic Region - Percentage Breakdown of Value Revenues for France, Germany, Italy, UK and Rest of Europe Markets for Years 2017, 2021 & 2027
    • TABLE 73: Europe Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 74: Europe Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 75: Europe 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 76: Europe Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 77: Europe Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 78: Europe 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 79: Europe Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 80: Europe Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 81: Europe 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • FRANCE
    • TABLE 82: France Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 83: France Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 84: France 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 85: France Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 86: France Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 87: France 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 88: France Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 89: France Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 90: France 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • GERMANY
    • TABLE 91: Germany Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 92: Germany Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 93: Germany 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 94: Germany Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 95: Germany Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 96: Germany 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 97: Germany Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 98: Germany Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 99: Germany 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • ITALY
    • TABLE 100: Italy Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 101: Italy Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 102: Italy 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 103: Italy Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 104: Italy Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 105: Italy 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 106: Italy Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 107: Italy Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 108: Italy 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • UNITED KINGDOM
    • TABLE 109: UK Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 110: UK Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 111: UK 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 112: UK Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 113: UK Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 114: UK 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 115: UK Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 116: UK Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 117: UK 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • REST OF EUROPE
    • TABLE 118: Rest of Europe Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 119: Rest of Europe Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 120: Rest of Europe 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 121: Rest of Europe Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 122: Rest of Europe Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 123: Rest of Europe 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 124: Rest of Europe Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 125: Rest of Europe Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 126: Rest of Europe 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • ASIA-PACIFIC
    • TABLE 127: Asia-Pacific Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 128: Asia-Pacific Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 129: Asia-Pacific 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 130: Asia-Pacific Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 131: Asia-Pacific Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 132: Asia-Pacific 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 133: Asia-Pacific Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 134: Asia-Pacific Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 135: Asia-Pacific 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027
  • REST OF WORLD
    • TABLE 136: Rest of World Current & Future Analysis for Visualization and 3D Rendering Software by Product - Standalone and Plugin - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 137: Rest of World Historic Review for Visualization and 3D Rendering Software by Product - Standalone and Plugin Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 138: Rest of World 10-Year Perspective for Visualization and 3D Rendering Software by Product - Percentage Breakdown of Value Revenues for Standalone and Plugin for the Years 2017, 2021 & 2027
    • TABLE 139: Rest of World Current & Future Analysis for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 140: Rest of World Historic Review for Visualization and 3D Rendering Software by Deployment - Cloud and On-Premise Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 141: Rest of World 10-Year Perspective for Visualization and 3D Rendering Software by Deployment - Percentage Breakdown of Value Revenues for Cloud and On-Premise for the Years 2017, 2021 & 2027
    • TABLE 142: Rest of World Current & Future Analysis for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals - Independent Analysis of Annual Revenues in US$ Thousand for the Years 2020 through 2027 and % CAGR
    • TABLE 143: Rest of World Historic Review for Visualization and 3D Rendering Software by Vertical - Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals Markets - Independent Analysis of Annual Revenues in US$ Thousand for Years 2017 through 2019 and % CAGR
    • TABLE 144: Rest of World 10-Year Perspective for Visualization and 3D Rendering Software by Vertical - Percentage Breakdown of Value Revenues for Construction & Real Estate, Media & Entertainment, Healthcare & Life Science, Energy & Utilities, Education and Other Verticals for the Years 2017, 2021 & 2027

IV. COMPETITION

  • Total Companies Profiled: 184