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市場調査レポート
商品コード
1788390

バーチャルフィットネスの世界市場

Virtual Fitness


出版日
ページ情報
英文 174 Pages
納期
即日から翌営業日
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=148.66円
バーチャルフィットネスの世界市場
出版日: 2025年08月12日
発行: Global Industry Analysts, Inc.
ページ情報: 英文 174 Pages
納期: 即日から翌営業日
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概要

バーチャルフィットネスの世界市場は2030年までに1,192億米ドルに達する

2024年に284億米ドルと推定されるバーチャルフィットネスの世界市場は、2024年から2030年にかけてCAGR 27.0%で成長し、2030年には1,192億米ドルに達すると予測されます。本レポートで分析したセグメントの1つであるグループは、CAGR 29.2%を記録し、分析期間終了時には826億米ドルに達すると予測されます。ソロ・セグメントの成長率は、分析期間中CAGR 22.8%と推定されます。

米国市場は75億米ドルと推定、中国はCAGR 25.5%で成長予測

米国のバーチャルフィットネス市場は、2024年に75億米ドルと推定されます。世界第2位の経済大国である中国は、2030年までに180億米ドルの市場規模に達すると予測され、分析期間2024-2030年のCAGRは25.5%です。その他の注目すべき地域別市場としては、日本とカナダがあり、分析期間中のCAGRはそれぞれ24.9%と23.1%と予測されています。欧州では、ドイツがCAGR約18.4%で成長すると予測されています。

世界のバーチャルフィットネス市場- 主要動向と促進要因のまとめ

バーチャルフィットネスがヘルス&ウェルネス産業の主要動向になりつつあるのはなぜか?

バーチャルフィットネス業界は、デジタルヘルスソリューション、オンデマンド・ワークアウト・プラットフォーム、コネクテッド・フィットネス・デバイスの採用増加により、近年急成長を遂げています。消費者がフィットネス・ルーチンの利便性、手頃な価格、アクセスのしやすさを優先する中、バーチャルフィットネスソリューションは、どこからでもアクセスできるパーソナライズされたワークアウトを提供し、ゲームチェンジャーとして台頭してきました。ホームベースのフィットネスへのシフトは、COVID-19の流行時に大きく加速し、デジタルワークアウトプログラム、バーチャルパーソナルトレーニング、AIを搭載したフィットネスアプリの契約急増につながりました。リアルタイムのパフォーマンス・トラッキング、AIを活用したコーチング、没入感のあるVRベースのワークアウトといったインタラクティブな機能の統合により、ユーザー・エンゲージメントがさらに強化され、バーチャルフィットネスは柔軟で技術主導のエクササイズ体験を求める個人にとって好ましい選択肢となっています。身体活動の利点に対する意識の高まりに加え、スマートウェアラブルとフィットネスゲーミフィケーションの統合が進む中、バーチャルフィットネスは世界のフィットネスランドスケープを再定義する準備が整っています。

技術の進歩は、バーチャルフィットネスの体験をどのように変えていますか?

バーチャルフィットネス業界は、AI、拡張現実(AR)、ウェアラブル技術の進歩により大きく進化し、ワークアウトをよりインタラクティブでパーソナライズされたものにしています。AIを搭載したフィットネスアプリは、ユーザーのパフォーマンスを分析し、リアルタイムのフィードバックを提供し、個人のフィットネスレベルや目標に基づいてカスタマイズされたワークアウトプランを生成します。ARとVRの統合により、没入型のフィットネス体験が可能になり、ユーザーはバーチャルのサイクリング・クラス、ボクシング・シミュレーション、モチベーションとアドヒアランスを高めるゲーム化されたワークアウトに取り組むことができます。AIを搭載したトレッドミル、コネクテッド・ローイング・マシン、モーション・センシング・レジスタンス・バンドなどのスマート・フィットネス機器も、データ主導型ワークアウトの台頭に貢献しています。ライブストリーミングやオンデマンドのフィットネスクラスはますます人気が高まり、フィットネス愛好者は有名インストラクターによる質の高いトレーニングセッションにアクセスしたり、世界のフィットネスコミュニティに参加したりできるようになりました。ウェアラブル・フィットネストラッカーの改良が進むにつれ、生体データをバーチャル・ワークアウトに統合することで、トレーニングの精度が高まり、パフォーマンス・モニタリングが最適化されると期待されています。

バーチャルフィットネス市場の成長を妨げる課題とは?

バーチャルフィットネス市場は、その人気の高まりにもかかわらず、市場の飽和、消費者の関与、技術的限界など、いくつかの課題に直面しています。主な課題の1つは、デジタル・フィットネス・プラットフォーム間の競合が激化し、多数のサブスクリプション・ベース・モデルが消費者の関心を奪い合う、非常に断片化された市場になっていることです。ユーザーは社会的交流やモチベーションの欠如により、バーチャルフィットネスプログラムを継続するのに苦労することが多いため、継続率は依然として懸念事項です。インターネット接続の不安定さやデバイスの互換性の問題など、技術的な障壁もまた、バーチャル・ワークアウトのシームレスな体験に影響を与える可能性があります。さらに、スマート・フィットネス機器やウェアラブルへの依存は、予算に敏感な消費者にコストの障壁をもたらし、ハイテク・フィットネス・ソリューションへのアクセスを制限します。フィットネス・アプリや接続機器からのデータ収集に関するプライバシーの懸念は、さらにリスクをもたらし、厳格なセキュリティ対策と規制遵守を必要とします。バーチャルフィットネス業界の長期的な成長を確保するためには、これらの課題に対処するための継続的なイノベーション、手頃な価格の改善、ユーザーとのエンゲージメント戦略の強化が必要となります。

バーチャルフィットネス市場の成長を促進する要因は?

バーチャルフィットネス市場の成長は、デジタルヘルス技術の採用の増加、パーソナライズされたワークアウトソリューションに対する需要の高まり、コネクテッドフィットネスエコシステムの進歩など、いくつかの要因によって牽引されています。スマートウェアラブルやAI主導のワークアウトプログラムの拡大により、フィットネスのパーソナライゼーションが強化され、ユーザーはリアルタイムの生体情報フィードバックに基づくオーダーメイドの推奨を受けることができるようになりました。競争力のあるリーダーボード、仮想コーチング、インタラクティブな課題など、フィットネス・ゲーミフィケーションの人気の高まりは、ユーザーの関与と継続をさらに促進しています。さらに、企業のウェルネス・プログラムや雇用主がスポンサーとなるバーチャルフィットネスイニシアチブの台頭は、企業が従業員の健康と福祉に投資することで、市場拡大に寄与しています。また、フィットネス・ソリューションとソーシャル・メディア・プラットフォームやライブストリーミング機能との統合は、ユーザーのバーチャルなグループ・ワークアウトやソーシャル課題への参加を促し、コミュニティへの参加を強化しています。デジタルトランスフォーメーションがフィットネス業界を再構築し続ける中、バーチャルフィットネスソリューションは、スケーラブルでインタラクティブ、かつデータ主導型のフィットネス体験を世界中のユーザーに提供し、さらなる牽引力を獲得すると期待されています。

セグメント

セッションタイプ(グループ、ソロ)、ストリーミングタイプ(ライブ、オンデマンド)、デバイスタイプ(スマートテレビ、スマートフォン、ノートパソコン&デスクトップ、タブレット)

調査対象企業の例

  • Aaptiv Inc.
  • Beachbody Company, Inc.
  • Burnalong
  • Centr
  • ClassPass Inc.
  • Daily Burn, Inc.
  • Echelon Fitness Multimedia LLC
  • Fitness On Demand
  • FitOn Health
  • Grokker
  • Les Mills International Ltd.
  • Mindbody, Inc.
  • Mirror(Lululemon Athletica)
  • Peloton Interactive, Inc.
  • Sworkit(Nexercise, Inc.)
  • Tonal Systems Inc.
  • Virtuagym
  • Wellbeats, Inc.
  • Wexer Virtual Ltd.
  • Zwift Inc.

AIインテグレーション

Global Industry Analystsは、有効な専門家コンテンツとAIツールにより、市場情報と競合情報を変革します。

Global Industry Analystsは、一般的なLLMや業界固有のSLMをクエリする代わりに、ビデオ記録、ブログ、検索エンジン調査、大量の企業、製品/サービス、市場データなど、世界中の専門家から収集したコンテンツのリポジトリを構築しました。

関税影響係数

Global Industry Analystsは、本社の国、製造拠点、輸出入(完成品とOEM)に基づく企業の競争力の変化を予測しています。この複雑で多面的な市場力学は、売上原価(COGS)の増加、収益性の低下、サプライチェーンの再構築など、ミクロおよびマクロの市場力学の中でも特に競合他社に影響を与える見込みです。

目次

第1章 調査手法

第2章 エグゼクティブサマリー

  • 市場概要
  • 主要企業
  • 市場動向と促進要因
  • 世界市場の見通し

第3章 市場分析

  • 米国
  • カナダ
  • 日本
  • 中国
  • 欧州
  • フランス
  • ドイツ
  • イタリア
  • 英国
  • その他欧州
  • アジア太平洋
  • その他の地域

第4章 競合

目次
Product Code: MCP33291

Global Virtual Fitness Market to Reach US$119.2 Billion by 2030

The global market for Virtual Fitness estimated at US$28.4 Billion in the year 2024, is expected to reach US$119.2 Billion by 2030, growing at a CAGR of 27.0% over the analysis period 2024-2030. Group, one of the segments analyzed in the report, is expected to record a 29.2% CAGR and reach US$82.6 Billion by the end of the analysis period. Growth in the Solo segment is estimated at 22.8% CAGR over the analysis period.

The U.S. Market is Estimated at US$7.5 Billion While China is Forecast to Grow at 25.5% CAGR

The Virtual Fitness market in the U.S. is estimated at US$7.5 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$18.0 Billion by the year 2030 trailing a CAGR of 25.5% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 24.9% and 23.1% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 18.4% CAGR.

Global Virtual Fitness Market - Key Trends & Drivers Summarized

Why Is Virtual Fitness Becoming a Dominant Trend in the Health and Wellness Industry?

The virtual fitness industry has witnessed rapid growth in recent years, fueled by the increasing adoption of digital health solutions, on-demand workout platforms, and connected fitness devices. As consumers prioritize convenience, affordability, and accessibility in their fitness routines, virtual fitness solutions have emerged as a game-changer, offering personalized workouts that can be accessed from anywhere. The shift toward home-based fitness accelerated significantly during the COVID-19 pandemic, leading to a surge in subscriptions for digital workout programs, virtual personal training, and AI-powered fitness apps. The integration of interactive features such as real-time performance tracking, AI-driven coaching, and immersive VR-based workouts has further enhanced user engagement, making virtual fitness a preferred choice for individuals seeking flexible and tech-driven exercise experiences. With growing awareness of the benefits of physical activity, coupled with the increasing integration of smart wearables and fitness gamification, virtual fitness is poised to redefine the global fitness landscape.

How Are Technological Advancements Transforming Virtual Fitness Experiences?

The virtual fitness industry has evolved significantly due to advancements in AI, augmented reality (AR), and wearable technology, making workouts more interactive and personalized. AI-powered fitness apps analyze user performance, provide real-time feedback, and generate customized workout plans based on individual fitness levels and goals. The integration of AR and VR has enabled immersive fitness experiences, where users can engage in virtual cycling classes, boxing simulations, and gamified workouts that enhance motivation and adherence. Smart fitness equipment, including AI-powered treadmills, connected rowing machines, and motion-sensing resistance bands, has also contributed to the rise of data-driven workouts, allowing users to track key metrics such as heart rate, calorie burn, and muscle engagement. Live-streaming and on-demand fitness classes have become increasingly popular, enabling fitness enthusiasts to access high-quality training sessions from renowned instructors and participate in global fitness communities. As wearable fitness trackers continue to improve, the integration of biometric data into virtual workouts is expected to enhance training precision and optimize performance monitoring.

What Challenges Are Hindering the Growth of the Virtual Fitness Market?

Despite its growing popularity, the virtual fitness market faces several challenges, including market saturation, consumer engagement, and technological limitations. One of the primary challenges is the increasing competition among digital fitness platforms, leading to a highly fragmented market with numerous subscription-based models vying for consumer attention. Retention rates remain a concern, as users often struggle to stay committed to virtual fitness programs due to a lack of social interaction and motivation. Technological barriers, such as inconsistent internet connectivity and device compatibility issues, can also impact the seamless experience of virtual workouts. Additionally, the reliance on smart fitness equipment and wearables introduces cost barriers for budget-conscious consumers, limiting access to high-tech fitness solutions. Privacy concerns regarding data collection from fitness apps and connected devices further pose risks, requiring stringent security measures and regulatory compliance. Addressing these challenges will necessitate continuous innovation, improved affordability, and enhanced user engagement strategies to ensure long-term growth in the virtual fitness industry.

What Factors Are Driving the Growth of the Virtual Fitness Market?

The growth in the virtual fitness market is driven by several factors, including the increasing adoption of digital health technologies, rising demand for personalized workout solutions, and advancements in connected fitness ecosystems. The expansion of smart wearables and AI-driven workout programs has enhanced fitness personalization, allowing users to receive tailored recommendations based on real-time biometric feedback. The increasing popularity of fitness gamification, including competitive leaderboards, virtual coaching, and interactive challenges, has further fueled user engagement and adherence. Additionally, the rise of corporate wellness programs and employer-sponsored virtual fitness initiatives has contributed to market expansion, as businesses invest in employee health and well-being. The integration of fitness solutions with social media platforms and live-streaming features has also strengthened community engagement, encouraging users to participate in virtual group workouts and social challenges. As digital transformation continues to reshape the fitness industry, virtual fitness solutions are expected to gain further traction, offering scalable, interactive, and data-driven fitness experiences for users worldwide.

SCOPE OF STUDY:

The report analyzes the Virtual Fitness market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Session Type (Group, Solo); Streaming Type (Live, On-Demand); Device Type (Smart TV, Smartphones, Laptops & Desktops, Tablets)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 44 Featured) -

  • Aaptiv Inc.
  • Beachbody Company, Inc.
  • Burnalong
  • Centr
  • ClassPass Inc.
  • Daily Burn, Inc.
  • Echelon Fitness Multimedia LLC
  • Fitness On Demand
  • FitOn Health
  • Grokker
  • Les Mills International Ltd.
  • Mindbody, Inc.
  • Mirror (Lululemon Athletica)
  • Peloton Interactive, Inc.
  • Sworkit (Nexercise, Inc.)
  • Tonal Systems Inc.
  • Virtuagym
  • Wellbeats, Inc.
  • Wexer Virtual Ltd.
  • Zwift Inc.

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Virtual Fitness - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Consumer Preference for At-Home Wellness Solutions Drives Adoption of Virtual Fitness Platforms
    • Rapid Penetration of Smart Devices Expands Addressable Market Opportunity for Digital Fitness Solutions
    • Growth in Connected Wearables and Health Trackers Strengthens Business Case for Integrated Fitness Ecosystems
    • AI-Powered Virtual Trainers and Personalized Coaching Propel Growth in Subscription-Based Fitness Models
    • Gamification of Workouts Using AR/VR Interfaces Spurs Engagement and Retention in Virtual Fitness Programs
    • Expansion of 5G Infrastructure Enhances Real-Time Streaming and Interactive Workout Experiences
    • Integration of Virtual Fitness Into Corporate Wellness Programs Drives Institutional Demand
    • Surge in Digital Fitness Startups and Mobile App Proliferation Generates Competitive Momentum
    • Increased Investment in Health-Tech Accelerators and Incubators Catalyzes Innovation in Virtual Fitness Tools
    • Hybrid Fitness Models Combining In-Studio and Virtual Sessions Sustain Growth Across User Segments
    • Partnerships Between Fitness Influencers and Tech Platforms Throw the Spotlight on Social Engagement Trends
    • Rising Focus on Mental Health and Mindfulness Apps Expands Virtual Fitness Beyond Physical Exercise
    • Evolving Consumer Expectations for On-Demand, Flexible Workouts Drives Product Innovation
    • Integration of Nutrition and Wellness Ecosystems Into Fitness Platforms Strengthens User Stickiness
    • Growing Popularity of Virtual Group Workouts and Community-Based Fitness Propels Engagement Metrics
    • Subscription Fatigue and Platform Overcrowding Pose Challenges to Customer Retention and Monetization
    • AI-Based Feedback Loops and Real-Time Biometrics Generate Demand for Adaptive Workout Environments
    • Shift in Demographics Toward Gen Z and Millennials Accelerates Digital Fitness Adoption Globally
    • Expansion of Language Localization and Cultural Adaptation Broadens Global Reach for Virtual Fitness Brands
    • Growing Emphasis on Data Privacy and Health Data Security Raises Regulatory and Compliance Barriers
    • Emergence of Virtual Reality Gyms and Immersive Wellness Studios Opens New Business Avenues
    • Integration of Blockchain and NFT-Based Fitness Rewards Systems Drives Innovation in User Motivation
    • Decline in Traditional Gym Memberships Throws the Spotlight on Digital Substitution Models in Fitness
    • Rapid Expansion of Health-Focused Influencer Economies Drives Market Awareness and Growth Traction
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Virtual Fitness Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Virtual Fitness by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Virtual Fitness by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for Group by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for Group by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for Solo by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for Solo by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Live by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Live by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for On-Demand by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for On-Demand by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Smart TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Smart TV by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Smartphones by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Smartphones by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Laptops & Desktops by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Laptops & Desktops by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 18: World Recent Past, Current & Future Analysis for Tablets by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 19: World 6-Year Perspective for Tablets by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Virtual Fitness Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 20: USA Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: USA 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 22: USA Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 23: USA 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 24: USA Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 25: USA 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • CANADA
    • TABLE 26: Canada Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 27: Canada 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 28: Canada Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 29: Canada 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 30: Canada Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 31: Canada 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • JAPAN
    • Virtual Fitness Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 32: Japan Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: Japan 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 34: Japan Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 35: Japan 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 36: Japan Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Japan 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • CHINA
    • Virtual Fitness Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 38: China Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: China 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 40: China Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 41: China 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 42: China Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 43: China 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • EUROPE
    • Virtual Fitness Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 44: Europe Recent Past, Current & Future Analysis for Virtual Fitness by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 45: Europe 6-Year Perspective for Virtual Fitness by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 46: Europe Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Europe 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 48: Europe Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Europe 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 50: Europe Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Europe 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • FRANCE
    • Virtual Fitness Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 52: France Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 53: France 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 54: France Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 55: France 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 56: France Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: France 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • GERMANY
    • Virtual Fitness Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 58: Germany Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 59: Germany 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 60: Germany Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 61: Germany 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 62: Germany Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Germany 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • ITALY
    • TABLE 64: Italy Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 65: Italy 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 66: Italy Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 67: Italy 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 68: Italy Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Italy 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • UNITED KINGDOM
    • Virtual Fitness Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 70: UK Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 71: UK 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 72: UK Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 73: UK 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 74: UK Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 75: UK 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 76: Rest of Europe Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 77: Rest of Europe 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 78: Rest of Europe Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 79: Rest of Europe 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 80: Rest of Europe Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Rest of Europe 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Virtual Fitness Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 82: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 83: Asia-Pacific 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 84: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 85: Asia-Pacific 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 86: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Asia-Pacific 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 88: Rest of World Recent Past, Current & Future Analysis for Virtual Fitness by Session Type - Group and Solo - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 89: Rest of World 6-Year Perspective for Virtual Fitness by Session Type - Percentage Breakdown of Value Sales for Group and Solo for the Years 2025 & 2030
    • TABLE 90: Rest of World Recent Past, Current & Future Analysis for Virtual Fitness by Streaming Type - Live and On-Demand - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 91: Rest of World 6-Year Perspective for Virtual Fitness by Streaming Type - Percentage Breakdown of Value Sales for Live and On-Demand for the Years 2025 & 2030
    • TABLE 92: Rest of World Recent Past, Current & Future Analysis for Virtual Fitness by Device Type - Smart TV, Smartphones, Laptops & Desktops and Tablets - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Rest of World 6-Year Perspective for Virtual Fitness by Device Type - Percentage Breakdown of Value Sales for Smart TV, Smartphones, Laptops & Desktops and Tablets for the Years 2025 & 2030

IV. COMPETITION