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モーション・シミュレーションの世界市場

Motion Simulation


出版日
ページ情報
英文 216 Pages
納期
即日から翌営業日
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=147.69円
モーション・シミュレーションの世界市場
出版日: 2025年08月08日
発行: Global Industry Analysts, Inc.
ページ情報: 英文 216 Pages
納期: 即日から翌営業日
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概要

モーション・シミュレーションの世界市場は2030年までに639億米ドルに達する見込み

2024年に506億米ドルと推定されるモーション・シミュレーションの世界市場は、2024年から2030年にかけてCAGR 3.9%で成長し、2030年には639億米ドルに達すると予測されます。本レポートで分析しているセグメントの1つである6 DoFモーション・シミュレーションは、CAGR 4.7%を記録し、分析期間終了時には415億米ドルに達すると予測されています。Three DoFモーション・シミュレーションセグメントの成長率は、分析期間中CAGR 2.5%と推定されます。

米国市場は138億米ドル、中国はCAGR 7.4%で成長予測

米国のモーション・シミュレーション市場は、2024年に138億米ドルと推定されます。世界第2位の経済大国である中国は、2030年までに131億米ドルの市場規模に達すると予測され、分析期間2024-2030年のCAGRは7.4%です。その他の注目すべき地域別市場としては、日本とカナダがあり、分析期間中のCAGRはそれぞれ1.5%と3.1%と予測されています。欧州では、ドイツがCAGR 2.3%で成長すると予測されています。

世界のモーション・シミュレーション市場- 主要動向と促進要因のまとめ

モーション・シミュレーションは各業界のトレーニング&開発にどのような革命をもたらしたか?

モーション・シミュレーションは、実世界の状況を驚くほど正確に再現する没入感の高い制御環境を構築することで、さまざまな業界のトレーニングと開発に変革をもたらしました。従来、航空、防衛、自動車などの業界では、物理的なトレーニングに頼ってきました。しかし、モーション・シミュレーションは、専門家が実世界に影響されることなくスキルを磨くことができるバーチャルトレーニング空間を提供することで、このような懸念を払拭しました。例えばパイロットは、乱気流や風の状態、緊急時のシナリオを模したフライトシミュレーターで厳しい訓練を受け、危機的状況に対する本能的な反応を身につけます。同様に、軍人はモーション・ベースのトレーニング・システムを利用して、比類ないリアリズムで戦闘操作、車両ナビゲーション、任務計画の練習を行っています。自動車業界も、プロのドライバーの訓練、車両の安全性テスト、自律走行システムの開発などにドライビングシミュレーターを活用しており、その恩恵を受けています。このような伝統的な分野だけでなく、モーション・シミュレーションは医療トレーニングにも浸透しており、外科医が実際の患者に手術を行う前に、シミュレートされた環境で複雑な手技を練習し、ミスの可能性を減らしています。この成長は、6自由度(6-DOF)モーションプラットフォームやAIを搭載したアダプティブラーニングシステムなどのハードウェアの進歩に後押しされています。動きに触覚的な反応を与えるハプティック・フィードバックの統合は、シミュレーションの臨場感をさらに高めています。モーション・シミュレーションは、安全性、効率性、費用対効果の向上を目指す各業界において、プロフェッショナルトレーニングの再定義に不可欠な役割を果たし続けています。

なぜモーション・シミュレーションはエンターテイメントとゲームの未来に不可欠な存在になりつつあるのでしょうか?

エンターテインメントやゲーム業界では、モーション・シミュレーションの採用が爆発的に増加しており、ユーザーのデジタルコンテンツ体験のあり方を大きく変えています。ゲームの領域では、モーションベースのシミュレータが、プレイヤーが物理的に没入できる方法で仮想環境に関与することを可能にすることで、インタラクションの全く新しい次元を解き放ちました。リアルタイムのフォースフィードバックを提供するハイエンドのレーシングシミュレータから、現実世界の動きを再現するフルボディのVRモーションプラットフォームまで、ゲーム技術はリアリズムとエンゲージメントを高めるためにモーション・シミュレーションを採用しています。テーマパークやエンターテイメント施設も、仮想現実とモーションエフェクトを同期させたダイナミックな乗り物体験を統合することで、フィクションと現実の境界線を曖昧にし、モーション・シミュレーションを活用しています。esportsの人気の高まりは、特に精密なコントロールと感覚的フィードバックが重要なレースやフライトシミュレーション競技において、高度なシミュレーションセットアップの需要をさらに押し上げています。従来のゲームにとどまらず、モーション・シミュレーションは映画体験にも応用され、映画観客に4Dシアターを提供し、座席の動きがスクリーン上のアクションと同期することで、没入感のあるストーリーテリング体験を提供しています。AIと機械学習の統合が進むにつれ、ゲームシステムはユーザーの行動に基づいて難易度や動作パターンをリアルタイムに適応させることができるようになりました。また、クラウドゲーミングや遠隔シミュレーションサービスの台頭により、プレイヤーはハイエンドのハードウェアを必要とせずにモーションベースの体験にアクセスできるようになり、より幅広い層へのアクセシビリティが拡大しています。エンターテインメントがよりインタラクティブで没入感のあるフォーマットへと進化し続ける中、モーション・シミュレーションはこの革命の最前線に立ち続け、かつてないほどバーチャルとフィジカルな世界のギャップを埋めています。

最先端技術はモーション・シミュレーションシステムをどのように変えていますか?

モーション・シミュレーションシステムの性能、精度、スケーラビリティは、近年の最先端技術の進歩により格段に向上しています。人工知能、機械学習、リアルタイム物理エンジンの急速な開発により、モーションシミュレータは、現実の状況を驚くほど詳細に模倣した、高度に反応し適応する仮想環境を生成できるようになりました。クラウドベースのシミュレーション・プラットフォームの導入により、ユーザーは高価なハードウェアに投資することなく、忠実度の高いモーション・シミュレーションを体験できるようになり、アクセシビリティはさらに拡大しました。一方、ハプティックフィードバックとフォースフィードバックシステムは、外科手術トレーニング、航空宇宙ナビゲーション、高性能スポーツシミュレーションなどのアプリケーションに不可欠な、より高い触感と動きのリアリズムをユーザーに提供するために進化してきました。LiDARとモーショントラッキングセンサーの統合により、シミュレーションの精度が向上し、ユーザーの動きをリアルタイムで調整してインタラクティブ性を高めることが可能になりました。また、材料科学の開発により、より軽量でエネルギー効率に優れたモーションプラットフォームが開発され、耐久性を向上させながら運用コストを削減することができました。さらに、モーション・シミュレーションと仮想現実や拡張現実の融合により、現実とシミュレーションのシナリオをシームレスに移行できるハイブリッドなトレーニング環境が実現しました。5G接続の導入は、モーションシミュレータとクラウドサーバ間の超低遅延通信を容易にし、遠隔トレーニングセッションや大規模シミュレーション環境を可能にすることで、この分野にさらなる変革をもたらしました。防衛分野では、AIを活用したシミュレータが戦場の状況を分析し、潜在的な戦闘シナリオをシミュレートすることで、戦略的な意思決定を支援する予測モデリングにモーション・シミュレーションが活用されています。このような技術的なブレークスルーにより、モーション・シミュレーションはよりリアルになるだけでなく、より身近に、より効率的に、より汎用的になり、様々な産業における将来のイノベーションへの道を切り開いています。

モーション・シミュレーション市場の成長加速の原動力は?

モーション・シミュレーション市場の成長は、シミュレーション技術の進歩、没入型トレーニングソリューションの需要増加、複数の産業におけるバーチャルリアリティの採用増加など、いくつかの要因によって牽引されています。主な促進要因の1つは航空宇宙・防衛分野で、厳しい安全規制と費用対効果の高いパイロット訓練の必要性がモーションシミュレータの採用に拍車をかけています。自動車業界では、電気自動車や自律走行車へのシフトにより、物理的なプロトタイプを必要とせずに車両力学、運転支援システム、衝突安全性をテストするためのシミュレーションへの依存度が高まっています。ヘルスケア分野では、ロボット支援手術や医療従事者向けのバーチャルトレーニングの導入が進んでおり、モーション・シミュレーションの需要が急増しています。ゲームおよびエンターテインメント業界も引き続き大きな促進要因であり、消費者は高度なモーションベースのゲームセットアップ、VRアーケード、テーマパークのアトラクションを通じて、ますます没入感のある体験を追求しています。さらに、スマート製造と産業オートメーションの台頭により、機械オペレーターの訓練、生産プロセスの最適化、作業員の安全性向上を目的としたモーションベースのシミュレーションのニーズが高まっています。クラウドコンピューティングと5Gネットワークの拡大は、遠隔シミュレーショントレーニングを可能にし、ハードウェアへの依存を減らし、異なる場所間でのリアルタイムコラボレーションを可能にすることで、市場の成長をさらに加速させています。研究開発に対する政府や企業の投資も、特にAIを活用した適応学習やリアルタイム物理シミュレーションなどの技術革新を推進する上で重要な役割を果たしています。さらに、モーション・シミュレーションハードウェアの価格が手ごろになり、スキル開発や業務効率化におけるメリットに対する認識が高まっていることも、普及に貢献しています。産業界がデジタルトランスフォーメーションを採用し続ける中、モーション・シミュレーション市場は持続的な成長を遂げ、トレーニング、エンターテインメント、そしてそれ以外の分野でも新たな可能性を引き出しています。

セグメント

自由度(6自由度モーション・シミュレーション、3自由度モーション・シミュレーション、2自由度モーション・シミュレーション)、エンドユーザー(自動車エンドユーザー、ヘルスケアエンドユーザー、航空宇宙・防衛エンドユーザー、エンターテインメントエンドユーザー、鉱業エンドユーザー、その他エンドユーザー)

調査対象企業の例

  • Ansible Motion Ltd.
  • AV Simulation
  • AVIC(Aviation Industry Corp. of China)
  • Boeing Company
  • Bosch Rexroth AG
  • CAE Inc.
  • Dassault Systemes SA
  • D-BOX Technologies Inc.
  • ECA Group
  • FlightSafety International
  • Human Solutions GmbH
  • Indra Sistemas S.A.
  • L3Harris Technologies, Inc.
  • Laerdal Medical AS
  • Moog Inc.
  • NVIDIA Corporation
  • Oxford Metrics plc
  • Siemens AG
  • Thales Group
  • VI-grade GmbH

AIインテグレーション

Global Industry Analystsは、有効な専門家コンテンツとAIツールによって、市場情報と競合情報を変革しています。

Global Industry Analystsは、一般的なLLMや業界別SLMのクエリに従う代わりに、ビデオ記録、ブログ、検索エンジン調査、大量の企業、製品/サービス、市場データなど、世界中の専門家から収集したコンテンツのリポジトリを構築しました。

関税影響係数

Global Industry Analystsは、本社の国、製造拠点、輸出入(完成品とOEM)に基づく企業の競争力の変化を予測しています。この複雑で多面的な市場力学は、売上原価(COGS)の増加、収益性の低下、サプライチェーンの再構築など、ミクロおよびマクロの市場力学の中でも特に競合他社に影響を与える見込みです。

目次

第1章 調査手法

第2章 エグゼクティブサマリー

  • 市場概要
  • 主要企業
  • 市場動向と促進要因
  • 世界市場の見通し

第3章 市場分析

  • 米国
  • カナダ
  • 日本
  • 中国
  • 欧州
  • フランス
  • ドイツ
  • イタリア
  • 英国
  • スペイン
  • ロシア
  • その他欧州
  • アジア太平洋
  • オーストラリア
  • インド
  • 韓国
  • その他アジア太平洋地域
  • ラテンアメリカ
  • アルゼンチン
  • ブラジル
  • メキシコ
  • その他ラテンアメリカ
  • 中東
  • イラン
  • イスラエル
  • サウジアラビア
  • アラブ首長国連邦
  • その他中東
  • アフリカ

第4章 競合

目次
Product Code: MCP32225

Global Motion Simulation Market to Reach US$63.9 Billion by 2030

The global market for Motion Simulation estimated at US$50.6 Billion in the year 2024, is expected to reach US$63.9 Billion by 2030, growing at a CAGR of 3.9% over the analysis period 2024-2030. Six DoF Motion Simulation, one of the segments analyzed in the report, is expected to record a 4.7% CAGR and reach US$41.5 Billion by the end of the analysis period. Growth in the Three DoF Motion Simulation segment is estimated at 2.5% CAGR over the analysis period.

The U.S. Market is Estimated at US$13.8 Billion While China is Forecast to Grow at 7.4% CAGR

The Motion Simulation market in the U.S. is estimated at US$13.8 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$13.1 Billion by the year 2030 trailing a CAGR of 7.4% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 1.5% and 3.1% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 2.3% CAGR.

Global Motion Simulation Market - Key Trends & Drivers Summarized

How Has Motion Simulation Revolutionized Training & Development Across Industries?

Motion simulation has transformed training and development across various industries by creating highly immersive and controlled environments that replicate real-world conditions with remarkable accuracy. Traditionally, industries such as aviation, defense, and automotive have relied on physical training, which is not only expensive but also carries a significant risk of injury and equipment damage. However, motion simulation has eliminated these concerns by offering virtual training spaces where professionals can hone their skills without real-world consequences. Pilots, for example, undergo rigorous training in flight simulators that mimic turbulence, wind conditions, and emergency scenarios, allowing them to develop instinctive reactions to critical situations. Similarly, military personnel utilize motion-based training systems to practice combat maneuvers, vehicle navigation, and mission planning with unparalleled realism. The automotive sector has also benefited, using driving simulators to train professional drivers, test vehicle safety, and develop autonomous driving systems. Beyond these traditional sectors, motion simulation has penetrated medical training, where surgeons practice complex procedures in simulated environments before performing them on real patients, reducing the likelihood of errors. This growth has been fueled by advances in hardware such as six-degrees-of-freedom (6-DOF) motion platforms and AI-powered adaptive learning systems, which fine-tune training experiences based on user performance. The integration of haptic feedback, which provides tactile responses to movements, has further elevated the realism of simulations. As industries strive to enhance safety, efficiency, and cost-effectiveness, motion simulation continues to play an indispensable role in redefining professional training across sectors.

Why Is Motion Simulation Becoming Integral to the Future of Entertainment & Gaming?

The entertainment and gaming industry has witnessed an explosive rise in the adoption of motion simulation, transforming the way users experience digital content. In the realm of gaming, motion-based simulators have unlocked an entirely new dimension of interaction by enabling players to engage with virtual environments in a physically immersive manner. From high-end racing simulators that provide real-time force feedback to full-body VR motion platforms that replicate real-world movements, gaming technology has embraced motion simulation to enhance realism and engagement. Theme parks and entertainment venues have also capitalized on motion simulation by integrating dynamic ride experiences that synchronize virtual reality with motion effects, blurring the line between fiction and reality. The growing popularity of esports has further propelled demand for advanced simulation setups, particularly in racing and flight simulation competitions where precision control and sensory feedback are critical. Beyond traditional gaming, motion simulation has found applications in cinematic experiences, offering moviegoers 4D theaters where motion seats synchronize with on-screen action, delivering an immersive storytelling experience. With the increasing integration of AI and machine learning, gaming systems are now capable of adapting difficulty levels and movement patterns in real-time based on user behavior. The rise of cloud gaming and remote simulation services has also enabled players to access motion-based experiences without requiring high-end hardware, expanding accessibility to a broader audience. As entertainment continues to evolve toward more interactive and immersive formats, motion simulation remains at the forefront of this revolution, bridging the gap between the virtual and physical worlds like never before.

How Are Cutting-Edge Technologies Reshaping Motion Simulation Systems?

Recent advancements in cutting-edge technologies have significantly enhanced the performance, precision, and scalability of motion simulation systems. The rapid development of artificial intelligence, machine learning, and real-time physics engines has allowed motion simulators to generate highly responsive and adaptive virtual environments that mimic real-world conditions with astonishing detail. The introduction of cloud-based simulation platforms has further expanded accessibility, allowing users to experience high-fidelity motion simulations without investing in costly hardware. Meanwhile, haptic feedback and force-feedback systems have evolved to provide users with a greater sense of touch and movement realism, which is crucial for applications such as surgical training, aerospace navigation, and high-performance sports simulations. The integration of LiDAR and motion-tracking sensors has made simulations more precise, enabling real-time adjustments to user movements for enhanced interactivity. Advances in materials science have also contributed to the development of more lightweight and energy-efficient motion platforms, reducing operational costs while improving durability. Additionally, the fusion of motion simulation with virtual and augmented reality has enabled hybrid training environments where users can seamlessly transition between real and simulated scenarios. The deployment of 5G connectivity has further revolutionized the field by facilitating ultra-low-latency communication between motion simulators and cloud servers, enabling remote training sessions and large-scale simulation environments. In the defense sector, motion simulation is now being leveraged for predictive modeling, where AI-driven simulators analyze battlefield conditions and simulate potential combat scenarios to aid strategic decision-making. With these technological breakthroughs, motion simulation is not only becoming more realistic but also more accessible, efficient, and versatile, paving the way for future innovations in various industries.

What’s Driving the Accelerating Growth of the Motion Simulation Market?

The growth in the motion simulation market is driven by several factors, including advancements in simulation technology, increasing demand for immersive training solutions, and the rising adoption of virtual reality in multiple industries. One of the primary drivers is the aerospace and defense sector, where stringent safety regulations and the need for cost-effective pilot training have fueled the adoption of motion simulators. In the automotive industry, the shift toward electric and autonomous vehicles has increased the reliance on simulation for testing vehicle dynamics, driver assistance systems, and crash safety without requiring physical prototypes. The healthcare sector is witnessing a surge in demand for motion simulation due to the rising adoption of robotic-assisted surgeries and virtual training for medical professionals. The gaming and entertainment industry remains another major growth driver, with consumers seeking increasingly immersive experiences through advanced motion-based gaming setups, VR arcades, and theme park attractions. Furthermore, the rise of smart manufacturing and industrial automation has driven the need for motion-based simulation to train machine operators, optimize production processes, and enhance worker safety. The expansion of cloud computing and 5G networks has further accelerated market growth by enabling remote simulation training, reducing hardware dependency, and allowing real-time collaboration across different locations. Government and corporate investments in research and development have also played a crucial role in driving innovation, particularly in AI-powered adaptive learning and real-time physics simulation. Additionally, the increasing affordability of motion simulation hardware, coupled with a growing awareness of its benefits in skill development and operational efficiency, has contributed to its widespread adoption. As industries continue to embrace digital transformation, the motion simulation market is poised for sustained growth, unlocking new possibilities for training, entertainment, and beyond.

SCOPE OF STUDY:

The report analyzes the Motion Simulation market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Degree of Freedom (Six DoF Motion Simulation, Three DoF Motion Simulation, Two DoF Motion Simulation); End-Use (Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use, Other End-Uses)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 42 Featured) -

  • Ansible Motion Ltd.
  • AV Simulation
  • AVIC (Aviation Industry Corp. of China)
  • Boeing Company
  • Bosch Rexroth AG
  • CAE Inc.
  • Dassault Systemes SA
  • D-BOX Technologies Inc.
  • ECA Group
  • FlightSafety International
  • Human Solutions GmbH
  • Indra Sistemas S.A.
  • L3Harris Technologies, Inc.
  • Laerdal Medical AS
  • Moog Inc.
  • NVIDIA Corporation
  • Oxford Metrics plc
  • Siemens AG
  • Thales Group
  • VI-grade GmbH

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TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Motion Simulation - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Growing Demand for Realistic Training and Simulation Solutions Drives Growth in the Motion Simulation Market
    • Surge in Adoption of Motion Simulation for Virtual Reality and Gaming Expands Market Opportunity
    • Advancements in Simulation Technologies and Software Boost the Performance and Realism of Motion Simulation Systems
    • Increasing Use of Motion Simulation in Automotive and Aerospace Industries Propels Demand for High-Precision Systems
    • Rising Popularity of E-learning and Remote Training Solutions Accelerates Adoption of Motion Simulation in Education and Training
    • The Expanding Need for Pilot and Driver Training Solutions Fuels the Growth of Motion Simulation in Transportation Sectors
    • Technological Innovation in Actuation and Motion Control Systems Enhances the Performance and Efficiency of Motion Simulators
    • Growing Integration of Artificial Intelligence and Machine Learning in Motion Simulation Expands Applications and Capabilities
    • Increased Investment in Virtual Prototyping and Product Development Drives Demand for Motion Simulation in Industrial Design
    • Regulatory Push for Enhanced Safety and Performance Standards in Pilot and Driver Training Programs Expands Motion Simulation Market
    • Rise in Demand for Simulated Entertainment Experiences, Including Theme Parks and Virtual Tours, Strengthens Business Case for Motion Simulation Solutions
    • Increase in Use of Motion Simulation for Medical Training and Rehabilitation Expands Market Reach and Adoption
    • Growing Popularity of Motion Simulation in Military Training and Tactical Exercises Propels Growth in Defense Sector Applications
    • The Emergence of Cloud-based Motion Simulation Solutions Opens New Avenues for Scalability and Accessibility in the Market
    • High Demand for Cost-effective Simulation Solutions Drives Adoption of Motion Simulation Systems in Small and Medium Enterprises (SMEs)
    • Increasing Use of Motion Simulation for Driver Assistance System Testing and Autonomous Vehicle Development Expands Industry Reach
    • Technological Advancements in Multi-axis Motion Simulators Strengthen Demand for High-end Simulation Systems
    • The Shift Toward Customized and Modular Motion Simulation Solutions Strengthens Market Adaptability and Consumer Appeal
    • The Expanding Use of Motion Simulation in Sports Training and Performance Analysis Drives Adoption in Athletic Performance Centers
    • Rising Focus on Sustainability and Energy Efficiency in Motion Simulation Systems Strengthens the Market Appeal of Eco-friendly Solutions
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Motion Simulation Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Motion Simulation by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Motion Simulation by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for Six DoF Motion Simulation by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for Six DoF Motion Simulation by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for Three DoF Motion Simulation by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for Three DoF Motion Simulation by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Two DoF Motion Simulation by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Two DoF Motion Simulation by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for Automotive End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for Automotive End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Healthcare End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Healthcare End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Aerospace & Defense End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Aerospace & Defense End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Entertainment End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Entertainment End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 18: World Recent Past, Current & Future Analysis for Mining End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 19: World 6-Year Perspective for Mining End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Other End-Uses by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 21: World 6-Year Perspective for Other End-Uses by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 22: USA Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 23: USA 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 24: USA Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 25: USA 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • CANADA
    • TABLE 26: Canada Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 27: Canada 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 28: Canada Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 29: Canada 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • JAPAN
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 30: Japan Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 31: Japan 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 32: Japan Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: Japan 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • CHINA
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 34: China Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 35: China 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 36: China Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 37: China 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • EUROPE
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 38: Europe Recent Past, Current & Future Analysis for Motion Simulation by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 39: Europe 6-Year Perspective for Motion Simulation by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 40: Europe Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 41: Europe 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 42: Europe Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 43: Europe 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • FRANCE
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 44: France Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: France 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 46: France Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 47: France 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • GERMANY
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 48: Germany Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Germany 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 50: Germany Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Germany 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • ITALY
    • TABLE 52: Italy Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 53: Italy 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 54: Italy Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 55: Italy 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • UNITED KINGDOM
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 56: UK Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: UK 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 58: UK Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 59: UK 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • SPAIN
    • TABLE 60: Spain Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 61: Spain 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 62: Spain Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Spain 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • RUSSIA
    • TABLE 64: Russia Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 65: Russia 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 66: Russia Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 67: Russia 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 68: Rest of Europe Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Rest of Europe 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 70: Rest of Europe Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 71: Rest of Europe 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 72: Asia-Pacific Recent Past, Current & Future Analysis for Motion Simulation by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 73: Asia-Pacific 6-Year Perspective for Motion Simulation by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2025 & 2030
    • TABLE 74: Asia-Pacific Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Asia-Pacific 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 76: Asia-Pacific Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 77: Asia-Pacific 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • AUSTRALIA
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 78: Australia Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 79: Australia 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 80: Australia Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Australia 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • INDIA
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 82: India Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 83: India 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 84: India Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 85: India 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • SOUTH KOREA
    • TABLE 86: South Korea Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: South Korea 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 88: South Korea Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 89: South Korea 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 90: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 91: Rest of Asia-Pacific 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 92: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Rest of Asia-Pacific 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • LATIN AMERICA
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 94: Latin America Recent Past, Current & Future Analysis for Motion Simulation by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 95: Latin America 6-Year Perspective for Motion Simulation by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2025 & 2030
    • TABLE 96: Latin America Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 97: Latin America 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 98: Latin America Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Latin America 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • ARGENTINA
    • TABLE 100: Argentina Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 101: Argentina 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 102: Argentina Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 103: Argentina 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • BRAZIL
    • TABLE 104: Brazil Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Brazil 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 106: Brazil Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 107: Brazil 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • MEXICO
    • TABLE 108: Mexico Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 109: Mexico 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 110: Mexico Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 111: Mexico 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 112: Rest of Latin America Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 113: Rest of Latin America 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 114: Rest of Latin America Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 115: Rest of Latin America 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • MIDDLE EAST
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 116: Middle East Recent Past, Current & Future Analysis for Motion Simulation by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 117: Middle East 6-Year Perspective for Motion Simulation by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2025 & 2030
    • TABLE 118: Middle East Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 119: Middle East 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 120: Middle East Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 121: Middle East 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • IRAN
    • TABLE 122: Iran Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 123: Iran 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 124: Iran Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 125: Iran 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • ISRAEL
    • TABLE 126: Israel Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 127: Israel 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 128: Israel Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 129: Israel 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • SAUDI ARABIA
    • TABLE 130: Saudi Arabia Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 131: Saudi Arabia 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 132: Saudi Arabia Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 133: Saudi Arabia 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 134: UAE Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 135: UAE 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 136: UAE Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 137: UAE 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 138: Rest of Middle East Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 139: Rest of Middle East 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 140: Rest of Middle East Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 141: Rest of Middle East 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030
  • AFRICA
    • Motion Simulation Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 142: Africa Recent Past, Current & Future Analysis for Motion Simulation by Degree of Freedom - Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 143: Africa 6-Year Perspective for Motion Simulation by Degree of Freedom - Percentage Breakdown of Value Sales for Six DoF Motion Simulation, Three DoF Motion Simulation and Two DoF Motion Simulation for the Years 2025 & 2030
    • TABLE 144: Africa Recent Past, Current & Future Analysis for Motion Simulation by End-Use - Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 145: Africa 6-Year Perspective for Motion Simulation by End-Use - Percentage Breakdown of Value Sales for Automotive End-Use, Healthcare End-Use, Aerospace & Defense End-Use, Entertainment End-Use, Mining End-Use and Other End-Uses for the Years 2025 & 2030

IV. COMPETITION