デフォルト表紙
市場調査レポート
商品コード
1401446

スポーツアプリの世界市場規模調査・予測、マーケットプレース別、地域別分析、2023~2030年

Global Sports App Market Size study & Forecast, by Marketplace (Google Play Store, Apple iOS Store, Others), and Regional Analysis, 2023-2030

出版日: | 発行: Bizwit Research & Consulting LLP | ページ情報: 英文 | 納期: 2~3営業日

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価格
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スポーツアプリの世界市場規模調査・予測、マーケットプレース別、地域別分析、2023~2030年
出版日: 2023年11月15日
発行: Bizwit Research & Consulting LLP
ページ情報: 英文
納期: 2~3営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界のスポーツアプリ市場は、2022年に約83億7,000万米ドルと評価され、予測期間2023~2030年には10.9%以上の健全な成長率で成長すると予測されています。

スポーツアプリ市場は、スポーツに関連するソフトウェアアプリケーション市場であり、ユーザーがスマートフォンにインストールすることができます。基本的にアスリートやスポーツ愛好家が使用します。スポーツアプリ市場は、クラウドベースの技術ソリューションの高い受容性、アプリケーションやインターネットの認知度や利用度の上昇などの要因によって拡大しています。しかし、主要参入企業による新しいアプリケーションのための技術革新の増加、スポーツファンとソーシャルネットワーキングの増加は、市場を阻害する傾向があります。

クラウドベースの技術ソリューションは、より多くの人々がこれらのソリューションを採用しようとすることで、最近上昇しています。Statista 2023によると、約4億米ドルがクラウドコンピューティングソリューションによって生成されました。より多くの人々が自分のデバイスにアプリケーションを導入し、インストールすることで、最大人口によるインターネットの使用率が上昇しています。Statista 2023によると、世界のインターネットユーザーは51億8,000万人です。Statista 2023によると、スポーツ市場は2022年に22億7,000万米ドルに達すると予測されています。さらに、新しいアプリケーションのための主要参入企業の技術革新の増加、スポーツファンとソーシャルネットワーキングの増加は、この市場の成長機会としてさらに作用します。

世界のスポーツアプリ市場の調査で考慮された主要地域は、アジア太平洋、北米、欧州、ラテンアメリカ、中東・アフリカが含まれます。北米は、スポーツのライブストリーミング、特にレスリングAEWスポーツの人気が高まっているため、2022年の市場を独占しました。また、スポーツアプリの利用が容易になり、OTTアプリやサブスクリプションの需要が高まっていることも、この市場の成長促進要因となっています。さらに、北米は技術革新の中心地として機能しています。アジア太平洋は、特に中国などの発展途上国におけるサブスクリプション型アプリの動向の増加などの要因により、予測期間中に最も急成長すると予想されます。また、デジタル決済サービスの人気も高まっています。Statistaによると、この地域におけるデジタル決済の取引額は4兆3,700億米ドルです。より多くの消費者がデジタル決済に移行しているため、スポーツアプリの定期購読を購入する人が増加し、市場が成長します。

本調査の目的は、近年における様々なセグメントと国の市場規模を明らかにし、今後数年間の市場規模を予測することです。本レポートは、調査対象国における業界の質的・量的側面を盛り込むよう設計されています。

また、市場の将来的な成長を規定する促進要因や課題などの重要な側面に関する詳細情報も提供しています。さらに、主要企業の競合情勢や製品提供の詳細な分析とともに、利害関係者が投資するためのミクロ市場における潜在的な機会も組み込んでいます。

目次

第1章 エグゼクティブサマリー

第2章 世界のスポーツアプリ市場の定義と範囲

  • 調査目的
  • 市場の定義と範囲
    • 業界の進化
    • 調査範囲
  • 調査対象年
  • 通貨換算レート

第3章 世界のスポーツアプリ市場力学

  • スポーツアプリ市場の影響分析(2020~2030年)
    • 市場の促進要因
      • クラウドベースの技術ソリューションの高い受容性
      • アプリケーションとインターネットに対する認識と利用の高まり
    • 市場の課題
      • スポーツアプリのサブスクリプション更新コストの増加
      • 多数の主要参入企業の存在
    • 市場機会
      • 新しいアプリケーションのための主要参入企業の技術革新の増加
      • スポーツファンとソーシャルネットワーキングの増加

第4章 世界のスポーツアプリ市場産業分析

  • ポーターのファイブフォースモデル
    • 供給企業の交渉力
    • 買い手の交渉力
    • 新規参入業者の脅威
    • 代替品の脅威
    • 競争企業間の敵対関係
  • ポーターのファイブフォース分析
  • PEST分析
    • 政治
    • 経済
    • 社会
    • 技術
    • 環境
    • 法律
  • 主要投資機会
  • 主要成功戦略
  • COVID-19影響分析
  • 破壊的動向
  • 業界専門家の視点
  • アナリストの結論・提言

第5章 スポーツアプリの世界市場:マーケットプレース別

  • 市場スナップショット
  • スポーツアプリの世界市場:マーケットプレース別、実績・ポテンシャル分析
  • スポーツアプリの世界市場:マーケットプレース別、推定・予測、2020~2030年
  • スポーツアプリ市場、サブセグメント分析
    • Google Playストア
    • Apple iOSストア
    • その他

第6章 スポーツアプリの世界市場:地域別分析

  • 主要国
  • 主要新興国
  • スポーツアプリ市場の地域別市場スナップショット
  • 北米
    • 米国
      • マーケットプレース、推定・予測、2020~2030年
    • カナダ
  • 欧州のスポーツアプリ市場スナップショット
    • 英国
    • ドイツ
    • フランス
    • スペイン
    • イタリア
    • その他の欧州
  • アジア太平洋のスポーツアプリ市場スナップショット
    • 中国
    • インド
    • 日本
    • オーストラリア
    • 韓国
    • その他のアジア太平洋
  • ラテンアメリカのスポーツアプリ市場スナップショット
    • ブラジル
    • メキシコ
  • 中東・アフリカ
    • サウジアラビア
    • 南アフリカ
    • その他の中東とアフリカ

第7章 競合情報

  • 主要企業のSWOT分析
  • 主要市場戦略
  • 企業プロファイル
    • 365Scores Ltd
      • 主要情報
      • 概要
      • 財務(データの入手可能性によります)
      • 製品概要
    • ESPN, Inc.
    • NBCUniversal, Inc.
    • Warner Media, LLC
    • Penn Entertainment, Inc.,
    • SuperSport
    • LIVESCORE Group Limited
    • beIN SPORTS
    • DAZN Group Limited
    • FuboTV Inc.

第8章 調査プロセス

  • 調査プロセス
    • データ鉱業
    • 分析
    • 市場推定
    • 検証
    • 出版
  • 調査属性
  • 調査前提条件
図表

LIST OF TABLES

  • TABLE 1. Global Sports App Market, report scope
  • TABLE 2. Global Sports App Market estimates & forecasts by Region 2020-2030 (USD Billion)
  • TABLE 3. Global Sports App Market estimates & forecasts by Marketplace 2020-2030 (USD Billion)
  • TABLE 4. Global Sports App Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 5. Global Sports App Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 6. Global Sports App Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 7. Global Sports App Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 8. Global Sports App Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 9. Global Sports App Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 10. Global Sports App Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 11. Global Sports App Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 12. Global Sports App Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 13. Global Sports App Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 14. U.S. Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 15. U.S. Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 16. U.S. Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 17. Canada Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 18. Canada Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 19. Canada Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 20. UK Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 21. UK Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 22. UK Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 23. Germany Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 24. Germany Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 25. Germany Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 26. France Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 27. France Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 28. France Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 29. Italy Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 30. Italy Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 31. Italy Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 32. Spain Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 33. Spain Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 34. Spain Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 35. RoE Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 36. RoE Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 37. RoE Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 38. China Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 39. China Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 40. China Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 41. India Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 42. India Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 43. India Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 44. Japan Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 45. Japan Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 46. Japan Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 47. South Korea Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 48. South Korea Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 49. South Korea Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 50. Australia Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 51. Australia Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 52. Australia Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 53. RoAPAC Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 54. RoAPAC Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 55. RoAPAC Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 56. Brazil Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 57. Brazil Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 58. Brazil Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 59. Mexico Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 60. Mexico Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 61. Mexico Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 62. RoLA Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 63. RoLA Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 64. RoLA Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 65. Saudi Arabia Sports App Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 66. South Africa Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 67. RoMEA Sports App Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 68. List of secondary sources, used in the study of global Sports App Market
  • TABLE 69. List of primary sources, used in the study of global Sports App Market
  • TABLE 70. Years considered for the study
  • TABLE 71. Exchange rates considered

List of tables and figures and dummy in nature, final lists may vary in the final deliverable

LIST OF FIGURES

  • FIG 1. Global Sports App Market, research methodology
  • FIG 2. Global Sports App Market, Market estimation techniques
  • FIG 3. Global Market size estimates & forecast methods
  • FIG 4. Global Sports App Market, key trends 2022
  • FIG 5. Global Sports App Market, growth prospects 2023-2030
  • FIG 6. Global Sports App Market, porters 5 force model
  • FIG 7. Global Sports App Market, pest analysis
  • FIG 8. Global Sports App Market, value chain analysis
  • FIG 9. Global Sports App Market by segment, 2020 & 2030 (USD Billion)
  • FIG 10. Global Sports App Market by segment, 2020 & 2030 (USD Billion)
  • FIG 11. Global Sports App Market by segment, 2020 & 2030 (USD Billion)
  • FIG 12. Global Sports App Market by segment, 2020 & 2030 (USD Billion)
  • FIG 13. Global Sports App Market by segment, 2020 & 2030 (USD Billion)
  • FIG 14. Global Sports App Market, regional snapshot 2020 & 2030
  • FIG 15. North America Sports App Market 2020 & 2030 (USD Billion)
  • FIG 16. Europe Sports App Market 2020 & 2030 (USD Billion)
  • FIG 17. Asia pacific Sports App Market 2020 & 2030 (USD Billion)
  • FIG 18. Latin America Sports App Market 2020 & 2030 (USD Billion)
  • FIG 19. Middle East & Africa Sports App Market 2020 & 2030 (USD Billion)

List of tables and figures and dummy in nature, final lists may vary in the final deliverable

目次

Global Sports App Market is valued approximately at USD 8.37 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 10.9% over the forecast period 2023-2030. Sports App Market is a software applications market which is related to sports; it can be installed by users on their smartphones. Basically, used by athletes and sports lovers. The Sports App market is expanding because of factors such as high acceptance of cloud-based technologies solutions and rise in awareness and use of applications and internet. However, increasing innovation by the key players for its new applications and increase in sports fans and social networking tends to hinder the market.

Cloud based technological solutions are rising these days with this more people trying to adopt these solutions. According to Statista 2023, Approx. USD 400 million was generated by cloud computing solutions. There is a rise in usage of internet by maximum population with that more and more people are adopting and installing applications in their devices. As, according to Statista 2023, internet users globally stood by 5.18 billion. Rising sports market leads to rise in sports app market, as according to Statista 2023, Sports market is projected to reach USD 2.27 billion in 2022. Moreover, increasing innovation of key players for its new applications and increase in sports fans and social networking further act as a growing opportunity for this market.

The key regions considered for the Global Sports App Market study includes Asia Pacific, North America, Europe, Latin America, and Middle East & Africa. North America dominated the market in 2022 owing to rising popularity for the live streaming of sports specially wrestling AEW sports. Moreover, easy accessibility of using sports application and rising demand of OTT apps and subscription act as a driver for growth of this market. Furthermore, North America acting as a focal point for innovation. Asia Pacific is expected to be the fastest growing during the forecast period, owing to factors such as increase in trend of subscription-based apps specially in developing countries such as China. Additionally, rise in popularity of digital payment services. As, according to Statista transaction value of digital payments in this region was USD 4.37 trillion. These apps need online payments to buy its subscription as more consumers are shifting to digital payments there will be a increase in people buying subscription of sports application resulting in growth of market.

Major market player included in this report are:

  • 365Scores Ltd
  • ESPN, Inc.
  • NBCUniversal, Inc.
  • Warner Media, LLC
  • Penn Entertainment, Inc.,
  • SuperSport
  • LIVESCORE Group Limited
  • beIN SPORTS
  • DAZN Group Limited
  • FuboTV Inc.

Recent Developments in the Market:

  • In July 2023, PENN Entertainment released a new and improved Barstool Sportsbook & Casino after a successful full-scale migration to the Company's unique online gaming technology platform.
  • In October 2020, SuperSport has launched a game-changing app, and it will revolutionize the way you consume sport on your mobile device. It provides a far-sleeker experience than before where consumers are able to personalize their content. It has a complete coverage of news, videos, and favorite sports.

Global Sports App Market Report Scope:

  • Historical Data - 2020 - 2021
  • Base Year for Estimation - 2022
  • Forecast period - 2023-2030
  • Report Coverage - Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
  • Segments Covered - Marketplace, Region
  • Regional Scope - North America; Europe; Asia Pacific; Latin America; Middle East & Africa
  • Customization Scope - Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Marketplace:

  • Google Play Store
  • Apple iOS Store
  • Others

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • Middle East & Africa
  • Saudi Arabia
  • South Africa
  • Rest of Middle East & Africa

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2020-2030 (USD Billion)
    • 1.2.1. Sports App Market, by region, 2020-2030 (USD Billion)
    • 1.2.2. Sports App Market, by Marketplace, 2020-2030 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Sports App Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Industry Evolution
    • 2.2.2. Scope of the Study
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Sports App Market Dynamics

  • 3.1. Sports App Market Impact Analysis (2020-2030)
    • 3.1.1. Market Drivers
      • 3.1.1.1. High acceptance of cloud-based technologies solutions
      • 3.1.1.2. Rising awareness and use of applications and internet
    • 3.1.2. Market Challenges
      • 3.1.2.1. Growth in cost of subscription renewal of sports application
      • 3.1.2.2. Presence of large number of key players
    • 3.1.3. Market Opportunities
      • 3.1.3.1. Increasing innovation of key players for its new applications
      • 3.1.3.2. Increase in sports fans and social networking

Chapter 4. Global Sports App Market: Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
  • 4.2. Porter's 5 Force Impact Analysis
  • 4.3. PEST Analysis
    • 4.3.1. Political
    • 4.3.2. Economic
    • 4.3.3. Social
    • 4.3.4. Technological
    • 4.3.5. Environmental
    • 4.3.6. Legal
  • 4.4. Top investment opportunity
  • 4.5. Top winning strategies
  • 4.6. COVID-19 Impact Analysis
  • 4.7. Disruptive Trends
  • 4.8. Industry Expert Perspective
  • 4.9. Analyst Recommendation & Conclusion

Chapter 5. Global Sports App Market, by Marketplace

  • 5.1. Market Snapshot
  • 5.2. Global Sports App Market by Marketplace, Performance - Potential Analysis
  • 5.3. Global Sports App Market Estimates & Forecasts by Marketplace 2020-2030 (USD Billion)
  • 5.4. Sports App Market, Sub Segment Analysis
    • 5.4.1. Google Play Store
    • 5.4.2. Apple iOS Store
    • 5.4.3. Others

Chapter 6. Global Sports App Market, Regional Analysis

  • 6.1. Top Leading Countries
  • 6.2. Top Emerging Countries
  • 6.3. Sports App Market, Regional Market Snapshot
  • 6.4. North America Sports App Market
    • 6.4.1. U.S. Sports App Market
      • 6.4.1.1. Marketplace breakdown estimates & forecasts, 2020-2030
    • 6.4.2. Canada Sports App Market
  • 6.5. Europe Sports App Market Snapshot
    • 6.5.1. U.K. Sports App Market
    • 6.5.2. Germany Sports App Market
    • 6.5.3. France Sports App Market
    • 6.5.4. Spain Sports App Market
    • 6.5.5. Italy Sports App Market
    • 6.5.6. Rest of Europe Sports App Market
  • 6.6. Asia-Pacific Sports App Market Snapshot
    • 6.6.1. China Sports App Market
    • 6.6.2. India Sports App Market
    • 6.6.3. Japan Sports App Market
    • 6.6.4. Australia Sports App Market
    • 6.6.5. South Korea Sports App Market
    • 6.6.6. Rest of Asia Pacific Sports App Market
  • 6.7. Latin America Sports App Market Snapshot
    • 6.7.1. Brazil Sports App Market
    • 6.7.2. Mexico Sports App Market
  • 6.8. Middle East & Africa Sports App Market
    • 6.8.1. Saudi Arabia Sports App Market
    • 6.8.2. South Africa Sports App Market
    • 6.8.3. Rest of Middle East & Africa Sports App Market

Chapter 7. Competitive Intelligence

  • 7.1. Key Company SWOT Analysis
    • 7.1.1. Company 1
    • 7.1.2. Company 2
    • 7.1.3. Company 3
  • 7.2. Top Market Strategies
  • 7.3. Company Profiles
    • 7.3.1. 365Scores Ltd
      • 7.3.1.1. Key Information
      • 7.3.1.2. Overview
      • 7.3.1.3. Financial (Subject to Data Availability)
      • 7.3.1.4. Product Summary
      • 7.3.1.5. Recent Developments
    • 7.3.2. ESPN, Inc.
    • 7.3.3. NBCUniversal, Inc.
    • 7.3.4. Warner Media, LLC
    • 7.3.5. Penn Entertainment, Inc.,
    • 7.3.6. SuperSport
    • 7.3.7. LIVESCORE Group Limited
    • 7.3.8. beIN SPORTS
    • 7.3.9. DAZN Group Limited
    • 7.3.10. FuboTV Inc.

Chapter 8. Research Process

  • 8.1. Research Process
    • 8.1.1. Data Mining
    • 8.1.2. Analysis
    • 8.1.3. Market Estimation
    • 8.1.4. Validation
    • 8.1.5. Publishing
  • 8.2. Research Attributes
  • 8.3. Research Assumption