表紙:モバイル3Dの世界市場規模調査&予測:タイプ別、用途別、地域別分析、2023-2030年
市場調査レポート
商品コード
1314976

モバイル3Dの世界市場規模調査&予測:タイプ別、用途別、地域別分析、2023-2030年

Global Mobile 3D Market Size study & Forecast, by Type (Smartphones, Notebooks, Tablets, Others), by Application (Mobile Gaming, Animation, Advertisement, Map and Navigation, Others) and Regional Analysis, 2023-2030


出版日
ページ情報
英文
納期
2~3営業日
カスタマイズ可能
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=146.96円
モバイル3Dの世界市場規模調査&予測:タイプ別、用途別、地域別分析、2023-2030年
出版日: 2023年07月20日
発行: Bizwit Research & Consulting LLP
ページ情報: 英文
納期: 2~3営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界のモバイル3D市場は、2022年に約648億米ドルと評価され、予測期間2023年から2030年にかけて20.4%以上の健全な成長率で成長すると予測されています。

モバイル3D市場は、スマートフォンやタブレットなどのモバイル機器での3Dコンテンツの作成、配信、消費に集中しています。この市場には、さまざまな側面をカバーする幅広いコンポーネントが含まれます。3Dグラフィックス、拡張現実(AR)、仮想現実(VR)などの没入型技術は、モバイル機器での視覚体験を高めることを目的としています。モバイル3D市場は、スマートフォンの普及拡大や3Dアニメーションの需要増加などの要因により拡大しています。さらに、モバイル3D市場は、スマートフォンの普及率の増加によって大きな影響を受けています。このようなスマートフォンの利用急増により、インターネット普及率の同時上昇に牽引され、モバイル3Dアプリケーションに関心を示すユーザーベースが拡大しています。モバイル3Dアプリケーションの重要性は、ここ数十年の間に徐々に高まっています。

2022年のStatistaによると、世界のスマートフォン普及率は68%と推定されています。予測によると、2023年から2028年にかけて世界のスマートフォンユーザーは着実に増加し、合計9億1,030万人(成長率17.33%)に達する可能性があります。5年連続の成長の後、この期間の終わりには、世界のスマートフォンユーザー数は62億人に達し、2028年に新たなピークを迎える可能性があると推定されています。3Dアニメーションの需要の増加は、モバイル3D市場の形成に重要な役割を果たしています。これは、映画産業における視覚効果技術の採用が増加していることに加え、3Dモバイル・アプリケーションやゲームの需要が拡大していることに起因しています。Statistaによると、世界の3Dアニメーション市場は2022年に約180億米ドルに達すると推定され、前年の162億米ドルに比べ10.8%の成長を反映しています。同市場は上昇傾向を維持し、2026年には270億米ドルを超えると予測されています。さらに、モバイル3Dにおける技術進歩の高まりとゲーム産業の拡大が、有利な成長機会を生み出すと思われます。しかし、高い技術コストと高い消費電力が、2023-2030年の予測期間を通じて市場成長を阻害します。

モバイル3Dの世界市場調査において考慮された主な地域は、アジア太平洋、北米、欧州、ラテンアメリカ、中東&アフリカです。アジア太平洋地域は、人口増加、モバイルデバイスの高い需要、モバイル3D技術の採用増加により、予測期間中に市場を独占しています。また、アジア太平洋地域は、スマートフォンの採用増加、ゲーム産業の成長、急速なデジタル化、先端技術の採用増加などの要因により、予測期間中に最も急速に成長している地域です。

本調査の目的は、近年におけるさまざまなセグメントと国の市場規模を明らかにし、今後数年間の市場規模を予測することです。本レポートは、調査対象国における産業の質的・量的側面の両方を盛り込むよう設計されています。

また、市場の将来的な成長を規定する促進要因や課題などの重要な側面に関する詳細情報も提供しています。さらに、主要企業の競合情勢や製品提供の詳細な分析とともに、利害関係者が投資するためのミクロ市場における潜在的な機会も組み込んでいます。

目次

第1章 エグゼクティブサマリー

  • 市場スナップショット
  • 2020~2030年の世界市場推定・予測、セグメント別
    • モバイル3D市場:地域別、2020-2030年
    • モバイル3D市場:タイプ別、2020-2030年
    • モバイル3D市場:用途別、2020-2030年
  • 主要動向
  • 調査手法
  • 調査前提

第2章 モバイル3Dの世界市場の定義と範囲

  • 調査目的
  • 市場の定義と範囲
    • 産業の進化
    • 調査範囲
  • 調査対象年
  • 通貨換算レート

第3章 モバイル3Dの世界市場力学

  • モバイル3D市場のインパクト分析(2020-2030年)
    • 市場促進要因
      • スマートフォンの普及拡大
      • 3Dアニメーションの需要増加
    • 市場の課題
      • 高い技術コスト
      • 消費電力の高さ
    • 市場機会
      • モバイル3D技術の進歩
      • ゲーム産業の拡大

第4章 世界のモバイル3D市場:産業分析

  • ポーターの5フォースモデル
    • 供給企業の交渉力
    • 買い手の交渉力
    • 新規参入業者の脅威
    • 代替品の脅威
    • 競争企業間の敵対関係
  • ポーターの5フォース影響分析
  • PEST分析
    • 政治
    • 経済
    • 社会
    • 技術
    • 環境
    • 法律
  • 主な投資機会
  • 主要成功戦略
  • COVID-19影響分析
  • 破壊的動向
  • 業界専門家の視点
  • アナリストの結論・提言

第5章 モバイル3Dの世界市場:タイプ別

  • 市場スナップショット
  • モバイル3Dの世界市場:タイプ別、実績 - ポテンシャル分析
  • モバイル3Dの世界市場タイプ別推定・予測2020-2030年(億米ドル)
  • モバイル3Dの世界市場、サブセグメント別分析
    • スマートフォン
    • ノートブック
    • タブレット
    • その他

第6章 モバイル3Dの世界市場:用途別

  • 市場スナップショット
  • モバイル3Dの世界市場:用途別、実績、ポテンシャル分析
  • モバイル3Dの世界市場、用途別推定・予測2020-2030年
  • モバイル3Dの世界市場、サブセグメント別分析
    • モバイルゲーム
    • アニメーション
    • 広告
    • 地図とナビゲーション
    • その他

第7章 モバイル3Dの世界市場、地域分析

  • 主要国
  • 主な新興国
  • モバイル3D市場、地域別市場スナップショット
  • 北米
    • 米国
      • タイプ別推定・予測、2020-2030年
      • アプリケーションの推定・予測、2020-2030年
    • カナダ
  • 欧州モバイル3D市場スナップショット
    • 英国
    • ドイツ
    • フランス
    • スペイン
    • イタリア
    • その他欧州
  • アジア太平洋モバイル3D市場スナップショット
    • 中国
    • インド
    • 日本
    • オーストラリア
    • 韓国
    • その他アジア太平洋地域
  • ラテンアメリカのモバイル3D市場スナップショット
    • ブラジル
    • メキシコ
  • 中東&アフリカ
    • サウジアラビア
    • 南アフリカ
    • その他中東とアフリカ

第8章 競合情報

  • 主要企業のSWOT分析
  • 主要市場戦略
  • 企業プロファイル
    • Samsung Electronics Co Ltd
      • 主要情報
      • 概要
      • 財務(データの入手可能性によります)
      • 製品概要
      • 最近の動向
    • NVidia Corporation
    • Sharp Corporation
    • Apple Inc.
    • High Tech Computer Corporation
    • Minnesota Mining and Manufacturing(3M company)
    • Amazon.Com, Inc.
    • Toshiba Corporation
    • Hitachi, Ltd.
    • Nokia Corporation

第9章 調査プロセス

  • 調査プロセス
    • データマイニング
    • 分析
    • 市場推定
    • 検証
    • 出版
  • 調査属性
  • 調査前提
図表

LIST OF TABLES

  • TABLE 1. Global Mobile 3D Market, report scope
  • TABLE 2. Global Mobile 3D Market estimates & forecasts by Region 2020-2030 (USD Billion)
  • TABLE 3. Global Mobile 3D Market estimates & forecasts by Type 2020-2030 (USD Billion)
  • TABLE 4. Global Mobile 3D Market estimates & forecasts by Applications 2020-2030 (USD Billion)
  • TABLE 5. Global Mobile 3D Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 6. Global Mobile 3D Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 7. Global Mobile 3D Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 8. Global Mobile 3D Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 9. Global Mobile 3D Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 10. Global Mobile 3D Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 11. Global Mobile 3D Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 12. Global Mobile 3D Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 13. Global Mobile 3D Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 14. Global Mobile 3D Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 15. U.S. Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 16. U.S. Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 17. U.S. Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 18. Canada Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 19. Canada Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 20. Canada Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 21. UK Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 22. UK Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 23. UK Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 24. Germany Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 25. Germany Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 26. Germany Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 27. France Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 28. France Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 29. France Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 30. Italy Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 31. Italy Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 32. Italy Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 33. Spain Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 34. Spain Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 35. Spain Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 36. RoE Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 37. RoE Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 38. RoE Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 39. China Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 40. China Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 41. China Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 42. India Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 43. India Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 44. India Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 45. Japan Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 46. Japan Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 47. Japan Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 48. South Korea Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 49. South Korea Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 50. South Korea Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 51. Australia Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 52. Australia Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 53. Australia Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 54. RoAPAC Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 55. RoAPAC Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 56. RoAPAC Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 57. Brazil Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 58. Brazil Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 59. Brazil Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 60. Mexico Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 61. Mexico Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 62. Mexico Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 63. RoLA Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 64. RoLA Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 65. RoLA Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 66. Saudi Arabia Mobile 3D Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 67. South Africa Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 68. RoMEA Mobile 3D Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 69. List of secondary sources, used in the study of global Mobile 3D Market
  • TABLE 70. List of primary sources, used in the study of global Mobile 3D Market
  • TABLE 71. Years considered for the study
  • TABLE 72. Exchange rates considered

List of tables and figures are dummy in nature, final lists may vary in the final deliverable

LIST OF FIGURES

  • FIG 1. Global Mobile 3D Market, research methodology
  • FIG 2. Global Mobile 3D Market, Market estimation techniques
  • FIG 3. Global Market size estimates & forecast methods
  • FIG 4. Global Mobile 3D Market, key trends 2022
  • FIG 5. Global Mobile 3D Market, growth prospects 2023-2030
  • FIG 6. Global Mobile 3D Market, porters 5 force model
  • FIG 7. Global Mobile 3D Market, pest analysis
  • FIG 8. Global Mobile 3D Market, value chain analysis
  • FIG 9. Global Mobile 3D Market by segment, 2020 & 2030 (USD Billion)
  • FIG 10. Global Mobile 3D Market by segment, 2020 & 2030 (USD Billion)
  • FIG 11. Global Mobile 3D Market by segment, 2020 & 2030 (USD Billion)
  • FIG 12. Global Mobile 3D Market by segment, 2020 & 2030 (USD Billion)
  • FIG 13. Global Mobile 3D Market by segment, 2020 & 2030 (USD Billion)
  • FIG 14. Global Mobile 3D Market, regional snapshot 2020 & 2030
  • FIG 15. North America Mobile 3D Market 2020 & 2030 (USD Billion)
  • FIG 16. Europe Mobile 3D Market 2020 & 2030 (USD Billion)
  • FIG 17. Asia pacific Mobile 3D Market 2020 & 2030 (USD Billion)
  • FIG 18. Latin America Mobile 3D Market 2020 & 2030 (USD Billion)
  • FIG 19. Middle East & Africa Mobile 3D Market 2020 & 2030 (USD Billion)

List of tables and figures are dummy in nature, final lists may vary in the final deliverable

目次

Global Mobile 3D Market is valued at approximately USD 64.8 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 20.4 % over the forecast period 2023-2030. The mobile 3D market pertains to concentrating on the creation, distribution, and consumption of 3D content on mobile devices such as smartphones and tablets. This market includes a wide range of components, covering various aspects. 3D graphics, augmented reality, virtual reality, and other immersive technologies aimed at enhancing the visual experience on mobile devices. The Mobile 3D Market is expanding because of factors such as, increasing penetration of smartphones and rising demand for 3D animation. Moreover, the mobile 3D market has been greatly influenced by the growing penetration of smartphones. This surge in smartphone usage has resulted in a larger user base showing interest in mobile 3D applications, driven by the simultaneous increase in internet penetration. Its importance has progressively increased during the last few decades.

According to Statista in 2022, it was estimated that the global smartphone penetration rate stood at 68 percent. The forecast suggests that the global smartphone user base may experience a steady increase from 2023 to 2028, adding a total of 910.3 million users, which represents a growth rate of 17.33 percent. By the end of this period, after five consecutive years of growth, it is estimated that the number of smartphone users worldwide may reach 6.2 billion, marking a new peak in 2028. The increasing demand for 3D animation has played a crucial role in shaping the mobile 3D market. This can be attributed to the rising adoption of visual effects technology in the film industry, as well as the growing demand for 3D mobile applications and games. According to Statista, the global 3D animation market was estimated to reach a value of approximately USD 18 billion in 2022, reflecting a growth of 10.8% compared to the previous year's figure of USD 16.2 billion. The market was anticipated to maintain its upward trend and exceed USD 27 billion by 2026. In addition, rising technological advancements in the mobile 3D and expansion of gaming industry would create a lucrative growth opportunity. However, high technology costs and high-power consumption stifles market growth throughout the forecast period of 2023-2030.

The key regions considered for the Global Mobile 3D Market study includes Asia Pacific, North America, Europe, Latin America, and Middle East & Africa. Asia Pacific region is dominate the market during the forecast period, owing to the, growing population, high demand for mobile devices, and increased adoption of Mobile 3D technologies in the region. Asia Pacific is also fastest growing region during the forecast period owing to the factors such as, increased adoption of smartphones, the growth of gaming industries, rapid digitalization, and the increasing adoption of advanced technologies.

Major market player included in this report are:

  • Samsung Electronics Co Ltd
  • NVidia Corporation
  • Sharp Corporation
  • Apple Inc.
  • High Tech Computer Corporation
  • Minnesota Mining and Manufacturing
  • Amazon.Com, Inc.
  • Toshiba Corporation
  • Hitachi, Ltd.
  • Nokia Corporation

Recent Developments in the Market:

  • In March 2023, ZTE introduced the nubia pad 3D, a tablet that brings glass-less 3D visuals to users. This product is the result of a collaboration between ZTE and Leia Inc. The tablet is capable of showcasing native 3D content and can convert 2D content into 3D in real time. In addition, Leia may supply pre-installed 3D games and educational applications. The nubia pad 3D operates on the Android 13 operating system and utilizes the Snapdragon 888 SoC for enhanced processing speed.
  • In January 2023, Asus unveiled a new glass-free 3D OLED technology that supports Spatial Vision. One of the unique selling points of this product is its ability to allow two people to simultaneously use Asus panels. The ASUS Spatial Vision Hub combines this glasses-free 3D OLED technology with exclusive apps, providing users with the ability to watch 3D videos and movies, play 3D games, and engage in 3D model visualization or content creation. Furthermore, it opens up limitless possibilities for developers to create their own ecosystems.

Global Mobile 3D Market Report Scope:

  • Historical Data: 2020 - 2021
  • Base Year for Estimatio: 2022
  • Forecast period: 2023-2030
  • Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
  • Segments Covered: Type, Applications, Region
  • Regional Scope: North America; Europe; Asia Pacific; Latin America; Middle East & Africa
  • Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Type:

  • Smartphones
  • Notebooks
  • Tablets
  • Others

By Applications:

  • Mobile Gaming
  • Animation
  • Advertisement
  • Map and Navigation
  • Others

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • Middle East & Africa
  • Saudi Arabia
  • South Africa
  • Rest of Middle East & Africa

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2020-2030 (USD Billion)
    • 1.2.1. Mobile 3D Market, by Region, 2020-2030 (USD Billion)
    • 1.2.2. Mobile 3D Market, by Type , 2020-2030 (USD Billion)
    • 1.2.3. Mobile 3D Market, by Applications, 2020-2030 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Mobile 3D Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Industry Evolution
    • 2.2.2. Scope of the Study
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Mobile 3D Market Dynamics

  • 3.1. Mobile 3D Market Impact Analysis (2020-2030)
    • 3.1.1. Market Drivers
      • 3.1.1.1. Increasing penetration of smartphone
      • 3.1.1.2. Rising demand of 3D animation
    • 3.1.2. Market Challenges
      • 3.1.2.1. High technology costs
      • 3.1.2.2. High-power consumption
    • 3.1.3. Market Opportunities
      • 3.1.3.1. Rising technological advancements in mobile 3D
      • 3.1.3.2. Expansion of gaming industry

Chapter 4. Global Mobile 3D Market Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
  • 4.2. Porter's 5 Force Impact Analysis
  • 4.3. PEST Analysis
    • 4.3.1. Political
    • 4.3.2. Economical
    • 4.3.3. Social
    • 4.3.4. Technological
    • 4.3.5. Environmental
    • 4.3.6. Legal
  • 4.4. Top investment opportunity
  • 4.5. Top winning strategies
  • 4.6. COVID-19 Impact Analysis
  • 4.7. Disruptive Trends
  • 4.8. Industry Expert Perspective
  • 4.9. Analyst Recommendation & Conclusion

Chapter 5. Global Mobile 3D Market, by Type

  • 5.1. Market Snapshot
  • 5.2. Global Mobile 3D Market by Type, Performance - Potential Analysis
  • 5.3. Global Mobile 3D Market Estimates & Forecasts by Type 2020-2030 (USD Billion )
  • 5.4. Mobile 3D Market, Sub Segment Analysis
    • 5.4.1. Smartphones
    • 5.4.2. Notebooks
    • 5.4.3. Tablets
    • 5.4.4. Others

Chapter 6. Global Mobile 3D Market, by Applications

  • 6.1. Market Snapshot
  • 6.2. Global Mobile 3D Market by Applications, Performance - Potential Analysis
  • 6.3. Global Mobile 3D Market Estimates & Forecasts by Applications 2020-2030 (USD Billion)
  • 6.4. Mobile 3D Market, Sub Segment Analysis
    • 6.4.1. Mobile Gaming
    • 6.4.2. Animation
    • 6.4.3. Advertisement
    • 6.4.4. Map and Navigation
    • 6.4.5. Others

Chapter 7. Global Mobile 3D Market, Regional Analysis

  • 7.1. Top Leading Countries
  • 7.2. Top Emerging Countries
  • 7.3. Mobile 3D Market, Regional Market Snapshot
  • 7.4. North America Mobile 3D Market
    • 7.4.1. U.S. Mobile 3D Market
      • 7.4.1.1. Type breakdown estimates & forecasts, 2020-2030
      • 7.4.1.2. Application breakdown estimates & forecasts, 2020-2030
    • 7.4.2. Canada Mobile 3D Market
  • 7.5. Europe Mobile 3D Market Snapshot
    • 7.5.1. U.K. Mobile 3D Market
    • 7.5.2. Germany Mobile 3D Market
    • 7.5.3. France Mobile 3D Market
    • 7.5.4. Spain Mobile 3D Market
    • 7.5.5. Italy Mobile 3D Market
    • 7.5.6. Rest of Europe Mobile 3D Market
  • 7.6. Asia-Pacific Mobile 3D Market Snapshot
    • 7.6.1. China Mobile 3D Market
    • 7.6.2. India Mobile 3D Market
    • 7.6.3. Japan Mobile 3D Market
    • 7.6.4. Australia Mobile 3D Market
    • 7.6.5. South Korea Mobile 3D Market
    • 7.6.6. Rest of Asia Pacific Mobile 3D Market
  • 7.7. Latin America Mobile 3D Market Snapshot
    • 7.7.1. Brazil Mobile 3D Market
    • 7.7.2. Mexico Mobile 3D Market
  • 7.8. Middle East & Africa Mobile 3D Market
    • 7.8.1. Saudi Arabia Mobile 3D Market
    • 7.8.2. South Africa Mobile 3D Market
    • 7.8.3. Rest of Middle East & Africa Mobile 3D Market

Chapter 8. Competitive Intelligence

  • 8.1. Key Company SWOT Analysis
    • 8.1.1. Company 1
    • 8.1.2. Company 2
    • 8.1.3. Company 3
  • 8.2. Top Market Strategies
  • 8.3. Company Profiles
    • 8.3.1. Samsung Electronics Co Ltd
      • 8.3.1.1. Key Information
      • 8.3.1.2. Overview
      • 8.3.1.3. Financial (Subject to Data Availability)
      • 8.3.1.4. Product Summary
      • 8.3.1.5. Recent Developments
    • 8.3.2. NVidia Corporation
    • 8.3.3. Sharp Corporation
    • 8.3.4. Apple Inc.
    • 8.3.5. High Tech Computer Corporation
    • 8.3.6. Minnesota Mining and Manufacturing (3M company)
    • 8.3.7. Amazon.Com, Inc.
    • 8.3.8. Toshiba Corporation
    • 8.3.9. Hitachi, Ltd.
    • 8.3.10. Nokia Corporation

Chapter 9. Research Process

  • 9.1. Research Process
    • 9.1.1. Data Mining
    • 9.1.2. Analysis
    • 9.1.3. Market Estimation
    • 9.1.4. Validation
    • 9.1.5. Publishing
  • 9.2. Research Attributes
  • 9.3. Research Assumption