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市場調査レポート
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1691893

ヒューマンコンピュータインタラクションの世界市場レポート 2025年

Human-Computer Interaction Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=144.06円
ヒューマンコンピュータインタラクションの世界市場レポート 2025年
出版日: 2025年03月04日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

ヒューマンコンピュータインタラクションの市場規模は今後数年で急成長が見込まれます。2029年には1兆8,407億米ドルに成長し、CAGRは18.4%に達します。予測期間の成長は、ウェアラブルデバイスの需要増加、音声ユーザーインターフェイスの拡大、モノのインターネットの拡大、コンテキスト認識コンピューティングの需要、パーソナライズされたユーザーエクスペリエンスの需要に起因しています。予測期間の主な動向には、バイオメトリクス認証、ブロックチェーン統合、IoT統合、AI統合、ゲーミフィケーションなどがあります。

モノのインターネット(IoT)導入の急増が予想されることから、ヒューマンコンピュータインタラクション(HCI)市場の成長が見込まれます。IoTは、センサー、ソフトウェア、ネットワーク機能を備えた物理デバイスの相互接続ネットワークを特徴とし、データの収集、交換、実用的な洞察を促進します。この動向は、接続性の向上、データ分析、人工知能(AI)の進歩、スマートデバイスに対する消費者の需要の高まりによって促進されています。HCIは、IoTデバイスとのシームレスな通信と制御、データアクセシビリティ、設定管理を可能にする直感的なインターフェースとインタラクション手法の構築に重点を置いています。スウェーデンに本拠を置く通信サービス・プロバイダー、エリクソンの2023年9月のレポートによると、IoT接続は2023年に157億に急増し、2029年には16%増の389億接続になると予測されています。その結果、IoTソリューションの急速な採用がHCI市場の拡大を支えています。

HCI市場の主なプレーヤーは、D-IDエージェントのような最先端技術の開発に力を注いでおり、ユーザー体験を豊かにし、タスク効率を高め、多様な領域にわたるインタラクションを調整しています。D-IDエージェントは、大規模な言語モデルを活用した対話型の自然ユーザー・インターフェース(NUI)製品であり、販売、支援、教育の分野で応用されています。特筆すべきは、2023年12月、特許を取得したビデオ再現技術を専門とする米国のビデオ新興企業であるD-ID AIが、インタラクティブなデジタル人間創造を促進するヒューマンコンピュータインタラクションの画期的な技術であるD-ID Agentsを発表したことです。この技術革新により、ユーザーは従来のテキストやグラフィカルなユーザー・インターフェースから離れ、対面での会話を通じてテクノロジーと関わることができます。企業は、様々な特徴や多言語能力を持つ多様なエージェントを作成することで、世界にカスタマイズされたインタラクションを提供することができます。さらに、D-IDのAPIを利用した高度な開発オプションは、企業ユーザーには拡張性とカスタマイズ性を、中小企業やクリエイターにはクリエイティブ・リアリティ・スタジオの機能を提供します。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場- 金利、インフレ、地政学、コロナ、回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界ヒューマンコンピュータインタラクションPESTEL分析(政治、社会、技術、環境、法的要因、促進要因、抑制要因)
  • 最終用途産業の分析
  • 世界のヒューマンコンピュータインタラクション市場:成長率分析
  • 世界のヒューマンコンピュータインタラクション市場の実績:規模と成長, 2019-2024
  • 世界のヒューマンコンピュータインタラクション市場の予測:規模と成長, 2024-2029, 2034F
  • 世界ヒューマンコンピュータインタラクション総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のヒューマンコンピュータインタラクション市場:コンポーネント別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ハードウェア
  • ソフトウェア
  • サービス
  • 世界のヒューマンコンピュータインタラクション市場:技術別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 周辺機器
  • タッチスクリーングラフィカルユーザーインターフェイス
  • ジェスチャーと身体認識
  • 音声認識
  • 自然言語処理(NLP)
  • 脳コンピュータインターフェース
  • 視線追跡
  • 記号学ソリューション
  • その他のテクノロジー
  • 世界のヒューマンコンピュータインタラクション市場:組織規模別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 中小企業
  • 大企業
  • 世界のヒューマンコンピュータインタラクション市場:用途別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • ヘルスケア
  • パソコンとスマートフォン
  • ゲームとエンターテイメント
  • スマートホームと白物家電
  • ウェアラブル
  • 教育
  • 自動車
  • 工業および工場
  • 商業およびビジネス
  • その他の用途
  • 世界のヒューマンコンピュータインタラクション市場、ハードウェアのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 入力デバイス(キーボード、マウス、タッチスクリーン、センサー)
  • 出力デバイス(ディスプレイ、触覚フィードバックデバイス)
  • ウェアラブル(スマートウォッチ、VRまたはARヘッドセット)
  • その他のハードウェア(ジェスチャー認識デバイス、視線追跡デバイス)
  • 世界のヒューマンコンピュータインタラクション市場、ソフトウェアのサブセグメンテーション、タイプ別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • オペレーティングシステム(ジェスチャー、音声認識用のHCI対応OS)
  • アプリケーションソフトウェア(音声アシスタント、ジェスチャーコントロールソフトウェア)
  • 開発プラットフォーム(HCIシステム向けSDK、API)
  • ユーザーインターフェース(UI)とユーザーエクスペリエンス(UX)設計ツール
  • 世界のヒューマンコンピュータインタラクション市場、サービスの種類別の細分化、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 統合およびコンサルティングサービス
  • サポートおよびメンテナンスサービス
  • トレーニングおよび教育サービス
  • マネージドサービス

第7章 地域別・国別分析

  • 世界のヒューマンコンピュータインタラクション市場:地域別、実績と予測, 2019-2024, 2024-2029F, 2034F
  • 世界のヒューマンコンピュータインタラクション市場:国別、実績と予測, 2019-2024, 2024-2029F, 2034F

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • ヒューマンコンピュータインタラクション市場:競合情勢
  • ヒューマンコンピュータインタラクション市場:企業プロファイル
    • Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Dell Technologies Inc.
  • Tencent Holdings Ltd.
  • Sony Corporation
  • LG Electronics Inc.
  • Intel Corporation
  • Panasonic Corporation
  • International Business Machines Corporation
  • NVIDIA Corporation
  • Texas Instruments Incorporated
  • Infineon Technologies AG
  • Microchip Technology Inc.
  • HaptX Inc.
  • GestureTek
  • Ommo Technologies Pvt. Ltd.
  • Cogniac Corporation

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • ヒューマンコンピュータインタラクション市場2029:新たな機会を提供する国
  • ヒューマンコンピュータインタラクション市場2029:新たな機会を提供するセグメント
  • ヒューマンコンピュータインタラクション市場2029:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r28282

Human-computer interaction (HCI) is a multidisciplinary field focused on the design, implementation, and evaluation of interactive computing systems tailored for human use. Its primary aim is to enhance the interaction between humans and computers by making systems more usable, accessible, and enjoyable, with a key focus on improving user experience and functionality.

The main components within human-computer interaction encompass hardware, software, and services. Hardware refers to the physical elements of a computer system, including processors, memory, storage devices, input/output peripherals, and networking equipment, crucial for the operation and functionality of computers and electronic devices. Technology types within HCI include peripherals, touch-screen graphical user interfaces, gesture and body recognition systems, speech and voice recognition technologies, natural language processing (NLP), brain-computer interfaces, eye-tracking systems, semiotics solutions, among others. These technologies are utilized across various industries, including healthcare, gaming and entertainment, smart home and appliances, wearable technology, education, automotive, industrial and manufacturing sectors, commercial and business applications, and more.

The human-computer interaction market research report is one of a series of new reports from The Business Research Company that provides human-computer interaction market statistics, including human-computer interaction industry global market size, regional shares, competitors with a human-computer interaction market share, detailed human-computer interaction market segments, market trends and opportunities, and any further data you may need to thrive in the human-computer interaction industry. This human-computer interaction market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The human-computer interaction market size has grown rapidly in recent years. It will grow from $789 billion in 2024 to $936.94 billion in 2025 at a compound annual growth rate (CAGR) of 18.8%. The growth in the historic period can be attributed to rise of mobile computing, growth of usability testing and evaluation, expansion of augmented reality, rise of social media platforms, and rise of graphical user interfaces.

The human-computer interaction market size is expected to see rapid growth in the next few years. It will grow to $1840.7 billion in 2029 at a compound annual growth rate (CAGR) of 18.4%. The growth in the forecast period can be attributed to rising demand for wearable devices, growing voice user interfaces, expansion of internet of things, demand for context-aware computing, and demand for personalized user experiences. Major trends in the forecast period include biometric authentication, blockchain integration, IoT integration, integration of AI, and gamification.

The anticipated surge in internet of things (IoT) adoption is poised to propel growth within the human-computer interaction (HCI) market. IoT, characterized by an interconnected network of physical devices equipped with sensors, software, and networking capabilities, facilitates data gathering, exchange, and actionable insights. This trend is fueled by increasing connectivity, advancements in data analytics, artificial intelligence (AI), and escalating consumer demand for smart devices. HCI, in turn, focuses on crafting intuitive interfaces and interaction methods enabling seamless communication with and control of IoT devices, data accessibility, and settings management. Notably, according to a September 2023 report by Ericsson, a Sweden-based telecommunications service provider, IoT connections surged to 15.7 billion in 2023 and are projected to soar by 16% to 38.9 billion connections by 2029. Consequently, the burgeoning adoption of IoT solutions underpins the expansion of the HCI market.

Key players in the HCI market are directing efforts toward developing cutting-edge technologies such as D-ID Agents to enrich user experiences, boost task efficiency, and tailor interactions across diverse domains. D-ID Agents, an interactive natural user interface (NUI) product leveraging large language models, finds applications in sales, assistance, and education realms. Notably, in December 2023, D-ID AI, a US-based video startup specializing in patented video reenactment technology, unveiled D-ID Agents, a breakthrough in human-computer interaction facilitating interactive digital human creation. This innovation allows users to engage with technology through face-to-face conversations, departing from conventional textual and graphical user interfaces. Businesses can deliver globally tailored interactions by crafting diverse Agents with varied traits and multilingual capabilities. Moreover, advanced development options via D-ID's API afford scalability and customization for enterprise users, while SMBs and creators benefit from features in the creative reality studio.

In January 2024, Databricks, a US-based company specializing in AI and data intelligence, acquired Einblick for an undisclosed sum. This acquisition supports Databricks' goal of strengthening its capabilities in natural language processing and AI-driven insights. The company aims to leverage Einblick's expertise to convert natural language queries into code, charts, and models, thereby enhancing advanced data analysis. Einblick, also based in the US, focuses on machine learning and natural language processing solutions designed to simplify complex data insights.

Major companies operating in the human-computer interaction market are Amazon.com Inc., Apple Inc., Google LLC, Microsoft Corporation, Meta Platforms Inc., Dell Technologies Inc., Tencent Holdings Ltd., Sony Corporation, LG Electronics Inc., Intel Corporation, Panasonic Corporation, International Business Machines Corporation, NVIDIA Corporation, Texas Instruments Incorporated, Infineon Technologies AG, Microchip Technology Inc., HaptX Inc., GestureTek, Ommo Technologies Pvt. Ltd., Cogniac Corporation, TANGI0 LTD

Asia-Pacific was the largest region in the human-computer interaction market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the human-computer interaction market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the human-computer interaction market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The human-computer interaction market consists revenues earned by entities by providing services such as user research, user interface design, usability testing, human-centered design and prototyping and wireframing. The market value includes the value of related goods sold by the service provider or included within the service offering. The human-computer interaction market also includes sales of user interface software, input devices, biometric sensors and output devices. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Human-Computer Interaction Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on human-computer interaction market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for human-computer interaction ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The human-computer interaction market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Hardware; Software; Services
  • 2) By Technology: Peripherals; Touch Screen Graphical User Interfaces; Gesture And Body Recognition; Speech And Voice Recognition; Natural Language Processing (NLP); Brain Computer Interface; Eye Tracking; Semiotics Solutions; Other Technologies
  • 3) By Organization Size: Small And Medium Enterprises; Large Enterprise
  • 4) By Application: Healthcare; Gaming And Entertainment; Smart Home And White Goods; Wearables; Education; Automotive; Industrial And Factories; Commercial And Businesses; Other Applications
  • Subsegments:
  • 1) By Hardware: Input Devices (Keyboards, Mice, Touchscreens, Sensors); Output Devices (Displays, Haptic Feedback Devices); Wearables (Smartwatches, VR Or AR Headsets); Other Hardware (Gesture Recognition Devices, Eye-Tracking Devices)
  • 2) By Software: Operating Systems (HCI-Enabled OS For Gesture, Voice Recognition); Application Software (Voice Assistants, Gesture Control Software); Development Platforms (SDKs, APIs For HCI Systems); User Interface (UI) And User Experience (UX) Design Tools
  • 3) By Services: Integration And Consulting Services; Support And Maintenance Services; Training And Education Services; Managed Services
  • Companies Mentioned: Amazon.com Inc.; Apple Inc.; Google LLC; Microsoft Corporation; Meta Platforms Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Human-Computer Interaction Market Characteristics

3. Human-Computer Interaction Market Trends And Strategies

4. Human-Computer Interaction Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Human-Computer Interaction Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Human-Computer Interaction PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Human-Computer Interaction Market Growth Rate Analysis
  • 5.4. Global Human-Computer Interaction Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Human-Computer Interaction Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Human-Computer Interaction Total Addressable Market (TAM)

6. Human-Computer Interaction Market Segmentation

  • 6.1. Global Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • Services
  • 6.2. Global Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Peripherals
  • Touch Screen Graphical User Interfaces
  • Gesture And Body Recognition
  • Speech And Voice Recognition
  • Natural Language Processing (NLP)
  • Brain Computer Interface
  • Eye Tracking
  • Semiotics Solutions
  • Other Technologies
  • 6.3. Global Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Small And Medium Enterprises
  • Large Enterprise
  • 6.4. Global Human-Computer Interaction Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Healthcare
  • Personal Computers And Smartphones
  • Gaming And Entertainment
  • Smart Home And White Goods
  • Wearables
  • Education
  • Automotive
  • Industrial And Factories
  • Commercial And Businesses
  • Other Applications
  • 6.5. Global Human-Computer Interaction Market, Sub-Segmentation Of Hardware, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Input Devices (Keyboards, Mice, Touchscreens, Sensors)
  • Output Devices (Displays, Haptic Feedback Devices)
  • Wearables (Smartwatches, VR Or AR Headsets)
  • Other Hardware (Gesture Recognition Devices, Eye-Tracking Devices)
  • 6.6. Global Human-Computer Interaction Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Operating Systems (HCI-Enabled OS For Gesture, Voice Recognition)
  • Application Software (Voice Assistants, Gesture Control Software)
  • Development Platforms (SDKs, APIs For HCI Systems)
  • User Interface (UI) And User Experience (UX) Design Tools
  • 6.7. Global Human-Computer Interaction Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Integration And Consulting Services
  • Support And Maintenance Services
  • Training And Education Services
  • Managed Services

7. Human-Computer Interaction Market Regional And Country Analysis

  • 7.1. Global Human-Computer Interaction Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Human-Computer Interaction Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Human-Computer Interaction Market

  • 8.1. Asia-Pacific Human-Computer Interaction Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Human-Computer Interaction Market

  • 9.1. China Human-Computer Interaction Market Overview
  • 9.2. China Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Human-Computer Interaction Market

  • 10.1. India Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Human-Computer Interaction Market

  • 11.1. Japan Human-Computer Interaction Market Overview
  • 11.2. Japan Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Human-Computer Interaction Market

  • 12.1. Australia Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Human-Computer Interaction Market

  • 13.1. Indonesia Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Human-Computer Interaction Market

  • 14.1. South Korea Human-Computer Interaction Market Overview
  • 14.2. South Korea Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Human-Computer Interaction Market

  • 15.1. Western Europe Human-Computer Interaction Market Overview
  • 15.2. Western Europe Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Human-Computer Interaction Market

  • 16.1. UK Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Human-Computer Interaction Market

  • 17.1. Germany Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Human-Computer Interaction Market

  • 18.1. France Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Human-Computer Interaction Market

  • 19.1. Italy Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Human-Computer Interaction Market

  • 20.1. Spain Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Human-Computer Interaction Market

  • 21.1. Eastern Europe Human-Computer Interaction Market Overview
  • 21.2. Eastern Europe Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Human-Computer Interaction Market

  • 22.1. Russia Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Human-Computer Interaction Market

  • 23.1. North America Human-Computer Interaction Market Overview
  • 23.2. North America Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Human-Computer Interaction Market

  • 24.1. USA Human-Computer Interaction Market Overview
  • 24.2. USA Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Human-Computer Interaction Market

  • 25.1. Canada Human-Computer Interaction Market Overview
  • 25.2. Canada Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Human-Computer Interaction Market

  • 26.1. South America Human-Computer Interaction Market Overview
  • 26.2. South America Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Human-Computer Interaction Market

  • 27.1. Brazil Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Human-Computer Interaction Market

  • 28.1. Middle East Human-Computer Interaction Market Overview
  • 28.2. Middle East Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Human-Computer Interaction Market

  • 29.1. Africa Human-Computer Interaction Market Overview
  • 29.2. Africa Human-Computer Interaction Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Human-Computer Interaction Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Human-Computer Interaction Market, Segmentation By Organization Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Human-Computer Interaction Market Competitive Landscape And Company Profiles

  • 30.1. Human-Computer Interaction Market Competitive Landscape
  • 30.2. Human-Computer Interaction Market Company Profiles
    • 30.2.1. Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Human-Computer Interaction Market Other Major And Innovative Companies

  • 31.1. Dell Technologies Inc.
  • 31.2. Tencent Holdings Ltd.
  • 31.3. Sony Corporation
  • 31.4. LG Electronics Inc.
  • 31.5. Intel Corporation
  • 31.6. Panasonic Corporation
  • 31.7. International Business Machines Corporation
  • 31.8. NVIDIA Corporation
  • 31.9. Texas Instruments Incorporated
  • 31.10. Infineon Technologies AG
  • 31.11. Microchip Technology Inc.
  • 31.12. HaptX Inc.
  • 31.13. GestureTek
  • 31.14. Ommo Technologies Pvt. Ltd.
  • 31.15. Cogniac Corporation

32. Global Human-Computer Interaction Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Human-Computer Interaction Market

34. Recent Developments In The Human-Computer Interaction Market

35. Human-Computer Interaction Market High Potential Countries, Segments and Strategies

  • 35.1 Human-Computer Interaction Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Human-Computer Interaction Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Human-Computer Interaction Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer