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エンターテイメントビルの世界市場レポート 2025年

Entertainment Buildings Global Market Report 2025


出版日
ページ情報
英文 200 Pages
納期
2~10営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=143.57円
エンターテイメントビルの世界市場レポート 2025年
出版日: 2025年02月27日
発行: The Business Research Company
ページ情報: 英文 200 Pages
納期: 2~10営業日
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  • 概要
  • 目次
概要

エンターテイメントビルの市場規模は、今後数年間で安定した成長が見込まれます。2029年の年間平均成長率(CAGR)は4.5%で、1,416億2,000万米ドルに成長します。予測期間の成長は、体験型エンタテインメントの動向、持続可能性とグリーンデザイン、デジタルプラットフォームへの適応、コミュニティエンゲージメントイニシアチブ、危機回復力に起因しています。予測期間の主な動向には、デジタルチケットとアクセスコントロール、アートとテクノロジーの融合、料理体験、アクセシビリティと包括性、データ主導の洞察などがあります。

観光産業の成長は、今後数年間のエンターテイメントビル市場の拡大を牽引すると予測されます。観光産業は、レジャー、ビジネス、その他の目的で、人々が普段の環境から離れることに関連するその他の活動を包括します。エンターテイメントビルは、全体的な観光体験を向上させ、経済開発を促進し、文化交流を促進し、国内外からの観光客に観光地の魅力を高める上で重要な役割を果たしています。例えば、2023年5月、スペインに本部を置く専門機関である国連世界観光機関の報告によると、2023年第1四半期の国際観光客数は回復し、パンデミック前の80%に達し、約2億3,500万人の旅行者が訪れました。これは2022年の同時期と比較して2倍以上の増加でした。観光部門は驚異的な回復力を示し、2022年の修正データでは、同年9億6,000万人以上の外国人旅行者が海外を旅行したことが明らかになりました。この数字は、パンデミック流行前の水準の3分の2(66%)の回復を意味し、業界の回復力と勢いを取り戻す能力を浮き彫りにしています。その結果、観光産業の拡大がエンターテイメントビル市場の成長を牽引しています。

スポーツ活動への関心の高まりは、エンターテイメントビル市場を将来的に押し上げると予想されます。スポーツ活動には、競合や社会的交流のために行われる身体的パフォーマンスやスキルが含まれます。これらの活動は、楽しみ、報酬、健康上の利点など、さまざまな理由で追求されています。スポーツ活動の増加に伴い、これらの施設はプレーヤーと多くの観客をサポートするために必要なインフラを提供するため、エンターテイメントビルの需要は増加します。例えば、2023年2月、米国を拠点とする非営利団体であるスポーツフィットネス産業協会(Sports and Fitness Industry Association)は、米国人の77.6%、約2億3,690万人が2022年に少なくとも1つのアクティビティに参加したと報告しました。これは2021年から1.9%の増加であり、パンデミックの前後に見られた動向を反映しています。このように、スポーツ活動への参加者の増加は、エンターテイメントビル市場の今後の成長を牽引するものと思われます。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 市場:金利、インフレ、地政学、コロナ禍、回復が市場に与える影響を含むマクロ経済シナリオ

第5章 世界の成長分析と戦略分析フレームワーク

  • 世界のエンターテイメントビル市場のPESTEL分析(政治、社会、技術、環境、法的要因、促進要因、抑制要因)
  • 最終用途産業の分析
  • 世界のエンターテイメントビル市場:成長率分析
  • 世界のエンターテイメントビル市場の実績:規模と成長、2019~2024年
  • 世界のエンターテイメントビル市場の予測:規模と成長、2024~2029年、2034年
  • 世界のエンターテイメントビル総アドレス可能市場(TAM)

第6章 市場セグメンテーション

  • 世界のエンターテイメントビル市場:タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 住宅
  • 非住宅
  • 世界のエンターテイメントビル市場:建設タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 新築
  • 改修
  • 世界のエンターテイメントビル市場:用途別、実績と予測、2019~2024年、2024~2029年、2034年
  • 所有
  • レンタル
  • 世界のエンターテイメントビル市場:エンドユーザー別、実績と予測、2019~2024年、2024~2029年、2034年
  • 民間
  • 公共
  • 世界のエンターテイメントビル市場:住宅のサブセグメンテーション:タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • ホームシアター
  • プライベート上映室
  • エンターテイメントルーム
  • 世界のエンターテイメントビル市場:非住宅のサブセグメンテーション:タイプ別、実績と予測、2019~2024年、2024~2029年、2034年
  • 映画館
  • ライブパフォーマンス会場
  • 遊園地
  • レクリエーションセンター

第7章 地域別・国別分析

  • 世界のエンターテイメントビル市場:地域別、実績と予測、2019~2024年、2024~2029年、2034年
  • 世界のエンターテイメントビル市場:国別、実績と予測、2019~2024年、2024~2029年、2034年

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • エンターテイメントビル市場:競合情勢
  • エンターテイメントビル市場:企業プロファイル
    • Larsen & Toubro Limited Overview, Products and Services, Strategy and Financial Analysis
    • Tata Projects Limited Overview, Products and Services, Strategy and Financial Analysis
    • Hindustan Construction Company Limited Overview, Products and Services, Strategy and Financial Analysis
    • Theme Park Build Limited Overview, Products and Services, Strategy and Financial Analysis
    • Play Mart International Limited Overview, Products and Services, Strategy and Financial Analysis

第31章 その他の大手企業と革新的企業

  • Garmendale Engineering Limited
  • WaterPark Construction Inc.
  • David Theming Works S.L.
  • Forte Specialty Contractors LLC
  • AECOM Inc.
  • HOK Group Inc.
  • Populous Group LLC
  • M. Arthur Gensler Jr. & Associates Inc.
  • HKS Inc.
  • NBBJ LLP
  • Turner Construction Company
  • Skanska AB
  • Clark Construction Group LLC
  • Gilbane Building Company
  • Hensel Phelps Construction Co.

第32章 世界の市場競合ベンチマーキングとダッシュボード

第33章 主要な合併と買収

第34章 最近の市場動向

第35章 市場の潜在力が高い国、セグメント、戦略

  • エンターテイメントビル市場2029年:新たな機会を提供する国
  • エンターテイメントビル市場2029年:新たな機会を提供するセグメント
  • エンターテイメントビル市場2029年:成長戦略
    • 市場動向に基づく戦略
    • 競合の戦略

第36章 付録

目次
Product Code: r23342

Entertainment buildings are structures specifically designed to host various forms of entertainment, including performances, concerts, and movies. These buildings serve as venues for events and often include additional amenities such as restaurants, bars, and merchandise shops, aiming to provide a comprehensive and immersive entertainment experience for visitors. The industry involves the design and construction of such entertainment buildings.

The main types of entertainment buildings are categorized as residential and non-residential. Residential buildings typically provide sleeping quarters for traditional residential uses, with or without kitchen or eating amenities. These buildings may serve various applications, including owned and rental properties, and cater to diverse end-users, including both private and public entities. The construction of entertainment buildings can be further classified into new construction and renovation, depending on whether the structure is newly built or undergoing modifications to meet specific requirements.

The entertainment buildings market research report is one of a series of new reports from The Business Research Company that provides entertainment buildings market statistics, including entertainment buildings industry global market size, regional shares, competitors with an entertainment buildings market share, detailed entertainment buildings market segments, market trends and opportunities, and any further data you may need to thrive in the entertainment buildings industry. This entertainment buildings market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The entertainment buildings market size has grown steadily in recent years. It will grow from $113.75 billion in 2024 to $118.76 billion in 2025 at a compound annual growth rate (CAGR) of 4.4%. The growth in the historic period can be attributed to cultural and arts scene, population and urbanization, tourism and attractions, economic prosperity, changing leisure preferences.

The entertainment buildings market size is expected to see steady growth in the next few years. It will grow to $141.62 billion in 2029 at a compound annual growth rate (CAGR) of 4.5%. The growth in the forecast period can be attributed to experiential entertainment trends, sustainability and green design, adaptation to digital platforms, community engagement initiatives, crisis resilience. Major trends in the forecast period include digital ticketing and access control, integration of art and technology, culinary experiences, accessibility and inclusivity, data-driven insights.

The growing tourism industry is anticipated to drive the expansion of the entertainment buildings market in the coming years. The tourism sector encompasses all activities associated with the movement of people away from their usual surroundings for leisure, business, or other purposes. Entertainment buildings play a vital role in enhancing the overall tourism experience, fostering economic development, promoting cultural exchange, and increasing the appeal of destinations for both domestic and international visitors. For example, in May 2023, a report from the United Nations World Tourism Organization, a specialized agency based in Spain, indicated that international tourist arrivals rebounded in the first quarter of 2023, reaching 80% of pre-pandemic levels, with approximately 235 million travelers. This marked a more than twofold increase compared to the same period in 2022. The tourism sector showed remarkable resilience, with revised data for 2022 revealing that over 960 million international tourists traveled abroad that year. This figure represents a recovery of two-thirds (66%) of pre-pandemic levels, highlighting the industry's ability to rebound and regain momentum. Consequently, the expanding tourism industry is driving the growth of the entertainment buildings market.

The rising interest in sports activities is expected to boost the entertainment buildings market in the future. Sports activities encompass physical performances and skills engaged in for competition or social interaction. These activities are pursued for various reasons, including enjoyment, rewards, and health benefits. As sports activities increase, the demand for entertainment buildings will grow, as these facilities provide the necessary infrastructure to support both players and large audiences. For instance, in February 2023, the Sports and Fitness Industry Association, a U.S.-based non-profit organization, reported that 77.6% of Americans, or approximately 236.9 million people, participated in at least one activity during the 2022 calendar year. This marked a 1.9% increase from 2021, reflecting trends observed both before and after the pandemic. Thus, the rising engagement in sports activities is set to drive growth in the entertainment buildings market moving forward.

Increasing engagement in sports activities is poised to be a driving force for the growth of the entertainment buildings market. Such activities encompass various physical pursuits and competitive engagements, providing participants with benefits including personal enjoyment, fitness advantages, and potential accolades. The heightened participation in sports is anticipated to fuel the demand for entertainment buildings, serving as venues to facilitate sports events for both athletes and a larger audience. For instance, as reported by Travel Weekly in September 2022, there was a significant upsurge in the number of individuals traveling for amateur or collegiate sports, escalating from 96 million in the previous year to 175 million in 2021. This notable surge underscores the substantial role of sports engagement in propelling the entertainment buildings market.

Major companies operating within the entertainment buildings sector are strategically leveraging partnerships to drive market revenues. Collaborative connectivity partnerships represent alliances between entities aimed at enhancing and optimizing connectivity-related aspects. For example, in May 2023, Tillman Digital Cities LLC, an infrastructure company based in the United States, forged a strategic partnership with Penn Entertainment Inc. Through this alliance, Tillman Digital Cities intends to deploy its in-building connectivity solutions, aiming to enhance customer experience and bolster connectivity across various locations owned by Penn Entertainment nationwide. The partnership aims to provide patrons with wireless access for cashless transactions, contactless engagements, and sports betting while supporting all cellular operators. Additionally, the alliance ensures connectivity with the national public safety network FirstNet. Penn Entertainment Inc. is a prominent entertainment company operating in the United States.

In April 2022, LeChase Construction Services LLC, a contracting and construction management firm headquartered in the United States, completed the acquisition of Sano-Rubin Construction Services for an undisclosed amount. This strategic acquisition represents a significant move for LeChase, aimed at accelerating the realization of its extensive expansion plans within the region. Integrating Sano-Rubin's capabilities will empower LeChase to diversify its project portfolio across various sectors, including healthcare, education, industrial, multi-family housing, entertainment, and hospitality, fortifying its position within its primary markets. Sano-Rubin Construction Services is a US-based company specializing in constructing entertainment buildings.

Major companies operating in the entertainment buildings market include Larsen & Toubro Limited, Tata Projects Limited, Hindustan Construction Company Limited, Theme Park Build Limited, Play Mart International Limited, Garmendale Engineering Limited, WaterPark Construction Inc., David Theming Works S.L., Forte Specialty Contractors LLC, AECOM Inc., HOK Group Inc., Populous Group LLC, M. Arthur Gensler Jr. & Associates Inc., HKS Inc., NBBJ LLP, Turner Construction Company, Skanska AB, Clark Construction Group LLC, Gilbane Building Company, Hensel Phelps Construction Co.

Asia-Pacific was the largest region in the entertainment buildings market in 2024. The regions covered in the entertainment buildings market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the entertainment buildings market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The entertainment buildings market includes revenues earned by entities by constructing amphitheatre, aquarium, sports arena, art house, and auditoriums. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Entertainment Buildings Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on entertainment buildings market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for entertainment buildings ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The entertainment buildings market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Residential; Non-residential
  • 2) By Construction Type: New Construction; Renovation
  • 3) By Application: Owned; Rental
  • 4) By End User: Private; Public
  • Subsegments:
  • 1) By Residential: Home Theaters; Private Screening Rooms; Entertainment Rooms
  • 2) By Non-Residential: Cinemas And Movie Theaters; Live Performance Venues; Amusement Parks; Recreation Centers
  • Companies Mentioned: Larsen & Toubro Limited; Tata Projects Limited; Hindustan Construction Company Limited; Theme Park Build Limited; Play Mart International Limited
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Entertainment Buildings Market Characteristics

3. Entertainment Buildings Market Trends And Strategies

4. Entertainment Buildings Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market

5. Global Entertainment Buildings Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Entertainment Buildings PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Entertainment Buildings Market Growth Rate Analysis
  • 5.4. Global Entertainment Buildings Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Entertainment Buildings Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Entertainment Buildings Total Addressable Market (TAM)

6. Entertainment Buildings Market Segmentation

  • 6.1. Global Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Residential
  • Non-residential
  • 6.2. Global Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • New Construction
  • Renovation
  • 6.3. Global Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Owned
  • Rental
  • 6.4. Global Entertainment Buildings Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Private
  • Public
  • 6.5. Global Entertainment Buildings Market, Sub-Segmentation Of Residential, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Home Theaters
  • Private Screening Rooms
  • Entertainment Rooms
  • 6.6. Global Entertainment Buildings Market, Sub-Segmentation Of Non-residential, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Cinemas And Movie Theaters
  • Live Performance Venues
  • Amusement Parks
  • Recreation Centers

7. Entertainment Buildings Market Regional And Country Analysis

  • 7.1. Global Entertainment Buildings Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Entertainment Buildings Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Entertainment Buildings Market

  • 8.1. Asia-Pacific Entertainment Buildings Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Entertainment Buildings Market

  • 9.1. China Entertainment Buildings Market Overview
  • 9.2. China Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Entertainment Buildings Market

  • 10.1. India Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Entertainment Buildings Market

  • 11.1. Japan Entertainment Buildings Market Overview
  • 11.2. Japan Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Entertainment Buildings Market

  • 12.1. Australia Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Entertainment Buildings Market

  • 13.1. Indonesia Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Entertainment Buildings Market

  • 14.1. South Korea Entertainment Buildings Market Overview
  • 14.2. South Korea Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Entertainment Buildings Market

  • 15.1. Western Europe Entertainment Buildings Market Overview
  • 15.2. Western Europe Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Entertainment Buildings Market

  • 16.1. UK Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Entertainment Buildings Market

  • 17.1. Germany Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Entertainment Buildings Market

  • 18.1. France Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Entertainment Buildings Market

  • 19.1. Italy Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Entertainment Buildings Market

  • 20.1. Spain Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Entertainment Buildings Market

  • 21.1. Eastern Europe Entertainment Buildings Market Overview
  • 21.2. Eastern Europe Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Entertainment Buildings Market

  • 22.1. Russia Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Entertainment Buildings Market

  • 23.1. North America Entertainment Buildings Market Overview
  • 23.2. North America Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Entertainment Buildings Market

  • 24.1. USA Entertainment Buildings Market Overview
  • 24.2. USA Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Entertainment Buildings Market

  • 25.1. Canada Entertainment Buildings Market Overview
  • 25.2. Canada Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Entertainment Buildings Market

  • 26.1. South America Entertainment Buildings Market Overview
  • 26.2. South America Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Entertainment Buildings Market

  • 27.1. Brazil Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Entertainment Buildings Market

  • 28.1. Middle East Entertainment Buildings Market Overview
  • 28.2. Middle East Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Entertainment Buildings Market

  • 29.1. Africa Entertainment Buildings Market Overview
  • 29.2. Africa Entertainment Buildings Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Entertainment Buildings Market, Segmentation By Construction Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Entertainment Buildings Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Entertainment Buildings Market Competitive Landscape And Company Profiles

  • 30.1. Entertainment Buildings Market Competitive Landscape
  • 30.2. Entertainment Buildings Market Company Profiles
    • 30.2.1. Larsen & Toubro Limited Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Tata Projects Limited Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Hindustan Construction Company Limited Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Theme Park Build Limited Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Play Mart International Limited Overview, Products and Services, Strategy and Financial Analysis

31. Entertainment Buildings Market Other Major And Innovative Companies

  • 31.1. Garmendale Engineering Limited
  • 31.2. WaterPark Construction Inc.
  • 31.3. David Theming Works S.L.
  • 31.4. Forte Specialty Contractors LLC
  • 31.5. AECOM Inc.
  • 31.6. HOK Group Inc.
  • 31.7. Populous Group LLC
  • 31.8. M. Arthur Gensler Jr. & Associates Inc.
  • 31.9. HKS Inc.
  • 31.10. NBBJ LLP
  • 31.11. Turner Construction Company
  • 31.12. Skanska AB
  • 31.13. Clark Construction Group LLC
  • 31.14. Gilbane Building Company
  • 31.15. Hensel Phelps Construction Co.

32. Global Entertainment Buildings Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Entertainment Buildings Market

34. Recent Developments In The Entertainment Buildings Market

35. Entertainment Buildings Market High Potential Countries, Segments and Strategies

  • 35.1 Entertainment Buildings Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Entertainment Buildings Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Entertainment Buildings Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer