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バーチャルリハビリの世界市場レポート 2024年

Virtual Rehabilitation Global Market Report 2024

出版日: 受注後更新 | 発行: The Business Research Company | ページ情報: 英文 175 Pages | 納期: 2~10営業日

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本日の銀行送金レート: 1USD=157.90円
バーチャルリハビリの世界市場レポート 2024年
出版日: 受注後更新
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
  • 全表示
  • 概要
  • 目次
概要

バーチャルリハビリ市場規模は、今後数年間で飛躍的な成長が見込まれます。2028年にはCAGR24.3%で15億8,000万米ドルに成長します。予測期間中に予想される成長は、急速な高齢化、非感染性疾患の有病率の上昇、バーチャルリハビリを支援する様々な政策の実施、患者中心のヘルスケア重視の高まりなど、いくつかの要因に起因しています。この期間に予想される主な動向には、製品の革新、業界内のパートナーシップ、バーチャルリハビリ技術の進歩、新しい技術の採用、よりスムーズな相互作用のためのインターネット接続の改善などが含まれます。

今後、バーチャルリハビリ市場の拡大を牽引するのは、障害者の増加です。障がいには、身体的、認知的、感覚的、精神的な状態が含まれ、日常生活における活動や社会参加、典型的な生活上の役割が著しく制限されます。バーチャルリハビリは、バーチャルプラットフォームを通じて、治療的介入や個人に合わせたエクササイズへの遠隔アクセスを提供することで、障害者のサポートに重要な役割を果たしています。例えば、2023年3月に世界保健機関(WHO)が報告したように、世界人口の16%を占める約13億人が障害とともに生活しています。その結果、人口の間で障害の有病率が高まっていることが、バーチャルリハビリ市場の成長を促進するカタリストとなっています。

バーチャルリハビリ市場の新興国企業は、競争優位性を獲得するために、多分野にまたがるリハビリツールなど、先進的なバーチャルリハビリプラットフォームの開拓に注力しています。多分野にまたがるリハビリテーションツールは、病気や怪我、障害から回復する個人のニーズを満たすために、多様な分野の専門家が協力する総合的なアプローチを包含しています。例えば、米国を拠点とする医療企業Penumbra社は、2022年11月、REALシステム・プラットフォームを拡張し、ハンズフリーのフルボディ・バーチャルリアリティをベースとした初のリハビリ用製品を発表しました。包括的な没入体験で上肢と下肢の両方に対応する、ハンズフリーで縛られない唯一のバーチャルリアリティ・リハビリテーション・プラットフォームとしてのこの課題は、臨床医が患者の進歩をモニターしながら、課題し、やる気を起こさせ、参加させるためのエクササイズや活動をパーソナライズすることを可能にします。バーチャル・リアリティを活用することで、リアル・システム・プラットフォームは、機能的スキル、認知、ストレス管理など、健康の様々な側面を強化することを目的とした没入型のヘルスケア介入を提供します。

目次

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場動向と戦略

第4章 マクロ経済シナリオ

  • 高インフレが市場に与える影響
  • ウクライナ・ロシア戦争が市場に与える影響
  • COVID-19による市場への影響

第5章 世界の市場規模と成長

  • 世界の市場促進要因と抑制要因
    • 市場促進要因
    • 市場抑制要因
  • 世界の市場規模実績と成長、2018年~2023年
  • 世界の市場規模予測と成長、2023年~2028年、2033年

第6章 市場セグメンテーション

  • 世界のバーチャルリハビリテーション市場、タイプ別セグメンテーション、実績および予測、2018年~2023年、2023年~2028年、2033年
  • 身体リハビリテーション
  • 神経および認知リハビリテーション
  • その他のタイプ
  • 世界のバーチャルリハビリテーション市場、患者タイプ別セグメンテーション、実績および予測、2018年~2023年、2023年~2028年、2033年
  • 短期患者
  • 長期患者
  • 世界のバーチャルリハビリ市場、エンドユーザー別セグメンテーション、実績および予測、2018年~2023年、2023年~2028年、2033年
  • 入院リハビリテーション病院
  • リハビリテーションセンターとクリニック
  • 在宅ケア環境

第7章 地域別・国別分析

  • 世界のバーチャルリハビリテーション市場、地域別、実績および予測、2018~2023年、2023~2028年、2033年
  • 世界のバーチャルリハビリテーション市場、国別、実績および予測、2018~2023年、2023~2028年、2033年

第8章 アジア太平洋市場

第9章 中国市場

第10章 インド市場

第11章 日本市場

第12章 オーストラリア市場

第13章 インドネシア市場

第14章 韓国市場

第15章 西欧市場

第16章 英国市場

第17章 ドイツ市場

第18章 フランス市場

第19章 イタリア市場

第20章 スペイン市場

第21章 東欧市場

第22章 ロシア市場

第23章 北米市場

第24章 米国市場

第25章 カナダ市場

第26章 南米市場

第27章 ブラジル市場

第28章 中東市場

第29章 アフリカ市場

第30章 競合情勢と企業プロファイル

  • バーチャルリハビリテーション市場の競合情勢
  • バーチャルリハビリテーション市場企業プロファイル
    • SWORD Health
    • Hinge Health Inc.
    • Meden-Inmed
    • BO&BO Ltd.
    • Saebo Inc.

第31章 その他の大手企業と革新的企業

  • Mindmaze
  • Bridgeway Senior Healthcare
  • Motek Medical BV
  • XRHealth(VRHealth)
  • Tyromotion GmbH
  • Brontes Processing
  • LiteGait
  • GestureTek Health
  • CSE Entertainment UK
  • Rehab-Robotics
  • Virtualware Group
  • MIRA Rehab Limited
  • Myelin-H
  • Motorika
  • Doctor Kinetic

第32章 競合ベンチマーキング

第33章 競合ダッシュボード

第34章 主要な合併と買収

第35章 将来の展望と潜在的分析

第36章 付録

目次
Product Code: r16743

Virtual rehabilitation utilizes virtual reality and immersive technologies to deliver therapeutic interventions and personalized rehabilitation experiences for individuals dealing with physical or cognitive impairments. By harnessing virtual environments and interactive simulations, it facilitates the recovery, enhancement, or maintenance of diverse functional abilities.

The primary categories of virtual rehabilitation include physical rehabilitation, neuro and cognitive rehabilitation, among others. Physical rehabilitation targets the restoration and improvement of physical function and mobility for individuals with injuries or disabilities, catering to various patient types such as short-term and long-term patients. These interventions are utilized across a spectrum of end-users including inpatient rehabilitation hospitals, rehabilitation centers, clinics, and home care settings.

The virtual rehabilitation market research report is one of a series of new reports from The Business Research Company that provides virtual rehabilitation market statistics, including virtual rehabilitation industry global market size, regional shares, competitors with a virtual rehabilitation market share, detailed virtual rehabilitation market segments, market trends, and opportunities, and any further data you may need to thrive in the virtual rehabilitation industry. This virtual rehabilitation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The virtual rehabilitation market size has grown exponentially in recent years. It will grow from $0.53 billion in 2023 to $0.66 billion in 2024 at a compound annual growth rate (CAGR) of 24.4%. The growth observed in the historical period can be attributed to several factors, including the rising incidence of disability among the population, the expanding utilization of virtual reality (VR) in patient treatment, and the increasing adoption of VR technology within the healthcare sector.

The virtual rehabilitation market size is expected to see exponential growth in the next few years. It will grow to $1.58 billion in 2028 at a compound annual growth rate (CAGR) of 24.3%. The anticipated growth in the forecast period can be attributed to several factors, including the rapidly aging population, rising prevalence of non-communicable diseases, the implementation of various policies supporting virtual rehabilitation, and a growing emphasis on patient-centric healthcare. Key trends expected during this period encompass product innovations, partnerships within the industry, advancements in virtual rehabilitation technologies, the adoption of newer technologies, and improvements in internet connectivity for smoother interactions.

The anticipated increase in the prevalence of disability is poised to drive the expansion of the virtual rehabilitation market in the future. Disability encompasses conditions-physical, cognitive, sensory, or mental-that significantly limit an individual's ability to engage in daily activities, participate fully in society, or assume typical life roles. Virtual rehabilitation plays a crucial role in supporting the disabled population by offering remote access to therapeutic interventions and personalized exercises through virtual platforms. For example, as reported by the World Health Organization in March 2023, approximately 1.3 billion people worldwide, constituting 16% of the global population, are living with disabilities. Consequently, the escalating prevalence of disability among the population serves as a catalyst propelling the growth of the virtual rehabilitation market.

Leading companies in the virtual rehabilitation market are focusing on the development of advanced virtual rehabilitation platforms, such as multi-disciplinary rehabilitation tools, to gain a competitive advantage. A multi-disciplinary rehabilitation tool encompasses a holistic approach involving professionals from diverse disciplines collaborating to meet the needs of individuals recovering from illness, injury, or disability. For example, in November 2022, Penumbra, a US-based medical company, introduced the first hands-free, full-body virtual reality-based offering for rehabilitation, expanding its REAL System platform. Distinguished as the sole hands-free, non-tethered virtual reality rehabilitation platform catering to both upper and lower extremities with a comprehensive immersive experience, it enables clinicians to personalize exercises and activities to challenge, motivate, and engage patients while monitoring their progress. Leveraging virtual reality, the REAL System platform delivers immersive healthcare interventions aimed at enhancing various aspects of health, including functional skills, cognition, and stress management.

In December 2022, BehaVR LLC, a virtual reality company headquartered in the United States, merged with OxfordVR for an undisclosed sum. This merger is poised to establish a prominent position in the market, creating a leading virtual reality (VR) platform designed to deliver evidence-based digital therapeutics for mental and behavioral health issues. OxfordVR, based in the UK, specializes in providing virtual reality treatments for various mental health conditions.

Major companies operating in the virtual rehabilitation market report are SWORD Health, Hinge Health Inc., Meden-Inmed, BO&BO Ltd., Saebo Inc., Mindmaze, Bridgeway Senior Healthcare, Motek Medical B.V., XRHealth (VRHealth), Tyromotion GmbH, Brontes Processing, LiteGait, GestureTek Health, CSE Entertainment UK, Rehab-Robotics, Virtualware Group, MIRA Rehab Limited, Myelin-H, Motorika, Doctor Kinetic, Agile Virtual PT, Cogniv Technologies, Immersive Rehab, Neuro Rehab VR, Rehametrics, Neuro Rehab VR, CoRehab srl, Accelerated Care Plus Corporation, Euleria S.R.L

North America was the largest region in the virtual rehabilitation market in 2023. Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the virtual rehabilitation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the virtual rehabilitation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The virtual rehabilitation market consists of revenues earned by entities by providing virtual rehabilitation services such as interactive exercises, and motion-sensing interventions to address the needs of individuals with physical or cognitive impairment. The market value includes the value of related goods sold by the service provider or included within the service offering. The virtual rehabilitation market also includes sales of virtual reality (VR) and augmented reality (AR) devices, and motion-sensing equipment that are used in providing virtual rehabilitation services. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Virtual Rehabilitation Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual rehabilitation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the coronavirus and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war's impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 3-5 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for virtual rehabilitation? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The virtual rehabilitation market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.

The impact of higher inflation in many countries and the resulting spike in interest rates.

The continued but declining impact of covid 19 on supply chains and consumption patterns.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

  • 1) By Type: Physical Rehabilitation; Neuro And Cognitive Rehabilitation; Other Types
  • 2) By Patient Type: Short Term Patients; Long Term Patients
  • 3) By End-User: Inpatient Rehabilitation Hospitals; Rehabilitation Centers And Clinics; Home Care Settings
  • Companies Mentioned: SWORD Health; Hinge Health Inc.; Meden-Inmed; BO&BO Ltd.; Saebo Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Virtual Rehabilitation Market Characteristics

3. Virtual Rehabilitation Market Trends And Strategies

4. Virtual Rehabilitation Market - Macro Economic Scenario

  • 4.1. Impact Of High Inflation On The Market
  • 4.2. Ukraine-Russia War Impact On The Market
  • 4.3. COVID-19 Impact On The Market

5. Global Virtual Rehabilitation Market Size and Growth

  • 5.1. Global Virtual Rehabilitation Market Drivers and Restraints
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints Of The Market
  • 5.2. Global Virtual Rehabilitation Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
  • 5.3. Global Virtual Rehabilitation Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)

6. Virtual Rehabilitation Market Segmentation

  • 6.1. Global Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Physical Rehabilitation
  • Neuro And Cognitive Rehabilitation
  • Other Types
  • 6.2. Global Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Short Term Patients
  • Long Term Patients
  • 6.3. Global Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Inpatient Rehabilitation Hospitals
  • Rehabilitation Centers And Clinics
  • Home Care Settings

7. Virtual Rehabilitation Market Regional And Country Analysis

  • 7.1. Global Virtual Rehabilitation Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 7.2. Global Virtual Rehabilitation Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

8. Asia-Pacific Virtual Rehabilitation Market

  • 8.1. Asia-Pacific Virtual Rehabilitation Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.3. Asia-Pacific Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.4. Asia-Pacific Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

9. China Virtual Rehabilitation Market

  • 9.1. China Virtual Rehabilitation Market Overview
  • 9.2. China Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.3. China Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.4. China Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion

10. India Virtual Rehabilitation Market

  • 10.1. India Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.2. India Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.3. India Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

11. Japan Virtual Rehabilitation Market

  • 11.1. Japan Virtual Rehabilitation Market Overview
  • 11.2. Japan Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.3. Japan Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.4. Japan Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

12. Australia Virtual Rehabilitation Market

  • 12.1. Australia Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.2. Australia Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.3. Australia Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

13. Indonesia Virtual Rehabilitation Market

  • 13.1. Indonesia Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.2. Indonesia Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.3. Indonesia Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

14. South Korea Virtual Rehabilitation Market

  • 14.1. South Korea Virtual Rehabilitation Market Overview
  • 14.2. South Korea Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.3. South Korea Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.4. South Korea Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

15. Western Europe Virtual Rehabilitation Market

  • 15.1. Western Europe Virtual Rehabilitation Market Overview
  • 15.2. Western Europe Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.3. Western Europe Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.4. Western Europe Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

16. UK Virtual Rehabilitation Market

  • 16.1. UK Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.2. UK Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.3. UK Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

17. Germany Virtual Rehabilitation Market

  • 17.1. Germany Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.2. Germany Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.3. Germany Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

18. France Virtual Rehabilitation Market

  • 18.1. France Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.2. France Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.3. France Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

19. Italy Virtual Rehabilitation Market

  • 19.1. Italy Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.2. Italy Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.3. Italy Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

20. Spain Virtual Rehabilitation Market

  • 20.1. Spain Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.2. Spain Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.3. Spain Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

21. Eastern Europe Virtual Rehabilitation Market

  • 21.1. Eastern Europe Virtual Rehabilitation Market Overview
  • 21.2. Eastern Europe Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.3. Eastern Europe Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.4. Eastern Europe Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

22. Russia Virtual Rehabilitation Market

  • 22.1. Russia Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.2. Russia Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.3. Russia Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

23. North America Virtual Rehabilitation Market

  • 23.1. North America Virtual Rehabilitation Market Overview
  • 23.2. North America Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.3. North America Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.4. North America Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

24. USA Virtual Rehabilitation Market

  • 24.1. USA Virtual Rehabilitation Market Overview
  • 24.2. USA Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.3. USA Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.4. USA Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

25. Canada Virtual Rehabilitation Market

  • 25.1. Canada Virtual Rehabilitation Market Overview
  • 25.2. Canada Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.3. Canada Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.4. Canada Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

26. South America Virtual Rehabilitation Market

  • 26.1. South America Virtual Rehabilitation Market Overview
  • 26.2. South America Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.3. South America Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.4. South America Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

27. Brazil Virtual Rehabilitation Market

  • 27.1. Brazil Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.2. Brazil Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.3. Brazil Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

28. Middle East Virtual Rehabilitation Market

  • 28.1. Middle East Virtual Rehabilitation Market Overview
  • 28.2. Middle East Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.3. Middle East Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.4. Middle East Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

29. Africa Virtual Rehabilitation Market

  • 29.1. Africa Virtual Rehabilitation Market Overview
  • 29.2. Africa Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.3. Africa Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.4. Africa Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

30. Virtual Rehabilitation Market Competitive Landscape And Company Profiles

  • 30.1. Virtual Rehabilitation Market Competitive Landscape
  • 30.2. Virtual Rehabilitation Market Company Profiles
    • 30.2.1. SWORD Health
      • 30.2.1.1. Overview
      • 30.2.1.2. Products and Services
      • 30.2.1.3. Strategy
      • 30.2.1.4. Financial Performance
    • 30.2.2. Hinge Health Inc.
      • 30.2.2.1. Overview
      • 30.2.2.2. Products and Services
      • 30.2.2.3. Strategy
      • 30.2.2.4. Financial Performance
    • 30.2.3. Meden-Inmed
      • 30.2.3.1. Overview
      • 30.2.3.2. Products and Services
      • 30.2.3.3. Strategy
      • 30.2.3.4. Financial Performance
    • 30.2.4. BO&BO Ltd.
      • 30.2.4.1. Overview
      • 30.2.4.2. Products and Services
      • 30.2.4.3. Strategy
      • 30.2.4.4. Financial Performance
    • 30.2.5. Saebo Inc.
      • 30.2.5.1. Overview
      • 30.2.5.2. Products and Services
      • 30.2.5.3. Strategy
      • 30.2.5.4. Financial Performance

31. Virtual Rehabilitation Market Other Major And Innovative Companies

  • 31.1. Mindmaze
  • 31.2. Bridgeway Senior Healthcare
  • 31.3. Motek Medical B.V.
  • 31.4. XRHealth (VRHealth)
  • 31.5. Tyromotion GmbH
  • 31.6. Brontes Processing
  • 31.7. LiteGait
  • 31.8. GestureTek Health
  • 31.9. CSE Entertainment UK
  • 31.10. Rehab-Robotics
  • 31.11. Virtualware Group
  • 31.12. MIRA Rehab Limited
  • 31.13. Myelin-H
  • 31.14. Motorika
  • 31.15. Doctor Kinetic

32. Global Virtual Rehabilitation Market Competitive Benchmarking

33. Global Virtual Rehabilitation Market Competitive Dashboard

34. Key Mergers And Acquisitions In The Virtual Rehabilitation Market

35. Virtual Rehabilitation Market Future Outlook and Potential Analysis

  • 35.1 Virtual Rehabilitation Market In 2028 - Countries Offering Most New Opportunities
  • 35.2 Virtual Rehabilitation Market In 2028 - Segments Offering Most New Opportunities
  • 35.3 Virtual Rehabilitation Market In 2028 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer