デフォルト表紙
市場調査レポート
商品コード
1740489

インタラクティブ・フィクション・ゲームの世界市場に関する洞察、2031年までの予測

Global Interactive Fiction Game Market Insights, Forecast to 2031


出版日
発行
QYResearch
ページ情報
英文 133 Pages
納期
2~3営業日
カスタマイズ可能
適宜更新あり
価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=144.76円
インタラクティブ・フィクション・ゲームの世界市場に関する洞察、2031年までの予測
出版日: 2025年06月04日
発行: QYResearch
ページ情報: 英文 133 Pages
納期: 2~3営業日
GIIご利用のメリット
  • 全表示
  • 概要
  • 図表
  • 目次
概要

当レポートは、インタラクティブ・フィクション・ゲーム (Interactive Fiction Game) 市場について調査しており、市場規模や動向・需要の予測、成長要因および課題の分析、タイプ・用途・企業・地域別の内訳、競合情勢、主要企業のプロファイルなどの情報を提供しています。

目次

第1章 レポート概要

  • 調査範囲
  • 市場分析:タイプ別
    • 世界のインタラクティブ・フィクション・ゲームの市場規模成長率:タイプ別: 2020 VS 2024 VS 2031
    • Visual Novel
    • Narrative RPG
    • Others
  • 市場:用途別
    • 世界のインタラクティブ・フィクション・ゲームの市場シェア:用途別: 2020 VS 2024 VS 2031
    • Education and Vocational Training
    • Cultural Communication
    • Mental Health Intervention
    • Others
  • 前提条件と制限
  • 調査目的
  • 対象期間

第2章 世界の市場成長トレンド

  • 世界のインタラクティブ・フィクション・ゲームの市場展望 (2020-2031)
  • 世界のインタラクティブ・フィクション・ゲームの市場成長トレンド:地域別
    • 世界のインタラクティブ・フィクション・ゲーム 市場規模:地域別: 2020 VS 2024 VS 2031
    • インタラクティブ・フィクション・ゲーム 市場規模:地域別 (2020-2031)
  • インタラクティブ・フィクション・ゲーム 市場動向
    • インタラクティブ・フィクション・ゲーム 業界動向
    • インタラクティブ・フィクション・ゲーム 市場の促進要因
    • インタラクティブ・フィクション・ゲーム 市場の課題
    • インタラクティブ・フィクション・ゲーム 市場の抑制要因

第3章 競合情勢:主要企業別

  • 世界の収益 インタラクティブ・フィクション・ゲーム :競合別
    • 世界のインタラクティブ・フィクション・ゲームの収益:企業別 (2020-2025)
    • 世界のインタラクティブ・フィクション・ゲームの収益シェア:企業別 (2020-2025)
  • 世界のインタラクティブ・フィクション・ゲームの市場シェア:企業タイプ別 (Tier 1, Tier 2, and Tier 3)
  • 世界の主要企業 インタラクティブ・フィクション・ゲーム, 売上高ランキング, 2023 VS 2024 VS 2025
  • 世界の市場集中度
    • 世界のインタラクティブ・フィクション・ゲーム 市場集中度 (CR5 and HHI)
    • 世界の上位10・上位5企業: インタラクティブ・フィクション・ゲーム 収益 2024年
  • 世界の主要企業 インタラクティブ・フィクション・ゲーム 本社 および提供地域
  • 世界の主要企業 インタラクティブ・フィクション・ゲーム, 製品およびアプリケーション
  • 世界の主要企業 インタラクティブ・フィクション・ゲーム, 業界参入時期
  • M&A, 拡張計画

第4章 内訳データ:タイプ別

  • 世界のインタラクティブ・フィクション・ゲームの市場規模実績:タイプ別 (2020-2025)
  • 世界のインタラクティブ・フィクション・ゲームの市場規模予測:タイプ別 (2026-2031)

第5章 内訳データ:用途別

  • 世界のインタラクティブ・フィクション・ゲームの市場規模実績:用途別 (2020-2025)
  • 世界のインタラクティブ・フィクション・ゲームの市場規模予測:用途別 (2026-2031)

第6章 北米

  • 北米のインタラクティブ・フィクション・ゲーム 市場規模 (2020-2031)
  • 北米の市場規模:タイプ別
    • 北米のインタラクティブ・フィクション・ゲーム 市場規模:タイプ別 (2020-2031)
    • 北米のインタラクティブ・フィクション・ゲームの市場シェア:タイプ別 (2020-2031)
  • 北米の市場規模:用途別
    • 北米のインタラクティブ・フィクション・ゲーム 市場規模:用途別 (2020-2031)
    • 北米のインタラクティブ・フィクション・ゲームの市場シェア:用途別 (2020-2031)
  • 北米の市場規模:国別
    • 北米のインタラクティブ・フィクション・ゲーム 市場規模:国別: 2020 VS 2024 VS 2031
    • 北米のインタラクティブ・フィクション・ゲーム 市場規模:国別 (2020-2031)
    • 米国
    • カナダ

第7章 欧州

  • 欧州のインタラクティブ・フィクション・ゲーム 市場規模 (2020-2031)
  • 欧州の市場規模:タイプ別
    • 欧州のインタラクティブ・フィクション・ゲーム 市場規模:タイプ別 (2020-2031)
    • 欧州のインタラクティブ・フィクション・ゲームの市場シェア:タイプ別 (2020-2031)
  • 欧州の市場規模:用途別
    • 欧州のインタラクティブ・フィクション・ゲーム 市場規模:用途別 (2020-2031)
    • 欧州のインタラクティブ・フィクション・ゲームの市場シェア:用途別 (2020-2031)
  • 欧州の市場規模:国別
    • 欧州のインタラクティブ・フィクション・ゲーム 市場規模:国別: 2020 VS 2024 VS 2031
    • 欧州のインタラクティブ・フィクション・ゲーム 市場規模:国別 (2020-2025)
    • ドイツ
    • フランス
    • 英国
    • イタリア
    • ロシア
    • 北欧

第8章 中国

  • 中国のインタラクティブ・フィクション・ゲーム 市場規模 (2020-2031)
  • 中国の市場規模:タイプ別
    • 中国のインタラクティブ・フィクション・ゲーム 市場規模:タイプ別 (2020-2031)
    • 中国のインタラクティブ・フィクション・ゲームの市場シェア:タイプ別 (2020-2031)
  • 中国の市場規模:用途別
    • 中国のインタラクティブ・フィクション・ゲーム 市場規模:用途別 (2020-2031)
    • 中国のインタラクティブ・フィクション・ゲームの市場シェア:用途別 (2020-2031)

第9章 アジア(中国を除く)

  • アジア地域 インタラクティブ・フィクション・ゲーム 市場規模 (2020-2031)
  • アジア地域 市場規模:タイプ別
    • アジア地域 インタラクティブ・フィクション・ゲーム 市場規模:タイプ別 (2020-2031)
    • アジア地域 インタラクティブ・フィクション・ゲームの市場シェア:タイプ別 (2020-2031)
  • アジア地域 市場規模:用途別
    • アジア地域 インタラクティブ・フィクション・ゲーム 市場規模:用途別 (2020-2031)
    • アジア地域 インタラクティブ・フィクション・ゲームの市場シェア:用途別 (2020-2031)
  • アジア地域 市場規模:地域別
    • アジア地域 インタラクティブ・フィクション・ゲーム 市場規模:地域別: 2020 VS 2024 VS 2031
    • アジア地域 インタラクティブ・フィクション・ゲーム 市場規模:地域別 (2020-2031)
    • 日本
    • 韓国
    • 台湾
    • 東南アジア
    • インド
    • オーストラリア

第10章 中近東・アフリカ・中南米

  • 中近東・アフリカ・中南米 インタラクティブ・フィクション・ゲーム 市場規模 (2020-2031)
  • 中近東・アフリカ・中南米 市場規模:タイプ別
    • 中近東・アフリカ・中南米 インタラクティブ・フィクション・ゲーム 市場規模:タイプ別 (2020-2031)
    • 中近東・アフリカ・中南米 インタラクティブ・フィクション・ゲームの市場シェア:タイプ別 (2020-2031)
  • 中近東・アフリカ・中南米 市場規模:用途別
    • 中近東・アフリカ・中南米 インタラクティブ・フィクション・ゲーム 市場規模:用途別 (2020-2031)
    • 中近東・アフリカ・中南米の市場シェア:用途別 (2020-2031)
  • 中近東・アフリカ・中南米 市場規模:国別
    • 中近東・アフリカ・中南米 インタラクティブ・フィクション・ゲーム 市場規模:国別: 2020 VS 2024 VS 2031
    • 中近東・アフリカ・中南米 インタラクティブ・フィクション・ゲーム 市場規模:国別 (2020-2031)
    • ブラジル
    • メキシコ
    • トルコ
    • サウジアラビア
    • イスラエル
    • 湾岸協力理事会諸国

第11章 主要企業のプロファイル

  • Inkle Studios
  • Frictional Games
  • Square Enix
  • Aksys Games
  • Orange light game
  • Key
  • Tencent
  • Neteast
  • Chucklefish
  • Annapurna Interactive
  • Nicalis
  • Square Enix Montreal
  • Take-Two Interactive Software
  • Behaviour Interactive
  • Virtuos

第12章 アナリストによる分析/結論

第13章 付録

図表

List of Tables

Table 1. Global Interactive Fiction Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031

Table 2. Key Players of Visual Novel

Table 3. Key Players of Narrative RPG

Table 4. Key Players of Others

Table 5. Global Interactive Fiction Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031

Table 6. Global Interactive Fiction Game Market Size Growth Rate (CAGR) by Region (US$ Million): 2020 VS 2024 VS 2031

Table 7. Global Market Size by Region (2020-2031) & (US$ Million)

Table 8. Global Interactive Fiction Game Market Share by Region (2020-2031)

Table 9. Market Trends

Table 10. Market Drivers

Table 11. Market Challenges

Table 12. Market Restraints

Table 13. Global Interactive Fiction Game Revenue by Players (2020-2025) & (US$ Million)

Table 14. Global Interactive Fiction Game Market Share by Players (2020-2025)

Table 15. Global Top Interactive Fiction Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Interactive Fiction Game as of 2024)

Table 16. Global Interactive Fiction Game Industry Ranking 2023 VS 2024

Table 17. Global 5 Largest Players Market Share by Interactive Fiction Game Revenue (CR5 and HHI) & (2020-2025)

Table 18. Global Key Players of Interactive Fiction Game, Headquarters and Area Served

Table 19. Global Key Players of Interactive Fiction Game, Product and Application

Table 20. Global Key Players of Interactive Fiction Game, Date of Enter into This Industry

Table 21. Mergers & Acquisitions, Expansion Plans

Table 22. Global Market Size by Type (2020-2025) & (US$ Million)

Table 23. Global Interactive Fiction Game Revenue Market Share by Type (2020-2025)

Table 24. Global Forecasted Market Size by Type (2026-2031) & (US$ Million)

Table 25. Global Interactive Fiction Game Revenue Market Share by Type (2026-2031)

Table 26. Global Market Size by Application (2020-2025) & (US$ Million)

Table 27. Global Interactive Fiction Game Revenue Market Share by Application (2020-2025)

Table 28. Global Forecasted Market Size by Application (2026-2031) & (US$ Million)

Table 29. Global Interactive Fiction Game Revenue Market Share by Application (2026-2031)

Table 30. North America Market Size by Type (2020-2031) & (US$ Million)

Table 31. North America Market Size by Application (2020-2031) & (US$ Million)

Table 32. North America Interactive Fiction Game Growth Rate (CAGR) by Country (US$ Million): 2020 VS 2024 VS 2031

Table 33. North America Market Size by Country (2020-2031) & (US$ Million)

Table 34. Europe Market Size by Type (2020-2031) & (US$ Million)

Table 35. Europe Market Size by Application (2020-2031) & (US$ Million)

Table 36. Europe Interactive Fiction Game Growth Rate (CAGR) by Country (US$ Million): 2020 VS 2024 VS 2031

Table 37. Europe Market Size by Country (2020-2025) & (US$ Million)

Table 38. China Market Size by Type (2020-2031) & (US$ Million)

Table 39. China Market Size by Application (2020-2031) & (US$ Million)

Table 40. Asia Market Size by Type (2020-2031) & (US$ Million)

Table 41. Asia Market Size by Application (2020-2025) & (US$ Million)

Table 42. Asia Interactive Fiction Game Growth Rate (CAGR) by Region (US$ Million): 2020 VS 2024 VS 2031

Table 43. Asia Market Size by Region (2020-2031) & (US$ Million)

Table 44. Middle East, Africa, and Latin America Market Size by Type (2020-2031) & (US$ Million)

Table 45. Middle East, Africa, and Latin America Market Size by Application (2020-2031) & (US$ Million)

Table 46. Middle East, Africa, and Latin America Interactive Fiction Game Growth Rate (CAGR) by Country (US$ Million): 2020 VS 2024 VS 2031

Table 47. Middle East, Africa, and Latin America Market Size by Country (2020-2031) & (US$ Million)

Table 48. Inkle Studios Company Details

Table 49. Inkle Studios Business Overview

Table 50. Inkle Studios Interactive Fiction Game Product

Table 51. Inkle Studios Revenue (2020-2025) & (US$ Million)

Table 52. Inkle Studios Recent Development

Table 53. Frictional Games Company Details

Table 54. Frictional Games Business Overview

Table 55. Frictional Games Interactive Fiction Game Product

Table 56. Frictional Games Revenue (2020-2025) & (US$ Million)

Table 57. Frictional Games Recent Development

Table 58. Square Enix Company Details

Table 59. Square Enix Business Overview

Table 60. Square Enix Interactive Fiction Game Product

Table 61. Square Enix Revenue (2020-2025) & (US$ Million)

Table 62. Square Enix Recent Development

Table 63. Aksys Games Company Details

Table 64. Aksys Games Business Overview

Table 65. Aksys Games Interactive Fiction Game Product

Table 66. Aksys Games Revenue (2020-2025) & (US$ Million)

Table 67. Aksys Games Recent Development

Table 68. Orange light game Company Details

Table 69. Orange light game Business Overview

Table 70. Orange light game Interactive Fiction Game Product

Table 71. Orange light game Revenue (2020-2025) & (US$ Million)

Table 72. Orange light game Recent Development

Table 73. Key Company Details

Table 74. Key Business Overview

Table 75. Key Interactive Fiction Game Product

Table 76. Key Revenue (2020-2025) & (US$ Million)

Table 77. Key Recent Development

Table 78. Tencent Company Details

Table 79. Tencent Business Overview

Table 80. Tencent Interactive Fiction Game Product

Table 81. Tencent Revenue (2020-2025) & (US$ Million)

Table 82. Tencent Recent Development

Table 83. Neteast Company Details

Table 84. Neteast Business Overview

Table 85. Neteast Interactive Fiction Game Product

Table 86. Neteast Revenue (2020-2025) & (US$ Million)

Table 87. Neteast Recent Development

Table 88. Chucklefish Company Details

Table 89. Chucklefish Business Overview

Table 90. Chucklefish Interactive Fiction Game Product

Table 91. Chucklefish Revenue (2020-2025) & (US$ Million)

Table 92. Chucklefish Recent Development

Table 93. Annapurna Interactive Company Details

Table 94. Annapurna Interactive Business Overview

Table 95. Annapurna Interactive Interactive Fiction Game Product

Table 96. Annapurna Interactive Revenue (2020-2025) & (US$ Million)

Table 97. Annapurna Interactive Recent Development

Table 98. Nicalis Company Details

Table 99. Nicalis Business Overview

Table 100. Nicalis Interactive Fiction Game Product

Table 101. Nicalis Revenue (2020-2025) & (US$ Million)

Table 102. Nicalis Recent Development

Table 103. Square Enix Montreal Company Details

Table 104. Square Enix Montreal Business Overview

Table 105. Square Enix Montreal Interactive Fiction Game Product

Table 106. Square Enix Montreal Revenue (2020-2025) & (US$ Million)

Table 107. Square Enix Montreal Recent Development

Table 108. Take-Two Interactive Software Company Details

Table 109. Take-Two Interactive Software Business Overview

Table 110. Take-Two Interactive Software Interactive Fiction Game Product

Table 111. Take-Two Interactive Software Revenue (2020-2025) & (US$ Million)

Table 112. Take-Two Interactive Software Recent Development

Table 113. Behaviour Interactive Company Details

Table 114. Behaviour Interactive Business Overview

Table 115. Behaviour Interactive Interactive Fiction Game Product

Table 116. Behaviour Interactive Revenue (2020-2025) & (US$ Million)

Table 117. Behaviour Interactive Recent Development

Table 118. Virtuos Company Details

Table 119. Virtuos Business Overview

Table 120. Virtuos Interactive Fiction Game Product

Table 121. Virtuos Revenue (2020-2025) & (US$ Million)

Table 122. Virtuos Recent Development

Table 123. Research Programs/Design for This Report

Table 124. Key Data Information from Secondary Sources

Table 125. Key Data Information from Primary Sources

List of Figures

Figure 1. Global Interactive Fiction Game Market Size Growth Rate by Type, 2020 VS 2024 VS 2031 (US$ Million)

Figure 2. Global Interactive Fiction Game Market Share by Type: 2024 VS 2031

Figure 3. Visual Novel Features

Figure 4. Narrative RPG Features

Figure 5. Others Features

Figure 6. Global Interactive Fiction Game Market Size Growth Rate by Application, 2020 VS 2024 VS 2031 (US$ Million)

Figure 7. Global Interactive Fiction Game Market Share by Application: 2024 VS 2031

Figure 8. Education and Vocational Training Case Studies

Figure 9. Cultural Communication Case Studies

Figure 10. Mental Health Intervention Case Studies

Figure 11. Others Case Studies

Figure 12. Interactive Fiction Game Report Years Considered

Figure 13. Global Interactive Fiction Game Market Size (US$ Million), Year-over-Year: 2020-2031

Figure 14. Global Interactive Fiction Game Market Size, (US$ Million), 2020 VS 2024 VS 2031

Figure 15. Global Interactive Fiction Game Market Share by Region: 2024 VS 2031

Figure 16. Global Interactive Fiction Game Market Share by Players in 2024

Figure 17. Global Top Interactive Fiction Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Interactive Fiction Game as of 2024)

Figure 18. The Top 10 and 5 Players Market Share by Interactive Fiction Game Revenue in 2024

Figure 19. North America Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 20. North America Interactive Fiction Game Market Share by Type (2020-2031)

Figure 21. North America Interactive Fiction Game Market Share by Application (2020-2031)

Figure 22. North America Interactive Fiction Game Market Share by Country (2020-2031)

Figure 23. United States Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 24. Canada Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 25. Europe Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 26. Europe Interactive Fiction Game Market Share by Type (2020-2031)

Figure 27. Europe Interactive Fiction Game Market Share by Application (2020-2031)

Figure 28. Europe Interactive Fiction Game Market Share by Country (2020-2031)

Figure 29. Germany Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 30. France Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 31. U.K. Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 32. Italy Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 33. Russia Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 34. Nordic Countries Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 35. China Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 36. China Interactive Fiction Game Market Share by Type (2020-2031)

Figure 37. China Interactive Fiction Game Market Share by Application (2020-2031)

Figure 38. Asia Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 39. Asia Interactive Fiction Game Market Share by Type (2020-2031)

Figure 40. Asia Interactive Fiction Game Market Share by Application (2020-2031)

Figure 41. Asia Interactive Fiction Game Market Share by Region (2020-2031)

Figure 42. Japan Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 43. South Korea Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 44. China Taiwan Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 45. Southeast Asia Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 46. India Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 47. Australia Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 48. Middle East, Africa, and Latin America Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 49. Middle East, Africa, and Latin America Interactive Fiction Game Market Share by Type (2020-2031)

Figure 50. Middle East, Africa, and Latin America Interactive Fiction Game Market Share by Application (2020-2031)

Figure 51. Middle East, Africa, and Latin America Interactive Fiction Game Market Share by Country (2020-2031)

Figure 52. Brazil Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 53. Mexico Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 54. Turkey Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 55. Saudi Arabia Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 56. Israel Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 57. GCC Countries Interactive Fiction Game Market Size YoY Growth (2020-2031) & (US$ Million)

Figure 58. Inkle Studios Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 59. Frictional Games Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 60. Square Enix Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 61. Aksys Games Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 62. Orange light game Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 63. Key Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 64. Tencent Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 65. Neteast Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 66. Chucklefish Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 67. Annapurna Interactive Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 68. Nicalis Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 69. Square Enix Montreal Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 70. Take-Two Interactive Software Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 71. Behaviour Interactive Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 72. Virtuos Revenue Growth Rate in Interactive Fiction Game Business (2020-2025)

Figure 73. Bottom-up and Top-down Approaches for This Report

Figure 74. Data Triangulation

Figure 75. Key Executives Interviewed

目次

This research report focuses on the Interactive Fiction Game Market. It analyzes market size, trends and demand forecasts, as well as growth factors and challenges. The report provides market data breakdowns by type, application, company, and region, in addition to competitive landscape and key company profiles.

TABLE OF CONTENTS

1 Report Overview

  • 1.1 Study Scope
  • 1.2 Market Analysis by Type
    • 1.2.1 Global Interactive Fiction Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
    • 1.2.2 Visual Novel
    • 1.2.3 Narrative RPG
    • 1.2.4 Others
  • 1.3 Market by Application
    • 1.3.1 Global Interactive Fiction Game Market Share by Application: 2020 VS 2024 VS 2031
    • 1.3.2 Education and Vocational Training
    • 1.3.3 Cultural Communication
    • 1.3.4 Mental Health Intervention
    • 1.3.5 Others
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Global Growth Trends

  • 2.1 Global Interactive Fiction Game Market Perspective (2020-2031)
  • 2.2 Global Interactive Fiction Game Growth Trends by Region
    • 2.2.1 Global Interactive Fiction Game Market Size by Region: 2020 VS 2024 VS 2031
    • 2.2.2 Interactive Fiction Game Market Size by Region (2020-2031)
  • 2.3 Interactive Fiction Game Market Dynamics
    • 2.3.1 Interactive Fiction Game Industry Trends
    • 2.3.2 Interactive Fiction Game Market Drivers
    • 2.3.3 Interactive Fiction Game Market Challenges
    • 2.3.4 Interactive Fiction Game Market Restraints

3 Competition Landscape by Key Players

  • 3.1 Global Revenue Interactive Fiction Game by Players
    • 3.1.1 Global Interactive Fiction Game Revenue by Players (2020-2025)
    • 3.1.2 Global Interactive Fiction Game Revenue Market Share by Players (2020-2025)
  • 3.2 Global Interactive Fiction Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
  • 3.3 Global Key Players of Interactive Fiction Game, Ranking by Revenue, 2023 VS 2024 VS 2025
  • 3.4 Global Market Concentration Ratio
    • 3.4.1 Global Interactive Fiction Game Market Concentration Ratio (CR5 and HHI)
    • 3.4.2 Global Top 10 and Top 5 Companies by Interactive Fiction Game Revenue in 2024
  • 3.5 Global Key Players of Interactive Fiction Game Head office and Area Served
  • 3.6 Global Key Players of Interactive Fiction Game, Product and Application
  • 3.7 Global Key Players of Interactive Fiction Game, Date of Enter into This Industry
  • 3.8 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type

  • 4.1 Global Interactive Fiction Game Historic Market Size by Type (2020-2025)
  • 4.2 Global Interactive Fiction Game Forecasted Market Size by Type (2026-2031)

5 Breakdown Data by Application

  • 5.1 Global Interactive Fiction Game Historic Market Size by Application (2020-2025)
  • 5.2 Global Interactive Fiction Game Forecasted Market Size by Application (2026-2031)

6 North America

  • 6.1 North America Interactive Fiction Game Market Size (2020-2031)
  • 6.2 North America Market Size by Type
    • 6.2.1 North America Interactive Fiction Game Market Size by Type (2020-2031)
    • 6.2.2 North America Interactive Fiction Game Market Share by Type (2020-2031)
  • 6.3 North America Market Size by Application
    • 6.3.1 North America Interactive Fiction Game Market Size by Application (2020-2031)
    • 6.3.2 North America Interactive Fiction Game Market Share by Application (2020-2031)
  • 6.4 North America Market Size by Country
    • 6.4.1 North America Interactive Fiction Game Market Size by Country: 2020 VS 2024 VS 2031
    • 6.4.2 North America Interactive Fiction Game Market Size by Country (2020-2031)
    • 6.4.3 United States
    • 6.4.4 Canada

7 Europe

  • 7.1 Europe Interactive Fiction Game Market Size (2020-2031)
  • 7.2 Europe Market Size by Type
    • 7.2.1 Europe Interactive Fiction Game Market Size by Type (2020-2031)
    • 7.2.2 Europe Interactive Fiction Game Market Share by Type (2020-2031)
  • 7.3 Europe Market Size by Application
    • 7.3.1 Europe Interactive Fiction Game Market Size by Application (2020-2031)
    • 7.3.2 Europe Interactive Fiction Game Market Share by Application (2020-2031)
  • 7.4 Europe Market Size by Country
    • 7.4.1 Europe Interactive Fiction Game Market Size by Country: 2020 VS 2024 VS 2031
    • 7.4.2 Europe Interactive Fiction Game Market Size by Country (2020-2025)
    • 7.4.3 Germany
    • 7.4.4 France
    • 7.4.5 U.K.
    • 7.4.6 Italy
    • 7.4.7 Russia
    • 7.4.8 Nordic Countries

8 China

  • 8.1 China Interactive Fiction Game Market Size (2020-2031)
  • 8.2 China Market Size by Type
    • 8.2.1 China Interactive Fiction Game Market Size by Type (2020-2031)
    • 8.2.2 China Interactive Fiction Game Market Share by Type (2020-2031)
  • 8.3 China Market Size by Application
    • 8.3.1 China Interactive Fiction Game Market Size by Application (2020-2031)
    • 8.3.2 China Interactive Fiction Game Market Share by Application (2020-2031)

9 Asia (excluding China)

  • 9.1 Asia Interactive Fiction Game Market Size (2020-2031)
  • 9.2 Asia Market Size by Type
    • 9.2.1 Asia Interactive Fiction Game Market Size by Type (2020-2031)
    • 9.2.2 Asia Interactive Fiction Game Market Share by Type (2020-2031)
  • 9.3 Asia Market Size by Application
    • 9.3.1 Asia Interactive Fiction Game Market Size by Application (2020-2031)
    • 9.3.2 Asia Interactive Fiction Game Market Share by Application (2020-2031)
  • 9.4 Asia Market Size by Region
    • 9.4.1 Asia Interactive Fiction Game Market Size by Region: 2020 VS 2024 VS 2031
    • 9.4.2 Asia Interactive Fiction Game Market Size by Region (2020-2031)
    • 9.4.3 Japan
    • 9.4.4 South Korea
    • 9.4.5 China Taiwan
    • 9.4.6 Southeast Asia
    • 9.4.7 India
    • 9.4.8 Australia

10 Middle East, Africa, and Latin America

  • 10.1 Middle East, Africa, and Latin America Interactive Fiction Game Market Size (2020-2031)
  • 10.2 Middle East, Africa, and Latin America Market Size by Type
    • 10.2.1 Middle East, Africa, and Latin America Interactive Fiction Game Market Size by Type (2020-2031)
    • 10.2.2 Middle East, Africa, and Latin America Interactive Fiction Game Market Share by Type (2020-2031)
  • 10.3 Middle East, Africa, and Latin America Market Size by Application
    • 10.3.1 Middle East, Africa, and Latin America Interactive Fiction Game Market Size by Application (2020-2031)
    • 10.3.2 Middle East, Africa, and Latin America Market Share by Application (2020-2031)
  • 10.4 Middle East, Africa, and Latin America Market Size by Country
    • 10.4.1 Middle East, Africa, and Latin America Interactive Fiction Game Market Size by Country: 2020 VS 2024 VS 2031
    • 10.4.2 Middle East, Africa, and Latin America Interactive Fiction Game Market Size by Country (2020-2031)
    • 10.4.3 Brazil
    • 10.4.4 Mexico
    • 10.4.5 Turkey
    • 10.4.6 Saudi Arabia
    • 10.4.7 Israel
    • 10.4.8 GCC Countries

11 Key Players Profiles

  • 11.1 Inkle Studios
    • 11.1.1 Inkle Studios Company Details
    • 11.1.2 Inkle Studios Business Overview
    • 11.1.3 Inkle Studios Interactive Fiction Game Introduction
    • 11.1.4 Inkle Studios Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.1.5 Inkle Studios Recent Development
  • 11.2 Frictional Games
    • 11.2.1 Frictional Games Company Details
    • 11.2.2 Frictional Games Business Overview
    • 11.2.3 Frictional Games Interactive Fiction Game Introduction
    • 11.2.4 Frictional Games Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.2.5 Frictional Games Recent Development
  • 11.3 Square Enix
    • 11.3.1 Square Enix Company Details
    • 11.3.2 Square Enix Business Overview
    • 11.3.3 Square Enix Interactive Fiction Game Introduction
    • 11.3.4 Square Enix Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.3.5 Square Enix Recent Development
  • 11.4 Aksys Games
    • 11.4.1 Aksys Games Company Details
    • 11.4.2 Aksys Games Business Overview
    • 11.4.3 Aksys Games Interactive Fiction Game Introduction
    • 11.4.4 Aksys Games Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.4.5 Aksys Games Recent Development
  • 11.5 Orange light game
    • 11.5.1 Orange light game Company Details
    • 11.5.2 Orange light game Business Overview
    • 11.5.3 Orange light game Interactive Fiction Game Introduction
    • 11.5.4 Orange light game Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.5.5 Orange light game Recent Development
  • 11.6 Key
    • 11.6.1 Key Company Details
    • 11.6.2 Key Business Overview
    • 11.6.3 Key Interactive Fiction Game Introduction
    • 11.6.4 Key Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.6.5 Key Recent Development
  • 11.7 Tencent
    • 11.7.1 Tencent Company Details
    • 11.7.2 Tencent Business Overview
    • 11.7.3 Tencent Interactive Fiction Game Introduction
    • 11.7.4 Tencent Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.7.5 Tencent Recent Development
  • 11.8 Neteast
    • 11.8.1 Neteast Company Details
    • 11.8.2 Neteast Business Overview
    • 11.8.3 Neteast Interactive Fiction Game Introduction
    • 11.8.4 Neteast Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.8.5 Neteast Recent Development
  • 11.9 Chucklefish
    • 11.9.1 Chucklefish Company Details
    • 11.9.2 Chucklefish Business Overview
    • 11.9.3 Chucklefish Interactive Fiction Game Introduction
    • 11.9.4 Chucklefish Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.9.5 Chucklefish Recent Development
  • 11.10 Annapurna Interactive
    • 11.10.1 Annapurna Interactive Company Details
    • 11.10.2 Annapurna Interactive Business Overview
    • 11.10.3 Annapurna Interactive Interactive Fiction Game Introduction
    • 11.10.4 Annapurna Interactive Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.10.5 Annapurna Interactive Recent Development
  • 11.11 Nicalis
    • 11.11.1 Nicalis Company Details
    • 11.11.2 Nicalis Business Overview
    • 11.11.3 Nicalis Interactive Fiction Game Introduction
    • 11.11.4 Nicalis Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.11.5 Nicalis Recent Development
  • 11.12 Square Enix Montreal
    • 11.12.1 Square Enix Montreal Company Details
    • 11.12.2 Square Enix Montreal Business Overview
    • 11.12.3 Square Enix Montreal Interactive Fiction Game Introduction
    • 11.12.4 Square Enix Montreal Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.12.5 Square Enix Montreal Recent Development
  • 11.13 Take-Two Interactive Software
    • 11.13.1 Take-Two Interactive Software Company Details
    • 11.13.2 Take-Two Interactive Software Business Overview
    • 11.13.3 Take-Two Interactive Software Interactive Fiction Game Introduction
    • 11.13.4 Take-Two Interactive Software Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.13.5 Take-Two Interactive Software Recent Development
  • 11.14 Behaviour Interactive
    • 11.14.1 Behaviour Interactive Company Details
    • 11.14.2 Behaviour Interactive Business Overview
    • 11.14.3 Behaviour Interactive Interactive Fiction Game Introduction
    • 11.14.4 Behaviour Interactive Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.14.5 Behaviour Interactive Recent Development
  • 11.15 Virtuos
    • 11.15.1 Virtuos Company Details
    • 11.15.2 Virtuos Business Overview
    • 11.15.3 Virtuos Interactive Fiction Game Introduction
    • 11.15.4 Virtuos Revenue in Interactive Fiction Game Business (2020-2025)
    • 11.15.5 Virtuos Recent Development

12 Analyst's Viewpoints/Conclusions

13 Appendix

  • 13.1 Research Methodology
    • 13.1.1 Methodology/Research Approach
      • 13.1.1.1 Research Programs/Design
      • 13.1.1.2 Market Size Estimation
      • 13.1.1.3 Market Breakdown and Data Triangulation
    • 13.1.2 Data Source
      • 13.1.2.1 Secondary Sources
      • 13.1.2.2 Primary Sources
  • 13.2 Author Details
  • 13.3 Disclaimer