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市場調査レポート

オーディオ・ビデオ編集ソフトウェアの世界市場:2020年~2024年

Audio and Video Editing Software Market by End-user and Geography - Forecast and Analysis 2020-2024

発行 TechNavio (Infiniti Research Ltd.) 商品コード 881662
出版日 ページ情報 英文 120 Pages
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本日の銀行送金レート: 1USD=109.11円で換算しております。
オーディオ・ビデオ編集ソフトウェアの世界市場:2020年~2024年 Audio and Video Editing Software Market by End-user and Geography - Forecast and Analysis 2020-2024
出版日: 2020年02月05日 ページ情報: 英文 120 Pages
概要

世界のオーディオ・ビデオ編集ソフトウェア市場は、2020年から2024年の予測期間中に11%のCAGRで成長し、25億米ドルの規模に達する見込みです。同市場は、コンテンツ生成率の上昇とOTTプラットフォームの増加が主な成長要因となっています。さらに、クラウドベースの配信モデルへの移行は、市場成長を後押しすると予測されています。

当レポートでは、世界のオーディオ・ビデオ編集ソフトウェア市場について調査分析し、市場規模および成長率、市場動向、市場促進要因、課題、市場機会について検証するほか、主要ベンダーなどについて、体系的な情報を提供しています。

目次

エグゼクティブサマリー

  • 市場概況

市場情勢

  • 市場のエコシステム
  • バリューチェーン分析

市場規模

  • 市場の定義
  • 市場セグメント分析
  • 市場規模:2019年
  • 市場の見通し:2019-2024年の予測

ファイブフォース分析

  • ファイブフォースサマリー
  • バイヤーの交渉力
  • サプライヤーの交渉力
  • 新規参入の脅威
  • 代替品の脅威
  • ライバルの脅威
  • 市況

市場セグメンテーション:エンドユーザー別

  • 市場セグメンテーション
  • 比較:エンドユーザー別市場規模と予測2019-2024
  • 商用
  • 個人
  • 市場機会:エンドユーザー

顧客情勢

  • 概要

地域別情勢

  • 地域別セグメンテーション
  • 地域別比較-市場規模と予測2019-2024
  • 北米
  • 欧州
  • アジア太平洋地域
  • 南米
  • 中東・アフリカ地域
  • 主要国
  • 市場機会:地域別

成長要因、課題、および動向

  • 市場成長要因
  • 数量的成長要因-需要主導型成長
  • 数量的成長要因-供給主導型成長
  • 数量的成長要因-外部要因
  • 数量的成長要因-隣接市場での需要シフト
  • 価格上昇要因-インフレ
  • 価格上昇要因-低価格ユニットから高価格ユニットへの移行
  • 市場の課題
  • 市場動向

ベンダー情勢

  • 概要
  • ベンダー情勢
  • 情勢の革新

ベンダー分析

  • 対象ベンダー
  • ベンダーの市場ポジショニング
  • Acon AS
  • Adobe Inc.
  • Animoto Inc.
  • Apple Inc.
  • Autodesk Inc.
  • Avid Technology Inc.
  • CyberLink Corp.
  • Microsoft Corp.
  • ソニー
  • Steinberg Media Technologies GmbH

付録

  • 調査範囲
  • 米ドルの通貨換算レート
  • 調査方法
  • 略語のリスト
目次
Product Code: IRTNTR41027

Technavio has been monitoring the global audio and video editing software market and it is poised to grow by USD 2.5 bn during 2020-2024, progressing at a CAGR of 11% during the forecast period. Our reports on global audio and video editing software market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by increase in rate of content generation and rise of ott platforms. In addition, shift toward cloud-based delivery model is anticipated to boost the growth of the global audio and video editing software market as well.

Market Segmentation

Technavio's global audio and video editing software market is segmented as below:

End-user

  • Commercial
  • Personal

Geographic segmentation

  • North America
  • APAC
  • Europe
  • South America
  • MEA

Key Trends for global audio and video editing software market growth

This study identifies shift toward cloud-based delivery model as the prime reasons driving the global audio and video editing software market growth during the next few years.

Prominent vendors in global audio and video editing software market

We provide a detailed analysis of around 25 vendors operating in the global audio and video editing software market, including some of the vendors such as Acon AS, Adobe Inc., Animoto Inc., Apple Inc., Autodesk Inc., Avid Technology Inc., CyberLink Corp., Microsoft Corp., Sony Corp. and Steinberg Media Technologies GmbH .

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast an accurate market growth.

Table of Contents

Executive Summary

  • Market Overview

Market Landscape

  • Market ecosystem
  • Value chain analysis

Market Sizing

  • Market definition
  • Market segment analysis
  • Market size 2019
  • Market outlook: Forecast for 2019 - 2024

Five Forces Analysis

  • Five Forces Summary
  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

Market Segmentation by End-user

  • Market segments
  • Comparison by End user placement
  • Commercial - Market size and forecast 2019-2024
  • Personal - Market size and forecast 2019-2024
  • Market opportunity by End user

Customer landscape

  • Overview

Geographic Landscape

  • Geographic segmentation
  • Geographic comparison
  • North America - Market size and forecast 2019-2024
  • Europe - Market size and forecast 2019-2024
  • APAC - Market size and forecast 2019-2024
  • South America - Market size and forecast 2019-2024
  • Middle East and Africa - Market size and forecast 2019-2024
  • Key leading countries
  • Market opportunity by geography

Drivers, Challenges, and Trends

  • Market drivers
  • Volume driver - Demand led growth
  • Volume driver - Supply led growth
  • Volume driver - External factors
  • Volume driver - Demand shift in adjacent markets
  • Price driver - Inflation
  • Price driver - Shift from lower to higher priced units
  • Market challenges
  • Market trends

Vendor Landscape

  • Overview
  • Vendor landscape
  • Landscape disruption

Vendor Analysis

  • Vendors covered
  • Market positioning of vendors
  • Acon AS
  • Adobe Inc.
  • Animoto Inc.
  • Apple Inc.
  • Autodesk Inc.
  • Avid Technology Inc.
  • CyberLink Corp.
  • Microsoft Corp.
  • Sony Corp.
  • Steinberg Media Technologies GmbH

Appendix

  • Scope of the report
  • Currency conversion rates for US$
  • Research methodology
  • List of abbreviations

Exhibits:

  • 1.Key Finding 1
  • 2.Key Finding 2
  • 3.Key Finding 3
  • 4.Key Finding 4
  • 5.Key Finding 5
  • 6.Key Finding 6
  • 7.Key Finding 7
  • 8.Market in focus
  • 9.Parent market
  • 10.Market characteristics
  • 11.Product / Service portfolio of key vendors included in the market definition
  • 12.Market segments
  • 13.Global - Market size and forecast 2019 - 2024 ($ million)
  • 14.Global market: Year-over-year growth 2019 - 2024 (%)
  • 15.Five forces analysis 2019 & 2024
  • 16.Bargaining power of buyers
  • 17.Bargaining power of suppliers
  • 18.Threat of new entrants
  • 19.Threat of substitutes
  • 20.Threat of rivalry
  • 21.Market condition - Five forces 2019
  • 22.End user placement - Market share 2019-2024 (%)
  • 23.Comparison by End user placement
  • 24.Commercial - Market size and forecast 2019-2024 ($ million)
  • 25.Commercial - Year-over-year growth 2019-2024 (%)
  • 26.Personal - Market size and forecast 2019-2024 ($ million)
  • 27.Personal - Year-over-year growth 2019-2024 (%)
  • 28. Market opportunity by End user
  • 29.Customer landscape
  • 30.Market share by geography 2019-2024 (%)
  • 31.Geographic comparison
  • 32.North America - Market size and forecast 2019-2024 ($ million)
  • 33.North America - Year-over-year growth 2019-2024 (%)
  • 34.Europe - Market size and forecast 2019-2024 ($ million)
  • 35.Europe - Year-over-year growth 2019-2024 (%)
  • 36.APAC - Market size and forecast 2019-2024 ($ million)
  • 37.APAC - Year-over-year growth 2019-2024 (%)
  • 38.South America - Market size and forecast 2019-2024 ($ million)
  • 39.South America - Year-over-year growth 2019-2024 (%)
  • 40.Middle East and Africa - Market size and forecast 2019-2024 ($ million)
  • 41.Middle East and Africa - Year-over-year growth 2019-2024 (%)
  • 42.Key leading countries
  • 43.Market opportunity by geography ($ million)
  • 44.Impact of drivers
  • 45.Impact of challenges
  • 46.Landscape disruption
  • 47.Industry risks
  • 48.Vendors covered
  • 49.Market positioning of vendors
  • 50.Acon AS - Overview (1/3)
  • 51.Acon AS - Overview (2/3)
  • 52.Acon AS - Overview (3/3)
  • 53.Acon AS - Product and service
  • 54.Acon AS - Key offerings
  • 55.Acon AS - Key customers
  • 56.Acon AS - Segment focus
  • 57.Adobe Inc. - Overview (1/3)
  • 58.Adobe Inc. - Overview (2/3)
  • 59.Adobe Inc. - Overview (3/3)
  • 60.Adobe Inc. - Business segments
  • 61.Adobe Inc. - Key offerings
  • 62.Adobe Inc. - Key customers
  • 63.Adobe Inc. - Segment focus
  • 64.Animoto Inc. - Overview (1/3)
  • 65.Animoto Inc. - Overview (2/3)
  • 66.Animoto Inc. - Overview (3/3)
  • 67.Animoto Inc. - Product and service
  • 68.Animoto Inc. - Key offerings
  • 69.Animoto Inc. - Key customers
  • 70.Animoto Inc. - Segment focus
  • 71.Apple Inc. - Overview (1/3)
  • 72.Apple Inc. - Overview (2/3)
  • 73.Apple Inc. - Overview (3/3)
  • 74.Apple Inc. - Business segments
  • 75.Apple Inc. - Key offerings
  • 76.Apple Inc. - Key customers
  • 77.Apple Inc. - Segment focus
  • 78.Autodesk Inc. - Overview (1/3)
  • 79.Autodesk Inc. - Overview (2/3)
  • 80.Autodesk Inc. - Overview (3/3)
  • 81.Autodesk Inc. - Business segments
  • 82.Autodesk Inc. - Key offerings
  • 83.Autodesk Inc. - Key customers
  • 84.Autodesk Inc. - Segment focus
  • 85.Avid Technology Inc. - Overview (1/3)
  • 86.Avid Technology Inc. - Overview (2/3)
  • 87.Avid Technology Inc. - Overview (3/3)
  • 88.Avid Technology Inc. - Business segments
  • 89.Avid Technology Inc. - Key offerings
  • 90.Avid Technology Inc. - Key customers
  • 91.Avid Technology Inc. - Segment focus
  • 92.CyberLink Corp. - Overview (1/3)
  • 93.CyberLink Corp. - Overview (2/3)
  • 94.CyberLink Corp. - Overview (3/3)
  • 95.CyberLink Corp. - Business segments
  • 96.CyberLink Corp. - Key offerings
  • 97.CyberLink Corp. - Key customers
  • 98.CyberLink Corp. - Segment focus
  • 99.Microsoft Corp. - Overview (1/3)
  • 100.Microsoft Corp. - Overview (2/3)
  • 101.Microsoft Corp. - Overview (3/3)
  • 102.Microsoft Corp. - Business segments
  • 103.Microsoft Corp. - Key offerings
  • 104.Microsoft Corp. - Key customers
  • 105.Microsoft Corp. - Segment focus
  • 106.Sony Corp. - Overview (1/3)
  • 107.Sony Corp. - Overview (2/3)
  • 108.Sony Corp. - Overview (3/3)
  • 109.Sony Corp. - Product and service
  • 110.Sony Corp. - Key offerings
  • 111.Sony Corp. - Key customers
  • 112.Sony Corp. - Segment focus
  • 113.Steinberg Media Technologies GmbH - Overview (1/3)
  • 114.Steinberg Media Technologies GmbH - Overview (2/3)
  • 115.Steinberg Media Technologies GmbH - Overview (3/3)
  • 116.Steinberg Media Technologies GmbH - Product and service
  • 117.Steinberg Media Technologies GmbH - Key offerings
  • 118.Steinberg Media Technologies GmbH - Key customers
  • 119.Steinberg Media Technologies GmbH - Segment focus
  • 120.Currency conversion rates for US$
  • 121.Research Methodology
  • 122.Validation techniques employed for market sizing
  • 123.Information sources
  • 124.List of abbreviations