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市場調査レポート

教育用アプリケーションの世界市場:2018年〜2022年

Global Education Apps Market 2018-2022

発行 TechNavio (Infiniti Research Ltd.) 商品コード 341163
出版日 ページ情報 英文 105 Pages
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本日の銀行送金レート: 1USD=110.58円で換算しております。
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教育用アプリケーションの世界市場:2018年〜2022年 Global Education Apps Market 2018-2022
出版日: 2018年04月13日 ページ情報: 英文 105 Pages
概要

教育用アプリケーションについて

Technavioのアナリストは、2018年から2022年の間に、世界の教育用アプリケーション市場が、27.46%のCAGRで成長すると予測しています。

当レポートでは、世界の教育用アプリケーション市場について調査分析し、市場規模と成長率、市場動向、市場促進要因・課題、市場機会について検証するほか、主要ベンダーなどについて、体系的な情報を提供しています。

第1章 エグゼクティブサマリー

第2章 調査範囲

第3章 調査方法

第4章 市場状況

  • 市場のエコシステム
  • 市場特性
  • 市場セグメンテーション分析

第5章 市場規模

  • 市場の定義
  • 市場規模
  • 市場規模および予測

第6章 ファイブフォース分析

  • バイヤーの交渉力
  • サプライヤーの交渉力
  • 新規参入の脅威
  • 代替品の脅威
  • 競争相手の脅威
  • 市場状況

第7章 顧客情勢

第8章 市場セグメンテーション:エンドユーザー別

  • セグメンテーション:エンドユーザー別
  • 比較:エンドユーザ別
  • 高等教育
  • pre-K-12 (12年生以下)
  • 市場機会:エンドユーザー別

第9章 地域情勢

  • 地域別セグメンテーション
  • 地域比較
  • 南北アメリカ
  • アジア太平洋地域
  • 欧州・中東・アフリカ地域
  • 主要国
  • 市場機会

第10章 意思決定の枠組み

第11章 成長要因と課題

  • 市場の成長要因
  • 市場の課題

第12章 市場動向

  • ウェアラブル技術への取り組みの拡大
  • ゲームベースの学習に対する需要の高まり
  • アプリの統合の増加

第13章 ベンダー情勢

  • 概要
  • 創造的破壊の状況

第14章 ベンダー分析

  • 対象ベンダー
  • ベンダー分類
  • ベンダーの市場ポジショニング
  • Age of Learning
  • Duolingo
  • Edmodo
  • Lumosity
  • Rosetta Stone
  • WizIQ

第15章 付録

  • 略語のリスト
図表
  • Exhibit 01: Global mobile apps market: Overview
  • Exhibit 02: Global mobile apps market: Market size 2017
  • Exhibit 03: Global mobile apps market: Segmentation
  • Exhibit 04: Market characteristics
  • Exhibit 05: Market segments
  • Exhibit 06: Market definition - Inclusions and exclusions checklist
  • Exhibit 07: Market size 2017
  • Exhibit 08: Validation techniques employed for market sizing 2017
  • Exhibit 09: Global education apps market - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 10: Global education apps market - Year over year growth 2018-2022 (%)
  • Exhibit 11: Five forces analysis 2017
  • Exhibit 12: Five forces analysis 2022
  • Exhibit 13: Bargaining power of buyers
  • Exhibit 14: Bargaining power of suppliers
  • Exhibit 15: Threat of new entrants
  • Exhibit 16: Threat of substitutes
  • Exhibit 17: Threat of rivalry
  • Exhibit 18: Market condition - Five forces 2017
  • Exhibit 19: Customer landscape
  • Exhibit 20: Global education apps market by end-user - Market share 2017-2022 (%)
  • Exhibit 21: Comparison by end-user
  • Exhibit 22: Global education apps market by higher education - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 23: Global education apps market by higher education - Year over year growth 2018-2022 (%)
  • Exhibit 24: Global education apps market by pre-K-12 - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 25: Global education apps market by pre-K-12 - Year over year growth 2018-2022 (%)
  • Exhibit 26: Market opportunity by end-user
  • Exhibit 27: Global education apps market by region - Market share 2017-2022 (%)
  • Exhibit 28: Regional comparison
  • Exhibit 29: Education apps market in Americas - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 30: Education apps market in Americas - Year over year growth 2018-2022 (%)
  • Exhibit 31: Education apps market in APAC - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 32: Education apps market in APAC - Year over year growth 2018-2022 (%)
  • Exhibit 33: Education apps market in EMEA - Market size and forecast 2017-2022 ($ mn)
  • Exhibit 34: Education apps market in EMEA - Year over year growth 2018-2022 (%)
  • Exhibit 35: Key leading countries
  • Exhibit 36: Market opportunity
  • Exhibit 37: Mobile phone internet user penetration
  • Exhibit 38: Vendor landscape
  • Exhibit 39: Landscape disruption
  • Exhibit 40: Vendors covered
  • Exhibit 41: Vendor classification
  • Exhibit 42: Market positioning of vendors
  • Exhibit 43: Age of Learning overview
  • Exhibit 44: Age of Learning - Business segments
  • Exhibit 45: Age of Learning - Organizational developments
  • Exhibit 46: Age of Learning - Key offerings
  • Exhibit 47: Duolingo overview
  • Exhibit 48: Duolingo - Business segments
  • Exhibit 49: Duolingo - Organizational developments
  • Exhibit 50: Duolingo - Key offerings
  • Exhibit 51: Edmodo overview
  • Exhibit 52: Edmodo - Business segments
  • Exhibit 53: Edmodo - Organizational developments
  • Exhibit 54: Edmodo - Key offerings
  • Exhibit 55: Lumosity overview
  • Exhibit 56: Lumosity - Business segments
  • Exhibit 57: Lumosity - Organizational developments
  • Exhibit 58: Lumosity - Key offerings
  • Exhibit 59: Rosetta Stone overview
  • Exhibit 60: Rosetta Stone - Business segments
  • Exhibit 61: Rosetta Stone - Organizational developments
  • Exhibit 62: Rosetta Stone - Geographic focus
  • Exhibit 63: Rosetta Stone - Segment focus
  • Exhibit 64: Rosetta Stone - Key offerings
  • Exhibit 65: WizIQ overview
  • Exhibit 66: WizIQ - Business segments
  • Exhibit 67: WizIQ - Organizational developments
  • Exhibit 68: WizIQ - Key offerings
目次
Product Code: IRTNTR20458

About Education Apps

The report covers the details of revenue generated across regions, namely the Americas, EMEA, and APAC.

Technavio's analysts forecast the global education apps market to grow at a CAGR of 27.46% during the period 2018-2022.

Covered in this report

The report covers the present scenario and the growth prospects of the global education apps market for 2018-2022. To calculate the market size, the report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA

Technavio's report, Global Education Apps Market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

  • Age of Learning
  • Duolingo
  • Edmodo
  • Lumosity
  • Rosetta Stone
  • WizIQ

Market driver

  • Growing demand for STEM-based apps
  • For a full, detailed list, view our report

Market challenge

  • High cost of interoperability and OS fragmentation
  • For a full, detailed list, view our report

Market trend

  • Growing focus on wearable technology
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2022 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?

You can request one free hour of our analyst's time when you purchase this market report. Details are provided within the report.

Table of Contents

PART 01: EXECUTIVE SUMMARY

PART 02: SCOPE OF THE REPORT

PART 03: RESEARCH METHODOLOGY

PART 04: MARKET LANDSCAPE

  • Market ecosystem
  • Market characteristics
  • Market segmentation analysis

PART 05: MARKET SIZING

  • Market definition
  • Market sizing 2017
  • Market size and forecast 2017-2022

PART 06: FIVE FORCES ANALYSIS

  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

PART 07: CUSTOMER LANDSCAPE

PART 08: MARKET SEGMENTATION BY END-USER

  • Segmentation by end-user
  • Comparison by end-user
  • Global education apps market by higher education
  • Global education apps market by pre-K-12
  • Market opportunity by end-user

PART 09: REGIONAL LANDSCAPE

  • Geographical segmentation
  • Regional comparison
  • Education apps market in Americas
  • Education apps market in APAC
  • Education apps market in EMEA
  • Key leading countries
  • Market opportunity

PART 10: DECISION FRAMEWORK

PART 11: DRIVERS AND CHALLENGES

  • Market drivers
  • Market challenges

PART 12: MARKET TRENDS

  • Growing focus on wearable technology
  • Rising demand for game-based learning
  • Increase in integration of apps

PART 13: VENDOR LANDSCAPE

  • Overview
  • Landscape disruption

PART 14: VENDOR ANALYSIS

  • Vendors covered
  • Vendor classification
  • Market positioning of vendors
  • Age of Learning
  • Duolingo
  • Edmodo
  • Lumosity
  • Rosetta Stone
  • WizIQ

PART 15: APPENDIX

  • List of abbreviations
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