デフォルト表紙
市場調査レポート
商品コード
1344561

ポストプロダクション市場:技術別、用途別:世界の機会分析と産業予測、2022-2031年

Post Production Market By Technique (VFX, Audio processing, 2D-3D conversion, Editing, Others), By Application (Movies, Television, Commercials, Online videos): Global Opportunity Analysis and Industry Forecast, 2022-2031

出版日: | 発行: Allied Market Research | ページ情報: 英文 300 Pages | 納期: 2~3営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=157.14円
ポストプロダクション市場:技術別、用途別:世界の機会分析と産業予測、2022-2031年
出版日: 2023年05月30日
発行: Allied Market Research
ページ情報: 英文 300 Pages
納期: 2~3営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

Allied Market Researchが発行した新しいレポートによると、ポストプロダクション市場は2021年に220億米ドルと評価され、2031年には465億米ドルに達し、2022年から2031年までのCAGRは8.5%で成長すると推定されています。

Post Production Market-IMG1

ポストプロダクションとは、映画、テレビ番組、音楽の制作でよく使われるもので、録画または撮影されたコンテンツの編集と仕上げのことです。編集、カラーグレーディング、サウンドデザイン、視覚効果、最終的なマスタリングなど、コンテンツの最初の制作後に行われるさまざまなプロセスが含まれます。

ポストプロダクションサービスの需要は、業界の拡大と強い結びつきがあり、映画や映像制作のプロセスにおいて不可欠な要素となっています。ポストプロダクションサービスのニーズは、映画、テレビ番組、その他の映像素材の制作が増えるにつれて高まっています。デジタル技術の発展により、高品質な映像コンテンツが、より簡単かつ手頃な価格で制作できるようになっています。そのため、より多くの独立系映画制作者、小規模な制作会社、ストリーミングサービスが独自のコンテンツを制作しています。

価格競争に勝てない企業は、利益率が低下し、結果として収益が減少する可能性があります。競争の激しい市場でポストプロダクション市場のかなりの部分を獲得することは、企業にとって困難かもしれないです。そのため、事業を支える十分な顧客を見つけるのが難しい事業者も出てくるかもしれないです。これらの要因は、予測期間中の市場収益の伸びを妨げると予測されます。

映画やテレビ事業におけるCGやアニメーションの利用が時間の経過とともに増加するにつれ、VFXの需要も増加しています。VFXアーティストは、シーンのリアリズムを高めるための細かなディテールの追加から、アクション大作の爆発やその他の特殊効果の制作まで、さまざまなプロジェクトに取り組むことができます。こうした技術が発展するにつれて、仮想環境にリアリズムと没入感を構築できる有能なVFXアーティストの需要が高まっています。視覚効果はゲーム分野でも需要が高まっています。ゲームが複雑化するにつれて、ゲーム体験を向上させるために高品質のVFXが必要となります。VFXアーティストは、本物そっくりの環境を作り出したり、人間やその他の生物をアニメーション化したりします。これらすべての要因が、今後数年間でポストプロダクション市場を押し上げると予想されています。

目次

第1章 イントロダクション

第2章 エグゼクティブサマリー

第3章 市場概要

  • 市場の定義と範囲
  • 主な調査結果
    • 影響要因
    • 主な投資機会
  • ポーターのファイブフォース分析
  • 市場力学
    • 促進要因
    • 抑制要因
    • 機会
  • COVID-19:市場への影響分析
  • ブランドシェア分析
  • 主要規制分析
  • 市場シェア分析
  • 特許情勢
  • 規制ガイドライン
  • バリューチェーン分析

第4章 ポストプロダクション市場:技術別

  • 概要
  • VFX
  • 音声処理
  • 2D-3D変換
  • 編集
  • その他

第5章 ポストプロダクション市場:用途別

  • 概要
  • 映画
  • テレビ
  • コマーシャル
  • オンライン映像

第6章 ポストプロダクション市場:地域別

  • 概要
  • 北米
    • 米国
    • カナダ
    • メキシコ
  • 欧州
    • ドイツ
    • 英国
    • フランス
    • スペイン
    • イタリア
    • その他欧州
  • アジア太平洋
    • 中国
    • 日本
    • インド
    • 韓国
    • オーストラリア
    • その他アジア太平洋地域
  • ラテンアメリカ・中東・アフリカ
    • ブラジル
    • サウジアラビア
    • アラブ首長国連邦
    • 南アフリカ
    • その他ラテンアメリカ・中東・アフリカ

第7章 競合情勢

  • イントロダクション
  • 主要成功戦略
  • 主要10社の製品マッピング
  • 競合ダッシュボード
  • 競合ヒートマップ
  • 主要企業のポジショニング:2021年

第8章 企業プロファイル

  • Amazon.com Inc.
  • Animal Logic Pty Ltd.
  • AT and T Inc.
  • Adobe
  • Comcast Corp.
  • Deluxe Entertainment Services Group Inc
  • ErosSTX Global Corp.
  • Netflix Inc.
  • Paramount Global
  • Pixel Digital Studios
図表

LIST OF TABLES

  • TABLE 01. GLOBAL POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 02. POST PRODUCTION MARKET FOR VFX, BY REGION, 2021-2031 ($MILLION)
  • TABLE 03. POST PRODUCTION MARKET FOR AUDIO PROCESSING, BY REGION, 2021-2031 ($MILLION)
  • TABLE 04. POST PRODUCTION MARKET FOR 2D-3D CONVERSION, BY REGION, 2021-2031 ($MILLION)
  • TABLE 05. POST PRODUCTION MARKET FOR EDITING, BY REGION, 2021-2031 ($MILLION)
  • TABLE 06. POST PRODUCTION MARKET FOR OTHERS, BY REGION, 2021-2031 ($MILLION)
  • TABLE 07. GLOBAL POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 08. POST PRODUCTION MARKET FOR MOVIES, BY REGION, 2021-2031 ($MILLION)
  • TABLE 09. POST PRODUCTION MARKET FOR TELEVISION, BY REGION, 2021-2031 ($MILLION)
  • TABLE 10. POST PRODUCTION MARKET FOR COMMERCIALS, BY REGION, 2021-2031 ($MILLION)
  • TABLE 11. POST PRODUCTION MARKET FOR ONLINE VIDEOS, BY REGION, 2021-2031 ($MILLION)
  • TABLE 12. POST PRODUCTION MARKET, BY REGION, 2021-2031 ($MILLION)
  • TABLE 13. NORTH AMERICA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 14. NORTH AMERICA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 15. NORTH AMERICA POST PRODUCTION MARKET, BY COUNTRY, 2021-2031 ($MILLION)
  • TABLE 16. U.S. POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 17. U.S. POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 18. CANADA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 19. CANADA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 20. MEXICO POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 21. MEXICO POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 22. EUROPE POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 23. EUROPE POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 24. EUROPE POST PRODUCTION MARKET, BY COUNTRY, 2021-2031 ($MILLION)
  • TABLE 25. GERMANY POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 26. GERMANY POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 27. UK POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 28. UK POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 29. FRANCE POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 30. FRANCE POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 31. SPAIN POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 32. SPAIN POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 33. ITALY POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 34. ITALY POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 35. REST OF EUROPE POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 36. REST OF EUROPE POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 37. ASIA-PACIFIC POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 38. ASIA-PACIFIC POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 39. ASIA-PACIFIC POST PRODUCTION MARKET, BY COUNTRY, 2021-2031 ($MILLION)
  • TABLE 40. CHINA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 41. CHINA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 42. JAPAN POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 43. JAPAN POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 44. INDIA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 45. INDIA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 46. SOUTH KOREA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 47. SOUTH KOREA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 48. AUSTRALIA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 49. AUSTRALIA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 50. REST OF ASIA-PACIFIC POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 51. REST OF ASIA-PACIFIC POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 52. LAMEA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 53. LAMEA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 54. LAMEA POST PRODUCTION MARKET, BY COUNTRY, 2021-2031 ($MILLION)
  • TABLE 55. BRAZIL POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 56. BRAZIL POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 57. SAUDI ARABIA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 58. SAUDI ARABIA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 59. UNITED ARAB EMIRATES POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 60. UNITED ARAB EMIRATES POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 61. SOUTH AFRICA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 62. SOUTH AFRICA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 63. REST OF LAMEA POST PRODUCTION MARKET, BY TECHNIQUE, 2021-2031 ($MILLION)
  • TABLE 64. REST OF LAMEA POST PRODUCTION MARKET, BY APPLICATION, 2021-2031 ($MILLION)
  • TABLE 65. AMAZON.COM INC.: KEY EXECUTIVES
  • TABLE 66. AMAZON.COM INC.: COMPANY SNAPSHOT
  • TABLE 67. ANIMAL LOGIC PTY LTD.: KEY EXECUTIVES
  • TABLE 68. ANIMAL LOGIC PTY LTD.: COMPANY SNAPSHOT
  • TABLE 69. AT AND T INC.: KEY EXECUTIVES
  • TABLE 70. AT AND T INC.: COMPANY SNAPSHOT
  • TABLE 71. ADOBE: KEY EXECUTIVES
  • TABLE 72. ADOBE: COMPANY SNAPSHOT
  • TABLE 73. COMCAST CORP.: KEY EXECUTIVES
  • TABLE 74. COMCAST CORP.: COMPANY SNAPSHOT
  • TABLE 75. DELUXE ENTERTAINMENT SERVICES GROUP INC: KEY EXECUTIVES
  • TABLE 76. DELUXE ENTERTAINMENT SERVICES GROUP INC: COMPANY SNAPSHOT
  • TABLE 77. EROSSTX GLOBAL CORP.: KEY EXECUTIVES
  • TABLE 78. EROSSTX GLOBAL CORP.: COMPANY SNAPSHOT
  • TABLE 79. NETFLIX INC.: KEY EXECUTIVES
  • TABLE 80. NETFLIX INC.: COMPANY SNAPSHOT
  • TABLE 81. PARAMOUNT GLOBAL: KEY EXECUTIVES
  • TABLE 82. PARAMOUNT GLOBAL: COMPANY SNAPSHOT
  • TABLE 83. PIXEL DIGITAL STUDIOS: KEY EXECUTIVES
  • TABLE 84. PIXEL DIGITAL STUDIOS: COMPANY SNAPSHOT

LIST OF FIGURES

  • FIGURE 01. POST PRODUCTION MARKET, 2021-2031
  • FIGURE 02. SEGMENTATION OF POST PRODUCTION MARKET, 2021-2031
  • FIGURE 03. TOP INVESTMENT POCKETS IN POST PRODUCTION MARKET (2022-2031)
  • FIGURE 04. PORTER FIVE-1
  • FIGURE 05. PORTER FIVE-2
  • FIGURE 06. PORTER FIVE-3
  • FIGURE 07. PORTER FIVE-4
  • FIGURE 08. PORTER FIVE-5
  • FIGURE 09. DRIVERS, RESTRAINTS AND OPPORTUNITIES: GLOBALPOST PRODUCTION MARKET
  • FIGURE 10. IMPACT OF KEY REGULATION: POST PRODUCTION MARKET
  • FIGURE 11. MARKET SHARE ANALYSIS: POST PRODUCTION MARKET
  • FIGURE 12. PATENT ANALYSIS BY COMPANY
  • FIGURE 13. PATENT ANALYSIS BY COUNTRY
  • FIGURE 14. REGULATORY GUIDELINES: POST PRODUCTION MARKET
  • FIGURE 15. VALUE CHAIN ANALYSIS: POST PRODUCTION MARKET
  • FIGURE 16. POST PRODUCTION MARKET, BY TECHNIQUE, 2021(%)
  • FIGURE 17. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR VFX, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 18. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR AUDIO PROCESSING, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 19. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR 2D-3D CONVERSION, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 20. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR EDITING, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 21. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR OTHERS, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 22. POST PRODUCTION MARKET, BY APPLICATION, 2021(%)
  • FIGURE 23. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR MOVIES, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 24. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR TELEVISION, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 25. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR COMMERCIALS, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 26. COMPARATIVE SHARE ANALYSIS OF POST PRODUCTION MARKET FOR ONLINE VIDEOS, BY COUNTRY 2021 AND 2031(%)
  • FIGURE 27. POST PRODUCTION MARKET BY REGION, 2021
  • FIGURE 28. U.S. POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 29. CANADA POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 30. MEXICO POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 31. GERMANY POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 32. UK POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 33. FRANCE POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 34. SPAIN POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 35. ITALY POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 36. REST OF EUROPE POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 37. CHINA POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 38. JAPAN POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 39. INDIA POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 40. SOUTH KOREA POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 41. AUSTRALIA POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 42. REST OF ASIA-PACIFIC POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 43. BRAZIL POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 44. SAUDI ARABIA POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 45. UNITED ARAB EMIRATES POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 46. SOUTH AFRICA POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 47. REST OF LAMEA POST PRODUCTION MARKET, 2021-2031 ($MILLION)
  • FIGURE 48. TOP WINNING STRATEGIES, BY YEAR
  • FIGURE 49. TOP WINNING STRATEGIES, BY DEVELOPMENT
  • FIGURE 50. TOP WINNING STRATEGIES, BY COMPANY
  • FIGURE 51. PRODUCT MAPPING OF TOP 10 PLAYERS
  • FIGURE 52. COMPETITIVE DASHBOARD
  • FIGURE 53. COMPETITIVE HEATMAP: POST PRODUCTION MARKET
  • FIGURE 54. TOP PLAYER POSITIONING, 2021
目次
Product Code: A74601

According to a new report published by Allied Market Research, titled, "Post Production Market," The post production market was valued at $22 billion in 2021, and is estimated to reach $46.5 billion by 2031, growing at a CAGR of 8.5% from 2022 to 2031.

Post Production Market - IMG1

Post-production, which is often used in the production of movies, television shows, or music, is the editing and finishing of recorded or filmed content. It includes a variety of processes that come after the initial creation of the content, such as editing, color grading, sound design, visual effects, and final mastering.

The demand for post-production services has a strong connection with the expansion of the industry and is an essential component of the film and video production process. The need for post-production services increases as more movies, TV shows, and other forms of video material are created. High-quality video content can now be produced more easily and affordably owing to developments in digital technology. Therefore, more independent filmmakers, small production companies, and streaming services are producing unique content

Companies who are unable to compete on pricing may experience reduced profit margins and decreased revenues as a result. It might be challenging for businesses to capture a sizable portion of the post-production market in a competitive market. This may cause some businesses to have trouble finding enough clients to support their operations. These factors are projected to hamper the market revenue growth during the forecast period.

As the usage of computer-generated imagery and animation in the film and television business has increased over time, so has the demand for VFX. VFX artists can work on a range of projects, from adding minor details to increase the realism of a scene to producing explosions and other special effects for action blockbusters. As these technologies develop, the demand for talented VFX artists who can build realism and immersion into virtual environments increases. Visual effects are also seeing an increase in demand in the gaming sector. High-quality VFX are necessary to improve the gaming experience as games get more complex. VFX artists may create lifelike environments or animate humans and other creatures, among other things. All these factors are anticipated to boost the post production market in upcoming years.

The COVID-19 pandemic brought several uncertainties leading to severe economic losses as various businesses across the world were on a standstill. The demand for cloud-based software and solutions has grown as more post-production specialists worked remotely. Companies in the post-production industry had to adjust to a remote work environment and make investments in solutions that support remote file access and collaboration. The pandemic led to production delays and cancellations, affecting the post-production market. Post-production companies had to adjust their schedules and workflows to accommodate these changes. Many companies had to cut their budgets due to the economic impact of the pandemic. This affected the post-production market, as some clients had less money to spend on post-production services.

The key players profiled in this report include: Amazon.com Inc., Animal Logic Pty Ltd., AT and T Inc., Comcast Corp., Deluxe Entertainment Services Group Inc., ErosSTX Global Corp., Framestore Ltd., Lantern Entertainment, Lions Gate Entertainment Corp., Adobe, and Netflix Inc..

Key Benefits For Stakeholders

  • This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the post production market analysis from 2021 to 2031 to identify the prevailing post production market opportunities.
  • The market research is offered along with information related to key drivers, restraints, and opportunities.
  • Porter's five forces analysis highlights the potency of buyers and suppliers to enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
  • In-depth analysis of the post production market segmentation assists to determine the prevailing market opportunities.
  • Major countries in each region are mapped according to their revenue contribution to the global market.
  • Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
  • The report includes the analysis of the regional as well as global post production market trends, key players, market segments, application areas, and market growth strategies.

Key Market Segments

By Technique

  • VFX
  • Audio processing
  • 2D-3D conversion
  • Editing
  • Others

By Application

  • Movies
  • Television
  • Commercials
  • Online videos

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Spain
    • Italy
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Rest of Asia-Pacific
  • LAMEA
    • Brazil
    • Saudi Arabia
    • United Arab Emirates
    • South Africa
    • Rest of LAMEA

Key Market Players:

    • Adobe
    • Amazon.com Inc.
    • Animal Logic Pty Ltd.
    • AT and T Inc.
    • Comcast Corp.
    • Deluxe Entertainment Services Group Inc
    • ErosSTX Global Corp.
    • Netflix Inc.
    • Paramount Global
    • Pixel Digital Studios

TABLE OF CONTENTS

CHAPTER 1: INTRODUCTION

  • 1.1. Report description
  • 1.2. Key market segments
  • 1.3. Key benefits to the stakeholders
  • 1.4. Research Methodology
    • 1.4.1. Primary research
    • 1.4.2. Secondary research
    • 1.4.3. Analyst tools and models

CHAPTER 2: EXECUTIVE SUMMARY

  • 2.1. CXO Perspective

CHAPTER 3: MARKET OVERVIEW

  • 3.1. Market definition and scope
  • 3.2. Key findings
    • 3.2.1. Top impacting factors
    • 3.2.2. Top investment pockets
  • 3.3. Porter's five forces analysis
  • 3.4. Market dynamics
    • 3.4.1. Drivers
    • 3.4.2. Restraints
    • 3.4.3. Opportunities
  • 3.5. COVID-19 Impact Analysis on the market
  • 3.6. Brand Share Analysis
  • 3.7. Key Regulation Analysis
  • 3.8. Market Share Analysis
  • 3.9. Patent Landscape
  • 3.10. Regulatory Guidelines
  • 3.11. Value Chain Analysis

CHAPTER 4: POST PRODUCTION MARKET, BY TECHNIQUE

  • 4.1. Overview
    • 4.1.1. Market size and forecast
  • 4.2. VFX
    • 4.2.1. Key market trends, growth factors and opportunities
    • 4.2.2. Market size and forecast, by region
    • 4.2.3. Market share analysis by country
  • 4.3. Audio processing
    • 4.3.1. Key market trends, growth factors and opportunities
    • 4.3.2. Market size and forecast, by region
    • 4.3.3. Market share analysis by country
  • 4.4. 2D-3D conversion
    • 4.4.1. Key market trends, growth factors and opportunities
    • 4.4.2. Market size and forecast, by region
    • 4.4.3. Market share analysis by country
  • 4.5. Editing
    • 4.5.1. Key market trends, growth factors and opportunities
    • 4.5.2. Market size and forecast, by region
    • 4.5.3. Market share analysis by country
  • 4.6. Others
    • 4.6.1. Key market trends, growth factors and opportunities
    • 4.6.2. Market size and forecast, by region
    • 4.6.3. Market share analysis by country

CHAPTER 5: POST PRODUCTION MARKET, BY APPLICATION

  • 5.1. Overview
    • 5.1.1. Market size and forecast
  • 5.2. Movies
    • 5.2.1. Key market trends, growth factors and opportunities
    • 5.2.2. Market size and forecast, by region
    • 5.2.3. Market share analysis by country
  • 5.3. Television
    • 5.3.1. Key market trends, growth factors and opportunities
    • 5.3.2. Market size and forecast, by region
    • 5.3.3. Market share analysis by country
  • 5.4. Commercials
    • 5.4.1. Key market trends, growth factors and opportunities
    • 5.4.2. Market size and forecast, by region
    • 5.4.3. Market share analysis by country
  • 5.5. Online videos
    • 5.5.1. Key market trends, growth factors and opportunities
    • 5.5.2. Market size and forecast, by region
    • 5.5.3. Market share analysis by country

CHAPTER 6: POST PRODUCTION MARKET, BY REGION

  • 6.1. Overview
    • 6.1.1. Market size and forecast By Region
  • 6.2. North America
    • 6.2.1. Key trends and opportunities
    • 6.2.2. Market size and forecast, by Technique
    • 6.2.3. Market size and forecast, by Application
    • 6.2.4. Market size and forecast, by country
      • 6.2.4.1. U.S.
      • 6.2.4.1.1. Key market trends, growth factors and opportunities
      • 6.2.4.1.2. Market size and forecast, by Technique
      • 6.2.4.1.3. Market size and forecast, by Application
      • 6.2.4.2. Canada
      • 6.2.4.2.1. Key market trends, growth factors and opportunities
      • 6.2.4.2.2. Market size and forecast, by Technique
      • 6.2.4.2.3. Market size and forecast, by Application
      • 6.2.4.3. Mexico
      • 6.2.4.3.1. Key market trends, growth factors and opportunities
      • 6.2.4.3.2. Market size and forecast, by Technique
      • 6.2.4.3.3. Market size and forecast, by Application
  • 6.3. Europe
    • 6.3.1. Key trends and opportunities
    • 6.3.2. Market size and forecast, by Technique
    • 6.3.3. Market size and forecast, by Application
    • 6.3.4. Market size and forecast, by country
      • 6.3.4.1. Germany
      • 6.3.4.1.1. Key market trends, growth factors and opportunities
      • 6.3.4.1.2. Market size and forecast, by Technique
      • 6.3.4.1.3. Market size and forecast, by Application
      • 6.3.4.2. UK
      • 6.3.4.2.1. Key market trends, growth factors and opportunities
      • 6.3.4.2.2. Market size and forecast, by Technique
      • 6.3.4.2.3. Market size and forecast, by Application
      • 6.3.4.3. France
      • 6.3.4.3.1. Key market trends, growth factors and opportunities
      • 6.3.4.3.2. Market size and forecast, by Technique
      • 6.3.4.3.3. Market size and forecast, by Application
      • 6.3.4.4. Spain
      • 6.3.4.4.1. Key market trends, growth factors and opportunities
      • 6.3.4.4.2. Market size and forecast, by Technique
      • 6.3.4.4.3. Market size and forecast, by Application
      • 6.3.4.5. Italy
      • 6.3.4.5.1. Key market trends, growth factors and opportunities
      • 6.3.4.5.2. Market size and forecast, by Technique
      • 6.3.4.5.3. Market size and forecast, by Application
      • 6.3.4.6. Rest of Europe
      • 6.3.4.6.1. Key market trends, growth factors and opportunities
      • 6.3.4.6.2. Market size and forecast, by Technique
      • 6.3.4.6.3. Market size and forecast, by Application
  • 6.4. Asia-Pacific
    • 6.4.1. Key trends and opportunities
    • 6.4.2. Market size and forecast, by Technique
    • 6.4.3. Market size and forecast, by Application
    • 6.4.4. Market size and forecast, by country
      • 6.4.4.1. China
      • 6.4.4.1.1. Key market trends, growth factors and opportunities
      • 6.4.4.1.2. Market size and forecast, by Technique
      • 6.4.4.1.3. Market size and forecast, by Application
      • 6.4.4.2. Japan
      • 6.4.4.2.1. Key market trends, growth factors and opportunities
      • 6.4.4.2.2. Market size and forecast, by Technique
      • 6.4.4.2.3. Market size and forecast, by Application
      • 6.4.4.3. India
      • 6.4.4.3.1. Key market trends, growth factors and opportunities
      • 6.4.4.3.2. Market size and forecast, by Technique
      • 6.4.4.3.3. Market size and forecast, by Application
      • 6.4.4.4. South Korea
      • 6.4.4.4.1. Key market trends, growth factors and opportunities
      • 6.4.4.4.2. Market size and forecast, by Technique
      • 6.4.4.4.3. Market size and forecast, by Application
      • 6.4.4.5. Australia
      • 6.4.4.5.1. Key market trends, growth factors and opportunities
      • 6.4.4.5.2. Market size and forecast, by Technique
      • 6.4.4.5.3. Market size and forecast, by Application
      • 6.4.4.6. Rest of Asia-Pacific
      • 6.4.4.6.1. Key market trends, growth factors and opportunities
      • 6.4.4.6.2. Market size and forecast, by Technique
      • 6.4.4.6.3. Market size and forecast, by Application
  • 6.5. LAMEA
    • 6.5.1. Key trends and opportunities
    • 6.5.2. Market size and forecast, by Technique
    • 6.5.3. Market size and forecast, by Application
    • 6.5.4. Market size and forecast, by country
      • 6.5.4.1. Brazil
      • 6.5.4.1.1. Key market trends, growth factors and opportunities
      • 6.5.4.1.2. Market size and forecast, by Technique
      • 6.5.4.1.3. Market size and forecast, by Application
      • 6.5.4.2. Saudi Arabia
      • 6.5.4.2.1. Key market trends, growth factors and opportunities
      • 6.5.4.2.2. Market size and forecast, by Technique
      • 6.5.4.2.3. Market size and forecast, by Application
      • 6.5.4.3. United Arab Emirates
      • 6.5.4.3.1. Key market trends, growth factors and opportunities
      • 6.5.4.3.2. Market size and forecast, by Technique
      • 6.5.4.3.3. Market size and forecast, by Application
      • 6.5.4.4. South Africa
      • 6.5.4.4.1. Key market trends, growth factors and opportunities
      • 6.5.4.4.2. Market size and forecast, by Technique
      • 6.5.4.4.3. Market size and forecast, by Application
      • 6.5.4.5. Rest of LAMEA
      • 6.5.4.5.1. Key market trends, growth factors and opportunities
      • 6.5.4.5.2. Market size and forecast, by Technique
      • 6.5.4.5.3. Market size and forecast, by Application

CHAPTER 7: COMPETITIVE LANDSCAPE

  • 7.1. Introduction
  • 7.2. Top winning strategies
  • 7.3. Product Mapping of Top 10 Player
  • 7.4. Competitive Dashboard
  • 7.5. Competitive Heatmap
  • 7.6. Top player positioning, 2021

CHAPTER 8: COMPANY PROFILES

  • 8.1. Amazon.com Inc.
    • 8.1.1. Company overview
    • 8.1.2. Key Executives
    • 8.1.3. Company snapshot
  • 8.2. Animal Logic Pty Ltd.
    • 8.2.1. Company overview
    • 8.2.2. Key Executives
    • 8.2.3. Company snapshot
  • 8.3. AT and T Inc.
    • 8.3.1. Company overview
    • 8.3.2. Key Executives
    • 8.3.3. Company snapshot
  • 8.4. Adobe
    • 8.4.1. Company overview
    • 8.4.2. Key Executives
    • 8.4.3. Company snapshot
  • 8.5. Comcast Corp.
    • 8.5.1. Company overview
    • 8.5.2. Key Executives
    • 8.5.3. Company snapshot
  • 8.6. Deluxe Entertainment Services Group Inc
    • 8.6.1. Company overview
    • 8.6.2. Key Executives
    • 8.6.3. Company snapshot
  • 8.7. ErosSTX Global Corp.
    • 8.7.1. Company overview
    • 8.7.2. Key Executives
    • 8.7.3. Company snapshot
  • 8.8. Netflix Inc.
    • 8.8.1. Company overview
    • 8.8.2. Key Executives
    • 8.8.3. Company snapshot
  • 8.9. Paramount Global
    • 8.9.1. Company overview
    • 8.9.2. Key Executives
    • 8.9.3. Company snapshot
  • 8.10. Pixel Digital Studios
    • 8.10.1. Company overview
    • 8.10.2. Key Executives
    • 8.10.3. Company snapshot