デフォルト表紙
市場調査レポート
商品コード
1309882

機内エンターテインメント市場:コンポーネント、テクノロジー、システム、サービスタイプ、プラットフォーム別-2023-2030年の世界予測

In-Flight Entertainment Market by Component, Technology, System, Service Type, Platform - Cumulative Impact of COVID-19, Russia Ukraine Conflict, and High Inflation - Global Forecast 2023-2030

出版日: | 発行: 360iResearch | ページ情報: 英文 198 Pages | 納期: 即日から翌営業日

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=156.76円
機内エンターテインメント市場:コンポーネント、テクノロジー、システム、サービスタイプ、プラットフォーム別-2023-2030年の世界予測
出版日: 2023年06月12日
発行: 360iResearch
ページ情報: 英文 198 Pages
納期: 即日から翌営業日
ご注意事項 :
本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
  • 全表示
  • 概要
  • 図表
  • 目次
概要

機内エンターテインメントの世界市場は大きく成長し、2023年には67億3,797万米ドル、CAGR 8.50%と予測され、2030年には119億4,762万米ドルに達すると予測されています。

FPNVポジショニング・マトリックス

FPNVポジショニングマトリックスは世界の機内エンターテインメント市場を評価するために不可欠です。事業戦略と製品満足度の主要指標を調査することで、ベンダーの包括的な評価を提供し、ユーザーが特定のニーズに基づいて情報に基づいた意思決定を行えるようにします。この高度な分析により、ベンダーは成功の度合いが異なる4つの象限に整理されます:フォアフロント(F)、パスファインダー(P)、ニッチ(N)、バイタル(V)です。

市場シェア分析

市場シェア分析では、特定の市場領域におけるベンダーの現状を洞察することができます。全体的な収益、顧客基盤、その他の主要指標に対するベンダーの貢献度を比較することで、企業が市場シェアを争う際に、自社の業績や直面している状況をより深く理解することができます。また、本分析では、調査した基準年において、特定のセクターがどの程度競合しているのか、蓄積、断片化の優位性、合併の特徴についても明らかにしています。

本レポートは、以下のポイントに関する洞察を提供します:

1.市場の浸透度:主要企業が提供する市場に関する包括的な情報を提供します。

2.市場の発展:有利な新興市場に関する詳細情報を提供し、市場の成熟セグメントにおける浸透度を分析します。

3.市場の多様化:新製品の上市、未開発地域、最近の開発、投資に関する詳細情報を提供します。

4.市場の動向:COVID-19、ロシア・ウクライナ紛争、高インフレの累積的な影響を包括的に理解することができます。

5.競合の評価と情報:主要企業の市場シェア、戦略、製品、認証、規制状況、特許状況、製造能力を網羅的に評価します。

6.製品開発およびイノベーション:将来技術、研究開発活動、画期的な製品開発に関する知的洞察を提供します。

本レポートは、以下のような質問にお答えします:

1.機内エンターテインメントの世界市場規模および予測は?

2.予測期間中、世界の機内エンターテインメント市場を形成するCOVID-19の阻害要因と影響は?

3.機内エンターテインメントの世界市場において予測期間中に投資すべき製品/セグメント/アプリケーション/分野は?

4.機内エンターテインメントの世界市場における競争戦略は?

5.機内エンターテインメントの世界市場における技術動向と規制の枠組みは?

6.機内エンターテインメントの世界市場における主要ベンダーの市場シェアは?

7.機内エンターテインメントの世界市場への参入には、どのような形態や戦略的な動きが適していると考えられるか?

目次

第1章 序文

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 市場の概要

第5章 市場洞察

  • 市場力学
    • 促進要因
      • 長距離フライトと旅客数の増加
      • 航空機納入機数の急増
      • 乗客体験を強化するニーズの高まり
    • 抑制要因
      • 設備の設置にかかる費用
    • 機会
      • 衛星および空対地ネットワークにおける技術の進歩
      • 機内エンターテインメント製品のイノベーション
    • 課題
      • 航空機の重量増加
  • 市場動向
  • COVID-19の累積的な影響
  • ロシア・ウクライナ紛争の累積的影響
  • 高インフレの累積的影響
  • ポーターのファイブフォース分析
  • バリューチェーンとクリティカルパス分析
  • 規制の枠組み
  • 顧客のカスタマイズ

第6章 機内エンターテインメント市場:コンポーネント別

  • 接続性
  • コンテンツ
  • ハードウェア

第7章 機内エンターテインメント市場:技術別

  • 空対地技術
  • 衛星技術

第8章 機内エンターテインメント市場システム別

  • 集中型自己組織化ネットワーク
  • 分散型自己組織化ネットワーク
  • ハイブリッド自己組織化ネットワーク

第9章 機内エンターテインメント市場:サービスタイプ別

  • データ接続性
  • フライトトラッカー
  • ビデオ表示システム

第10章 機内エンターテインメント市場:プラットフォーム別

  • ビジネスジェット
  • ナローボディ航空機
  • ワイドボディ航空機

第11章 南北アメリカの機内エンターテインメント市場

  • アルゼンチン
  • ブラジル
  • カナダ
  • メキシコ
  • 米国

第12章 アジア太平洋地域の機内エンターテインメント市場

  • オーストラリア
  • 中国
  • インド
  • インドネシア
  • 日本
  • マレーシア
  • フィリピン
  • シンガポール
  • 韓国
  • 台湾
  • タイ
  • ベトナム

第13章 欧州・中東・アフリカの機内エンターテインメント市場

  • デンマーク
  • エジプト
  • フィンランド
  • フランス
  • ドイツ
  • イスラエル
  • イタリア
  • オランダ
  • ナイジェリア
  • ノルウェー
  • ポーランド
  • カタール
  • ロシア
  • サウジアラビア
  • 南アフリカ
  • スペイン
  • スウェーデン
  • スイス
  • トルコ
  • アラブ首長国連邦
  • 英国

第14章 競合情勢

  • FPNVポジショニングマトリクス
  • 市場シェア分析:主要企業別
  • 競合シナリオ分析:主要企業別

第15章 掲載企業一覧

第16章 付録

  • ディスカッションガイド
  • ライセンスと価格について
図表

LIST OF FIGURES

  • FIGURE 1. IN-FLIGHT ENTERTAINMENT MARKET RESEARCH PROCESS
  • FIGURE 2. IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2022 VS 2030
  • FIGURE 3. IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2022 VS 2030 (%)
  • FIGURE 5. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2022 VS 2030 (%)
  • FIGURE 6. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2022 VS 2030 (%)
  • FIGURE 7. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2022 VS 2030 (%)
  • FIGURE 8. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2022 VS 2030 (%)
  • FIGURE 9. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY REGION, 2022 VS 2030 (%)
  • FIGURE 10. IN-FLIGHT ENTERTAINMENT MARKET DYNAMICS
  • FIGURE 11. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 12. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 13. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 14. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 15. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 16. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 17. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY STATE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 18. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 20. IN-FLIGHT ENTERTAINMENT MARKET, FPNV POSITIONING MATRIX, 2022
  • FIGURE 21. IN-FLIGHT ENTERTAINMENT MARKET SHARE, BY KEY PLAYER, 2022

LIST OF TABLES

  • TABLE 1. IN-FLIGHT ENTERTAINMENT MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2022
  • TABLE 3. IN-FLIGHT ENTERTAINMENT MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 5. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 6. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CONTENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 7. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 8. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 9. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY AIR-TO-GROUND TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SATELLITE TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 12. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY CENTRALIZED SELF-ORGANIZING NETWORK, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY DISTRIBUTED SELF-ORGANIZING NETWORK, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY HYBRID SELF-ORGANIZING NETWORK, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 16. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY DATA CONNECTIVITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY FLIGHT TRACKER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY VIDEO DISPLAY SYSTEMS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 20. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY BUSINESS JETS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY NARROW-BODY AIRCRAFT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY WIDE-BODY AIRCRAFT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 24. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 25. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 26. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 27. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 28. AMERICAS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 29. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 30. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 31. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 32. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 33. ARGENTINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 34. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 35. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 36. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 37. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 38. BRAZIL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 39. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 40. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 41. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 42. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 43. CANADA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 44. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 45. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 46. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 47. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 48. MEXICO IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 49. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 50. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 51. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 52. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 53. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 54. UNITED STATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 55. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 56. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 57. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 58. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 59. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 60. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 61. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 62. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 63. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 64. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 65. AUSTRALIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 66. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 67. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 68. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 69. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 70. CHINA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 71. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 72. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 73. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 74. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 75. INDIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 76. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 77. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 78. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 79. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 80. INDONESIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 81. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 82. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 83. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 84. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 85. JAPAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 86. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 87. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 88. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 89. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 90. MALAYSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 91. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 92. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 93. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 94. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 95. PHILIPPINES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 96. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 97. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 98. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 99. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 100. SINGAPORE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 101. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 102. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 103. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 104. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 105. SOUTH KOREA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 106. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 107. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 108. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 109. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 110. TAIWAN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 111. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 112. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 113. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 114. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 115. THAILAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 116. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 117. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 118. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 119. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 120. VIETNAM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 121. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 122. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 123. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 124. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 125. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 126. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 127. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 128. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 129. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 130. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 131. DENMARK IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 132. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 133. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 134. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 135. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 136. EGYPT IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 137. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 138. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 139. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 140. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 141. FINLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 142. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 143. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 144. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 145. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 146. FRANCE IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 147. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 148. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 149. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 150. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 151. GERMANY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 152. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 153. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 154. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 155. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 156. ISRAEL IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 157. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 158. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 159. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 160. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 161. ITALY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 162. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 163. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 164. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 165. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 166. NETHERLANDS IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 167. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 168. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 169. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 170. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 171. NIGERIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 172. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 173. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 174. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 175. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 176. NORWAY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 177. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 178. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 179. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 180. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 181. POLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 182. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 183. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 184. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 185. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 186. QATAR IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 187. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 188. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 189. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 190. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 191. RUSSIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 192. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 193. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 194. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 195. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 196. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 197. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 198. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 199. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 200. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 201. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 202. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 203. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 204. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 205. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 206. SPAIN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 207. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 208. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 209. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 210. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 211. SWEDEN IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 212. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 213. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 214. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 215. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 216. SWITZERLAND IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 217. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 218. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 219. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 220. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 221. TURKEY IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 222. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 223. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 224. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 225. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 226. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 227. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 228. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 229. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 230. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY SERVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 231. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 232. IN-FLIGHT ENTERTAINMENT MARKET, FPNV POSITIONING MATRIX, 2022
  • TABLE 233. IN-FLIGHT ENTERTAINMENT MARKET SHARE, BY KEY PLAYER, 2022
  • TABLE 234. IN-FLIGHT ENTERTAINMENT MARKET LICENSE & PRICING
目次
Product Code: MRR-43127F7279ED

The Global In-Flight Entertainment Market is forecasted to grow significantly, with a projected USD 6,737.97 million in 2023 at a CAGR of 8.50% and expected to reach a staggering USD 11,947.62 million by 2030.

The Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and High Inflation is expected to have significant long-term effects on the Global In-Flight Entertainment Market. The ongoing research considers the changes in consumer behavior, supply chain disruptions, and government interventions caused by the pandemic. Similarly, the report considers the ongoing political and economic uncertainty in Eastern Europe caused by the Russia-Ukraine Conflict and its potential implications for demand-supply balances, pressure on pricing variants, and import/export and trading. Additionally, the report addresses the impact of High Inflation on the global economy and details fiscal policies measuring and reducing its effects on demand, supply, cash flow, and currency exchange.

Market Segmentation & Coverage:

This research report categorizes the Global In-Flight Entertainment Market in order to forecast the revenues and analyze trends in each of following sub-markets:

Based on Component, market is studied across Connectivity, Content, and Hardware. The Connectivity is projected to witness significant market share during forecast period.

Based on Technology, market is studied across Air-to-Ground Technology and Satellite Technology. The Satellite Technology is projected to witness significant market share during forecast period.

Based on System, market is studied across Centralized Self-Organizing Network, Distributed Self-Organizing Network, and Hybrid Self-Organizing Network. The Distributed Self-Organizing Network is projected to witness significant market share during forecast period.

Based on Service Type, market is studied across Data Connectivity, Flight Tracker, and Video Display Systems. The Video Display Systems is projected to witness significant market share during forecast period.

Based on Platform, market is studied across Business Jets, Narrow-Body Aircraft, and Wide-Body Aircraft. The Wide-Body Aircraft is projected to witness significant market share during forecast period.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom. The Americas commanded largest market share of 38.75% in 2022, followed by Europe, Middle East & Africa.

Market Statistics:

The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make well-informed decisions. In this report, 2018 to 2021 are considered as historical years, 2022 is base year, 2023 is estimated year, and years from 2024 to 2030 are considered as forecast period.

FPNV Positioning Matrix:

The FPNV Positioning Matrix is essential for assessing the Global In-Flight Entertainment Market. It provides a comprehensive evaluation of vendors by examining key metrics within Business Strategy and Product Satisfaction, allowing users to make informed decisions based on their specific needs. This advanced analysis then organizes these vendors into four distinct quadrants, which represent varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital(V).

Market Share Analysis:

The Market Share Analysis offers an insightful look at the current state of vendors in a particular market space. By comparing vendor contributions to overall revenue, customer base, and other key metrics, we can give companies a greater understanding of their performance and what they are up against when competing for market share. The analysis also sheds light on just how competitive any given sector is about accumulation, fragmentation dominance, and amalgamation traits over the base year period studied.

The report provides insights on the following pointers:

1. Market Penetration: Provides comprehensive information on the market offered by the key players

2. Market Development: Provides in-depth information about lucrative emerging markets and analyzes penetration across mature segments of the markets

3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments

4. Market Trends: Provides comprehensive understanding of the Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and the High Inflation

5. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players

6. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:

1. What is the market size and forecast of the Global In-Flight Entertainment Market?

2. What are the inhibiting factors and impact of COVID-19 shaping the Global In-Flight Entertainment Market during the forecast period?

3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global In-Flight Entertainment Market?

4. What is the competitive strategic window for opportunities in the Global In-Flight Entertainment Market?

5. What are the technology trends and regulatory frameworks in the Global In-Flight Entertainment Market?

6. What is the market share of the leading vendors in the Global In-Flight Entertainment Market?

7. What modes and strategic moves are considered suitable for entering the Global In-Flight Entertainment Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. In-Flight Entertainment Market, by Component, 2022 vs 2030
  • 4.3. In-Flight Entertainment Market, by Technology, 2022 vs 2030
  • 4.4. In-Flight Entertainment Market, by System, 2022 vs 2030
  • 4.5. In-Flight Entertainment Market, by Service Type, 2022 vs 2030
  • 4.6. In-Flight Entertainment Market, by Platform, 2022 vs 2030
  • 4.7. In-Flight Entertainment Market, by Region, 2022 vs 2030

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increasing long haul flights and passengers traffic
      • 5.1.1.2. Surge in number of aircraft deliveries
      • 5.1.1.3. Growing need to intensify passenger experience
    • 5.1.2. Restraints
      • 5.1.2.1. Cost related to the installation of equipment
    • 5.1.3. Opportunities
      • 5.1.3.1. Technological advancement in the satellite and air-to-ground network
      • 5.1.3.2. Innovation in in-flight entertainment products
    • 5.1.4. Challenges
      • 5.1.4.1. Rise in the weight of aircraft
  • 5.2. Market Trends
  • 5.3. Cumulative Impact of COVID-19
  • 5.4. Cumulative Impact of Russia-Ukraine Conflict
  • 5.5. Cumulative Impact of High Inflation
  • 5.6. Porter's Five Forces Analysis
    • 5.6.1. Threat of New Entrants
    • 5.6.2. Threat of Substitutes
    • 5.6.3. Bargaining Power of Customers
    • 5.6.4. Bargaining Power of Suppliers
    • 5.6.5. Industry Rivalry
  • 5.7. Value Chain & Critical Path Analysis
  • 5.8. Regulatory Framework
  • 5.9. Client Customization

6. In-Flight Entertainment Market, by Component

  • 6.1. Introduction
  • 6.2. Connectivity
  • 6.3. Content
  • 6.4. Hardware

7. In-Flight Entertainment Market, by Technology

  • 7.1. Introduction
  • 7.2. Air-to-Ground Technology
  • 7.3. Satellite Technology

8. In-Flight Entertainment Market, by System

  • 8.1. Introduction
  • 8.2. Centralized Self-Organizing Network
  • 8.3. Distributed Self-Organizing Network
  • 8.4. Hybrid Self-Organizing Network

9. In-Flight Entertainment Market, by Service Type

  • 9.1. Introduction
  • 9.2. Data Connectivity
  • 9.3. Flight Tracker
  • 9.4. Video Display Systems

10. In-Flight Entertainment Market, by Platform

  • 10.1. Introduction
  • 10.2. Business Jets
  • 10.3. Narrow-Body Aircraft
  • 10.4. Wide-Body Aircraft

11. Americas In-Flight Entertainment Market

  • 11.1. Introduction
  • 11.2. Argentina
  • 11.3. Brazil
  • 11.4. Canada
  • 11.5. Mexico
  • 11.6. United States

12. Asia-Pacific In-Flight Entertainment Market

  • 12.1. Introduction
  • 12.2. Australia
  • 12.3. China
  • 12.4. India
  • 12.5. Indonesia
  • 12.6. Japan
  • 12.7. Malaysia
  • 12.8. Philippines
  • 12.9. Singapore
  • 12.10. South Korea
  • 12.11. Taiwan
  • 12.12. Thailand
  • 12.13. Vietnam

13. Europe, Middle East & Africa In-Flight Entertainment Market

  • 13.1. Introduction
  • 13.2. Denmark
  • 13.3. Egypt
  • 13.4. Finland
  • 13.5. France
  • 13.6. Germany
  • 13.7. Israel
  • 13.8. Italy
  • 13.9. Netherlands
  • 13.10. Nigeria
  • 13.11. Norway
  • 13.12. Poland
  • 13.13. Qatar
  • 13.14. Russia
  • 13.15. Saudi Arabia
  • 13.16. South Africa
  • 13.17. Spain
  • 13.18. Sweden
  • 13.19. Switzerland
  • 13.20. Turkey
  • 13.21. United Arab Emirates
  • 13.22. United Kingdom

14. Competitive Landscape

  • 14.1. FPNV Positioning Matrix
  • 14.2. Market Share Analysis, By Key Player
  • 14.3. Competitive Scenario Analysis, By Key Player

15. List of Company Mentioned

16. Appendix

  • 16.1. Discussion Guide
  • 16.2. License & Pricing