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人間拡張の世界市場 2024-2031

Global Human Augmentation Market - 2024-2031

出版日: | 発行: DataM Intelligence | ページ情報: 英文 246 Pages | 納期: 約2営業日

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人間拡張の世界市場 2024-2031
出版日: 2024年02月13日
発行: DataM Intelligence
ページ情報: 英文 246 Pages
納期: 約2営業日
ご注意事項 :
本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
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  • 概要
  • 目次
概要

概要

世界の人間拡張市場は2023年に2,526億米ドルに達し、2031年には7,807億米ドルに達すると予測され、予測期間2024-2031年のCAGRは15.6%で成長します。

支援技術に対する需要の高まりは、加齢や障害に関連した制限のある人々の自立と生活の質の向上を意図したものです。移動の問題、感覚障害、その他の機能的欠点を解決しようと、外骨格、義肢、ブレイン・コンピュータ・インターフェイス、支援ロボットなどの人間拡張技術が作られ、使用されることが多くなっています。

アジア太平洋地域は、技術の早期導入により、市場を独占しています。IDCは、2026年までにアジアの産業事業のほぼ5分の1がAIとML技術をロボット工学と自動化プロセス、ビジョンベースのシステム、その他のプロセスに組み込むと予測しています。この予測の日付は2024年1月8日です。この統合は、さまざまな産業において、業務効率を高め、ダウンタイムを減らし、作業員の安全性を高めることを目的としています。

2027年までに、アジア太平洋地域の組織の約60%が、オートメーション技術を統合することによって、業務の役割を強化すると予測されています。この導入は、従業員エンゲージメントを強化し、作業員の効率を50%向上させることを目的としています。2028年までに、アジアの産業組織の4分の1が、少なくとも30%の事業所にプライベートLTEまたは5Gネットワークを導入すると予想されています。この導入は、初期費用の削減とデータ収集能力の強化を目的としています。

ダイナミクス

成長する防衛と軍事

仮想現実(VR)および拡張現実(AR)技術は、兵士に高い状況認識を提供するために戦場で採用されています。ARディスプレイは、兵士の視界にリアルタイムで戦術データや敵の位置を重ね合わせることで、戦闘状況下での意思決定や連携を強化します。軍事訓練やシミュレーションにおける人間改良技術の活用により、兵士は戦闘シナリオや医療緊急事態、その他の重要な出来事を模倣した実物そっくりの仮想環境で訓練することができます。VRベースのコースは、意思決定、筋肉記憶、技能学習を向上させ、準備態勢と効果レベルを全面的に引き上げます。

人間拡張のための主要企業による投資の拡大は、予測期間中の市場成長を後押しします。例えば、2022年5月4日、DASAは、防衛と安全保障のアプリケーションに適したGeneration-After-Next(GAN)人間拡張技術を特定することを目的としたイノベーションフォーカスエリアを開始しました。革新的なGAN(Generation-After-Next)人間拡張ソリューションに対して、総額約70,000ユーロの資金提供が求められています。

成長する製造業

ユーザーは、ARやVR技術によって提供されるリッチでインタラクティブな体験を通じて、仮想シミュレーションや拡張環境と対話することができます。これらの技術を人間拡張の分野に応用することで、非常に効果的で楽しいトレーニング・スケジュール、リハビリテーションの練習、あるいは障害を持つ人々のための支援装置を作成することができます。

ヘルスケアや製造業など様々な産業において、ARやVR技術は現実的で安全なトレーニングや教育環境を提供します。シミュレーションは、複雑な手順の専門家のトレーニング、手術計画の洗練、実世界の危険を伴わない危険なシナリオの再現に役立っています。

技術の高コスト

技術の高コストは、人間強化のための世界のマーケットプレース拡大の重要な障壁となる可能性があります。ウェアラブル技術、インプラント、その他人間の能力増強を目的とした改良は、人間拡張技術の一例です。これらの技術は、製造や研究開発に多額の費用を必要とすることが多いです。このような費用は消費者やヘルスケア・プロバイダーに転嫁されるため、これらの技術の潜在的な購入者の多くはその技術を手に入れることができないです。

企業や組織による技術の採用率も、その高コストによって影響を受ける可能性があります。例えば、初期費用がかかるため、企業は従業員のための人間拡張技術への投資に慎重になるかもしれないです。さらに、高額な補強技術を診療に取り入れることは、特に診療報酬が機器の全費用を下回る場合、ヘルスケア従事者にとって困難となる可能性があります。

目次

第1章 調査手法と調査範囲

第2章 定義と概要

第3章 エグゼクティブサマリー

第4章 市場力学

  • 影響要因
    • 促進要因
      • 国防と軍事の成長
      • 成長する製造業
    • 抑制要因
      • 技術コストの高さ
    • 機会
    • 影響分析

第5章 産業分析

  • ポーターのファイブフォース分析
  • サプライチェーン分析
  • 価格分析
  • 規制分析
  • ロシア・ウクライナ戦争の影響分析
  • DMIの見解

第6章 COVID-19分析

第7章 タイプ別

  • 内蔵型
  • ウェアラブル

第8章 製品別

  • 身体装着型
  • 非身体装着型

第9章 テクノロジー別

  • ウェアラブル
  • バーチャルリアリティ
  • 拡張現実
  • 外骨格
  • バーチャルアシスタント
  • その他

第10章 アプリケーション別

  • 医療
  • ヘルスケア
  • 防衛
  • 産業用
  • その他

第11章 エンドユーザー別

  • 紙・パルプ
  • 水処理
  • 飲食品
  • 農薬
  • 家庭用およびクリーニング
  • 化学処理
  • その他

第12章 地域別

  • 北米
    • 米国
    • カナダ
    • メキシコ
  • 欧州
    • ドイツ
    • 英国
    • フランス
    • イタリア
    • スペイン
    • その他欧州
  • 南米
    • ブラジル
    • アルゼンチン
    • その他南米
  • アジア太平洋
    • 中国
    • インド
    • 日本
    • オーストラリア
    • その他アジア太平洋地域
  • 中東・アフリカ

第13章 競合情勢

  • 競合シナリオ
  • 市況/シェア分析
  • M&A分析

第14章 企業プロファイル

  • SAMSUNG
  • Panasonic Corporation
  • Microsoft
  • TOYOTA MOTOR CORPORATION
  • General Motors
  • Google
  • FOSSIL GROUP
  • Raytheon Technologies Corporation
  • Life Sense Group
  • Garmin Ltd

第15章 付録

目次
Product Code: ICT7967

Overview

Global Human Augmentation Market reached US$ 252.6 Billion in 2023 and is expected to reach US$ 780.7 Billion by 2031, growing with a CAGR of 15.6% during the forecast period 2024-2031.

The increasing demand for assistive technology is intended to improve the independence and quality of life for those with age-related or disability-related limitations. To try to solve mobility issues, sensory impairments and other functional shortcomings, human augmentation technologies such as exoskeletons, prosthetic limbs, brain-computer interfaces and assistive robots are being created and used more often.

Asia-Pacific is a dominating region in the market due to the early adoption of the technologies. IDC projects that by 2026, almost one-fifth of Asian industrial operations will incorporate AI and ML technologies into robotics and automation processes, vision-based systems and other processes. The date of this prediction is January 8, 2024. The integration aims to raise operational efficiency, decrease downtime and enhance worker safety within various industries.

By 2027, it is projected that approximately 60% of organizations in the Asia/Pacific region will enhance operational roles by integrating automation technology. The implementation aims to enhance employee engagement and unleash a 50% rise in worker efficiency. By the year 2028, a quarter of industrial organizations in Asia are expected to have implemented Private LTE or 5G networks across at least 30% of their operational sites. The adoption is aimed at decreasing initial expenses and enhancing data collection capabilities.

Dynamics

Growing Defence and Military

Virtual reality (VR) and augmented reality (AR) technologies are employed on the battlefield to provide soldiers with a higher situational awareness. AR displays enhance decision-making and coordination during combat situations by superimposing tactical data and opponent positions in real time onto the soldier's field of vision. Soldiers can train in lifelike virtual settings that mimic combat scenarios, medical emergencies and other crucial events thanks to the use of human improvement technology in military training and simulation. VR-based courses improve decision-making, muscle memory and skill learning, which raises preparedness and effectiveness levels all around.

Growing investments by major key players for human augmentation help to boost market growth over the forecast period. For instance, on May 04, 2022, DASA initiated an Innovation Focus Area aimed at identifying Generation-After-Next (GAN) human augmentation technologies suitable for applications in defense and security. Funding proposals are being sought for innovative Generation-After-Next (GAN) human augmentation solutions, with a total value of approximately £70,000.

Growing Manufacturing Industry

Users can interact with virtual simulations and augmented environments through rich and interactive experiences provided by AR and VR technology. The technologies can be applied to the field of human augmentation to create extremely effective and entertaining training schedules, rehabilitation exercises or supportive devices for people with disabilities.

In various industries like healthcare and manufacturing, AR and VR technologies provide realistic and secure training and educational environments. The simulations are instrumental in training professionals in intricate procedures, refining surgical planning or replicating hazardous scenarios without real-world dangers.

High Cost of the Technology

High cost of technology could indeed be an important barrier to the expansion of the global marketplace for human enhancement. Wearable technology, implants and other improvements intended to augment human capacities are instances of human augmentation technologies. The technologies frequently necessitate large expenditures for manufacturing, research and development. Many potential buyers of these technologies are unable to obtain them because these expenses are subsequently transferred to consumers or healthcare providers.

The adoption rates of technology by businesses and organizations can also be impacted by its high cost. For instance, because of the upfront expenses, businesses might be cautious about investing in human augmentation technology for employees. Furthermore, incorporating expensive augmentation technologies into their practices can prove difficult for healthcare practitioners, particularly when reimbursement rates fall short of the whole cost of the equipment.

Segment Analysis

The global human augmentation market is segmented based on type, product, technology, application, end-user and region.

Growing Demand for Wearable Type Human Augmentation

Based on the type, the human augmentation market is segmented into in-built and wearable. The development of more complex and adaptable wearable technology that can be smoothly integrated with the human body is the result of ongoing breakthroughs in this field. Wearable augmentation technologies are becoming more useful and user-friendly because of developments in component miniaturization, battery life, sensor capabilities and form factor comfort.

The growing product launches by the major key players helps to boost segment growth over the forecast period. For instance, on July 27,2020, Hilti launched EXO-O1 its first exoskeleton for construction. The EXO-O1 is the result of a collaboration between Hilti Group and Ottobock SE & Co. KGaA, a top supplier of orthotics, prosthetics and exoskeletons that help people improve and preserve their physical independence.

Geographical Penetration

Asia-Pacific is Dominating the Human Augmentation Market

Asia-Pacific accounted for the largest market share in the global human augmentation market due to the growing research and development activities by major key players. The expansion of the industry is being fueled by significant investments made by private and public sectors in various sectors. Populations of Asia-Pacific including South Korea and Japan, are ageing rapidly. The need for Human Augmentation technology in the region is driven by its ability to address issues associated with aging, such as healthcare robots and aids for mobility devices.

Key market players have introduced new products that contribute to the growth of regional markets throughout the forecast period. For instance, on October 18, 2022, to improve human abilities, KYOCERA introduced new human augmentation technology prototypes with advanced AI in Japan. Three wearable sensors one each for the wrist, ankle and ear are used by Kyocera's AI technology to monitor a user's activity. Based on this data, the system offers coaching instructions aimed at enhancing posture and stride.

Competitive Landscape

The major global players in the market include SAMSUNG, Panasonic Corporation, Microsoft, TOYOTA MOTOR CORPORATION, General Motors, Google, FOSSIL GROUP, Raytheon Technologies Corporation, Life Sense Group and Garmin Ltd.

COVID-19 Impact Analysis

There is a disruption in the supply chain of the human augmentation technologies. The market for human augmentation faced both possibilities and problems as a result of the trend towards remote work and collaboration. While remote work hindered in-person collaboration and hands-on development activities, it also accelerated the adoption of virtual collaboration tools and augmented reality technologies for remote assistance and training purposes.

The pandemic changed consumer interests and behavior, which affected the market for technology enabling human augmentation. Interest in wearable technology and augmented reality solutions for telemedicine, remote patient care and healthcare monitoring surged as health and safety became more of a priority. During the pandemic, the healthcare industry became a focus area, stimulating investment and innovation in Human Augmentation technology connected to healthcare. To assist medical professionals and improve patient outcomes, this involves the creation of wearable biosensors, smart prosthetic legs, robotic surgical systems and telepresence robots.

Russia-Ukraine War Impact Analysis

Russia and Ukraine play a major role in the supply chain of human augmentation. Russia has its own industrial skills in this area, while Ukraine is an important center for software development and technology outsourcing. The continuous conflicts between the two nations can halt the supply of vital parts and technologies such as processors, sensors and cutting-edge materials that are required for Human Augmentation devices. Manufacturers within the industry experience increased expenditures and production delays as a result of these interruptions.

Technologies for human augmentation usually depend on cooperative efforts between researchers, developers and manufacturers in several nations. Geopolitical tensions could make it difficult for these partnerships to occur, which would impact R&D projects and slow down the industry's rate of innovation.

The companies and research institutes participating in Human Augmentation may need to reevaluate their research and development goals in light of the geopolitical tensions and possible interruptions to the supply chain. To reduce the dangers brought on by the war, this includes diversifying supply chains, making investments in different technologies or production sites and looking into new collaborations.

By Type

  • In-Built
  • Wearable

By Product

  • Body Worn
  • Non-body Worn

By Technology

  • Wearable
  • Virtual Reality
  • Augmented Reality
  • Exoskeleton
  • Intelligent Virtual Assistants
  • Others

By Application

  • Medical
  • HealthCare
  • Defense
  • Industrial
  • Others

By End-User

  • Pulp & Paper
  • Water Treatment
  • Food & Beverage
  • Agrochemical
  • Household & Cleaning
  • Chemical Processing
  • Others

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • Rest of Europe
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia-Pacific
    • China
    • India
    • Japan
    • Australia
    • Rest of Asia-Pacific
  • Middle East and Africa

Key Developments

  • On May 04, 2021, Kanverse.ai launched a next-generation Human Augmentation platform and launched an intelligent document processing product in the market. Kanverse Intelligent Document Processing is developed on the foundation of the Kanverse Human Augmentation platform. The comprehensive solution integrates Artificial Intelligence (AI) with Optical Character Recognition, a Business Rule Framework and Automation capabilities.
  • On December 21, 2023, NTT DOCOMO, INC. announced the world's first technology that utilizes a human-augmentation platform for sharing taste perceptions between people. The solution integrates DOCOMO's human augmentation platform with technology from Miyashita Laboratory and H2L to replicate tastes.
  • On November 09, 2023, Phantom Neuro announced its solution to outdated medical standard communications technologies through a first-of-its-kind merging of IoT Wi-Fi and implantable medical systems.

Why Purchase the Report?

  • To visualize the global human augmentation market segmentation based on type, product, technology, application, end-user and region, as well as understand key commercial assets and players.
  • Identify commercial opportunities by analyzing trends and co-development.
  • Excel data sheet with numerous data points of human augmentation market-level with all segments.
  • PDF report consists of a comprehensive analysis after exhaustive qualitative interviews and an in-depth study.
  • Product mapping available as excel consisting of key products of all the major players.

The global human augmentation market report would provide approximately 78 tables, 80 figures and 246 Pages.

Target Audience 2024

  • Manufacturers/ Buyers
  • Industry Investors/Investment Bankers
  • Research Professionals
  • Emerging Companies

Table of Contents

1. Methodology and Scope

  • 1.1. Research Methodology
  • 1.2. Research Objective and Scope of the Report

2. Definition and Overview

3. Executive Summary

  • 3.1. Snippet by Type
  • 3.2. Snippet by Product
  • 3.3. Snippet by Technology
  • 3.4. Snippet by Application
  • 3.5. Snippet by End-User
  • 3.6. Snippet by Region

4. Dynamics

  • 4.1. Impacting Factors
    • 4.1.1. Drivers
      • 4.1.1.1. Growing Defence and Military
      • 4.1.1.2. Growing Manufacturing Industry
    • 4.1.2. Restraints
      • 4.1.2.1. High Cost of the Technology
    • 4.1.3. Opportunity
    • 4.1.4. Impact Analysis

5. Industry Analysis

  • 5.1. Porter's Five Force Analysis
  • 5.2. Supply Chain Analysis
  • 5.3. Pricing Analysis
  • 5.4. Regulatory Analysis
  • 5.5. Russia-Ukraine War Impact Analysis
  • 5.6. DMI Opinion

6. COVID-19 Analysis

  • 6.1. Analysis of COVID-19
    • 6.1.1. Scenario Before COVID
    • 6.1.2. Scenario During COVID
    • 6.1.3. Scenario Post COVID
  • 6.2. Pricing Dynamics Amid COVID-19
  • 6.3. Demand-Supply Spectrum
  • 6.4. Government Initiatives Related to the Market During Pandemic
  • 6.5. Manufacturers Strategic Initiatives
  • 6.6. Conclusion

7. By Type

  • 7.1. Introduction
    • 7.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 7.1.2. Market Attractiveness Index, By Type
  • 7.2. In-Built*
    • 7.2.1. Introduction
    • 7.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 7.3. Wearable

8. By Product

  • 8.1. Introduction
    • 8.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 8.1.2. Market Attractiveness Index, By Product
  • 8.2. Body Worn*
    • 8.2.1. Introduction
    • 8.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 8.3. Non-body Worn

9. By Technology

  • 9.1. Introduction
    • 9.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 9.1.2. Market Attractiveness Index, By Technology
  • 9.2. Wearable*
    • 9.2.1. Introduction
    • 9.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 9.3. Virtual Reality
  • 9.4. Augmented Reality
  • 9.5. Exoskeleton
  • 9.6. Intelligent Virtual Assistants
  • 9.7. Others

10. By Application

  • 10.1. Introduction
    • 10.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 10.1.2. Market Attractiveness Index, By Application
  • 10.2. Medical*
    • 10.2.1. Introduction
    • 10.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 10.3. HealthCare
  • 10.4. Defense
  • 10.5. Industrial
  • 10.6. Others

11. By End-User

  • 11.1. Introduction
    • 11.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 11.1.2. Market Attractiveness Index, By End-User
  • 11.2. Pulp & Paper*
    • 11.2.1. Introduction
    • 11.2.2. Market Size Analysis and Y-o-Y Growth Analysis (%)
  • 11.3. Water Treatment
  • 11.4. Food & Beverage
  • 11.5. Agrochemical
  • 11.6. Household & Cleaning
  • 11.7. Chemical Processing
  • 11.8. Others

12. By Region

  • 12.1. Introduction
    • 12.1.1. Market Size Analysis and Y-o-Y Growth Analysis (%), By Region
    • 12.1.2. Market Attractiveness Index, By Region
  • 12.2. North America
    • 12.2.1. Introduction
    • 12.2.2. Key Region-Specific Dynamics
    • 12.2.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.2.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.2.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.2.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.2.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 12.2.8. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 12.2.8.1. U.S.
      • 12.2.8.2. Canada
      • 12.2.8.3. Mexico
  • 12.3. Europe
    • 12.3.1. Introduction
    • 12.3.2. Key Region-Specific Dynamics
    • 12.3.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.3.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.3.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.3.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.3.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 12.3.8. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 12.3.8.1. Germany
      • 12.3.8.2. UK
      • 12.3.8.3. France
      • 12.3.8.4. Italy
      • 12.3.8.5. Spain
      • 12.3.8.6. Rest of Europe
  • 12.4. South America
    • 12.4.1. Introduction
    • 12.4.2. Key Region-Specific Dynamics
    • 12.4.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.4.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.4.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.4.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.4.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 12.4.8. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 12.4.8.1. Brazil
      • 12.4.8.2. Argentina
      • 12.4.8.3. Rest of South America
  • 12.5. Asia-Pacific
    • 12.5.1. Introduction
    • 12.5.2. Key Region-Specific Dynamics
    • 12.5.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.5.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.5.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.5.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.5.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User
    • 12.5.8. Market Size Analysis and Y-o-Y Growth Analysis (%), By Country
      • 12.5.8.1. China
      • 12.5.8.2. India
      • 12.5.8.3. Japan
      • 12.5.8.4. Australia
      • 12.5.8.5. Rest of Asia-Pacific
  • 12.6. Middle East and Africa
    • 12.6.1. Introduction
    • 12.6.2. Key Region-Specific Dynamics
    • 12.6.3. Market Size Analysis and Y-o-Y Growth Analysis (%), By Type
    • 12.6.4. Market Size Analysis and Y-o-Y Growth Analysis (%), By Product
    • 12.6.5. Market Size Analysis and Y-o-Y Growth Analysis (%), By Technology
    • 12.6.6. Market Size Analysis and Y-o-Y Growth Analysis (%), By Application
    • 12.6.7. Market Size Analysis and Y-o-Y Growth Analysis (%), By End-User

13. Competitive Landscape

  • 13.1. Competitive Scenario
  • 13.2. Market Positioning/Share Analysis
  • 13.3. Mergers and Acquisitions Analysis

14. Company Profiles

  • 14.1. SAMSUNG*
    • 14.1.1. Company Overview
    • 14.1.2. Product Portfolio and Description
    • 14.1.3. Financial Overview
    • 14.1.4. Key Developments
  • 14.2. Panasonic Corporation
  • 14.3. Microsoft
  • 14.4. TOYOTA MOTOR CORPORATION
  • 14.5. General Motors
  • 14.6. Google
  • 14.7. FOSSIL GROUP
  • 14.8. Raytheon Technologies Corporation
  • 14.9. Life Sense Group
  • 14.10. Garmin Ltd

LIST NOT EXHAUSTIVE

15. Appendix

  • 15.1. About Us and Services
  • 15.2. Contact Us