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コンソールゲームの世界市場

Console Games Global Market Report 2020

発行 The Business Research Company 商品コード 915170
出版日 ページ情報 英文 200 Pages
納期: 2-3営業日
価格
本日の銀行送金レート: 1USD=109.81円で換算しております。
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コンソールゲームの世界市場 Console Games Global Market Report 2020
出版日: 2019年11月01日 ページ情報: 英文 200 Pages
概要

当レポートでは、世界のコンソールゲーム市場を調査し、市場の概要、タイプ・アプリケーション・地域・国別の市場規模の推移と予測(過去5年・今後5年間分)、市場シェア、市場戦略、競合情勢、主要企業のプロファイルなど、包括的な情報を提供しています。

第1章 エグゼクティブサマリー

第2章 市場の特徴

第3章 市場規模と成長

  • 市場動向(実績値)
    • 成長要因
    • 阻害要因
  • 市場動向(予測値)

第4章 コンソールゲーム市場:セグメント別

  • タイプ別(実績値・予測値)
    • デジタルゲーム
    • オンライン/課金式ゲーム
    • 物理的ゲーム
  • アプリケーション別(実績値・予測値)
    • TV
    • コンピューター/PC
    • システムコンソール(Gameboy、PSPなど)

第5章 世界のコンソールゲーム市場の分析:地域・国別

  • 市場動向:地域別(実績値・予測値)
  • 市場動向:国別(実績値・予測値)

第6章 アジア太平洋地域のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第7章 中国のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第8章 インドのコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第9章 日本のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第10章 オーストラリアのコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第11章 インドネシアのコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第12章 韓国のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第13章 西欧のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第14章 英国のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第15章 ドイツのコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第16章 フランスのコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第17章 東欧のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第18章 ロシアのコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第19章 北米のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第20章 米国のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第21章 南米のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第22章 ブラジルのコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第23章 中東のコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第24章 アフリカのコンソールゲーム市場

  • 市場概要
  • タイプ別(実績値・予測値)
  • アプリケーション別(実績値・予測値)

第25章 競合情勢と企業プロファイル

  • 競合環境
  • 企業プロファイル
    • Tencent Games
    • ソニー・インタラクティブエンタテインメント
    • Microsoft Studios
    • Activision Blizzard
    • EA

第26章 主な合併・買収事例

第27章 市場動向と戦略

第28章 市場の見通しと潜在性の分析

第29章 付録

目次

Console Games Market Global Report 2020 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the global console games market.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market research findings.
  • Benchmark performance against key competitors.
  • Utilize the relationships between key data sets for superior strategizing.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 3-5 working days of order.

Description:

Where is the largest and fastest growing market for the console games? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The Console Games Market Global Report from The Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market.

  • The Market Characteristics section of the report defines and explains the market.
  • The Market Size section gives the market size ($b) covering both the historic growth of the market and forecasting the future. Drivers and restraints looks at the external factors supporting and controlling the growth of the market.
  • Market Segmentations break down market into sub markets.
  • The Regional and Country section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers all the regions, key developed countries and major emerging markets. It draws comparisons with country populations and economies to understand the importance of the market by country and how this is changing.
  • Competitive Landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The Trends and Strategies section highlights the likely future developments in the market and suggests approaches companies can take to exploit this.

Scope

Markets Covered: 1) By Type: Digital console games, Online/Microtransaction console , Physical console games 2) By Application: Shooter, Action, Sport Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Other

Companies Mentioned: Tencent Games, Sony Interactive Entertainment, Microsoft Studios, Activision Blizzard, EA

Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA

Regions: Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

Time Series: Five years historic and forecast.

Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Table of Contents

1. Executive Summary

2. Console Games Market Characteristics

3. Console Games Market Size And Growth

  • 3.1. Global Console Games Historic Market, 2015 - 2019, $ Billion
    • 3.1.1. Drivers Of The Market
    • 3.1.2. Restraints On The Market
  • 3.2. Global Console Games Forecast Market, 2019 - 2022F, 2025F, 2030F, $ Billion
    • 3.2.1. Drivers Of The Market
    • 3.2.2. Restraints On the Market

4. Console Games Market Segmentation

  • 4.1. Global Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
    • Digital console games
    • Online/Microtransaction console
    • Physical console games
  • 4.2. Global Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
    • TV
    • Computer/PC
    • System consoles such as Gameboy and Play station portable

5. Console Games Market Regional And Country Analysis

  • 5.1. Global Console Games Market, Split By Region, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 5.2. Global Console Games Market, Split By Country, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

6. Asia-Pacific Console Games Market

  • 6.1. Asia-Pacific Console Games Market Overview
  • 6.2. Asia-Pacific Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 6.3. Asia-Pacific Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

7. China Console Games Market

  • 7.1. China Console Games Market Overview
  • 7.2. China Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F,$ Billion
  • 7.3. China Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F,$ Billion

8. India Console Games Market

  • 8.1. India Console Games Market Overview
  • 8.2. India Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 8.3. India Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

9. Japan Console Games Market

  • 9.1. Japan Console Games Market Overview
  • 9.2. Japan Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 9.3. Japan Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

10. Australia Console Games Market

  • 10.1. Australia Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 10.2. Australia Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

11. Indonesia Console Games Market

  • 11.1. Indonesia Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 11.2. Indonesia Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

12. South Korea Console Games Market

  • 12.1. South Korea Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 12.2. South Korea Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

13. Western Europe Console Games Market

  • 13.1. Western Europe Console Games Market Overview
  • 13.2. Western Europe Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 13.3. Western Europe Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

14. UK Console Games Market

  • 14.1. UK Console Games Market Overview
  • 14.2. UK Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 14.3. UK Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

15. Germany Console Games Market

  • 15.1. Germany Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 15.2. Germany Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

16. France Console Games Market

  • 16.4. France Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 16.5. France Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

17. Eastern Europe Console Games Market

  • 17.1. Eastern Europe Console Games Market Overview
  • 17.2. Eastern Europe Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 17.3. Eastern Europe Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

18. Russia Console Games Market

  • 18.1. Russia Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 18.2. Russia Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

19. North America Console Games Market

  • 19.1. North America Console Games Market Overview
  • 19.2. North America Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 19.3. North America Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

20. USA Console Games Market

  • 20.1. USA Console Games Market Overview
  • 20.2. USA Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 20.3. USA Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

21. South America Console Games Market

  • 21.1. South America Console Games Market Overview
  • 21.2. South America Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 21.3. South America Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

22. Brazil Console Games Market

  • 22.1. Brazil Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 22.2. Brazil Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

23. Middle East Console Games Market

  • 23.1. Middle East Console Games Market Overview
  • 23.2. Middle East Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 23.3. Middle East Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

24. Africa Console Games Market

  • 24.1. Africa Console Games Market Overview
  • 24.2. Africa Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion
  • 24.3. Africa Console Games Market, Segmentation Final Segments By Application, Historic and Forecast, 2015-2019, 2022F, 2025F, 2030F, $ Billion

25. Console Games Market Competitive Landscape And Company Profiles

  • 25.1. Console Games Market Competitive Landscape
  • 25.2. Console Games Market Company Profiles
    • 25.2.1. Tencent Games
      • 25.2.1.1. Overview
      • 25.2.1.2. Products and Services
      • 25.2.1.3. Strategy
      • 25.2.1.4. Financial Performance
    • 25.2.2. Sony Interactive Entertainment
      • 25.2.2.1. Overview
      • 25.2.2.2. Products and Services
      • 25.2.2.3. Strategy
      • 25.2.2.4. Financial Performance
    • 25.2.3. Microsoft Studios
      • 25.2.3.1. Overview
      • 25.2.3.2. Products and Services
      • 25.2.3.3. Strategy
      • 25.2.3.4. Financial Performance
    • 25.2.4. Activision Blizzard
      • 25.2.4.1. Overview
      • 25.2.4.2. Products and Services
      • 25.2.4.3. Strategy
      • 25.2.4.4. Financial Performance
    • 25.2.5. EA
      • 25.2.5.1. Overview
      • 25.2.5.2. Products and Services
      • 25.2.5.3. Strategy
      • 25.2.5.4. Financial Performance

26. Key Mergers And Acquisitions In The Console Games Market

27. Console Games Market Trends And Strategies

28. Console Games Market Future Outlook and Potential Analysis

29. Appendix

  • 29.1. Abbreviations
  • 29.2. Currencies
  • 29.3. Research Inquiries
  • 29.4. The Business Research Company
  • 29.5. Copyright And Disclaimer
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