表紙:バーチャルリアリティサービスの世界市場(2022年)
市場調査レポート
商品コード
1065334

バーチャルリアリティサービスの世界市場(2022年)

Virtual Reality Services Global Market Report 2022

出版日: 受注後作成 | 発行: The Business Research Company | ページ情報: 英文 175 Pages | 納期: 2~10営業日

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本日の銀行送金レート: 1USD=135.61円
バーチャルリアリティサービスの世界市場(2022年)
出版日: 受注後作成
発行: The Business Research Company
ページ情報: 英文 175 Pages
納期: 2~10営業日
  • 全表示
  • 概要
  • 目次
概要

当レポートでは、世界のバーチャルリアリティサービス市場について調査し、市場規模や予測、市場力学、セグメント・地域別の市場分析、競合情勢、戦略、主要企業のプロファイル等の情報を提供しています。

目次

第1章 エグゼクティブサマリー

第2章 バーチャルリアリティサービス市場の特徴

第3章 バーチャルリアリティサービスの市場動向と戦略

第4章 バーチャルリアリティサービスに対するCOVID-19の影響

第5章 バーチャルリアリティサービスの市場規模と成長

  • 市場実績(金額)
    • 市場促進要因
    • 市場抑制要因
  • 市場予測(金額)
    • 市場促進要因
    • 市場抑制要因

第6章 バーチャルリアリティサービス市場のセグメンテーション

  • 市場実績と予測(金額):タイプ別
  • ハードウェア
  • ソフトウェア
  • 市場実績と予測(金額):サービスベース別
  • コンサルティング
  • トレーニング
  • 実装
  • 統合
  • オペレーション
  • メンテナンス
  • 市場実績と予測(金額):用途別
  • ヘルスケア
  • 教育
  • 不動産
  • 広告
  • 旅行
  • ゲーム
  • エンターテイメント
  • その他

第7章 バーチャルリアリティサービス市場の地域・国分析

  • 市場実績と予測(金額):地域別
  • 市場実績と予測(金額):国別

第8章 アジア太平洋のバーチャルリアリティサービス市場

  • 市場概要
  • 地域情報、COVID-19の影響、市場情報、背景情報、政府のイニシアチブ、規制、規制機関、主要な協会、徴収される税金、法人税の構造、投資、主要企業
  • 市場実績と予測(金額):用途別

第9章 中国のバーチャルリアリティサービス市場

  • 市場概要
  • 市場実績と予測(金額):用途別

第10章 インドのバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第11章 日本のバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第12章 オーストラリアのバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第13章 インドネシアのバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第14章 韓国のバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第15章 西欧のバーチャルリアリティサービス市場

  • 市場概要
  • 市場実績と予測(金額):用途別

第16章 英国のバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第17章 ドイツのバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第18章 フランスのバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第19章 東欧のバーチャルリアリティサービス市場

  • 市場概要
  • 市場実績と予測(金額):用途別

第20章 ロシアのバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第21章 北米のバーチャルリアリティサービス市場

  • 市場概要
  • 市場実績と予測(金額):用途別

第22章 米国のバーチャルリアリティサービス市場

  • 市場概要
  • 市場実績と予測(金額):用途別

第23章 南米のバーチャルリアリティサービス市場

  • 市場概要
  • 市場実績と予測(金額):用途別

第24章 ブラジルのバーチャルリアリティサービス市場

  • 市場実績と予測(金額):用途別

第25章 中東のバーチャルリアリティサービス市場

  • 市場概要
  • 市場実績と予測(金額):用途別

第26章 アフリカのバーチャルリアリティサービス市場

  • 市場概要
  • 市場実績と予測(金額):用途別

第27章 バーチャルリアリティサービス市場の競合情勢と企業プロファイル

  • バーチャルリアリティサービス市場の競合情勢
  • バーチャルリアリティサービス市場の企業プロファイル
    • VR Vision
    • Skywell Software
    • LittlStar
    • Creative Solutions
    • Gramercy Tech

第28章 バーチャルリアリティサービス市場における主な合併と買収

第29章 バーチャルリアリティサービス市場の将来展望と潜在的分析

第30章 付録

目次
Product Code: r832

“Virtual Reality Services Global Market Report 2022” from The Business Research Company provides the strategists, marketers and senior management with the critical information they need to assess the global virtual reality services market.

This report focuses on virtual reality services market which is experiencing strong growth. The report gives a guide to the virtual reality services market which will be shaping and changing our lives over the next ten years and beyond, including the markets response to the challenge of the global pandemic.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 12+ geographies.
  • Understand how the market is being affected by the coronavirus and how it is likely to emerge and grow as the impact of the virus abates.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market research findings.
  • Benchmark performance against key competitors.
  • Utilize the relationships between key data sets for superior strategizing.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 3-5 working days of order.

Where is the largest and fastest growing market for the virtual reality services? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? “The Virtual Reality Services market global report” from The Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography. It places the market within the context of the wider virtual reality services market, and compares it with other markets.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, the influence of the COVID-19 virus and forecasting its growth.
  • Market segmentations break down market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • Competitive landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
  • The virtual reality services market section of the report gives context. It compares the virtual reality services market with other segments of the virtual reality services market by size and growth, historic and forecast. It analyses GDP proportion, expenditure per capita, virtual reality services indicators comparison.

Scope

Markets Covered: 1) By Type: Hardware; Software

2) By Basis of Service: Consulting; Training; Implementation; Integration; Operation; Maintenance

3) By Application: Healthcare; Education; Real Estate; Advertising; Travel; Gaming; Entertainment; Others

Companies Mentioned: Skywell Software; LittlStar; Creative Solutions; Gramercy Tech; HQSoftware; Program Ace

Countries: Brazil; China; France; Germany; India; Indonesia; Japan; South Korea; Russia; UK; USA; Australia

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions; per capita expenditure.,

Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Table of Contents

1. Executive Summary

2. Virtual Reality Services Market Characteristics

3. Virtual Reality Services Market Trends And Strategies

4. Impact Of COVID-19 On Virtual Reality Services

5. Virtual Reality Services Market Size And Growth

  • 5.1. Global Virtual Reality Services Historic Market, 2016-2021, $ Billion
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints On The Market
  • 5.2. Global Virtual Reality Services Forecast Market, 2021-2026F, 2031F, $ Billion
    • 5.2.1. Drivers Of The Market
    • 5.2.2. Restraints On the Market

6. Virtual Reality Services Market Segmentation

  • 6.1. Global Virtual Reality Services Market, Segmentation Type, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
  • Hardware
  • Software
  • 6.2. Global Virtual Reality Services Market, Segmentation By Basis of Service, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
  • Consulting
  • Training
  • Implementation
  • Integration
  • Operation
  • Maintenance
  • 6.3. Global Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
  • Healthcare
  • Education
  • Real Estate
  • Advertising
  • Travel
  • Gaming
  • Entertainment
  • Others

7. Virtual Reality Services Market Regional And Country Analysis

  • 7.1. Global Virtual Reality Services Market, Split By Region, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
  • 7.2. Global Virtual Reality Services Market, Split By Country, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

8. Asia-Pacific Virtual Reality Services Market

  • 8.1. Asia-Pacific Virtual Reality Services Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

9. China Virtual Reality Services Market

  • 9.1. China Virtual Reality Services Market Overview
  • 9.2. China Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F,$ Billion

10. India Virtual Reality Services Market

  • 10.1. India Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

11. Japan Virtual Reality Services Market

  • 11.1. Japan Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

12. Australia Virtual Reality Services Market

  • 12.1. Australia Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

13. Indonesia Virtual Reality Services Market

  • 13.1. Indonesia Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

14. South Korea Virtual Reality Services Market

  • 14.1. South Korea Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

15. Western Europe Virtual Reality Services Market

  • 15.1. Western Europe Virtual Reality Services Market Overview
  • 15.2. Western Europe Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

16. UK Virtual Reality Services Market

  • 16.1. UK Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

17. Germany Virtual Reality Services Market

  • 17.1. Germany Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

18. France Virtual Reality Services Market

  • 18.3. France Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

19. Eastern Europe Virtual Reality Services Market

  • 19.1. Eastern Europe Virtual Reality Services Market Overview
  • 19.2. Eastern Europe Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

20. Russia Virtual Reality Services Market

  • 20.1. Russia Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

21. North America Virtual Reality Services Market

  • 21.1. North America Virtual Reality Services Market Overview
  • 21.2. North America Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

22. USA Virtual Reality Services Market

  • 22.1. USA Virtual Reality Services Market Overview
  • 22.2. USA Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

23. South America Virtual Reality Services Market

  • 23.1. South America Virtual Reality Services Market Overview
  • 23.2. South America Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

24. Brazil Virtual Reality Services Market

  • 24.1. Brazil Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

25. Middle East Virtual Reality Services Market

  • 25.1. Middle East Virtual Reality Services Market Overview
  • 25.2. Middle East Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

26. Africa Virtual Reality Services Market

  • 26.1. Africa Virtual Reality Services Market Overview
  • 26.2. Africa Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion

27. Virtual Reality Services Market Competitive Landscape And Company Profiles

  • 27.1. Virtual Reality Services Market Competitive Landscape
  • 27.2. Virtual Reality Services Market Company Profiles
    • 27.2.1. VR Vision
      • 27.2.1.1. Overview
      • 27.2.1.2. Products and Services
      • 27.2.1.3. Strategy
      • 27.2.1.4. Financial Performance
    • 27.2.2. Skywell Software
      • 27.2.2.1. Overview
      • 27.2.2.2. Products and Services
      • 27.2.2.3. Strategy
      • 27.2.2.4. Financial Performance
    • 27.2.3. LittlStar
      • 27.2.3.1. Overview
      • 27.2.3.2. Products and Services
      • 27.2.3.3. Strategy
      • 27.2.3.4. Financial Performance
    • 27.2.4. Creative Solutions
      • 27.2.4.1. Overview
      • 27.2.4.2. Products and Services
      • 27.2.4.3. Strategy
      • 27.2.4.4. Financial Performance
    • 27.2.5. Gramercy Tech
      • 27.2.5.1. Overview
      • 27.2.5.2. Products and Services
      • 27.2.5.3. Strategy
      • 27.2.5.4. Financial Performance

28. Key Mergers And Acquisitions In The Virtual Reality Services Market

29. Virtual Reality Services Market Future Outlook and Potential Analysis

30. Appendix

  • 30.1. Abbreviations
  • 30.2. Currencies
  • 30.3. Research Inquiries
  • 30.4. The Business Research Company
  • 30.5. Copyright And Disclaimer