表紙:ビデオゲームソフトウェアの世界市場(2022年)
市場調査レポート
商品コード
1065277

ビデオゲームソフトウェアの世界市場(2022年)

Video Game Software Global Market Report 2022

出版日: 受注後作成 | 発行: The Business Research Company | ページ情報: 英文 300 Pages | 納期: 2~10営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=134.18円
ビデオゲームソフトウェアの世界市場(2022年)
出版日: 受注後作成
発行: The Business Research Company
ページ情報: 英文 300 Pages
納期: 2~10営業日
  • 全表示
  • 概要
  • 目次
概要

当レポートでは、世界のビデオゲームソフトウェア市場について調査し、市場規模や予測、市場力学、セグメント・地域別の市場分析、競合情勢、戦略、主要企業のプロファイル等の情報を提供しています。

目次

第1章 エグゼクティブサマリー

第2章 レポートの構造

第3章 ビデオゲームソフトウェア市場の特徴

  • 市場の定義
  • 主要セグメンテーション

第4章 ビデオゲームソフトウェア市場の製品分析

  • 主な製品/サービス
  • 主な機能と差別化要因
  • 開発製品

第5章 ビデオゲームソフトウェア市場のサプライチェーン

  • サプライチェーン
  • 流通
  • エンドカスタマー

第6章 ビデオゲームソフトウェア市場の顧客情報

  • 顧客の選好
  • 最終用途の市場規模と成長

第7章 ビデオゲームソフトウェア市場の動向と戦略

第8章 ビデオゲームソフトウェアに対するCOVID-19の影響

第9章 ビデオゲームソフトウェアの市場規模と成長

  • 市場規模
  • 市場成長実績(金額)
    • 市場促進要因
    • 市場抑制要因
  • 市場成長予測(金額)
    • 市場促進要因
    • 市場抑制要因

第10章 ビデオゲームソフトウェア市場の地域分析

  • 地域別:市場(金額)
  • 地域別:市場実績と予測
  • 地域別:市場成長と市場シェアの比較

第11章 ビデオゲームソフトウェア市場のセグメンテーション

  • 市場実績と予測(金額):タイプ別
  • PCゲーム
  • ブラウザゲーム
  • スマートフォン/タブレットゲーム
  • コンソールゲーム
  • 市場実績と予測(金額):ジャンル別
  • アクション
  • アドベンチャー
  • ロールプレイング
  • シミュレーション
  • ストラテジー
  • スポーツ
  • その他
  • 市場実績と予測(金額):エンドユーザーの性別
  • 男性
  • 女性

第12章 ビデオゲームソフトウェア市場セグメント

  • 世界のPCゲーム市場:タイプ別(金額) - オンラインマイクロトランザクション、デジタルPCゲーム、フィジカルPCゲーム
  • 世界のブラウザゲーム市場:タイプ別(金額)
  • 世界のスマートフォン/タブレットゲーム市場:タイプ別(金額)
  • 世界のコンソールゲーム市場:タイプ別(金額)

第13章 ビデオゲームソフトウェア市場の指標

  • 世界市場規模、GDPの割合
  • 世界市場:一人当たりの平均支出

第14章 アジア太平洋のビデオゲームソフトウェア市場

  • 市場概要
  • 地域情報、COVID-19の影響、市場情報、背景情報、政府のイニシアチブ、規制、規制機関、主要な協会、徴収される税金、法人税の構造、投資、主要企業
  • 国別:市場(金額)
  • 国別:市場実績と予測
  • 国別:市場成長と市場シェアの比較
  • 市場指標
  • タイプ別:市場(金額)
  • 国別:市場分析
    • 中国
    • オーストラリア
    • 香港
    • インド
    • インドネシア
    • 日本
    • マレーシア
    • ニュージーランド
    • フィリピン
    • シンガポール
    • 韓国
    • タイ
    • ベトナム

第15章 西欧のビデオゲームソフトウェア市場

  • 市場概要
  • 国別:市場(金額)
  • 国別:市場実績と予測
  • 国別:市場成長と市場シェアの比較
  • 市場指標
  • タイプ別:市場(金額)
  • 国別:市場分析
    • オーストリア
    • ベルギー
    • デンマーク
    • フィンランド
    • フランス
    • ドイツ
    • アイルランド
    • イタリア
    • オランダ
    • ノルウェー
    • ポルトガル
    • スペイン
    • スウェーデン
    • スイス
    • 英国

第16章 東欧のビデオゲームソフトウェア市場

  • 市場概要
  • 国別:市場(金額)
  • 国別:市場実績と予測
  • 国別:市場成長と市場シェアの比較
  • 市場指標
  • タイプ別:市場(金額)
  • 国別:市場分析
    • チェコ共和国
    • ポーランド
    • ルーマニア
    • ロシア

第17章 北米のビデオゲームソフトウェア市場

  • 市場概要
  • 国別:市場(金額)
  • 国別:市場実績と予測
  • 国別:市場成長と市場シェアの比較
  • 市場指標
  • タイプ別:市場(金額)
  • 国別:市場分析
    • カナダ
    • メキシコ
    • 米国

第18章 南米のビデオゲームソフトウェア市場

  • 市場概要
  • 国別:市場(金額)
  • 国別:市場実績と予測
  • 国別:市場成長と市場シェアの比較
  • 市場指標
  • タイプ別:市場(金額)
  • 国別:市場分析
    • アルゼンチン
    • ブラジル
    • チリ
    • コロンビア
    • ペルー
    • ベネズエラ

第19章 中東のビデオゲームソフトウェア市場

  • 市場概要
  • 国別:市場(金額)
  • 国別:市場実績と予測
  • 国別:市場成長と市場シェアの比較
  • 市場指標
  • タイプ別:市場(金額)
  • 国別:市場分析
    • サウジアラビア
    • イスラエル
    • トルコ
    • アラブ首長国連邦

第20章 アフリカのビデオゲームソフトウェア市場

  • 市場概要
  • 国別:市場(金額)
  • 国別:市場実績と予測
  • 国別:市場成長と市場シェアの比較
  • 市場指標
  • タイプ別:市場(金額)
  • 国別:市場分析
    • エジプト
    • ナイジェリア
    • 南アフリカ

第21章 ビデオゲームソフトウェア市場の競合情勢

  • 競合市場概要
  • 市場シェア
  • 企業プロファイル
    • Microsoft
    • Tencent Holdings Co Ltd
    • Nintendo Co ltd
    • Sony Corp
    • Netease Inc.

第22章 ビデオゲームソフトウェア市場における主な合併と買収

第23章 市場の背景:ソフトウェア製品市場

  • ソフトウェア製品市場の特徴
  • 世界のソフトウェア製品市場の実績と予測、成長:セグメント別(金額)
  • 世界のソフトウェア製品市場:地域別(金額)
  • 世界のソフトウェア製品市場の実績と予測:地域別
  • 世界のソフトウェア製品市場:タイプ別セグメンテーション(金額)

第24章 提言

  • 2026年の世界のビデオゲームソフトウェア市場:成長国
  • 2026年の世界のビデオゲームソフトウェア市場:成長セグメント
  • 2026年の世界のビデオゲームソフトウェア市場:成長戦略

第25章 付録

第26章 著作権と免責事項

目次
Product Code: r775

“Video Game Software Global Market Report 2022” from The Business Research Company provides the strategists, marketers and senior management with the critical information they need to assess the global video game software market as it emerges from the COVID-19 shut down.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market is being affected by the coronavirus and how it is likely to emerge and grow as the impact of the virus abates.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market research findings.
  • Benchmark performance against key competitors.
  • Utilize the relationships between key data sets for superior strategizing.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 3-5 working days of order.

Where is the largest and fastest growing market for the video game software? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? “The Video Game Software market global report” from The Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography. It places the market within the context of the wider video game software market, and compares it with other markets.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, the impact of the COVID-19 virus and forecasting its recovery.
  • Market segmentations break down market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the impact and recovery trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • Competitive landscape gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
  • The video game software market section of the report gives context. It compares the video game software market with other segments of the software products market by size and growth, historic and forecast. It analyses GDP proportion, expenditure per capita, video game software indicators comparison.

Scope

Markets Covered: 1) By Type: PC Games; Browser Games; Smart Phone/Tablet Games; Console Games

2) By Genre: Action; Adventure; Role Playing; Simulation; Strategy; Sports; Others

3) By End User Sex: Male; Female

Subsegments Covered: Online Microtransaction; Digital PC Games; Physical PC Games

Companies Mentioned: Microsoft; Tencent Holdings Co. Ltd.; Nintendo Co. ltd.; Sony Corp.; Netease Inc.; Electronic Arts; Google

Metrics Covered: Number of Enterprises; Number of Employees

Countries: Argentina; Australia; Austria; Belgium; Brazil; Canada; Chile; China; Colombia; Czech Republic; Denmark; Egypt; Finland; France; Germany; Hong Kong; India; Indonesia; Ireland; Israel; Italy; Japan; Malaysia; Mexico; Netherlands; New Zealand; Nigeria; Norway; Peru; Philippines; Poland; Portugal; Romania; Russia; Saudi Arabia; Singapore; South Africa; South Korea; Spain; Sweden; Switzerland; Thailand; Turkey; UAE; UK; USA; Venezuela; Vietnam

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita, video game software indicators comparison.

Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Table of Contents

1. Executive Summary

2. Report Structure

3. Video Game Software Market Characteristics

  • 3.1. Market Definition
  • 3.2. Key Segmentations

4. Video Game Software Market Product Analysis

  • 4.1. Leading Products/ Services
  • 4.2. Key Features and Differentiators
  • 4.3. Development Products

5. Video Game Software Market Supply Chain

  • 5.1. Supply Chain
  • 5.2. Distribution
  • 5.3. End Customers

6. Video Game Software Market Customer Information

  • 6.1. Customer Preferences
  • 6.2. End Use Market Size and Growth

7. Video Game Software Market Trends And Strategies

8. Impact Of COVID-19 On Video Game Software

9. Video Game Software Market Size And Growth

  • 9.1. Market Size
  • 9.2. Historic Market Growth, Value ($ Billion)
    • 9.2.1. Drivers Of The Market
    • 9.2.2. Restraints On The Market
  • 9.3. Forecast Market Growth, Value ($ Billion)
    • 9.3.1. Drivers Of The Market
    • 9.3.2. Restraints On The Market

10. Video Game Software Market Regional Analysis

  • 10.1. Global Video Game Software Market, 2021, By Region, Value ($ Billion)
  • 10.2. Global Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Region
  • 10.3. Global Video Game Software Market, Growth And Market Share Comparison, By Region

11. Video Game Software Market Segmentation

  • 11.1. Global Video Game Software Market, Segmentation By Type, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
  • PC Games
  • Browser Games
  • Smart Phone/Tablet Games
  • Console Games
  • 11.2. Global Video Game Software Market, Segmentation By Genre, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
  • Action
  • Adventure
  • Role Playing
  • Simulation
  • Strategy
  • Sports
  • Others
  • 11.3. Global Video Game Software Market, Segmentation By End-User Sex, Historic and Forecast, 2016-2021, 2021-2026F, 2031F, $ Billion
  • Male
  • Female

12. Video Game Software Market Segments

  • 12.1. Global PC Games Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion) - Online Microtransaction; Digital PC Games; Physical PC Games
  • 12.2. Global Browser Games Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 12.3. Global Smart Phone/Tablet Games Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 12.4. Global Console Games Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)

13. Video Game Software Market Metrics

  • 13.1. Video Game Software Market Size, Percentage Of GDP, 2016-2026, Global
  • 13.2. Per Capita Average Video Game Software Market Expenditure, 2016-2026, Global

14. Asia-Pacific Video Game Software Market

  • 14.1. Asia-Pacific Video Game Software Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 14.2. Asia-Pacific, Video Game Software Market, 2021, By Country, Value ($ Billion)
  • 14.3. Asia-Pacific, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Country
  • 14.4. Asia-Pacific, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Growth And Market Share Comparison, By Country
  • 14.5. Asia-Pacific, Video Game Software Market Metrics
    • 14.5.1. Video Game Software Market Size, Percentage Of GDP, 2016-2026, Asia-Pacific Countries
    • 14.5.2. Number of Enterprises, Video Game Software Market, Video Game Software Market/Number of Enterprises, 2021, Asia-Pacific Countries
    • 14.5.3. Number of Employees, Video Game Software Market, Video Game Software Market/Number of Employees, 2021, Asia-Pacific Countries
  • 14.6. Asia-Pacific Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 14.7. Asia-Pacific Video Game Software Market: Country Analysis
    • 14.7.1. China Video Game Software Market
      • 14.7.1.1. China Video Game Software Market Overview
      • 14.7.1.2. China Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 14.7.1.3. China Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.2. Australia Video Game Software Market
      • 14.7.2.1. Australia Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 14.7.2.2. Australia Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.3. Hong Kong Video Game Software Market
      • 14.7.3.1. Hong Kong Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.4. India Video Game Software Market
      • 14.7.4.1. India Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 14.7.4.2. India Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.5. Indonesia Video Game Software Market
      • 14.7.5.1. Indonesia Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 14.7.5.2. Indonesia Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.6. Japan Video Game Software Market
      • 14.7.6.1. Japan Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 14.7.6.2. Japan Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.7. Malaysia Video Game Software Market
      • 14.7.7.1. Malaysia Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.8. New Zealand Video Game Software Market
      • 14.7.8.1. New Zealand Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.9. Philippines Video Game Software Market
      • 14.7.9.1. Philippines Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.10. Singapore Video Game Software Market
      • 14.7.10.1. Singapore Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.11. South Korea Video Game Software Market
      • 14.7.11.1. South Korea Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 14.7.11.2. South Korea Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.12. Thailand Video Game Software Market
      • 14.7.12.1. Thailand Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 14.7.13. Vietnam Video Game Software Market
      • 14.7.13.1. Vietnam Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)

15. Western Europe Video Game Software Market

  • 15.1. Western Europe Video Game Software Market Overview
  • 15.2. Western Europe, Video Game Software Market, 2021, By Country, Value ($ Billion)
  • 15.3. Western Europe, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Country
  • 15.4. Western Europe, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Growth And Market Share Comparison, By Country
  • 15.5. Western Europe, Video Game Software Market Metrics
    • 15.5.1. Video Game Software Market Size, Percentage Of GDP, 2016-2026, Western Europe Countries
    • 15.5.2. Number of Enterprises, Video Game Software Market, Video Game Software Market/Number of Enterprises, 2021, Western Europe Countries
    • 15.5.3. Number of Employees, Video Game Software Market, Video Game Software Market/Number of Employees, 2021, Western Europe Countries
  • 15.6. Western Europe Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 15.7. Western Europe Video Game Software Market: Country Analysis
    • 15.7.1. Austria Video Game Software Market
      • 15.7.1.1. Austria Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.2. Belgium Video Game Software Market
      • 15.7.2.1. Belgium Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.3. Denmark Video Game Software Market
      • 15.7.3.1. Denmark Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.4. Finland Video Game Software Market
      • 15.7.4.1. Finland Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.5. France Video Game Software Market
      • 15.7.5.1. France Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 15.7.5.2. France Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.6. Germany Video Game Software Market
      • 15.7.6.1. Germany Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 15.7.6.2. Germany Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.7. Ireland Video Game Software Market
      • 15.7.7.1. Ireland Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.8. Italy Video Game Software Market
      • 15.7.8.1. Italy Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.9. Netherlands Video Game Software Market
      • 15.7.9.1. Netherlands Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.10. Norway Video Game Software Market
      • 15.7.10.1. Norway Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.11. Portugal Video Game Software Market
      • 15.7.11.1. Portugal Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.12. Spain Video Game Software Market
      • 15.7.12.1. Spain Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.13. Sweden Video Game Software Market
      • 15.7.13.1. Sweden Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.15. Switzerland Video Game Software Market
      • 15.7.15.1. Switzerland Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 15.7.15. UK Video Game Software Market
      • 15.7.15.1. UK Video Game Software Market2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 15.7.15.2. UK Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)

16. Eastern Europe Video Game Software Market

  • 16.1. Eastern Europe Video Game Software Market Overview
  • 16.2. Eastern Europe, Video Game Software Market, 2021, By Country, Value ($ Billion)
  • 16.3. Eastern Europe, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Country
  • 16.4. Eastern Europe, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Growth And Market Share Comparison, By Country
  • 16.5. Eastern Europe, Video Game Software Market Metrics
    • 16.5.1. Video Game Software Market Size, Percentage Of GDP, 2016-2026, Eastern Europe Countries
    • 16.5.2. Number of Enterprises, Video Game Software Market, Video Game Software Market/Number of Enterprises, 2021, Eastern Europe Countries
    • 16.5.3. Number of Employees, Video Game Software Market, Video Game Software Market/Number of Employees, 2021, Eastern Europe Countries
  • 16.6. Eastern Europe Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 16.7. Eastern Europe Video Game Software Market: Country Analysis
    • 16.7.1. Czech Republic Video Game Software Market,
      • 16.7.1.1. Czech Republic Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 16.7.2. Poland Video Game Software Market
      • 16.7.2.1. Poland Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 16.7.3. Romania Video Game Software Market
      • 16.7.3.1. Romania Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 16.7.4. Russia Video Game Software Market
      • 16.7.4.1. Russia Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 16.7.4.2. Russia Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)

17. North America Video Game Software Market

  • 17.1. North America Video Game Software Market Overview
  • 17.2. North America, Video Game Software Market, 2021, By Country, Value ($ Billion)
  • 17.3. North America, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Country
  • 17.4. North America, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Growth And Market Share Comparison, By Country
  • 17.5. North America, Video Game Software Market Metrics
    • 17.5.1. Video Game Software Market Size, Percentage Of GDP, 2016-2026, North America Countries
    • 17.5.2. Number of Enterprises, Video Game Software Market, Video Game Software Market/Number of Enterprises, 2021, North America Countries
    • 17.5.3. Number of Employees, Video Game Software Market, Video Game Software Market/Number of Employees, 2021, North America Countries
  • 17.6. North America Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 17.7. North America Video Game Software Market: Country Analysis
    • 17.7.1. Canada Video Game Software Market
      • 17.7.1.1. Canada Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 17.7.2. Mexico Video Game Software Market
      • 17.7.2.1. Mexico Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 17.7.3. USA Video Game Software Market
      • 17.7.3.1. USA Video Game Software Market Overview
      • 17.7.3.2. USA Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 17.7.3.3. USA Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)

18. South America Video Game Software Market

  • 18.1. South America Video Game Software Market Overview
  • 18.2. South America, Video Game Software Market, 2021, By Country, Value ($ Billion)
  • 18.3. South America, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Country
  • 18.4. South America, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Growth And Market Share Comparison, By Country
  • 18.5. South America, Video Game Software Market Metrics
    • 18.5.1. Video Game Software Market Size, Percentage Of GDP, 2016-2026, South America Countries
    • 18.5.2. Number of Enterprises, Video Game Software Market, Video Game Software Market/Number of Enterprises, 2021, South America Countries
    • 18.5.3. Number of Employees, Video Game Software Market, Video Game Software Market/Number of Employees, 2021, South America Countries
  • 18.6. South America Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 18.7. South America Video Game Software Market: Country Analysis
    • 18.7.1. Argentina Video Game Software Market
      • 18.7.1.1. Argentina Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 18.7.2. Brazil Video Game Software Market
      • 18.7.1.1. Brazil Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
      • 18.7.2.2. Brazil Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 18.7.3. Chile Video Game Software Market
      • 18.7.3.1. Chile Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 18.7.4. Colombia Video Game Software Market
      • 18.7.4.1. Colombia Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 18.7.5. Peru Video Game Software Market
      • 18.7.5.1. Peru Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 18.7.6. Venezuela Video Game Software Market
      • 18.7.6.1. Venezuela Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)

19. Middle East Video Game Software Market

  • 19.1. Middle East Video Game Software Market Overview
  • 19.2. Middle East, Video Game Software Market, 2021, By Country, Value ($ Billion)
  • 19.3. Middle East, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Country
  • 19.4. Middle East, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Growth And Market Share Comparison, By Country
  • 19.5. Middle East, Video Game Software Market Metrics
    • 19.5.1. Video Game Software Market Size, Percentage Of GDP, 2016-2026, Middle East Countries
    • 19.5.2. Number of Enterprises, Video Game Software Market, Video Game Software Market/Number of Enterprises, 2021, Middle East Countries
    • 19.5.3. Number of Employees, Video Game Software Market, Video Game Software Market/Number of Employees, 2021, Middle East Countries
  • 19.6. Middle East Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 19.7. Middle East Video Game Software Market: Country Analysis
    • 19.7.1. Saudi Arabia Video Game Software Market
      • 19.7.1.1. Saudi Arabia Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 19.7.2. Israel Video Game Software Market
      • 19.7.2.1. Israel Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 19.7.3. Turkey Video Game Software Market
      • 19.7.3.1. Turkey Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 19.7.4. UAE Video Game Software Market
      • 19.7.4.1. UAE Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)

20. Africa Video Game Software Market

  • 20.1. Africa Video Game Software Market Overview
  • 20.2. Africa, Video Game Software Market, 2021, By Country, Value ($ Billion)
  • 20.3. Africa, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Country
  • 20.4. Africa, Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Growth And Market Share Comparison, By Country
  • 20.5. Africa, Video Game Software Market Metrics
    • 20.5.1. Video Game Software Market Size, Percentage Of GDP, 2016-2026, Africa Countries
    • 20.5.2. Number of Enterprises, Video Game Software Market, Video Game Software Market/Number of Enterprises, 2021, Africa Countries
    • 20.5.3. Number of Employees, Video Game Software Market, Video Game Software Market/Number of Employees, 2021, Africa Countries
  • 20.6. Africa Video Game Software Market, Segmentation By Type, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
  • 20.7. Africa Video Game Software Market: Country Analysis
    • 20.7.1. Egypt Video Game Software Market
      • 20.7.1.1. Egypt Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 20.7.2. Nigeria Video Game Software Market
      • 20.7.2.1. Nigeria Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)
    • 20.7.3. South Africa Video Game Software Market
      • 20.7.3.1. South Africa Video Game Software Market, 2016-2021, 2021-2026F, 2031F, Value ($ Billion)

21. Video Game Software Market Competitive Landscape

  • 21.1. Competitive Market Overview
  • 21.2. Market Shares
  • 21.3. Company Profiles
    • 21.3.1. Microsoft
      • 21.3.1.1. Company Overview
      • 21.3.1.2. Products And Services
      • 21.3.1.3. Strategy
      • 21.3.1.4. Financial Performance
    • 21.3.2. Tencent Holdings Co Ltd
      • 21.3.2.1. Company Overview
      • 21.3.2.2. Products And Services
      • 21.3.2.3. Strategy
      • 21.3.2.4. Financial Performance
    • 21.3.3. Nintendo Co ltd
      • 21.3.3.1. Company Overview
      • 21.3.3.2. Products And Services
      • 21.3.3.3. Strategy
      • 21.3.3.4. Financial Performance
    • 21.3.4. Sony Corp
      • 21.3.4.1. Company Overview
      • 21.3.4.2. Products And Services
      • 21.3.4.3. Strategy
      • 21.3.4.4. Financial Performance
    • 21.3.5. Netease Inc.
      • 21.3.5.1. Company Overview
      • 21.3.5.2. Products And Services
      • 21.3.5.3. Strategy
      • 21.3.5.4. Financial Performance

22. Key Mergers And Acquisitions In The Video Game Software Market

23. Market Background: Software Products Market

  • 23.1. Software Products Market Characteristics
  • 23.2. Software Products Market Historic and Forecast, 2016-2021, 2021-2026F, 2031F Growth, By Segment, Value ($ Billion), Global
  • 23.3. Global Software Products Market, 2021, By Region, Value ($ Billion)
  • 23.4. Global Software Products Market, 2016-2021, 2021-2026F, 2031F, Historic And Forecast, By Region
  • 23.5. Global Software Products Market, 2016-2021, 2021-2026F, 2031F, Segmentation By Type, Value ($ Billion)

24. Recommendations

  • 24.1. Global Video Game Software Market In 2026- Growth Countries
  • 24.2. Global Video Game Software Market In 2026- Growth Segments
  • 24.3. Global Video Game Software Market In 2026- Growth Strategies

25. Appendix

  • 25.1. NAICS Definitions Of Industry Covered In This Report
  • 25.2. Abbreviations
  • 25.3. Currencies
  • 25.4. Research Inquiries
  • 25.5. The Business Research Company

26. Copyright And Disclaimer