市場調査レポート
商品コード
1577739

バーチャルアイドル・VTuberの世界市場の考察、予測(~2030年)

Global Virtual Idol and VTubers Market Insights, Forecast to 2030

出版日: | 発行: QYResearch | ページ情報: 英文 216 Pages | 納期: 2~3営業日

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バーチャルアイドル・VTuberの世界市場の考察、予測(~2030年)
出版日: 2024年10月25日
発行: QYResearch
ページ情報: 英文 216 Pages
納期: 2~3営業日
ご注意事項 :
本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界のバーチャルアイドル・VTuberの市場規模は、2024年の14億1,638万米ドルから2030年までに38億5,242万米ドルに達すると予測され、予測期間にCAGRで18.15%の成長が見込まれます。

北米の市場規模は、2024年の1億9,452万米ドルから2030年までに5億3,880万米ドルに達すると推定され、2025年~2030年の予測期間のCAGRは18.51%です。

中国の市場規模は、2024年の3億3,040万米ドルから2030年までに9億3,893万米ドルに達すると推定され、予測期間のCAGRは19.01%です。

欧州の市場規模は、2024年の1億2,943万米ドルから2030年までに3億4,922万米ドルに達すると推定され、予測期間のCAGRは17.99%です。

世界のバーチャルアイドル・VTuberの主要企業は、AnyColor(Nijisanji)、Cover(Hololive)、Bilibili、774, inc、Re:AcT(Mikai)、Yuehua Entertainment、iQIYI、ALTERLY(WHIM Management)、VShojoなどです。2023年、世界の上位5社の収益シェアは約56.78%でした。

当レポートでは、世界のバーチャルアイドル・VTuber市場について調査分析し、各地域の市場規模と予測、主要企業の市場シェア、ランキングなどの情報を提供しています。

目次

第1章 レポートの概要

  • 調査範囲
  • 市場の分析:タイプ別
    • 世界のバーチャルアイドル・VTuberの市場規模成長率:タイプ別(2019年・2023年・2030年)
    • 2D VTuber
    • 3D VTuber
  • 市場:用途別
    • 世界のバーチャルアイドル・VTuberの市場シェア:用途別(2019年・2023年・2030年)
    • ライブストリーミング・パフォーマンス
    • デジタルコンテンツ・派生商品
    • その他
  • 前提条件と制限
  • 調査目的
  • 考慮される年数

第2章 世界の成長動向

  • 世界のバーチャルアイドル・VTuber市場の見通し(2019年~2030年)
  • 世界のバーチャルアイドル・VTuberの成長動向:地域別
    • 世界のバーチャルアイドル・VTuberの市場規模:地域別(2019年・2023年・2030年)
    • バーチャルアイドル・VTuberの市場規模の実績:地域別(2019年~2024年)
    • バーチャルアイドル・VTuberの市場規模の予測:地域別(2025年~2030年)
  • バーチャルアイドル・VTuberの市場力学
    • バーチャルアイドル・VTuber産業の動向
    • バーチャルアイドル・VTuber市場の促進要因
    • バーチャルアイドル・VTuber市場の課題、抑制要因

第3章 主要企業の競合情勢

  • 世界のバーチャルアイドル・VTuberの収益:企業別
    • 世界のバーチャルアイドル・VTuberの収益:企業別(2019年~2024年)
    • 世界のバーチャルアイドル・VTuberの収益の市場シェア:企業別(2019年~2024年)
  • 世界のバーチャルアイドル・VTuberの市場シェア:企業タイプ別(Tier 1・Tier 2・Tier 3)
  • 世界のバーチャルアイドル・VTuberの主要企業、収益ランキング(2022年・2023年・2024年)
  • 世界のバーチャルアイドル・VTuberの市場集中度
    • 世界のバーチャルアイドル・VTuberの市場集中度(CR5)
    • 世界のバーチャルアイドル・VTuberの収益の上位3社・上位5社(2023年)
  • 2024年1月時点でもっとも人気のあるVTuber上位20名
  • 日本を拠点とするVTuber事務所上位8社
  • 世界のバーチャルアイドル・VTuberの主要企業の本社とサービスエリア
  • 世界のバーチャルアイドル・VTuberの主要企業、製品
  • 世界のバーチャルアイドル・VTuberの主要企業の設立日
  • 合併と買収、拡張計画

第4章 バーチャルアイドル・VTuberの内訳データ:タイプ別

  • 世界のバーチャルアイドル・VTuberの市場規模の実績:タイプ別(2019年~2024年)
  • 世界のバーチャルアイドル・VTuberの市場規模の予測:タイプ別(2025年~2030年)

第5章 バーチャルアイドル・VTuberの内訳データ:用途別

  • 世界のバーチャルアイドル・VTuberの市場規模の実績:用途別(2019年~2024年)
  • 世界のバーチャルアイドル・VTuberの市場規模の予測:用途別(2025年~2030年)

第6章 北米

  • 北米のバーチャルアイドル・VTuberの市場規模(2019年~2030年)
  • 北米のバーチャルアイドル・VTuberの市場規模:タイプ別
    • 北米のバーチャルアイドル・VTuberの市場規模:タイプ別(2019年~2024年)
    • 北米のバーチャルアイドル・VTuberの市場規模:タイプ別(2025年~2030年)
    • 北米のバーチャルアイドル・VTuberの市場シェア:タイプ別(2019年~2030年)
  • 北米のバーチャルアイドル・VTuberの市場規模:用途別
    • 北米のバーチャルアイドル・VTuberの市場規模:用途別(2019年~2024年)
    • 北米のバーチャルアイドル・VTuberの市場規模:用途別(2025年~2030年)
    • 北米のバーチャルアイドル・VTuberの市場シェア:用途別(2019年~2030年)
  • 北米のバーチャルアイドル・VTuberの市場規模:国別
    • 北米のバーチャルアイドル・VTuberの市場規模:国別(2019年・2023年・2030年)
    • 北米のバーチャルアイドル・VTuberの市場規模:国別(2019年~2024年)
    • 北米のバーチャルアイドル・VTuberの市場シェア:国別(2025年~2030年)
    • 米国
    • カナダ

第7章 欧州

  • 欧州のバーチャルアイドル・VTuberの市場規模(2019年~2030年)
  • 欧州のバーチャルアイドル・VTuberの市場規模:タイプ別
    • 欧州のバーチャルアイドル・VTuberの市場規模:タイプ別(2019年~2024年)
    • 欧州のバーチャルアイドル・VTuberの市場規模:タイプ別(2025年~2030年)
    • 欧州のバーチャルアイドル・VTuberの市場シェア:タイプ別(2019年~2030年)
  • 欧州のバーチャルアイドル・VTuberの市場規模:用途別
    • 欧州のバーチャルアイドル・VTuberの市場規模:用途別(2019年~2024年)
    • 欧州のバーチャルアイドル・VTuberの市場規模:用途別(2025年~2030年)
    • 欧州のバーチャルアイドル・VTuberの市場シェア:用途別(2019年~2030年)
  • 欧州のバーチャルアイドル・VTuberの市場規模:国別
    • 欧州のバーチャルアイドル・VTuberの市場規模:国別(2019年・2023年・2030年)
    • 欧州のバーチャルアイドル・VTuberの市場規模:国別(2019年~2024年)
    • 欧州のバーチャルアイドル・VTuberの市場規模:国別(2025年~2030年)
    • ドイツ
    • フランス
    • 英国
    • イタリア
    • ロシア
    • 北欧諸国

第8章 中国

  • 中国のバーチャルアイドル・VTuberの市場規模(2019年~2030年)
  • 中国のバーチャルアイドル・VTuberの市場規模:タイプ別
    • 中国のバーチャルアイドル・VTuberの市場規模:タイプ別(2019年~2024年)
    • 中国のバーチャルアイドル・VTuberの市場規模:タイプ別(2025年~2030年)
    • 中国のバーチャルアイドル・VTuberの市場シェア:タイプ別(2019年~2030年)
  • 中国のバーチャルアイドル・VTuberの市場規模:用途別
    • 中国のバーチャルアイドル・VTuberの市場規模:用途別(2019年~2024年)
    • 中国のバーチャルアイドル・VTuberの市場規模:用途別(2025年~2030年)
    • 中国のバーチャルアイドル・VTuberの市場シェア:用途別(2019年~2030年)

第9章 アジア(中国を除く)

  • アジアのバーチャルアイドル・VTuberの市場規模(2019年~2030年)
  • アジアのバーチャルアイドル・VTuberの市場規模:タイプ別
    • アジアのバーチャルアイドル・VTuberの市場規模:タイプ別(2019年~2024年)
    • アジアのバーチャルアイドル・VTuberの市場規模:タイプ別(2025年~2030年)
    • アジアのバーチャルアイドル・VTuberの市場シェア:タイプ別(2019年~2030年)
  • アジアのバーチャルアイドル・VTuberの市場規模:用途別
    • アジアのバーチャルアイドル・VTuberの市場規模:用途別(2019年~2024年)
    • アジアのバーチャルアイドル・VTuberの市場規模:用途別(2025年~2030年)
    • アジアのバーチャルアイドル・VTuberの市場シェア:用途別(2019年~2030年)
  • アジアのバーチャルアイドル・VTuberの市場規模:地域別
    • アジアのバーチャルアイドル・VTuberの市場規模:地域別(2019年・2023年・2030年)
    • アジアのバーチャルアイドル・VTuberの市場規模:地域別(2019年~2024年)
    • アジアのバーチャルアイドル・VTuberの市場規模:地域別(2025年~2030年)
    • 日本
    • 韓国
    • 東南アジア
    • インド
    • オーストラリア

第10章 ラテンアメリカ

  • ラテンアメリカのバーチャルアイドル・VTuberの市場規模(2019年~2030年)
  • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:タイプ別
    • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:タイプ別(2019年~2024年)
    • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:タイプ別(2025年~2030年)
    • ラテンアメリカのバーチャルアイドル・VTuberの市場シェア:タイプ別(2019年~2030年)
  • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:用途別
    • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:用途別(2019年~2024年)
    • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:用途別(2025年~2030年)
    • ラテンアメリカのバーチャルアイドル・VTuberの市場シェア:用途別(2019年~2030年)
  • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:国別
    • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:国別(2019年・2023年・2030年)
    • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:国別(2019年~2024年)
    • ラテンアメリカのバーチャルアイドル・VTuberの市場規模:国別(2025年~2030年)
    • ブラジル
    • メキシコ

第11章 中東・アフリカ

  • 中東・アフリカのバーチャルアイドル・VTuberの市場規模(2019年~2030年)
  • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:タイプ別
    • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:タイプ別(2019年~2024年)
    • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:タイプ別(2025年~2030年)
    • 中東・アフリカのバーチャルアイドル・VTuberの市場シェア:タイプ別(2019年~2030年)
  • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:用途別
    • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:用途別(2019年~2024年)
    • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:用途別(2025年~2030年)
    • 中東・アフリカのバーチャルアイドル・VTuberの市場シェア:用途別(2019年~2030年)
  • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:国別
    • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:国別(2019年・2023年・2030年)
    • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:国別(2019年~2024年)
    • 中東・アフリカのバーチャルアイドル・VTuberの市場規模:国別(2025年~2030年)
    • トルコ
    • サウジアラビア
    • アラブ首長国連邦

第12章 主要企業のプロファイル

  • AnyColor (Nijisanji)
  • Cover (Hololive)
  • Bilibili
  • 774, inc
  • Re:AcT (Mikai)
  • Yuehua Entertainment
  • iQIYI
  • ALTERLY (WHIM Management)
  • Vshojo
  • Neo-Porte
  • NoriPro
  • Phase-Connect
  • V&U
  • Brave Group
  • .LIVE (Appland)
  • Aogiri High School (viviON)
  • MAHA5
  • NEOBAKA
  • Locus X
  • TME
  • iFLYTEK Music

第13章 アナリストの視点/結論

第14章 付録

図表

List of Tables

  • Table 1. Global Virtual Idol and VTubers Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
  • Table 2. Key Players of 2D Vtuber
  • Table 3. Key Players of 3D Vtuber
  • Table 4. Global Virtual Idol and VTubers Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
  • Table 5. Global Virtual Idol and VTubers Market Size Growth Rate (CAGR) by Region (US$ Million): 2019 VS 2023 VS 2030
  • Table 6. Global Virtual Idol and VTubers Market Size by Region (2019-2024) & (US$ Million)
  • Table 7. Global Virtual Idol and VTubers Market Share by Region (2019-2024)
  • Table 8. Global Virtual Idol and VTubers Forecasted Market Size by Region (2025-2030) & (US$ Million)
  • Table 9. Global Virtual Idol and VTubers Market Share by Region (2025-2030)
  • Table 10. Virtual Idol and VTubers Market Trends
  • Table 11. Virtual Idol and VTubers Market Drivers
  • Table 12. Virtual Idol and VTubers Market Challenges and Restraints
  • Table 13. Global Virtual Idol and VTubers Revenue by Players (2019-2024) & (US$ Million)
  • Table 14. Global Virtual Idol and VTubers Market Share by Players (2019-2024)
  • Table 15. Global Top Virtual Idol and VTubers Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Idol and VTubers as of 2023)
  • Table 16. Global Virtual Idol and VTubers Industry Ranking 2022 VS 2023
  • Table 17. Global 5 Largest Players Market Share by Virtual Idol and VTubers Revenue (CR5) & (2019-2024)
  • Table 18. Top 8 Japan-based VTuber agencys
  • Table 19. Global Key Players of Virtual Idol and VTubers, Headquarters and Area Served
  • Table 20. Global Key Players of Virtual Idol and VTubers, Product
  • Table 21. Establish Date of Global Key Virtual Idol and VTubers Players
  • Table 22. Mergers & Acquisitions, Expansion Plans
  • Table 23. Global Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 24. Global Virtual Idol and VTubers Revenue Market Share by Type (2019-2024)
  • Table 25. Global Virtual Idol and VTubers Forecasted Market Size by Type (2025-2030) & (US$ Million)
  • Table 26. Global Virtual Idol and VTubers Revenue Market Share by Type (2025-2030)
  • Table 27. Global Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 28. Global Virtual Idol and VTubers Revenue Market Share by Application (2019-2024)
  • Table 29. Global Virtual Idol and VTubers Forecasted Market Size by Application (2025-2030) & (US$ Million)
  • Table 30. Global Virtual Idol and VTubers Revenue Market Share by Application (2025-2030)
  • Table 31. North America Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 32. North America Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 33. North America Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 34. North America Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 35. North America Virtual Idol and VTubers Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
  • Table 36. North America Virtual Idol and VTubers Market Size by Country (2019-2024) & (US$ Million)
  • Table 37. North America Virtual Idol and VTubers Market Size by Country (2025-2030) & (US$ Million)
  • Table 38. Europe Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 39. Europe Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 40. Europe Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 41. Europe Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 42. Europe Virtual Idol and VTubers Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
  • Table 43. Europe Virtual Idol and VTubers Market Size by Country (2019-2024) & (US$ Million)
  • Table 44. Europe Virtual Idol and VTubers Market Size by Country (2025-2030) & (US$ Million)
  • Table 45. China Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 46. China Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 47. China Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 48. China Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 49. Asia Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 50. Asia Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 51. Asia Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 52. Asia Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 53. Asia Virtual Idol and VTubers Growth Rate (CAGR) by Region (US$ Million): 2019 VS 2023 VS 2030
  • Table 54. Asia Virtual Idol and VTubers Market Size by Region (2019-2024) & (US$ Million)
  • Table 55. Asia Virtual Idol and VTubers Market Size by Region (2025-2030) & (US$ Million)
  • Table 56. Latin America Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 57. Latin America Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 58. Latin America Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 59. Latin America Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 60. Latin America Virtual Idol and VTubers Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
  • Table 61. Latin America Virtual Idol and VTubers Market Size by Country (2019-2024) & (US$ Million)
  • Table 62. Latin America Virtual Idol and VTubers Market Size by Country (2025-2030) & (US$ Million)
  • Table 63. Middle East and Africa Virtual Idol and VTubers Market Size by Type (2019-2024) & (US$ Million)
  • Table 64. Middle East and Africa Virtual Idol and VTubers Market Size by Type (2025-2030) & (US$ Million)
  • Table 65. Middle East and Africa Virtual Idol and VTubers Market Size by Application (2019-2024) & (US$ Million)
  • Table 66. Middle East and Africa Virtual Idol and VTubers Market Size by Application (2025-2030) & (US$ Million)
  • Table 67. Middle East and Africa Virtual Idol and VTubers Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
  • Table 68. Middle East and Africa Virtual Idol and VTubers Market Size by Country (2019-2024) & (US$ Million)
  • Table 69. Middle East and Africa Virtual Idol and VTubers Market Size by Country (2025-2030) & (US$ Million)
  • Table 70. AnyColor (Nijisanji) Company Details
  • Table 71. AnyColor (Nijisanji) Business Overview
  • Table 72. AnyColor (Nijisanji) Virtual Idol and VTubers Product
  • Table 73. AnyColor (Nijisanji) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 74. AnyColor (Nijisanji) Recent Development
  • Table 75. Cover (Hololive) Company Details
  • Table 76. Cover (Hololive) Business Overview
  • Table 77. Cover (Hololive) Virtual Idol and VTubers Product
  • Table 78. Cover (Hololive) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 79. Cover (Hololive) Recent Development
  • Table 80. Bilibili Company Details
  • Table 81. Bilibili Business Overview
  • Table 82. Bilibili Virtual Idol and VTubers Product
  • Table 83. Bilibili Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 84. Bilibili Recent Development
  • Table 85. 774, inc Company Details
  • Table 86. 774, inc Business Overview
  • Table 87. 774, inc Virtual Idol and VTubers Product
  • Table 88. 774, inc Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 89. Re:AcT (Mikai) Company Details
  • Table 90. Re:AcT (Mikai) Business Overview
  • Table 91. Re:AcT (Mikai) Virtual Idol and VTubers Product
  • Table 92. Re:AcT (Mikai) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 93. Yuehua Entertainment Company Details
  • Table 94. Yuehua Entertainment Business Overview
  • Table 95. Yuehua Entertainment Virtual Idol and VTubers Product
  • Table 96. Yuehua Entertainment Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 97. Yuehua Entertainment Recent Development
  • Table 98. iQIYI Company Details
  • Table 99. iQIYI Business Overview
  • Table 100. iQIYI Virtual Idol and VTubers Product
  • Table 101. iQIYI Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 102. iQIYI Recent Development
  • Table 103. ALTERLY (WHIM Management) Company Details
  • Table 104. ALTERLY (WHIM Management) Business Overview
  • Table 105. ALTERLY (WHIM Management) Virtual Idol and VTubers Product
  • Table 106. ALTERLY (WHIM Management) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 107. ALTERLY (WHIM Management) Recent Development
  • Table 108. VShojo Company Details
  • Table 109. VShojo Business Overview
  • Table 110. VShojo Virtual Idol and VTubers Product
  • Table 111. VShojo Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 112. VShojo Recent Development
  • Table 113. Neo-Porte Company Details
  • Table 114. Neo-Porte Business Overview
  • Table 115. Neo-Porte Virtual Idol and VTubers Product
  • Table 116. Neo-Porte Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 117. NoriPro Company Details
  • Table 118. NoriPro Business Overview
  • Table 119. NoriPro Virtual Idol and VTubers Product
  • Table 120. NoriPro Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 121. Phase-Connect Company Details
  • Table 122. Phase-Connect Business Overview
  • Table 123. Phase-Connect Virtual Idol and VTubers Product
  • Table 124. Phase-Connect Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 125. V&U Company Details
  • Table 126. V&U Business Overview
  • Table 127. V&U Virtual Idol and VTubers Product
  • Table 128. V&U Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 129. Brave Group Company Details
  • Table 130. Brave Group Business Overview
  • Table 131. Brave Group Virtual Idol and VTubers Product
  • Table 132. Brave Group Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 133. Brave Group Recent Development
  • Table 134. .LIVE (Appland) Company Details
  • Table 135. .LIVE (Appland) Business Overview
  • Table 136. .LIVE (Appland) Virtual Idol and VTubers Product
  • Table 137. .LIVE (Appland) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 138. .LIVE (Appland) Recent Development
  • Table 139. Aogiri High School (viviON) Company Details
  • Table 140. Aogiri High School (viviON) Business Overview
  • Table 141. Aogiri High School (viviON) Virtual Idol and VTubers Product
  • Table 142. Aogiri High School (viviON) Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 143. Aogiri High School (viviON) Recent Development
  • Table 144. MAHA5 Company Details
  • Table 145. MAHA5 Business Overview
  • Table 146. MAHA5 Virtual Idol and VTubers Product
  • Table 147. MAHA5 Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 148. NEOBAKA Company Details
  • Table 149. NEOBAKA Business Overview
  • Table 150. NEOBAKA Virtual Idol and VTubers Product
  • Table 151. NEOBAKA Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 152. Locus X Company Details
  • Table 153. Locus X Business Overview
  • Table 154. Locus X Virtual Idol and VTubers Product
  • Table 155. Locus X Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 156. Locus X Recent Development
  • Table 157. TME Company Details
  • Table 158. TME Business Overview
  • Table 159. TME Virtual Idol and VTubers Product
  • Table 160. TME Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 161. TME Recent Development
  • Table 162. iFLYTEK Music Company Details
  • Table 163. iFLYTEK Music Business Overview
  • Table 164. iFLYTEK Music Virtual Idol and VTubers Product
  • Table 165. iFLYTEK Music Revenue in Virtual Idol and VTubers Business (2019-2024) & (US$ Million)
  • Table 166. Research Programs/Design for This Report
  • Table 167. Key Data Information from Secondary Sources
  • Table 168. Key Data Information from Primary Sources

List of Figures

  • Figure 1. Global Virtual Idol and VTubers Market Size Growth Rate by Type, 2019 VS 2023 VS 2030 (US$ Million)
  • Figure 2. Global Virtual Idol and VTubers Market Share by Type: 2023 VS 2030
  • Figure 3. 2D Vtuber Features
  • Figure 4. 3D Vtuber Features
  • Figure 5. Global Virtual Idol and VTubers Market Size Growth Rate by Application, 2019 VS 2023 VS 2030 (US$ Million)
  • Figure 6. Global Virtual Idol and VTubers Market Share by Application: 2023 VS 2030
  • Figure 7. Livestreaming & Performance Case Studies
  • Figure 8. Digital Contents & Derivative Case Studies
  • Figure 9. Others Case Studies
  • Figure 10. Virtual Idol and VTubers Report Years Considered
  • Figure 11. Global Virtual Idol and VTubers Market Size (US$ Million), Year-over-Year: 2019-2030
  • Figure 12. Global Virtual Idol and VTubers Market Size, (US$ Million), 2019 VS 2023 VS 2030
  • Figure 13. Global Virtual Idol and VTubers Market Share by Region: 2023 VS 2030
  • Figure 14. Global Top Virtual Idol and VTubers Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Idol and VTubers as of 2023)
  • Figure 15. The Top 3 and 5 Players Market Share by Virtual Idol and VTubers Revenue in 2023
  • Figure 16. North America Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 17. North America Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 18. North America Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 19. North America Virtual Idol and VTubers Market Share by Country (2019-2030)
  • Figure 20. United States Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 21. Canada Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 22. Europe Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 23. Europe Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 24. Europe Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 25. Europe Virtual Idol and VTubers Market Share by Country (2019-2030)
  • Figure 26. Germany Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 27. France Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 28. U.K. Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 29. Italy Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 30. Russia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 31. Nordic Countries Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 32. China Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 33. China Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 34. China Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 35. Asia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 36. Asia Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 37. Asia Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 38. Asia Virtual Idol and VTubers Market Share by Region (2019-2030)
  • Figure 39. Japan Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 40. South Korea Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 41. Southeast Asia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 42. India Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 43. Australia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 44. Latin America Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 45. Latin America Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 46. Latin America Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 47. Latin America Virtual Idol and VTubers Market Share by Country (2019-2030)
  • Figure 48. Brazil Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 49. Mexico Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 50. Middle East and Africa Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 51. Middle East and Africa Virtual Idol and VTubers Market Share by Type (2019-2030)
  • Figure 52. Middle East and Africa Virtual Idol and VTubers Market Share by Application (2019-2030)
  • Figure 53. Middle East and Africa Virtual Idol and VTubers Market Share by Country (2019-2030)
  • Figure 54. Turkey Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 55. Saudi Arabia Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 56. UAE Virtual Idol and VTubers Market Size YoY Growth (2019-2030) & (US$ Million)
  • Figure 57. AnyColor (Nijisanji) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 58. Cover (Hololive) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 59. Bilibili Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 60. 774, inc Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 61. Re:AcT (Mikai) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 62. Yuehua Entertainment Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 63. iQIYI Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 64. ALTERLY (WHIM Management) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 65. VShojo Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 66. Neo-Porte Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 67. NoriPro Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 68. Phase-Connect Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 69. V&U Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 70. Brave Group Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 71. .LIVE (Appland) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 72. Aogiri High School (viviON) Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 73. MAHA5 Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 74. NEOBAKA Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 75. Locus X Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 76. TME Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 77. iFLYTEK Music Revenue Growth Rate in Virtual Idol and VTubers Business (2019-2024)
  • Figure 78. Bottom-up and Top-down Approaches for This Report
  • Figure 79. Data Triangulation
  • Figure 80. Key Executives Interviewed
目次

The global Virtual Idol and VTubers market is projected to grow from US$ 1,416.38 million in 2024 to US$ 3,852.42 million by 2030, at a Compound Annual Growth Rate (CAGR) of 18.15% during the forecast period.

The North America market for Virtual Idol and VTubers is estimated to increase from $ 194.52 million in 2024 to reach $ 538.80 million by 2030, at a CAGR of 18.51% during the forecast period of 2025 through 2030.

The China market for Virtual Idol and VTubers is estimated to increase from $ 330.40 million in 2024 to reach $ 938.93 million by 2030, at a CAGR of 19.01% during the forecast period of 2025 through 2030.

The Europe market for Virtual Idol and VTubers is estimated to increase from $ 129.43 million in 2024 to reach $ 349.22 million by 2030, at a CAGR of 17.99% during the forecast period of 2025 through 2030.

The global key companies of Virtual Idol and VTubers include AnyColor (Nijisanji), Cover (Hololive), Bilibili, 774, inc, Re:AcT (Mikai), Yuehua Entertainment, iQIYI, ALTERLY (WHIM Management), and VShojo, etc. In 2023, the global top five players had a share approximately 56.78% in terms of revenue.

Report Includes

This report presents an overview of global market for Virtual Idol and VTubers market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.

This report researches the key producers of Virtual Idol and VTubers, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Virtual Idol and VTubers, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Virtual Idol and VTubers revenue, market share and industry ranking of main companies, data from 2019 to 2024. Identification of the major stakeholders in the global Virtual Idol and VTubers market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for Virtual Idol and VTubers revenue, projected growth trends, production technology, application and end-user industry.

Descriptive company profiles of the major global players, including AnyColor (Nijisanji), Cover (Hololive), Bilibili, 774, inc, Re:AcT (Mikai), Yuehua Entertainment, iQIYI, ALTERLY (WHIM Management), and VShojo, etc.

Market Segmentation

By Company

  • AnyColor (Nijisanji)
  • Cover (Hololive)
  • Bilibili
  • 774, inc
  • Re:AcT (Mikai)
  • Yuehua Entertainment
  • iQIYI
  • ALTERLY (WHIM Management)
  • VShojo
  • Neo-Porte
  • NoriPro
  • Phase-Connect
  • V&U
  • Brave Group
  • .LIVE (Appland)
  • Aogiri High School (viviON)
  • MAHA5
  • NEOBAKA
  • Locus X
  • TME
  • iFLYTEK Music

Segment by Type

  • 2D Vtuber
  • 3D Vtuber

Segment by Application

  • Livestreaming & Performance
  • Digital Contents & Derivative
  • Others

By Region

  • North America
  • United States
  • Canada
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Australia
  • Rest of Asia
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Nordic Countries
  • Rest of Europe
  • Latin America
  • Mexico
  • Brazil
  • Rest of Latin America
  • Middle East & Africa
  • Turkey
  • Saudi Arabia
  • UAE
  • Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

Chapter 2: Revenue of Virtual Idol and VTubers in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of Virtual Idol and VTubers companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: North America (US & Canada) by Type, by Application and by country, revenue for each segment.

Chapter 7: Europe by Type, by Application and by country, revenue for each segment.

Chapter 8: China by Type, and by Application, revenue for each segment.

Chapter 9: Asia (excluding China) by Type, by Application and by region, revenue for each segment.

Chapter 10: Middle East and Africa by Type, by Application and by country, revenue for each segment.

Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Virtual Idol and VTubers revenue, gross margin, and recent development, etc.

Chapter 12: Analyst's Viewpoints/Conclusions

Table of Contents

1 Report Overview

  • 1.1 Study Scope
  • 1.2 Market Analysis by Type
    • 1.2.1 Global Virtual Idol and VTubers Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
    • 1.2.2 2D Vtuber
    • 1.2.3 3D Vtuber
  • 1.3 Market by Application
    • 1.3.1 Global Virtual Idol and VTubers Market Share by Application: 2019 VS 2023 VS 2030
    • 1.3.2 Livestreaming & Performance
    • 1.3.3 Digital Contents & Derivative
    • 1.3.4 Others
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Global Growth Trends

  • 2.1 Global Virtual Idol and VTubers Market Perspective (2019-2030)
  • 2.2 Global Virtual Idol and VTubers Growth Trends by Region
    • 2.2.1 Global Virtual Idol and VTubers Market Size by Region: 2019 VS 2023 VS 2030
    • 2.2.2 Virtual Idol and VTubers Historic Market Size by Region (2019-2024)
    • 2.2.3 Virtual Idol and VTubers Forecasted Market Size by Region (2025-2030)
  • 2.3 Virtual Idol and VTubers Market Dynamics
    • 2.3.1 Virtual Idol and VTubers Industry Trends
    • 2.3.2 Virtual Idol and VTubers Market Drivers
    • 2.3.3 Virtual Idol and VTubers Market Challenges and Restraints

3 Competition Landscape by Key Players

  • 3.1 Global Revenue Virtual Idol and VTubers by Players
    • 3.1.1 Global Virtual Idol and VTubers Revenue by Players (2019-2024)
    • 3.1.2 Global Virtual Idol and VTubers Revenue Market Share by Players (2019-2024)
  • 3.2 Global Virtual Idol and VTubers Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
  • 3.3 Global Key Players of Virtual Idol and VTubers, Ranking by Revenue, 2022 VS 2023 VS 2024
  • 3.4 Global Virtual Idol and VTubers Market Concentration Ratio
    • 3.4.1 Global Virtual Idol and VTubers Market Concentration Ratio (CR5)
    • 3.4.2 Global Top 3 and Top 5 Companies by Virtual Idol and VTubers Revenue in 2023
  • 3.5 Top 20 most popular VTubers as of January, 2024
  • 3.6 Top 8 Japan-based VTuber agencys
  • 3.7 Global Key Players of Virtual Idol and VTubers Head office and Area Served
  • 3.8 Global Key Players of Virtual Idol and VTubers, Product
  • 3.9 Establish Date of Global Key Virtual Idol and VTubers Players
  • 3.10 Mergers & Acquisitions, Expansion Plans

4 Virtual Idol and VTubers Breakdown Data by Type

  • 4.1 Global Virtual Idol and VTubers Historic Market Size by Type (2019-2024)
  • 4.2 Global Virtual Idol and VTubers Forecasted Market Size by Type (2025-2030)

5 Virtual Idol and VTubers Breakdown Data by Application

  • 5.1 Global Virtual Idol and VTubers Historic Market Size by Application (2019-2024)
  • 5.2 Global Virtual Idol and VTubers Forecasted Market Size by Application (2025-2030)

6 North America

  • 6.1 North America Virtual Idol and VTubers Market Size (2019-2030)
  • 6.2 North America Virtual Idol and VTubers Market Size by Type
    • 6.2.1 North America Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 6.2.2 North America Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 6.2.3 North America Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 6.3 North America Virtual Idol and VTubers Market Size by Application
    • 6.3.1 North America Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 6.3.2 North America Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 6.3.3 North America Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 6.4 North America Virtual Idol and VTubers Market Size by Country
    • 6.4.1 North America Virtual Idol and VTubers Market Size by Country: 2019 VS 2023 VS 2030
    • 6.4.2 North America Virtual Idol and VTubers Market Size by Country (2019-2024)
    • 6.4.3 North America Virtual Idol and VTubers Market Share by Country (2025-2030)
    • 6.4.4 United States
    • 6.4.5 Canada

7 Europe

  • 7.1 Europe Virtual Idol and VTubers Market Size (2019-2030)
  • 7.2 Europe Virtual Idol and VTubers Market Size by Type
    • 7.2.1 Europe Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 7.2.2 Europe Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 7.2.3 Europe Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 7.3 Europe Virtual Idol and VTubers Market Size by Application
    • 7.3.1 Europe Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 7.3.2 Europe Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 7.3.3 Europe Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 7.4 Europe Virtual Idol and VTubers Market Size by Country
    • 7.4.1 Europe Virtual Idol and VTubers Market Size by Country: 2019 VS 2023 VS 2030
    • 7.4.2 Europe Virtual Idol and VTubers Market Size by Country (2019-2024)
    • 7.4.3 Europe Virtual Idol and VTubers Market Size by Country (2025-2030)
    • 7.4.4 Germany
    • 7.4.5 France
    • 7.4.6 U.K.
    • 7.4.7 Italy
    • 7.4.8 Russia
    • 7.4.9 Nordic Countries

8 China

  • 8.1 China Virtual Idol and VTubers Market Size (2019-2030)
  • 8.2 China Virtual Idol and VTubers Market Size by Type
    • 8.2.1 China Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 8.2.2 China Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 8.2.3 China Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 8.3 China Virtual Idol and VTubers Market Size by Application
    • 8.3.1 China Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 8.3.2 China Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 8.3.3 China Virtual Idol and VTubers Market Share by Application (2019-2030)

9 Asia (excluding China)

  • 9.1 Asia Virtual Idol and VTubers Market Size (2019-2030)
  • 9.2 Asia Virtual Idol and VTubers Market Size by Type
    • 9.2.1 Asia Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 9.2.2 Asia Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 9.2.3 Asia Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 9.3 Asia Virtual Idol and VTubers Market Size by Application
    • 9.3.1 Asia Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 9.3.2 Asia Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 9.3.3 Asia Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 9.4 Asia Virtual Idol and VTubers Market Size by Region
    • 9.4.1 Asia Virtual Idol and VTubers Market Size by Region: 2019 VS 2023 VS 2030
    • 9.4.2 Asia Virtual Idol and VTubers Market Size by Region (2019-2024)
    • 9.4.3 Asia Virtual Idol and VTubers Market Size by Region (2025-2030)
    • 9.4.4 Japan
    • 9.4.5 South Korea
    • 9.4.6 Southeast Asia
    • 9.4.7 India
    • 9.4.8 Australia

10 Latin America

  • 10.1 Latin America Virtual Idol and VTubers Market Size (2019-2030)
  • 10.2 Latin America Virtual Idol and VTubers Market Size by Type
    • 10.2.1 Latin America Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 10.2.2 Latin America Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 10.2.3 Latin America Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 10.3 Latin America Virtual Idol and VTubers Market Size by Application
    • 10.3.1 Latin America Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 10.3.2 Latin America Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 10.3.3 Latin America Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 10.4 Latin America Virtual Idol and VTubers Market Size by Country
    • 10.4.1 Latin America Virtual Idol and VTubers Market Size by Country: 2019 VS 2023 VS 2030
    • 10.4.2 Latin America Virtual Idol and VTubers Market Size by Country (2019-2024)
    • 10.4.3 Latin America Virtual Idol and VTubers Market Size by Country (2025-2030)
    • 10.4.4 Brazil
    • 10.4.5 Mexico

11 Middle East and Africa

  • 11.1 Middle East and Africa Virtual Idol and VTubers Market Size (2019-2030)
  • 11.2 Middle East and Africa Virtual Idol and VTubers Market Size by Type
    • 11.2.1 Middle East and Africa Virtual Idol and VTubers Market Size by Type (2019-2024)
    • 11.2.2 Middle East and Africa Virtual Idol and VTubers Market Size by Type (2025-2030)
    • 11.2.3 Middle East and Africa Virtual Idol and VTubers Market Share by Type (2019-2030)
  • 11.3 Middle East and Africa Virtual Idol and VTubers Market Size by Application
    • 11.3.1 Middle East and Africa Virtual Idol and VTubers Market Size by Application (2019-2024)
    • 11.3.2 Middle East and Africa Virtual Idol and VTubers Market Size by Application (2025-2030)
    • 11.3.3 Middle East and Africa Virtual Idol and VTubers Market Share by Application (2019-2030)
  • 11.4 Middle East and Africa Virtual Idol and VTubers Market Size by Country
    • 11.4.1 Middle East and Africa Virtual Idol and VTubers Market Size by Country: 2019 VS 2023 VS 2030
    • 11.4.2 Middle East and Africa Virtual Idol and VTubers Market Size by Country (2019-2024)
    • 11.4.3 Middle East and Africa Virtual Idol and VTubers Market Size by Country (2025-2030)
    • 11.4.4 Turkey
    • 11.4.5 Saudi Arabia
    • 11.4.6 UAE

12 Key Players Profiles

  • 12.1 AnyColor (Nijisanji)
    • 12.1.1 AnyColor (Nijisanji) Company Details
    • 12.1.2 AnyColor (Nijisanji) Business Overview
    • 12.1.3 AnyColor (Nijisanji) Virtual Idol and VTubers Introduction
    • 12.1.4 AnyColor (Nijisanji) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.1.5 AnyColor (Nijisanji) Recent Development
  • 12.2 Cover (Hololive)
    • 12.2.1 Cover (Hololive) Company Details
    • 12.2.2 Cover (Hololive) Business Overview
    • 12.2.3 Cover (Hololive) Virtual Idol and VTubers Introduction
    • 12.2.4 Cover (Hololive) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.2.5 Cover (Hololive) Recent Development
  • 12.3 Bilibili
    • 12.3.1 Bilibili Company Details
    • 12.3.2 Bilibili Business Overview
    • 12.3.3 Bilibili Virtual Idol and VTubers Introduction
    • 12.3.4 Bilibili Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.3.5 Bilibili Recent Development
  • 12.4 774, inc
    • 12.4.1 774, inc Company Details
    • 12.4.2 774, inc Business Overview
    • 12.4.3 774, inc Virtual Idol and VTubers Introduction
    • 12.4.4 774, inc Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.5 Re:AcT (Mikai)
    • 12.5.1 Re:AcT (Mikai) Company Details
    • 12.5.2 Re:AcT (Mikai) Business Overview
    • 12.5.3 Re:AcT (Mikai) Virtual Idol and VTubers Introduction
    • 12.5.4 Re:AcT (Mikai) Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.6 Yuehua Entertainment
    • 12.6.1 Yuehua Entertainment Company Details
    • 12.6.2 Yuehua Entertainment Business Overview
    • 12.6.3 Yuehua Entertainment Virtual Idol and VTubers Introduction
    • 12.6.4 Yuehua Entertainment Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.6.5 Yuehua Entertainment Recent Development
  • 12.7 iQIYI
    • 12.7.1 iQIYI Company Details
    • 12.7.2 iQIYI Business Overview
    • 12.7.3 iQIYI Virtual Idol and VTubers Introduction
    • 12.7.4 iQIYI Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.7.5 iQIYI Recent Development
  • 12.8 ALTERLY (WHIM Management)
    • 12.8.1 ALTERLY (WHIM Management) Company Details
    • 12.8.2 ALTERLY (WHIM Management) Business Overview
    • 12.8.3 ALTERLY (WHIM Management) Virtual Idol and VTubers Introduction
    • 12.8.4 ALTERLY (WHIM Management) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.8.5 ALTERLY (WHIM Management) Recent Development
  • 12.9 Vshojo
    • 12.9.1 VShojo Company Details
    • 12.9.2 VShojo Business Overview
    • 12.9.3 VShojo Virtual Idol and VTubers Introduction
    • 12.9.4 VShojo Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.9.5 VShojo Recent Development
  • 12.10 Neo-Porte
    • 12.10.1 Neo-Porte Company Details
    • 12.10.2 Neo-Porte Business Overview
    • 12.10.3 Neo-Porte Virtual Idol and VTubers Introduction
    • 12.10.4 Neo-Porte Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.11 NoriPro
    • 12.11.1 NoriPro Company Details
    • 12.11.2 NoriPro Business Overview
    • 12.11.3 NoriPro Virtual Idol and VTubers Introduction
    • 12.11.4 NoriPro Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.12 Phase-Connect
    • 12.12.1 Phase-Connect Company Details
    • 12.12.2 Phase-Connect Business Overview
    • 12.12.3 Phase-Connect Virtual Idol and VTubers Introduction
    • 12.12.4 Phase-Connect Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.13 V&U
    • 12.13.1 V&U Company Details
    • 12.13.2 V&U Business Overview
    • 12.13.3 V&U Virtual Idol and VTubers Introduction
    • 12.13.4 V&U Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.14 Brave Group
    • 12.14.1 Brave Group Company Details
    • 12.14.2 Brave Group Business Overview
    • 12.14.3 Brave Group Virtual Idol and VTubers Introduction
    • 12.14.4 Brave Group Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.14.5 Brave Group Recent Development
  • 12.15 .LIVE (Appland)
    • 12.15.1 .LIVE (Appland) Company Details
    • 12.15.2 .LIVE (Appland) Business Overview
    • 12.15.3 .LIVE (Appland) Virtual Idol and VTubers Introduction
    • 12.15.4 LIVE (Appland) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.15.5 .LIVE (Appland) Recent Development
  • 12.16 Aogiri High School (viviON)
    • 12.16.1 Aogiri High School (viviON) Company Details
    • 12.16.2 Aogiri High School (viviON) Business Overview
    • 12.16.3 Aogiri High School (viviON) Virtual Idol and VTubers Introduction
    • 12.16.4 Aogiri High School (viviON) Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.16.5 Aogiri High School (viviON) Recent Development
  • 12.17 MAHA5
    • 12.17.1 MAHA5 Company Details
    • 12.17.2 MAHA5 Business Overview
    • 12.17.3 MAHA5 Virtual Idol and VTubers Introduction
    • 12.17.4 MAHA5 Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.18 NEOBAKA
    • 12.18.1 NEOBAKA Company Details
    • 12.18.2 NEOBAKA Business Overview
    • 12.18.3 NEOBAKA Virtual Idol and VTubers Introduction
    • 12.18.4 NEOBAKA Revenue in Virtual Idol and VTubers Business (2019-2024)
  • 12.19 Locus X
    • 12.19.1 Locus X Company Details
    • 12.19.2 Locus X Business Overview
    • 12.19.3 Locus X Virtual Idol and VTubers Introduction
    • 12.19.4 Locus X Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.19.5 Locus X Recent Development
  • 12.20 TME
    • 12.20.1 TME Company Details
    • 12.20.2 TME Business Overview
    • 12.20.3 TME Virtual Idol and VTubers Introduction
    • 12.20.4 TME Revenue in Virtual Idol and VTubers Business (2019-2024)
    • 12.20.5 TME Recent Development
  • 12.21 iFLYTEK Music
    • 12.21.1 iFLYTEK Music Company Details
    • 12.21.2 iFLYTEK Music Business Overview
    • 12.21.3 iFLYTEK Music Virtual Idol and VTubers Introduction
    • 12.21.4 iFLYTEK Music Revenue in Virtual Idol and VTubers Business (2019-2024)

13 Analyst's Viewpoints/Conclusions

14 Appendix

  • 14.1 Research Methodology
    • 14.1.1 Methodology/Research Approach
    • 14.1.2 Data Source
  • 14.2 Author Details
  • 14.3 Disclaimer 192