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市場調査レポート
商品コード
1062362

世界のMMOゲーム市場:考察と予測 (2028年まで)

Global MMO Games Market Insights and Forecast to 2028

出版日: | 発行: QYResearch | ページ情報: 英文 119 Pages | 納期: 2~3営業日

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=152.41円
世界のMMOゲーム市場:考察と予測 (2028年まで)
出版日: 2022年03月01日
発行: QYResearch
ページ情報: 英文 119 Pages
納期: 2~3営業日
ご注意事項 :
本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
  • 全表示
  • 概要
  • 図表
  • 目次
概要

当レポートは、MMOゲーム (MMO Games) 市場について調査しており、市場規模や動向・需要の予測、成長要因および課題の分析、タイプ・用途・企業・地域別の内訳、競合情勢、主要企業のプロファイルなどの情報を提供しています。

目次

第1章 レポート概要

  • 調査範囲
  • 市場分析:タイプ別
    • 世界のMMOゲームの市場規模成長率:タイプ別, 2017 VS 2021 VS 2028
    • MMO Role Play Games(MMORPG)
    • MMO First Person Shooter(MMOFPS)
    • MMO Real-time Strategy(MMORTS)
    • Other
  • 市場:アプリケーション別
    • 世界のMMOゲームの市場規模成長率:アプリケーション別, 2017 VS 2021 VS 2028
    • Mobile
    • PC
    • Game Consoles
    • Other
  • 調査目的
  • 対象期間

第2章 世界の市場成長トレンド

  • 世界のMMOゲームの市場展望 (2017-2028)
  • MMOゲームの市場成長トレンド:地域別
    • MMOゲーム 市場規模:地域別: 2017 VS 2021 VS 2028
    • MMOゲームの市場規模実績:地域別 (2017-2022)
    • MMOゲームの市場規模予測:地域別 (2023-2028)
  • MMOゲーム 市場動向
    • MMOゲーム 業界動向
    • MMOゲーム 市場の促進要因
    • MMOゲーム 市場の課題
    • MMOゲーム 市場の抑制要因

第3章 競合情勢:主要企業別

  • 世界のMMOゲームの上位企業:収益別
    • 世界のMMOゲームの上位企業:収益別 (2017-2022)
    • 世界のMMOゲームの収益シェア:企業別 (2017-2022)
  • 世界のMMOゲームの市場シェア:企業タイプ別 (Tier 1, Tier 2, and Tier 3)
  • 企業ランキング:MMOゲームの収益
  • 世界のMMOゲーム 市場集中度
    • 世界のMMOゲーム 市場集中度 (CR5 and HHI)
    • 世界の上位10・上位5企業: MMOゲームの収益 2021
  • MMOゲームの主要企業の本社および事業エリア
  • 主要企業 MMOゲームの製品ソリューションおよびサービス
  • 市場参入時期: MMOゲーム 市場
  • M&A, 拡張計画

第4章 MMOゲーム 内訳データ:タイプ別

  • 世界のMMOゲームの市場規模実績:タイプ別 (2017-2022)
  • 世界のMMOゲームの市場規模予測:タイプ別 (2023-2028)

第5章 MMOゲーム 内訳データ:アプリケーション別

  • 世界のMMOゲームの市場規模実績:アプリケーション別 (2017-2022)
  • 世界のMMOゲームの市場規模予測:アプリケーション別 (2023-2028)

第6章 北米

  • 北米のMMOゲーム 市場規模 (2017-2028)
  • 北米のMMOゲーム 市場規模:タイプ別
    • 北米のMMOゲーム 市場規模:タイプ別 (2017-2022)
    • 北米のMMOゲーム 市場規模:タイプ別 (2023-2028)
    • 北米のMMOゲームの市場シェア:タイプ別 (2017-2028)
  • 北米のMMOゲーム 市場規模:アプリケーション別
    • 北米のMMOゲーム 市場規模:アプリケーション別 (2017-2022)
    • 北米のMMOゲーム 市場規模:アプリケーション別 (2023-2028)
    • 北米のMMOゲームの市場シェア:アプリケーション別 (2017-2028)
  • 北米のMMOゲーム 市場規模:国別
    • 北米のMMOゲーム 市場規模:国別 (2017-2022)
    • 北米のMMOゲーム 市場規模:国別 (2023-2028)
    • 米国
    • カナダ

第7章 欧州

  • 欧州のMMOゲーム 市場規模 (2017-2028)
  • 欧州のMMOゲーム 市場規模:タイプ別
    • 欧州のMMOゲーム 市場規模:タイプ別 (2017-2022)
    • 欧州のMMOゲーム 市場規模:タイプ別 (2023-2028)
    • 欧州のMMOゲームの市場シェア:タイプ別 (2017-2028)
  • 欧州のMMOゲーム 市場規模:アプリケーション別
    • 欧州のMMOゲーム 市場規模:アプリケーション別 (2017-2022)
    • 欧州のMMOゲーム 市場規模:アプリケーション別 (2023-2028)
    • 欧州のMMOゲームの市場シェア:アプリケーション別 (2017-2028)
  • 欧州のMMOゲーム 市場規模:国別
    • 欧州のMMOゲーム 市場規模:国別 (2017-2022)
    • 欧州のMMOゲーム 市場規模:国別 (2023-2028)
    • ドイツ
    • フランス
    • 英国
    • イタリア
    • ロシア
    • 北欧

第8章 アジア太平洋地域

  • アジア太平洋地域 MMOゲーム 市場規模 (2017-2028)
  • アジア太平洋地域 MMOゲーム 市場規模:タイプ別
    • アジア太平洋地域 MMOゲーム 市場規模:タイプ別 (2017-2022)
    • アジア太平洋地域 MMOゲーム 市場規模:タイプ別 (2023-2028)
    • アジア太平洋地域 MMOゲームの市場シェア:タイプ別 (2017-2028)
  • アジア太平洋地域 MMOゲーム 市場規模:アプリケーション別
    • アジア太平洋地域 MMOゲーム 市場規模:アプリケーション別 (2017-2022)
    • アジア太平洋地域 MMOゲーム 市場規模:アプリケーション別 (2023-2028)
    • アジア太平洋地域 MMOゲームの市場シェア:アプリケーション別 (2017-2028)
  • アジア太平洋地域 MMOゲーム 市場規模:地域別
    • アジア太平洋地域 MMOゲーム 市場規模:地域別 (2017-2022)
    • アジア太平洋地域 MMOゲーム 市場規模:地域別 (2023-2028)
    • 中国
    • 日本
    • 韓国
    • 東南アジア
    • インド
    • オーストラリア

第9章 ラテンアメリカ

  • ラテンアメリカのMMOゲーム 市場規模 (2017-2028)
  • ラテンアメリカのMMOゲーム 市場規模:タイプ別
    • ラテンアメリカのMMOゲーム 市場規模:タイプ別 (2017-2022)
    • ラテンアメリカのMMOゲーム 市場規模:タイプ別 (2023-2028)
    • ラテンアメリカのMMOゲームの市場シェア:タイプ別 (2017-2028)
  • ラテンアメリカのMMOゲーム 市場規模:アプリケーション別
    • ラテンアメリカのMMOゲーム 市場規模:アプリケーション別 (2017-2022)
    • ラテンアメリカのMMOゲーム 市場規模:アプリケーション別 (2023-2028)
    • ラテンアメリカのMMOゲームの市場シェア:アプリケーション別 (2017-2028)
  • ラテンアメリカのMMOゲーム 市場規模:国別
    • ラテンアメリカのMMOゲーム 市場規模:国別 (2017-2022)
    • ラテンアメリカのMMOゲーム 市場規模:国別 (2023-2028)
    • メキシコ
    • ブラジル

第10章 中東・アフリカ

  • 中東・アフリカのMMOゲーム 市場規模 (2017-2028)
  • 中東・アフリカのMMOゲーム 市場規模:タイプ別
    • 中東・アフリカのMMOゲーム 市場規模:タイプ別 (2017-2022)
    • 中東・アフリカのMMOゲーム 市場規模:タイプ別 (2023-2028)
    • 中東・アフリカのMMOゲームの市場シェア:タイプ別 (2017-2028)
  • 中東・アフリカのMMOゲーム 市場規模:アプリケーション別
    • 中東・アフリカのMMOゲーム 市場規模:アプリケーション別 (2017-2022)
    • 中東・アフリカのMMOゲーム 市場規模:アプリケーション別 (2023-2028)
    • 中東・アフリカのMMOゲームの市場シェア:アプリケーション別 (2017-2028)
  • 中東・アフリカのMMOゲーム 市場規模:国別
    • 中東・アフリカのMMOゲーム 市場規模:国別 (2017-2022)
    • 中東・アフリカのMMOゲーム 市場規模:国別 (2023-2028)
    • トルコ
    • サウジアラビア
    • UAE

第11章 主要企業のプロファイル

  • Activision Blizzard
  • Electronic Arts(EA)
  • Giant Interactive Group
  • NCsoft Corporation
  • Ankama
  • Nexon
  • Gamigo AG
  • Tencent Holdings
  • Jagex Games Studio
  • Sony Online Entertainment
  • Ubisoft Entertainment SA
  • Riot Games
  • Valve Corporation
  • Wargaming.net
  • NetEase Inc
  • Perfect World Entertainment
  • Shanda Interactive Entertainment

第12章 アナリストによる分析/結論

第13章 付録

図表

LIST OF TABLES

List of Tables

  • Table 1. Global MMO Games Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
  • Table 2. Key Players of MMO Role Play Games(MMORPG)
  • Table 3. Key Players of MMO First Person Shooter(MMOFPS)
  • Table 4. Key Players of MMO Real-time Strategy(MMORTS)
  • Table 5. Key Players of Other
  • Table 6. Global MMO Games Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
  • Table 7. Global MMO Games Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
  • Table 8. Global MMO Games Market Size by Region (2017-2022) & (US$ Million)
  • Table 9. Global MMO Games Market Share by Region (2017-2022)
  • Table 10. Global MMO Games Forecasted Market Size by Region (2023-2028) & (US$ Million)
  • Table 11. Global MMO Games Market Share by Region (2023-2028)
  • Table 12. MMO Games Market Trends
  • Table 13. MMO Games Market Drivers
  • Table 14. MMO Games Market Challenges
  • Table 15. MMO Games Market Restraints
  • Table 16. Global MMO Games Revenue by Players (2017-2022) & (US$ Million)
  • Table 17. Global MMO Games Revenue Share by Players (2017-2022)
  • Table 18. Global Top MMO Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in MMO Games as of 2021)
  • Table 19. Ranking of Global Top MMO Games Companies by Revenue (US$ Million) in 2021
  • Table 20. Global 5 Largest Players Market Share by MMO Games Revenue (CR5 and HHI) & (2017-2022)
  • Table 21. Key Players Headquarters and Area Served
  • Table 22. Key Players MMO Games Product Solution and Service
  • Table 23. Date of Enter into MMO Games Market
  • Table 24. Mergers & Acquisitions, Expansion Plans
  • Table 25. Global MMO Games Market Size by Type (2017-2022) & (US$ Million)
  • Table 26. Global MMO Games Revenue Market Share by Type (2017-2022)
  • Table 27. Global MMO Games Forecasted Market Size by Type (2023-2028) & (US$ Million)
  • Table 28. Global MMO Games Revenue Market Share by Type (2023-2028)
  • Table 29. Global MMO Games Market Size by Application (2017-2022) & (US$ Million)
  • Table 30. Global MMO Games Revenue Share by Application (2017-2022)
  • Table 31. Global MMO Games Forecasted Market Size by Application (2023-2028) & (US$ Million)
  • Table 32. Global MMO Games Revenue Share by Application (2023-2028)
  • Table 33. North America MMO Games Market Size by Type (2017-2022) & (US$ Million)
  • Table 34. North America MMO Games Market Size by Type (2023-2028) & (US$ Million)
  • Table 35. North America MMO Games Market Size by Application (2017-2022) & (US$ Million)
  • Table 36. North America MMO Games Market Size by Application (2023-2028) & (US$ Million)
  • Table 37. North America MMO Games Market Size by Country (2017-2022) & (US$ Million)
  • Table 38. North America MMO Games Market Size by Country (2023-2028) & (US$ Million)
  • Table 39. Europe MMO Games Market Size by Type (2017-2022) & (US$ Million)
  • Table 40. Europe MMO Games Market Size by Type (2023-2028) & (US$ Million)
  • Table 41. Europe MMO Games Market Size by Application (2017-2022) & (US$ Million)
  • Table 42. Europe MMO Games Market Size by Application (2023-2028) & (US$ Million)
  • Table 43. Europe MMO Games Market Size by Country (2017-2022) & (US$ Million)
  • Table 44. Europe MMO Games Market Size by Country (2023-2028) & (US$ Million)
  • Table 45. Asia Pacific MMO Games Market Size by Type (2017-2022) & (US$ Million)
  • Table 46. Asia Pacific MMO Games Market Size by Type (2023-2028) & (US$ Million)
  • Table 47. Asia Pacific MMO Games Market Size by Application (2017-2022) & (US$ Million)
  • Table 48. Asia Pacific MMO Games Market Size by Application (2023-2028) & (US$ Million)
  • Table 49. Asia Pacific MMO Games Market Size by Region (2017-2022) & (US$ Million)
  • Table 50. Asia Pacific MMO Games Market Size by Region (2023-2028) & (US$ Million)
  • Table 51. Latin America MMO Games Market Size by Type (2017-2022) & (US$ Million)
  • Table 52. Latin America MMO Games Market Size by Type (2023-2028) & (US$ Million)
  • Table 53. Latin America MMO Games Market Size by Application (2017-2022) & (US$ Million)
  • Table 54. Latin America MMO Games Market Size by Application (2023-2028) & (US$ Million)
  • Table 55. Latin America MMO Games Market Size by Country (2017-2022) & (US$ Million)
  • Table 56. Latin America MMO Games Market Size by Country (2023-2028) & (US$ Million)
  • Table 57. Middle East and Africa MMO Games Market Size by Type (2017-2022) & (US$ Million)
  • Table 58. Middle East and Africa MMO Games Market Size by Type (2023-2028) & (US$ Million)
  • Table 59. Middle East and Africa MMO Games Market Size by Application (2017-2022) & (US$ Million)
  • Table 60. Middle East and Africa MMO Games Market Size by Application (2023-2028) & (US$ Million)
  • Table 61. Middle East and Africa MMO Games Market Size by Country (2017-2022) & (US$ Million)
  • Table 62. Middle East and Africa MMO Games Market Size by Country (2023-2028) & (US$ Million)
  • Table 63. Activision Blizzard Company Details
  • Table 64. Activision Blizzard Business Overview
  • Table 65. Activision Blizzard MMO Games Product
  • Table 66. Activision Blizzard Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 67. Activision Blizzard Recent Developments
  • Table 68. Electronic Arts(EA) Company Details
  • Table 69. Electronic Arts(EA) Business Overview
  • Table 70. Electronic Arts(EA) MMO Games Product
  • Table 71. Electronic Arts(EA) Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 72. Electronic Arts(EA) Recent Developments
  • Table 73. Giant Interactive Group Company Details
  • Table 74. Giant Interactive Group Business Overview
  • Table 75. Giant Interactive Group MMO Games Product
  • Table 76. Giant Interactive Group Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 77. Giant Interactive Group Recent Developments
  • Table 78. NCsoft Corporation Company Details
  • Table 79. NCsoft Corporation Business Overview
  • Table 80. NCsoft Corporation MMO Games Product
  • Table 81. NCsoft Corporation Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 82. NCsoft Corporation Recent Developments
  • Table 83. Ankama Company Details
  • Table 84. Ankama Business Overview
  • Table 85. Ankama MMO Games Product
  • Table 86. Ankama Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 87. Ankama Recent Developments
  • Table 88. Nexon Company Details
  • Table 89. Nexon Business Overview
  • Table 90. Nexon MMO Games Product
  • Table 91. Nexon Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 92. Nexon Recent Developments
  • Table 93. Gamigo AG Company Details
  • Table 94. Gamigo AG Business Overview
  • Table 95. Gamigo AG MMO Games Product
  • Table 96. Gamigo AG Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 97. Gamigo AG Recent Developments
  • Table 98. Tencent Holdings Company Details
  • Table 99. Tencent Holdings Business Overview
  • Table 100. Tencent Holdings MMO Games Product
  • Table 101. Tencent Holdings Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 102. Tencent Holdings Recent Developments
  • Table 103. Jagex Games Studio Company Details
  • Table 104. Jagex Games Studio Business Overview
  • Table 105. Jagex Games Studio MMO Games Product
  • Table 106. Jagex Games Studio Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 107. Jagex Games Studio Recent Developments
  • Table 108. Sony Online Entertainment Company Details
  • Table 109. Sony Online Entertainment Business Overview
  • Table 110. Sony Online Entertainment MMO Games Product
  • Table 111. Sony Online Entertainment Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 112. Sony Online Entertainment Recent Developments
  • Table 113. Ubisoft Entertainment SA Company Details
  • Table 114. Ubisoft Entertainment SA Business Overview
  • Table 115. Ubisoft Entertainment SA MMO Games Product
  • Table 116. Ubisoft Entertainment SA Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 117. Ubisoft Entertainment SA Recent Developments
  • Table 118. Riot Games Company Details
  • Table 119. Riot Games Business Overview
  • Table 120. Riot Games MMO Games Product
  • Table 121. Riot Games Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 122. Riot Games Recent Developments
  • Table 123. Valve Corporation Company Details
  • Table 124. Valve Corporation Business Overview
  • Table 125. Valve Corporation MMO Games Product
  • Table 126. Valve Corporation Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 127. Valve Corporation Recent Developments
  • Table 128. Wargaming.net Company Details
  • Table 129. Wargaming.net Business Overview
  • Table 130. Wargaming.net MMO Games Product
  • Table 131. Wargaming.net Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 132. Wargaming.net Recent Developments
  • Table 133. NetEase Inc Company Details
  • Table 134. NetEase Inc Business Overview
  • Table 135. NetEase Inc MMO Games Product
  • Table 136. NetEase Inc Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 137. NetEase Inc Recent Developments
  • Table 138. Perfect World Entertainment Company Details
  • Table 139. Perfect World Entertainment Business Overview
  • Table 140. Perfect World Entertainment MMO Games Product
  • Table 141. Perfect World Entertainment Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 142. Perfect World Entertainment Recent Developments
  • Table 143. Shanda Interactive Entertainment Company Details
  • Table 144. Shanda Interactive Entertainment Business Overview
  • Table 145. Shanda Interactive Entertainment MMO Games Product
  • Table 146. Shanda Interactive Entertainment Revenue in MMO Games Business (2017-2022) & (US$ Million)
  • Table 147. Shanda Interactive Entertainment Recent Developments
  • Table 148. Research Programs/Design for This Report
  • Table 149. Key Data Information from Secondary Sources
  • Table 150. Key Data Information from Primary Sources

List of Figures

  • Figure 1. Global MMO Games Market Share by Type: 2021 VS 2028
  • Figure 2. MMO Role Play Games(MMORPG) Features
  • Figure 3. MMO First Person Shooter(MMOFPS) Features
  • Figure 4. MMO Real-time Strategy(MMORTS) Features
  • Figure 5. Other Features
  • Figure 6. Global MMO Games Market Share by Application: 2021 VS 2028
  • Figure 7. Mobile Case Studies
  • Figure 8. PC Case Studies
  • Figure 9. Game Consoles Case Studies
  • Figure 10. Other Case Studies
  • Figure 11. MMO Games Report Years Considered
  • Figure 12. Global MMO Games Market Size (US$ Million), Year-over-Year: 2017-2028
  • Figure 13. Global MMO Games Market Size, (US$ Million), 2017 VS 2021 VS 2028
  • Figure 14. Global MMO Games Market Share by Region: 2021 VS 2028
  • Figure 15. Global MMO Games Market Share by Players in 2021
  • Figure 16. Global Top MMO Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in MMO Games as of 2021)
  • Figure 17. The Top 10 and 5 Players Market Share by MMO Games Revenue in 2021
  • Figure 18. North America MMO Games Market Size YoY (2017-2028) & (US$ Million)
  • Figure 19. North America MMO Games Market Size Market Share by Type (2017-2028)
  • Figure 20. North America MMO Games Market Size Market Share by Application (2017-2028)
  • Figure 21. North America MMO Games Market Size Share by Country (2017-2028)
  • Figure 22. United States MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 23. Canada MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 24. Europe MMO Games Market Size YoY (2017-2028) & (US$ Million)
  • Figure 25. Europe MMO Games Market Size Market Share by Type (2017-2028)
  • Figure 26. Europe MMO Games Market Size Market Share by Application (2017-2028)
  • Figure 27. Europe MMO Games Market Size Share by Country (2017-2028)
  • Figure 28. Germany MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 29. France MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 30. U.K. MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 31. Italy MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 32. Russia MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 33. Nordic Countries MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 34. Asia-Pacific MMO Games Market Size YoY (2017-2028) & (US$ Million)
  • Figure 35. Asia Pacific MMO Games Market Size Market Share by Type (2017-2028)
  • Figure 36. Asia Pacific MMO Games Market Size Market Share by Application (2017-2028)
  • Figure 37. Asia Pacific MMO Games Market Size Share by Region (2017-2028)
  • Figure 38. China MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 39. Japan MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 40. South Korea MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 41. Southeast Asia MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 42. India MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 43. Australia MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 44. Latin America MMO Games Market Size YoY (2017-2028) & (US$ Million)
  • Figure 45. Latin America MMO Games Market Size Market Share by Type (2017-2028)
  • Figure 46. Latin America MMO Games Market Size Market Share by Application (2017-2028)
  • Figure 47. Latin America MMO Games Market Size Share by Country (2017-2028)
  • Figure 48. Mexico MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 49. Brazil MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 50. Middle East & Africa MMO Games Market Size YoY (2017-2028) & (US$ Million)
  • Figure 51. Middle East and Africa MMO Games Market Size Market Share by Type (2017-2028)
  • Figure 52. Middle East and Africa MMO Games Market Size Market Share by Application (2017-2028)
  • Figure 53. Middle East and Africa MMO Games Market Size Share by Country (2017-2028)
  • Figure 54. Turkey MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 55. Saudi Arabia MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 56. UAE MMO Games Market Size YoY Growth (2017-2028) & (US$ Million)
  • Figure 57. Activision Blizzard Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 58. Electronic Arts(EA) Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 59. Giant Interactive Group Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 60. NCsoft Corporation Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 61. Ankama Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 62. Nexon Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 63. Gamigo AG Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 64. Tencent Holdings Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 65. Jagex Games Studio Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 66. Sony Online Entertainment Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 67. Ubisoft Entertainment SA Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 68. Riot Games Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 69. Valve Corporation Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 70. Wargaming.net Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 71. NetEase Inc Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 72. Perfect World Entertainment Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 73. Shanda Interactive Entertainment Revenue Growth Rate in MMO Games Business (2017-2022)
  • Figure 74. Bottom-up and Top-down Approaches for This Report
  • Figure 75. Data Triangulation
  • Figure 76. Key Executives Interviewed
目次

Market Analysis and Insights: Global MMO Games Market

The global MMO Games market size is projected to reach US$ 20360 million by 2028, from US$ 11400 million in 2021, at a CAGR of 8.2% during 2022-2028.

Fully considering the economic change by this health crisis, MMO Role Play Games(MMORPG) accounting for % of the MMO Games global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR in the post-COVID-19 period. While Mobile segment is altered to an % CAGR throughout this forecast period.

China MMO Games market size is valued at US$ million in 2021, while the North America and Europe MMO Games are US$ million and US$ million, severally. The proportion of the North America is % in 2021, while China and Europe are % and % respectively, and it is predicted that China proportion will reach % in 2028, trailing a CAGR of % through the analysis period. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR %, %, and % respectively for the next 6-year period. As for the Europe MMO Games landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period.

With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global MMO Games market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global MMO Games market in terms of revenue.

Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global MMO Games market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global MMO Games market.

Global MMO Games Scope and Market Size

MMO Games market is segmented by players, region (country), by Type and by Application. Players, stakeholders, and other participants in the global MMO Games market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2017-2028.

Segment by Type

  • MMO Role Play Games(MMORPG)
  • MMO First Person Shooter(MMOFPS)
  • MMO Real-time Strategy(MMORTS)
  • Other

Segment by Application

  • Mobile
  • PC
  • Game Consoles
  • Other

By Company

  • Activision Blizzard
  • Electronic Arts(EA)
  • Giant Interactive Group
  • NCsoft Corporation
  • Ankama
  • Nexon
  • Gamigo AG
  • Tencent Holdings
  • Jagex Games Studio
  • Sony Online Entertainment
  • Ubisoft Entertainment SA
  • Riot Games
  • Valve Corporation
  • Wargaming.net
  • NetEase Inc
  • Perfect World Entertainment
  • Shanda Interactive Entertainment

By Region

  • North America
    • United States
    • Canada
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
    • Nordic Countries
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA

TABLE OF CONTENTS

1 Report Business Overview

  • 1.1 Study Scope
  • 1.2 Market Analysis by Type
    • 1.2.1 Global MMO Games Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
    • 1.2.2 MMO Role Play Games(MMORPG)
    • 1.2.3 MMO First Person Shooter(MMOFPS)
    • 1.2.4 MMO Real-time Strategy(MMORTS)
    • 1.2.5 Other
  • 1.3 Market by Application
    • 1.3.1 Global MMO Games Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
    • 1.3.2 Mobile
    • 1.3.3 PC
    • 1.3.4 Game Consoles
    • 1.3.5 Other
  • 1.4 Study Objectives
  • 1.5 Years Considered

2 Global Growth Trends

  • 2.1 Global MMO Games Market Perspective (2017-2028)
  • 2.2 MMO Games Growth Trends by Region
    • 2.2.1 MMO Games Market Size by Region: 2017 VS 2021 VS 2028
    • 2.2.2 MMO Games Historic Market Size by Region (2017-2022)
    • 2.2.3 MMO Games Forecasted Market Size by Region (2023-2028)
  • 2.3 MMO Games Market Dynamics
    • 2.3.1 MMO Games Industry Trends
    • 2.3.2 MMO Games Market Drivers
    • 2.3.3 MMO Games Market Challenges
    • 2.3.4 MMO Games Market Restraints

3 Competition Landscape by Key Players

  • 3.1 Global Top MMO Games Players by Revenue
    • 3.1.1 Global Top MMO Games Players by Revenue (2017-2022)
    • 3.1.2 Global MMO Games Revenue Market Share by Players (2017-2022)
  • 3.2 Global MMO Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
  • 3.3 Players Covered: Ranking by MMO Games Revenue
  • 3.4 Global MMO Games Market Concentration Ratio
    • 3.4.1 Global MMO Games Market Concentration Ratio (CR5 and HHI)
    • 3.4.2 Global Top 10 and Top 5 Companies by MMO Games Revenue in 2021
  • 3.5 MMO Games Key Players Head office and Area Served
  • 3.6 Key Players MMO Games Product Solution and Service
  • 3.7 Date of Enter into MMO Games Market
  • 3.8 Mergers & Acquisitions, Expansion Plans

4 MMO Games Breakdown Data by Type

  • 4.1 Global MMO Games Historic Market Size by Type (2017-2022)
  • 4.2 Global MMO Games Forecasted Market Size by Type (2023-2028)

5 MMO Games Breakdown Data by Application

  • 5.1 Global MMO Games Historic Market Size by Application (2017-2022)
  • 5.2 Global MMO Games Forecasted Market Size by Application (2023-2028)

6 North America

  • 6.1 North America MMO Games Market Size (2017-2028)
  • 6.2 North America MMO Games Market Size by Type
    • 6.2.1 North America MMO Games Market Size by Type (2017-2022)
    • 6.2.2 North America MMO Games Market Size by Type (2023-2028)
    • 6.2.3 North America MMO Games Market Share by Type (2017-2028)
  • 6.3 North America MMO Games Market Size by Application
    • 6.3.1 North America MMO Games Market Size by Application (2017-2022)
    • 6.3.2 North America MMO Games Market Size by Application (2023-2028)
    • 6.3.3 North America MMO Games Market Share by Application (2017-2028)
  • 6.4 North America MMO Games Market Size by Country
    • 6.4.1 North America MMO Games Market Size by Country (2017-2022)
    • 6.4.2 North America MMO Games Market Size by Country (2023-2028)
    • 6.4.3 U.S.
    • 6.4.4 Canada

7 Europe

  • 7.1 Europe MMO Games Market Size (2017-2028)
  • 7.2 Europe MMO Games Market Size by Type
    • 7.2.1 Europe MMO Games Market Size by Type (2017-2022)
    • 7.2.2 Europe MMO Games Market Size by Type (2023-2028)
    • 7.2.3 Europe MMO Games Market Share by Type (2017-2028)
  • 7.3 Europe MMO Games Market Size by Application
    • 7.3.1 Europe MMO Games Market Size by Application (2017-2022)
    • 7.3.2 Europe MMO Games Market Size by Application (2023-2028)
    • 7.3.3 Europe MMO Games Market Share by Application (2017-2028)
  • 7.4 Europe MMO Games Market Size by Country
    • 7.4.1 Europe MMO Games Market Size by Country (2017-2022)
    • 7.4.2 Europe MMO Games Market Size by Country (2023-2028)
    • 7.4.3 Germany
    • 7.4.4 France
    • 7.4.5 U.K.
    • 7.4.6 Italy
    • 7.4.7 Russia
    • 7.4.8 Nordic Countries

8 Asia-Pacific

  • 8.1 Asia-Pacific MMO Games Market Size (2017-2028)
  • 8.2 Asia-Pacific MMO Games Market Size by Type
    • 8.2.1 Asia-Pacific MMO Games Market Size by Type (2017-2022)
    • 8.2.2 Asia-Pacific MMO Games Market Size by Type (2023-2028)
    • 8.2.3 Asia-Pacific MMO Games Market Share by Type (2017-2028)
  • 8.3 Asia-Pacific MMO Games Market Size by Application
    • 8.3.1 Asia-Pacific MMO Games Market Size by Application (2017-2022)
    • 8.3.2 Asia-Pacific MMO Games Market Size by Application (2023-2028)
    • 8.3.3 Asia-Pacific MMO Games Market Share by Application (2017-2028)
  • 8.4 Asia-Pacific MMO Games Market Size by Region
    • 8.4.1 Asia-Pacific MMO Games Market Size by Region (2017-2022)
    • 8.4.2 Asia-Pacific MMO Games Market Size by Region (2023-2028)
    • 8.4.3 China
    • 8.4.4 Japan
    • 8.4.5 South Korea
    • 8.4.6 Southeast Asia
    • 8.4.7 India
    • 8.4.8 Australia

9 Latin America

  • 9.1 Latin America MMO Games Market Size (2017-2028)
  • 9.2 Latin America MMO Games Market Size by Type
    • 9.2.1 Latin America MMO Games Market Size by Type (2017-2022)
    • 9.2.2 Latin America MMO Games Market Size by Type (2023-2028)
    • 9.2.3 Latin America MMO Games Market Share by Type (2017-2028)
  • 9.3 Latin America MMO Games Market Size by Application
    • 9.3.1 Latin America MMO Games Market Size by Application (2017-2022)
    • 9.3.2 Latin America MMO Games Market Size by Application (2023-2028)
    • 9.3.3 Latin America MMO Games Market Share by Application (2017-2028)
  • 9.4 Latin America MMO Games Market Size by Country
    • 9.4.1 Latin America MMO Games Market Size by Country (2017-2022)
    • 9.4.2 Latin America MMO Games Market Size by Country (2023-2028)
    • 9.4.3 Mexico
    • 9.4.4 Brazil

10 Middle East & Africa

  • 10.1 Middle East & Africa MMO Games Market Size (2017-2028)
  • 10.2 Middle East & Africa MMO Games Market Size by Type
    • 10.2.1 Middle East & Africa MMO Games Market Size by Type (2017-2022)
    • 10.2.2 Middle East & Africa MMO Games Market Size by Type (2023-2028)
    • 10.2.3 Middle East & Africa MMO Games Market Share by Type (2017-2028)
  • 10.3 Middle East & Africa MMO Games Market Size by Application
    • 10.3.1 Middle East & Africa MMO Games Market Size by Application (2017-2022)
    • 10.3.2 Middle East & Africa MMO Games Market Size by Application (2023-2028)
    • 10.3.3 Middle East & Africa MMO Games Market Share by Application (2017-2028)
  • 10.4 Middle East & Africa MMO Games Market Size by Country
    • 10.4.1 Middle East & Africa MMO Games Market Size by Country (2017-2022)
    • 10.4.2 Middle East & Africa MMO Games Market Size by Country (2023-2028)
    • 10.4.3 Turkey
    • 10.4.4 Saudi Arabia
    • 10.4.5 UAE

11 Key Players Profiles

  • 11.1 Activision Blizzard
    • 11.1.1 Activision Blizzard Company Details
    • 11.1.2 Activision Blizzard Business Overview
    • 11.1.3 Activision Blizzard MMO Games Introduction
    • 11.1.4 Activision Blizzard Revenue in MMO Games Business (2017-2022)
    • 11.1.5 Activision Blizzard Recent Developments
  • 11.2 Electronic Arts(EA)
    • 11.2.1 Electronic Arts(EA) Company Details
    • 11.2.2 Electronic Arts(EA) Business Overview
    • 11.2.3 Electronic Arts(EA) MMO Games Introduction
    • 11.2.4 Electronic Arts(EA) Revenue in MMO Games Business (2017-2022)
    • 11.2.5 Electronic Arts(EA) Recent Developments
  • 11.3 Giant Interactive Group
    • 11.3.1 Giant Interactive Group Company Details
    • 11.3.2 Giant Interactive Group Business Overview
    • 11.3.3 Giant Interactive Group MMO Games Introduction
    • 11.3.4 Giant Interactive Group Revenue in MMO Games Business (2017-2022)
    • 11.3.5 Giant Interactive Group Recent Developments
  • 11.4 NCsoft Corporation
    • 11.4.1 NCsoft Corporation Company Details
    • 11.4.2 NCsoft Corporation Business Overview
    • 11.4.3 NCsoft Corporation MMO Games Introduction
    • 11.4.4 NCsoft Corporation Revenue in MMO Games Business (2017-2022)
    • 11.4.5 NCsoft Corporation Recent Developments
  • 11.5 Ankama
    • 11.5.1 Ankama Company Details
    • 11.5.2 Ankama Business Overview
    • 11.5.3 Ankama MMO Games Introduction
    • 11.5.4 Ankama Revenue in MMO Games Business (2017-2022)
    • 11.5.5 Ankama Recent Developments
  • 11.6 Nexon
    • 11.6.1 Nexon Company Details
    • 11.6.2 Nexon Business Overview
    • 11.6.3 Nexon MMO Games Introduction
    • 11.6.4 Nexon Revenue in MMO Games Business (2017-2022)
    • 11.6.5 Nexon Recent Developments
  • 11.7 Gamigo AG
    • 11.7.1 Gamigo AG Company Details
    • 11.7.2 Gamigo AG Business Overview
    • 11.7.3 Gamigo AG MMO Games Introduction
    • 11.7.4 Gamigo AG Revenue in MMO Games Business (2017-2022)
    • 11.7.5 Gamigo AG Recent Developments
  • 11.8 Tencent Holdings
    • 11.8.1 Tencent Holdings Company Details
    • 11.8.2 Tencent Holdings Business Overview
    • 11.8.3 Tencent Holdings MMO Games Introduction
    • 11.8.4 Tencent Holdings Revenue in MMO Games Business (2017-2022)
    • 11.8.5 Tencent Holdings Recent Developments
  • 11.9 Jagex Games Studio
    • 11.9.1 Jagex Games Studio Company Details
    • 11.9.2 Jagex Games Studio Business Overview
    • 11.9.3 Jagex Games Studio MMO Games Introduction
    • 11.9.4 Jagex Games Studio Revenue in MMO Games Business (2017-2022)
    • 11.9.5 Jagex Games Studio Recent Developments
  • 11.10 Sony Online Entertainment
    • 11.10.1 Sony Online Entertainment Company Details
    • 11.10.2 Sony Online Entertainment Business Overview
    • 11.10.3 Sony Online Entertainment MMO Games Introduction
    • 11.10.4 Sony Online Entertainment Revenue in MMO Games Business (2017-2022)
    • 11.10.5 Sony Online Entertainment Recent Developments
  • 11.11 Ubisoft Entertainment SA
    • 11.11.1 Ubisoft Entertainment SA Company Details
    • 11.11.2 Ubisoft Entertainment SA Business Overview
    • 11.11.3 Ubisoft Entertainment SA MMO Games Introduction
    • 11.11.4 Ubisoft Entertainment SA Revenue in MMO Games Business (2017-2022)
    • 11.11.5 Ubisoft Entertainment SA Recent Developments
  • 11.12 Riot Games
    • 11.12.1 Riot Games Company Details
    • 11.12.2 Riot Games Business Overview
    • 11.12.3 Riot Games MMO Games Introduction
    • 11.12.4 Riot Games Revenue in MMO Games Business (2017-2022)
    • 11.12.5 Riot Games Recent Developments
  • 11.13 Valve Corporation
    • 11.13.1 Valve Corporation Company Details
    • 11.13.2 Valve Corporation Business Overview
    • 11.13.3 Valve Corporation MMO Games Introduction
    • 11.13.4 Valve Corporation Revenue in MMO Games Business (2017-2022)
    • 11.13.5 Valve Corporation Recent Developments
  • 11.14 Wargaming.net
    • 11.14.1 Wargaming.net Company Details
    • 11.14.2 Wargaming.net Business Overview
    • 11.14.3 Wargaming.net MMO Games Introduction
    • 11.14.4 Wargaming.net Revenue in MMO Games Business (2017-2022)
    • 11.14.5 Wargaming.net Recent Developments
  • 11.15 NetEase Inc
    • 11.15.1 NetEase Inc Company Details
    • 11.15.2 NetEase Inc Business Overview
    • 11.15.3 NetEase Inc MMO Games Introduction
    • 11.15.4 NetEase Inc Revenue in MMO Games Business (2017-2022)
    • 11.15.5 NetEase Inc Recent Developments
  • 11.16 Perfect World Entertainment
    • 11.16.1 Perfect World Entertainment Company Details
    • 11.16.2 Perfect World Entertainment Business Overview
    • 11.16.3 Perfect World Entertainment MMO Games Introduction
    • 11.16.4 Perfect World Entertainment Revenue in MMO Games Business (2017-2022)
    • 11.16.5 Perfect World Entertainment Recent Developments
  • 11.17 Shanda Interactive Entertainment
    • 11.17.1 Shanda Interactive Entertainment Company Details
    • 11.17.2 Shanda Interactive Entertainment Business Overview
    • 11.17.3 Shanda Interactive Entertainment MMO Games Introduction
    • 11.17.4 Shanda Interactive Entertainment Revenue in MMO Games Business (2017-2022)
    • 11.17.5 Shanda Interactive Entertainment Recent Developments

12 Analyst's Viewpoints/Conclusions

13 Appendix

  • 13.1 Research Methodology
    • 13.1.1 Methodology/Research Approach
    • 13.1.2 Data Source
  • 13.2 Author Details
  • 13.3 Disclaimer