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市場調査レポート
商品コード
919304

ビデオ会議の世界市場:2019年~2025年の予測

Video Conferencing Market 2019-2025

出版日: | 発行: Orion Market Research Pvt Ltd | ページ情報: 英文 | 納期: 2-3営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=105.45円
ビデオ会議の世界市場:2019年~2025年の予測
出版日: 2019年11月26日
発行: Orion Market Research Pvt Ltd
ページ情報: 英文
納期: 2-3営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

当レポートは世界のビデオ会議市場について調査しており、市場機会、成長および阻害要因、コンポーネント・展開・エンドユーザー・地域別の市場分析、競合情勢、主要企業のプロファイル等の情報を提供しています。

目次

第1章 レポートの概要

  • 調査方法・ツール
  • 市場分析
    • セグメント別
    • 地域別
    • 利害関係者別

第2章 市場の概要および洞察

  • レポートの範囲
  • アナリストの洞察および現在の市場動向
    • 主な調査結果
    • 提言
    • 結論
  • 規則

第3章 競合情勢

  • 企業シェア分析
  • 主要戦略分析
  • 主要企業分析
    • Microsoft Corp.
    • Citrix Systems, Inc.
    • Logitech International S.A.
    • Cisco Systems, Inc.
    • LogMeIn, Inc.

第4章 市場の決定要因

  • 成長要因
  • 阻害要因
  • 市場機会

第5章 市場セグメンテーション

  • コンポーネント別
    • ハードウェア
    • ソフトウェア・サービス
  • 展開別
    • オンプレミス
    • クラウドベース
  • エンドユーザー別
    • 企業
    • ヘルスケア
    • 教育
    • 政府
    • その他

第6章 地域分析

  • 北米
    • 米国
    • カナダ
  • 欧州
    • 英国
    • ドイツ
    • イタリア
    • スペイン
    • フランス
    • その他
  • アジア太平洋地域
    • 中国
    • インド
    • 日本
    • その他
  • その他の地域

第7章 企業プロファイル

  • Adobe Systems, Inc.
  • Array Telepresence, Inc.
  • Avaya, Inc.
  • Blue Jeans Network, Inc.
  • Cisco Systems, Inc.
  • Citrix Systems, Inc.
  • Fuze, Inc.
  • Google, LLC
  • Highfive Technologies, Inc.
  • Huawei Technologies Co., Ltd.
  • Kollective Technology, Inc.
  • Logitech International S.A.
  • LogMeIn, Inc.
  • MediaPlatform
  • Microsoft Corp.
  • Pexip AS
  • Polycom, Inc.
  • Premiere Global Services, Inc.
  • UStudio, Inc.
  • Vbrick Systems, Inc.
  • Vidyo, Inc.
  • West Corp.
図表

LIST OF TABLES

  • 1. GLOBAL VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2018-2025 ($ MILLION)
  • 2. GLOBAL VIDEO CONFERENCING HARDWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 3. GLOBAL VIDEO CONFERENCING SOFTWARE AND SERVICES MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 4. GLOBAL VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2018-2025 ($ MILLION)
  • 5. GLOBAL ON-PREMISE VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 6. GLOBAL CLOUD-BASED VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 7. GLOBAL VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY END-USER, 2018-2025 ($ MILLION)
  • 8. GLOBAL CORPORATE INDUSTRY MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 9. GLOBAL HEALTHCARE MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 10. GLOBAL GOVERNMENT MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 11. GLOBAL EDUCATION MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 12. GLOBAL OTHER MARKET RESEARCH AND ANALYSIS BY REGION, 2018-2025 ($ MILLION)
  • 13. GLOBAL VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY GEOGRAPHY, 2018-2025 ($ MILLION)
  • 14. NORTH AMERICAN VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2018-2025 ($ MILLION)
  • 15. NORTH AMERICAN VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2018-2025 ($ MILLION)
  • 16. NORTH AMERICAN VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2018-2025 ($ MILLION)
  • 17. NORTH AMERICAN VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY END-USER, 2018-2025 ($ MILLION)
  • 18. EUROPEAN VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2018-2025 ($ MILLION)
  • 19. EUROPEAN VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2018-2025 ($ MILLION)
  • 20. EUROPEAN VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2018-2025 ($ MILLION)
  • 21. EUROPEAN VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY END-USER, 2018-2025 ($ MILLION)
  • 22. ASIA-PACIFIC VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2018-2025 ($ MILLION)
  • 23. ASIA-PACIFIC VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2018-2025 ($ MILLION)
  • 24. ASIA-PACIFIC VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2018-2025 ($ MILLION)
  • 25. ASIA-PACIFIC VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY END-USER, 2018-2025 ($ MILLION)
  • 26. REST OF THE WORLD VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY COMPONENT, 2018-2025 ($ MILLION)
  • 27. REST OF THE WORLD VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT, 2018-2025 ($ MILLION)
  • 28. REST OF THE WORLD VIDEO CONFERENCING MARKET RESEARCH AND ANALYSIS BY END-USER, 2018-2025 ($ MILLION)

LIST OF FIGURES

  • 1. GLOBAL VIDEO CONFERENCING MARKET SHARE BY COMPONENT, 2018 VS 2025 (%)
  • 2. GLOBAL VIDEO CONFERENCING MARKET SHARE BY DEPLOYMENT, 2018 VS 2025 (%)
  • 3. GLOBAL VIDEO CONFERENCING MARKET SHARE BY END-USER, 2018 VS 2025 (%)
  • 4. GLOBAL VIDEO CONFERENCING MARKET SHARE BY GEOGRAPHY, 2018 VS 2025 (%)
  • 5. US VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 6. CANADA VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 7. UK VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 8. FRANCE VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 9. GERMANY VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 10. ITALY VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 11. SPAIN VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 12. REST OF EUROPE VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 13. INDIA VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 14. CHINA VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 15. JAPAN VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 16. REST OF ASIA-PACIFIC VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
  • 17. REST OF THE WORLD VIDEO CONFERENCING MARKET SIZE, 2018-2025 ($ MILLION)
目次
Product Code: OMR2019976

Title:
Video Conferencing
Market Size, Share & Trends Analysis Report, by Component (Hardware and Software & Services), by Deployment (On-Premise and Cloud-Based), by End-User (Corporate, Healthcare, Education, Government and Other) and Forecast, 2019-2025.

The rising globalization has led to business organizations developing flexible, scalable, and cost-effective communication solutions. Video conferencing refers to the technique to communicate using telecommunication technologies for real-time transmission. Video conferencing solutions offer real-time communication over a long distance, reducing travel time and cost. The increased penetration of cloud-based video conferencing systems has led to the increasing demand for video conferencing. Moreover, the emergence of 3D technology in video conferencing solutions has accelerated the video conferencing market growth. The rising adoption of video conferencing solutions by small and medium scale enterprises to enhance business collaboration has fostered the demand for video conferencing solutions.

Cloud-based video conferencing solutions offer higher accessibility to end-users, as the data generated is managed at the service provider's site. Thus, reducing the space requirement and the cost of maintenance and labor. Furthermore, the increasing trend of smartphones coupled with bringing your own device (BYOD) has led to the accentuated market growth of the video conferencing solutions. The video conferencing solutions finds its applications in various industrial verticals which includes telemedicine, education, and IT sector has fueled the growth of the video conferencing market. Rapidly increasing demand for video conferencing solution in the education field in emerging economies such as India and China has further accelerated the market growth of the video conferencing solutions. However, higher initial cost coupled with privacy and security concerns may hamper the market growth.

The video conferencing market is segmented based on component, deployment and end-user. Based on the component, the market is segmented into hardware and software and services. Hardware includes cameras, audio devices and other devices used in video conferencing. Based on deployment, the market is segmented into cloud-based and on-premise deployment. Increasing demand for cloud-based video conferencing solutions due to flexibility and cost-effectiveness along with the technological advancement in the IT sector has enhanced cloud-based video conferencing market. The rising adoption of BYOD policies by many companies and enterprise mobility has also accelerated market growth. Based on end-user, the market is segmented into corporate, healthcare, education, government and other. Geographically, the market is further segmented on the basis of major regions, such as North America, Europe, Asia-Pacific and Rest of the World (RoW). North America region is expected to register significant growth over the forecast period due to the presence of major players in the region. Additionally, well-established businesses and the adoption of video conferencing solutions have led to the growth of video conferencing market in the region.

Some of the major players in the field of video conferencing solutions market include: Cisco Systems, Inc., Microsoft Corp., Citrix Systems, Inc., Logitech International S.A., LogMeIn, Inc., West Corp., Huawei Technologies, Co., Ltd., along with many others. These companies are adopting several strategies, such as merger and acquisitions, product launches, geographical expansion and collaboration, and partnership to expand market share across the globe. For instance, in December 2018, Cisco acquired Luxtera, a chip company focused on optic networks. The acquisition will extend the company portfolio in IoT, cloud and mobility markets.

Research Methodology

The market study of the video conferencing market is incorporated by extensive primary and secondary research conducted by the research team at OMR. Secondary research has been conducted to refine the available data to breakdown the market in various segments, derive total market size, market forecast, and growth rate. Different approaches have been worked on to derive the market value and market growth rate. Our team collects facts and data related to the market from different geography to provide a better regional outlook. In the report, the country-level analysis is provided by analyzing various regional players, regional tax laws and policies, consumer behavior and macro-economic factors. Numbers extracted from Secondary research have been authenticated by conducting proper primary research. It includes tracking down key people from the industry and interviewing them to validate the data. This enables our analyst to derive the closest possible figures without any major deviations in the actual number. Our analysts try to contact as many executives, managers, key opinion leaders, and industry experts. Primary research brings authenticity in our reports.

Secondary Sources Include:

  • Financial reports of companies involved in the market.
  • Whitepapers, research-papers, and news blogs.
  • Company websites and their product catalog.

The report is intended for IT companies, government, and private companies for overall market analysis and competitive analysis. The report provides in-depth analysis on market size, intended quality of the service preferred by consumers. The report will serve as a source for 360-degree analysis of the market thoroughly integrating different models.

Market Segmentation

  • 1. Global Video Conferencing Market Research and Analysis by Component
  • 2. Global Video Conferencing Market Research and Analysis by Deployment
  • 3. Global Video Conferencing Market Research and Analysis by End-User

The Report Covers:

  • Comprehensive research methodology of the video conferencing market.
  • This report also includes a detailed and extensive market overview with key analyst insights.
  • An exhaustive analysis of macro and micro factors influencing the market guided by key recommendations.
  • Analysis of regional regulations and other government policies impacting the video conferencing market.
  • Insights about market determinants which are stimulating the video conferencing market.
  • Detailed and extensive market segments with regional distribution of forecasted revenues.
  • Extensive profiles and recent developments of market players.

Table of Contents

1. Report Summary

  • 1.1. Research Methods and Tools
  • 1.2. Market Breakdown
    • 1.2.1. By Segments
    • 1.2.2. By Geography
    • 1.2.3. By Stakeholders

2. Market Overview and Insights

  • 2.1. Scope of the Report
  • 2.2. Analyst Insight & Current Market Trends
    • 2.2.1. Key Findings
    • 2.2.2. Recommendations
    • 2.2.3. Conclusion
  • 2.3. Regulations

3. Competitive Landscape

  • 3.1. Company Share Analysis
  • 3.2. Key Strategy Analysis
  • 3.3. Key Company Analysis
    • 3.3.1. Microsoft Corp.
      • 3.3.1.1. Overview
      • 3.3.1.2. Financial Analysis
      • 3.3.1.3. SWOT Analysis
      • 3.3.1.4. Recent Developments
    • 3.3.2. Citrix Systems, Inc.
      • 3.3.2.1. Overview
      • 3.3.2.2. Financial Analysis
      • 3.3.2.3. SWOT Analysis
      • 3.3.2.4. Recent Developments
    • 3.3.3. Logitech International S.A.
      • 3.3.3.1. Overview
      • 3.3.3.2. Financial Analysis
      • 3.3.3.3. SWOT Analysis
      • 3.3.3.4. Recent Developments
    • 3.3.4. Cisco Systems, Inc.
      • 3.3.4.1. Overview
      • 3.3.4.2. Financial Analysis
      • 3.3.4.3. SWOT Analysis
      • 3.3.4.4. Recent Developments
    • 3.3.5. LogMeIn, Inc.
      • 3.3.5.1. Overview
      • 3.3.5.2. Financial Analysis
      • 3.3.5.3. SWOT Analysis
      • 3.3.5.4. Recent Developments

4. Market Determinants

  • 4.1. Motivators
  • 4.2. Restraints
  • 4.3. Opportunities

5. Market Segmentation

  • 5.1. Global Video Conferencing Market by Component
    • 5.1.1. Hardware
      • 5.1.1.1. Cameras
      • 5.1.1.2. Audio Devices
      • 5.1.1.3. Others
    • 5.1.2. Software and Services
  • 5.2. Global Video Conferencing Market by Deployment
    • 5.2.1. On-Premise
    • 5.2.2. Cloud-Based
  • 5.3. Global Video Conferencing Market by End-User
    • 5.3.1. Corporate
    • 5.3.2. Healthcare
    • 5.3.3. Education
    • 5.3.4. Government
    • 5.3.5. Other

6. REGIONAL ANALYSIS

  • 6.1. North America
    • 6.1.1. US
    • 6.1.2. Canada
  • 6.2. Europe
    • 6.2.1. UK
    • 6.2.2. Germany
    • 6.2.3. Italy
    • 6.2.4. Spain
    • 6.2.5. France
    • 6.2.6. Rest of Europe
  • 6.3. Asia-Pacific
    • 6.3.1. China
    • 6.3.2. India
    • 6.3.3. Japan
    • 6.3.4. Rest of Asia-Pacific
  • 6.4. Rest of the World

7. COMPANY PROFILES

  • 7.1. Adobe Systems, Inc.
  • 7.2. Array Telepresence, Inc.
  • 7.3. Avaya, Inc.
  • 7.4. Blue Jeans Network, Inc.
  • 7.5. Cisco Systems, Inc.
  • 7.6. Citrix Systems, Inc.
  • 7.7. Fuze, Inc.
  • 7.8. Google, LLC
  • 7.9. Highfive Technologies, Inc.
  • 7.10. Huawei Technologies Co., Ltd.
  • 7.11. Kollective Technology, Inc.
  • 7.12. Logitech International S.A.
  • 7.13. LogMeIn, Inc.
  • 7.14. MediaPlatform
  • 7.15. Microsoft Corp.
  • 7.16. Pexip AS
  • 7.17. Polycom, Inc.
  • 7.18. Premiere Global Services, Inc.
  • 7.19. UStudio, Inc.
  • 7.20. Vbrick Systems, Inc.
  • 7.21. Vidyo, Inc.
  • 7.22. West Corp.
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