世界のインタラクティブセンサー市場：用途、製品タイプ、地域別 - 成長、動向、予測（2018年〜2023年）
Interactive Sensors Market - Segmented by Application, Product Type, and Region - Growth, Trends, and Forecast (2018 - 2023)
|発行||Mordor Intelligence LLP||商品コード||649829|
|出版日||ページ情報||英文 114 Pages
|世界のインタラクティブセンサー市場：用途、製品タイプ、地域別 - 成長、動向、予測（2018年〜2023年） Interactive Sensors Market - Segmented by Application, Product Type, and Region - Growth, Trends, and Forecast (2018 - 2023)|
|出版日: 2018年05月15日||ページ情報: 英文 114 Pages||
Google ventured into interactive sensors market, with Project Soli, which is regarded as the company's most ambitious projects till date. Google's Advanced Technology and Projects group (ATAP) has been working on this project since 2015. Soli uses RADAR technology to track movements of fingers and, in turn, interact with various smart devices. The company has been designing a chip that can be placed in devices, like phones, gaming, cars, IoT devices, and computers. This chip has an interaction sensor that can capture motion of fingers at a rate of 10,000 frames per second. In terms of market sales, North America is expected to lead the market. Owing to Google's focus on the US market, the alpha and beta versions of this product are likely to be initially released in the United States.
The Soli chip will be of the size 8 x 10 millimeter. The sensor and the antenna fit into this tiny package. The size of the chip enables it to fit into the tiniest of wearables and devices. Similarly, small screens are the current market trend, with customers preferring compact screens to do multiple tasks. Taking this scenario into perspective, the Soli chip can enhance the usage of small screen devices to an incredible degree.
Casual gaming has become a thing of the past, owing to the huge developments in gaming, which has evolved through many phases and interactive gaming is the current trend. Interactive gaming offers real-time experience, where players are physically and actively involved in the game. Soli chip, which uses human hand as a universal input device for interaction, can revolutionize the gaming experience to a whole new level.
North America, followed by Europe, is expected to be key market, in terms of the sales of the interactive sensors. North America and Europe, being developed nations, lead sales in the case of any new cutting-edge technology. These regions are followed by Asia-Pacific, which has the highest growth potential, owing to the growing population in the region.
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