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ウェアラブル技術市場:デバイスタイプ、セクター(消費者、企業、産業、政府)、業界、用途、ソリューション、マネージドサービス別(2021年~2026年の予測)

Wearable Technology Market by Device Type, Sector (Consumer, Enterprise, Industrial, and Government), Industry Verticals, Applications, Solutions, and Managed Services 2021 - 2026

出版日: | 発行: Mind Commerce | ページ情報: 英文 218 Pages | 納期: 即日から翌営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=108.90円
ウェアラブル技術市場:デバイスタイプ、セクター(消費者、企業、産業、政府)、業界、用途、ソリューション、マネージドサービス別(2021年~2026年の予測)
出版日: 2021年02月03日
発行: Mind Commerce
ページ情報: 英文 218 Pages
納期: 即日から翌営業日
  • 全表示
  • 概要
  • 目次
概要

ウェアラブル技術は、多くの業界で大規模な変革の可能性を示しており、主な業界は、家庭用電化製品と通信であり、衣料品、ヘルスケア、スポーツ、フィットネスなどはアーリーアダプターの業界として挙げられます。ただし、マインドコマースでは、コンピューティングとワイヤレス通信がウェアラブルを製品やサービスのほぼすべての側面に統合しているため、多くの業界がウェアラブル技術を採用していると考えてられています。

当レポートは、ウェアラブル技術市場について調査しており、デバイス、アプリケーション、業界セグメントなど、ウェアラブル技術エコシステムの現状を評価しています。また、企業、産業、および政府のユースケース、主要な課題、市場企業、およびソリューションの洞察、2021年から2026年までの期間の予測や技術の今後の見通しなどの情報を提供しています。

目次

第1章 エグゼクティブサマリー

第2章 イントロダクション

  • ウェアラブル技術の概要
  • ウェアラブル技術市場:需要側と供給側
  • ウェアラブル技術市場の機会
  • ウェアラブル技術市場の抑制要因
    • 設計上の制約
    • 高消費電力
    • 高い投資コストと高い価格
    • ネットワークセキュリティとデータプライバシーの欠如
    • 使用制限

第3章 ウェアラブル技術とソリューション分析

  • ウェアラブル技術デバイスとアプリケーション
  • 一部のエンタープライズバーティカルにおけるウェアラブル技術
    • スマートワークプレイス
    • 製造
    • ヘルスケアと医療
    • その他のエンタープライズ業界
  • エンタープライズクラウド環境でのウェアラブル
  • ウェアラブル技術の採用要因
    • エンタープライズ導入の課題
    • 業界固有の要因
  • ウェアラブルデバイスとデータアクセス要因
  • ウェアラブル技術の成長に関する考慮事項
  • ウェアラブル技術の主な成功要因
  • ウェアラブル技術エコシステムの進化
  • ウェアラブル技術とゲーム
  • マーケティングと広告におけるウェアラブル技術
  • フレキシブルセンサーとナノセンサーの進歩

第4章 企業分析

  • Xiaomi Technology Co. Ltd.
  • BBK Electronics Industry Co. Ltd
  • Alphabet Inc.
  • Lifesense Group B.V.
  • Johnson & Johnson
  • Smiths Group plc
  • Roche Holding AG
  • Apple Inc.
  • Westunitis
  • Matrix Industries
  • Atlas Wearables Inc.
  • Athos
  • Ocutrx
  • Augmedix
  • Koninklijke Philips N.V
  • Qualcomm Inc.
  • Medtronic PLC
  • 3L Labs
  • 4iiii Innovations Inc.
  • Adidas America Inc.
  • Avegant Corp.
  • BSX Insight
  • Casio America Inc.
  • ConnectDevice Holding Ltd.
  • DAQRI
  • Seiko Epson Corp.
  • FitBit Inc. (Google)
  • RealWear
  • EarlySense
  • Brain Scientific
  • Neurotech
  • WizardWatch
  • Magic Leap
  • Vivalnk
  • HTC
  • Microsoft
  • Proteus
  • Stanford Biology
  • ActiveLinxx LLC
  • Foxtel
  • Free Wavz
  • Fujitsu
  • Garmin Ltd.
  • Glofaster
  • GOQii
  • Hövding
  • Huawei Technologies Co. Ltd.
  • iHealth Labs Inc.
  • StarVR Corp
  • Instabeat
  • Intel Corporation
  • Jaybird
  • Jumpy
  • Leapfrog Enterprises Inc.
  • LG Electronics
  • LifeBEAM Inc.
  • Meta Company
  • PAI Health
  • Misfit
  • Monster Inc.
  • Motorola
  • Nike Inc.
  • NTT Docomo Inc.
  • Oculus VR LLC
  • o-synce
  • Actofit Wearables
  • Pebble
  • Polar Electro
  • Qardio Inc.
  • Recon Instruments
  • Reebok International Limited
  • Samsung Electronics Co. Ltd.
  • ShotTracker
  • Sony Corporation
  • Soundbrenner Limited
  • Sqord Inc.
  • Suunto
  • North
  • Timex.com Inc.
  • Tlink
  • Tobii AB
  • Vuzix
  • Weartrons Labs
  • Xensr
  • Zepp US Inc.
  • ZTE Corporation

第5章 世界市場分析と予測(2021-2026)

  • 販売台数および収益
  • デバイスタイプ別
  • 用途別
  • 消費者、企業、産業、および政府部門別
  • 産業別
  • コンポーネント別
  • マネージドサービス別
  • 地域別
  • 北米
  • 南米
  • 欧州
  • アジア太平洋
  • 中東・アフリカ

第6章 結論・提言

目次

Overview:

This report evaluates the current state of the wearable technology ecosystem including devices, applications, and industry segments. The report addresses wearables in consumer and business with consideration towards enterprise, industrial, and government use cases, key challenges, market players, and solutions. The report also provides an outlook for the future of wearable technology with forecasts for the period 2021 to 2026.

Select Report Findings:

  • North America and South America are the largest and fastest-growing markets respectively
  • Wearable technology data as a managed service will reach $319 million USD globally by 2026
  • Leading industries for wearable technology will be healthcare, sports and fitness, and manufacturing
  • While the fastest growing area within enterprise, hospitality services will remain a small fraction of the market
  • Driven by manufacturing, industrial sector in Europe is anticipated to represent an over $1.27 billion by 2026

Wearable technology presents the potential for massive transformation in many industries. The more obvious ones include consumer electronics and communications. Early adopter industries include clothing, healthcare, sports and fitness. However, Mind Commerce sees many industries adopting wearable technologies as computing and wireless communications integrate wearable into virtually every aspect of products and services.

At the consumer level, increased perception of value and willingness to engage in wearable tech apps and services is building as new forms of communications, content, applications, and commerce become available. As WiFi6 is increasingly deployed in various public venues such as train stations and airports, companies will offer virtual reality as a means of infotainment and advertising, which will drive wearable technology sales and rentals. In addition, new consumer users of immersive technology will drive the adoption and usage of wearable technology due to improved portability and mobility associated with 5G.

Mind Commerce also sees several factors converging to facilitate wearable technology integration including expanded wireless capacity due to pervasive wireless (WiFi6, LTE, and 5G) and the need for wireless companies to establish new revenue streams, continuously decreasing cost of data, and the significant backing from huge companies including Google, Apple, and others. We also anticipate significant wearable tech developments in key technologies such as augmented reality, virtual reality, and next-generation telepresence.

In terms of wearable technology evolution, we see body area networks becoming a larger factor along with IoT integration involving sensors and haptic interfaces to provide a feedback loop that provides ambient awareness, increased performance, and user satisfaction for many immersive technology applications.

Target Audience:

  • Internet of Things companies
  • Wireless device manufacturers
  • Consumer electronics companies
  • Wearable technology developers
  • Embedded computing companies
  • Wireless service providers of all types

Companies in Report:

  • 3L Labs
  • 4iiii Innovations Inc.
  • ActiveLinxx LLC
  • Actofit Wearables
  • Adidas America Inc.
  • Alphabet Inc.
  • Apple Inc.
  • Athos
  • Atlas Wearables Inc.
  • Augmedix
  • Avegant Corp.
  • BBK Electronics Industry Co. Ltd
  • Brain Scientific
  • BSX Insight
  • Casio America Inc.
  • ConnectDevice Holding Ltd.
  • DAQRI
  • EarlySense
  • FitBit Inc. (Google)
  • Foxtel
  • Free Wavz
  • Fujitsu
  • Garmin Ltd.
  • Glofaster
  • GOQii
  • HTC
  • Huawei Technologies Co. Ltd.
  • Hövding
  • iHealth Labs Inc.
  • Instabeat
  • Intel Corporation
  • Jaybird
  • Johnson & Johnson
  • Jumpy
  • Koninklijke Philips N.V
  • Leapfrog Enterprises Inc.
  • LG Electronics
  • LifeBEAM Inc.
  • Lifesense Group B.V.
  • Magic Leap
  • Matrix Industries
  • Medtronic PLC
  • Meta Company
  • Meta Vision
  • Microsoft
  • Misfit
  • Monster Inc.
  • Motorola
  • Neurotech
  • Nike Inc.
  • North
  • NTT Docomo Inc.
  • o-synce
  • Oculus (Facebook)
  • Ocutrx
  • PAI Health
  • Pebble
  • Polar Electro
  • Proteus
  • Qardio Inc.
  • Qualcomm Inc.
  • RealWear
  • Recon Instruments
  • Reebok International Limited
  • Roche Holding AG
  • Samsung Electronics Co. Ltd.
  • Seiko Epson Corp.
  • ShotTracker
  • Smiths Group plc
  • Sony Corporation
  • Soundbrenner Limited
  • Sqord Inc.
  • Stanford Biology
  • StarVR Corp
  • Suunto
  • Timex.com Inc.
  • Tlink
  • Tobii AB
  • Vivalnk
  • Vuzix
  • Weartrons Labs
  • Westunitis
  • WizardWatch
  • Xensr
  • Xiaomi Technology Co. Ltd.
  • Zepp US Inc.
  • ZTE Corporation

Table of Contents

1.0 Executive Summary

2.0 Introduction

  • 2.1 Wearable Technology Overview
  • 2.2 Wearable Technology Market: Demand vs. Supply Side
  • 2.3 Wearable Technology Market Opportunities
  • 2.4 Wearable Technology Market Constraints
    • 2.4.1 Design Constraints
    • 2.4.2 High Power Consumption
    • 2.4.3 High Investment Cost and High Price
    • 2.4.4 Lack Network Security and Data Privacy
    • 2.4.5 Usage Restrictions

3.0 Wearable Technology and Solution Analysis

  • 3.1 Wearable Technology Devices and Applications
    • 3.1.1 Personal Health and Fitness Management
      • 3.1.1.1 Activity Trackers
      • 3.1.1.2 GPS Monitoring
      • 3.1.1.3 Other Wearable Devices
    • 3.1.2 Personal Health Insurance
    • 3.1.3 Prevention, Diagnosis, and Management of Disease
    • 3.1.4 Healthcare and Medical Devices
    • 3.1.5 Sports Performance Enhancement
      • 3.1.5.1 Sport Brands
      • 3.1.5.2 Textiles and Footwear
      • 3.1.5.3 Devices for Particular Sports
      • 3.1.5.4 Wearable Chemical Sensors
      • 3.1.5.5 Concussion Detection
      • 3.1.5.6 Objective Refereeing
  • 3.2 Wearable Technology in Select Enterprise Verticals
    • 3.2.1 Smart Workplace
    • 3.2.2 Manufacturing
    • 3.2.3 Healthcare and Medical
    • 3.2.4 Other Enterprise Verticals
  • 3.3 Wearables in an Enterprise Cloud Environment
  • 3.4 Wearable Technology Adoption Factors
    • 3.4.1 Enterprise Adoption Challenges
    • 3.4.2 Industry Specific Factors
  • 3.5 Wearable Device and Data Access Factors
  • 3.6 Wearable Technology Growth Considerations
    • 3.6.1 Continued Growth in Fitness and Health
    • 3.6.2 Importance of Aesthetics
    • 3.6.3 Beyond Glasses, Fitness Bands, and Watches
    • 3.6.4 Ambient Internet of Things Impact on Wearables
    • 3.6.5 Wearables, Data, and Analytics
    • 3.6.6 Continued Downward Price Pressure
    • 3.6.7 Expanding to Enterprise and Workplace
  • 3.7 Wearable Technology Key Success Factors
  • 3.8 Evolution of the Wearable Tech Ecosystem
  • 3.9 Wearable Technology and Gaming
  • 3.10 Wearable Technology in Marketing and Advertising
  • 3.11 Advancements in Flexible Sensors and Nanosensors

4.0 Wearable Technology Company Analysis

  • 4.1 Xiaomi Technology Co. Ltd.
  • 4.2 BBK Electronics Industry Co. Ltd
  • 4.3 Alphabet Inc.
  • 4.4 Lifesense Group B.V.
  • 4.5 Johnson & Johnson
  • 4.6 Smiths Group plc
  • 4.7 Roche Holding AG
  • 4.8 Apple Inc.
  • 4.9 Westunitis
  • 4.10 Matrix Industries
  • 4.11 Atlas Wearables Inc.
  • 4.12 Athos
  • 4.13 Ocutrx
  • 4.14 Augmedix
  • 4.15 Koninklijke Philips N.V
  • 4.16 Qualcomm Inc.
  • 4.17 Medtronic PLC
  • 4.18 3L Labs
  • 4.19 4iiii Innovations Inc.
  • 4.20 Adidas America Inc.
  • 4.21 Avegant Corp.
  • 4.22 BSX Insight
  • 4.23 Casio America Inc.
  • 4.24 ConnectDevice Holding Ltd.
  • 4.25 DAQRI
  • 4.26 Seiko Epson Corp.
  • 4.27 FitBit Inc. (Google)
  • 4.28 RealWear
  • 4.29 EarlySense
  • 4.30 Brain Scientific
  • 4.31 Neurotech
  • 4.32 WizardWatch
  • 4.33 Magic Leap
  • 4.34 Vivalnk
  • 4.35 HTC
  • 4.36 Microsoft
  • 4.37 Proteus
  • 4.38 Stanford Biology
  • 4.39 ActiveLinxx LLC
  • 4.40 Foxtel
  • 4.41 Free Wavz
  • 4.42 Fujitsu
  • 4.43 Garmin Ltd.
  • 4.44 Glofaster
  • 4.45 GOQii
  • 4.46 Hövding
  • 4.47 Huawei Technologies Co. Ltd.
  • 4.48 iHealth Labs Inc.
  • 4.49 StarVR Corp
  • 4.50 Instabeat
  • 4.51 Intel Corporation
  • 4.52 Jaybird
  • 4.53 Jumpy
  • 4.54 Leapfrog Enterprises Inc.
  • 4.55 LG Electronics
  • 4.56 LifeBEAM Inc.
  • 4.57 Meta Company
  • 4.58 PAI Health
  • 4.59 Misfit
  • 4.60 Monster Inc.
  • 4.61 Motorola
  • 4.62 Nike Inc.
  • 4.63 NTT Docomo Inc.
  • 4.64 Oculus VR LLC
  • 4.65 o-synce
  • 4.66 Actofit Wearables
  • 4.67 Pebble
  • 4.68 Polar Electro
  • 4.69 Qardio Inc.
  • 4.70 Recon Instruments
  • 4.71 Reebok International Limited
  • 4.72 Samsung Electronics Co. Ltd.
  • 4.73 ShotTracker
  • 4.74 Sony Corporation
  • 4.75 Soundbrenner Limited
  • 4.76 Sqord Inc.
  • 4.77 Suunto
  • 4.78 North
  • 4.79 Timex.com Inc.
  • 4.80 Tlink
  • 4.81 Tobii AB
  • 4.82 Vuzix
  • 4.83 Weartrons Labs
  • 4.84 Xensr
  • 4.85 Zepp US Inc.
  • 4.86 ZTE Corporation

5.0 Global Wearable Market Analysis and Forecasts 2021 - 2026

  • 5.1 Wearables Market by Unit Sales vs. Revenue 2021 - 2026
  • 5.2 Wearables by Device Type 2021 - 2026
  • 5.3 Wearable Applications 2021 - 2026
  • 5.4 Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.5 Wearables by Industry 2021 - 2026
  • 5.6 Wearables by Components 2021 - 2026
  • 5.7 Managed Services for Wearables Devices 2021 - 2026
  • 5.8 Wearables Market by Region 2021 - 2026
  • 5.9 North America Wearables by Device Type 2021 - 2026
  • 5.10 North America Wearable Applications 2021 - 2026
  • 5.11 North America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.12 North America Wearables by Industry 2021 - 2026
  • 5.13 North America Wearables Market by Country 2021 - 2026
  • 5.14 South America Wearables by Device Type 2021 - 2026
  • 5.15 South America Wearable Applications 2021 - 2026
  • 5.16 South America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.17 South America Wearables by Industry 2021 - 2026
  • 5.18 South America Wearables Market by Country 2021 - 2026
  • 5.19 Europe Wearables by Device Type 2021 - 2026
  • 5.20 Europe Wearable Applications 2021 - 2026
  • 5.21 Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.22 Europe Wearables by Industry 2021 - 2026
  • 5.23 Europe Wearables Market by Country 2021 - 2026
  • 5.24 Asia Pacific Wearables by Device Type 2021 - 2026
  • 5.25 Asia Pacific Wearables Applications 2021 - 2026
  • 5.26 Asia Pacific Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.27 Asia Pacific Wearables by Industry 2021 - 2026
  • 5.28 Asia Pacific Wearables Market by Country 2021 - 2026
  • 5.29 Middle East and Africa Wearables by Device Type 2021 - 2026
  • 5.30 Middle East and Africa Wearable Applications 2021 - 2026
  • 5.31 Middle East and Africa Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • 5.32 Middle East and Africa Wearables by Industry 2021 - 2026
  • 5.33 Middle East and Africa Wearables Market by Country 2021 - 2026

6.0 Conclusions and Recommendations

Figures

  • Figure 1: Wearable Technology to Human Body
  • Figure 2: Wearable Technology Ecosystem
  • Figure 3: IoT Dashboard and Wearable Technology
  • Figure 4: Smartphone Alert of Blocked IoT Connection Attempt
  • Figure 5: Smart Watch Alert of Blocked IoT Connection Attempt
  • Figure 6: Wearable Technology Communication Evolution
  • Figure 7: Wearable Advertising and "Pay per Gaze"
  • Figure 8: Wearable Advertising and "Pay per Emotion"
  • Figure 9: Wearable Unit Sales vs. Revenue 2021 - 2026
  • Figure 10: Wearables by Device Type 2021 - 2026
  • Figure 11: Wearables by Device Type Revenue 2021 - 2026
  • Figure 12: Wearable Applications 2021 - 2026
  • Figure 13: Wearable Applications Revenue 2021 - 2026
  • Figure 14: Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 15: Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 16: Wearables by Industry 2021 - 2026
  • Figure 17: Wearables by Industry Revenue 2021 - 2026
  • Figure 18: Wearables by Components 2021 - 2026
  • Figure 19: Managed Services for Wearables Devices 2021 - 2026
  • Figure 20: Wearables Market by Region 2021 - 2026
  • Figure 21: Wearables Market by Regional Revenue 2021 - 2026
  • Figure 22: North America Wearables by Device Type 2021 - 2026
  • Figure 23: North America Wearables by Device Type Revenue 2021 - 2026
  • Figure 24: North America Wearable Applications 2021 - 2026
  • Figure 25: North America Wearable Applications Revenue 2021 - 2026
  • Figure 26: North America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 27: North America Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 28: North America Wearables by Industry 2021 - 2026
  • Figure 29: North America Wearables by Industry Revenue 2021 - 2026
  • Figure 30: North America Wearables Market by Country 2021 - 2026
  • Figure 31: North America Wearables Market by Country Revenue 2021 - 2026
  • Figure 32: South America Wearables by Device Type 2021 - 2026
  • Figure 33: South America Wearables by Device Type Revenue 2021 - 2026
  • Figure 34: South America Wearable Applications 2021 - 2026
  • Figure 35: South America Wearable Applications Revenue 2021 - 2026
  • Figure 36: South America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 37: South America Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 38: South America Wearables by Industry 2021 - 2026
  • Figure 39: South America Wearables by Industry Revenue 2021 - 2026
  • Figure 40: South America Wearables Market by Country 2021 - 2026
  • Figure 41: South America Wearables Market by Country Revenue 2021 - 2026
  • Figure 42: Europe Wearables by Device Type 2021 - 2026
  • Figure 43: Europe Wearables by Device Type Revenue 2021 - 2026
  • Figure 44: Europe Wearable Applications 2021 - 2026
  • Figure 45: Europe Wearable Applications Revenue 2021 - 2026
  • Figure 46: Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 47: Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 48: Europe Wearables by Industry 2021 - 2026
  • Figure 49: Europe Wearables by Industry Revenue 2021 - 2026
  • Figure 50: Europe Wearables Market by Country 2021 - 2026
  • Figure 51: Europe Wearables Market by Country Revenue 2021 - 2026
  • Figure 52: APAC Wearables by Device Type 2021 - 2026
  • Figure 53: APAC Wearables by Device Type Revenue 2021 - 2026
  • Figure 54: APAC Wearables Applications 2021 - 2026
  • Figure 55: APAC Wearables Applications Revenue 2021 - 2026
  • Figure 56: APAC Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 57: APAC Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 58: APAC Wearables by Industry 2021 - 2026
  • Figure 59: APAC Wearables by Industry Revenue 2021 - 2026
  • Figure 60: APAC Wearables Market by Country 2021 - 2026
  • Figure 61: APAC Wearables Market by Country Revenue 2021 - 2026
  • Figure 62: MEA Wearables by Device Type 2021 - 2026
  • Figure 63: MEA Wearables by Device Type Revenue 2021 - 2026
  • Figure 64: MEA Wearable Applications 2021 - 2026
  • Figure 65: MEA Wearable Applications Revenue 2021 - 2026
  • Figure 66: MEA Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Figure 67: MEA Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Figure 68: MEA Wearables by Industry 2021 - 2026
  • Figure 69: MEA Wearables by Industry Revenue 2021 - 2026
  • Figure 70: MEA Wearables Market by Country 2021 - 2026

Tables

  • Table 1: Wearable Unit Sales vs. Revenue 2021 - 2026
  • Table 2: Wearables by Device Type 2021 - 2026
  • Table 3: Wearables by Device Type Revenue 2021 - 2026
  • Table 4: Wearable Applications 2021 - 2026
  • Table 5: Wearable Applications Revenue 2021 - 2026
  • Table 6: Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 7: Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 8: Wearables by Industry 2021 - 2026
  • Table 9: Wearables by Industry Revenue 2021 - 2026
  • Table 10: Wearables by Components 2021 - 2026
  • Table 11: Managed Services for Wearables Devices 2021 - 2026
  • Table 12: Wearables Market by Region 2021 - 2026
  • Table 13: Wearables Market by Regional Revenue 2021 - 2026
  • Table 14: North America Wearables by Device Type 2021 - 2026
  • Table 15: North America Wearables by Device Type Revenue 2021 - 2026
  • Table 16: North America Wearable Applications 2021 - 2026
  • Table 17: North America Wearable Applications Revenue 2021 - 2026
  • Table 18: North America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 19: North America Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 20: North America Wearables by Industry 2021 - 2026
  • Table 21: North America Wearables by Industry Revenue 2021 - 2026
  • Table 22: North America Wearables Market by Country 2021 - 2026
  • Table 23: North America Wearables Market by Country Revenue 2021 - 2026
  • Table 24: South America Wearables by Device Type 2021 - 2026
  • Table 25: South America Wearables by Device Type Revenue 2021 - 2026
  • Table 26: South America Wearable Applications 2021 - 2026
  • Table 27: South America Wearable Applications Revenue 2021 - 2026
  • Table 28: South America Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 29: South America Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 30: South America Wearables by Industry 2021 - 2026
  • Table 31: South America Wearables by Industry Revenue 2021 - 2026
  • Table 32: South America Wearables Market by Country 2021 - 2026
  • Table 33: South America Wearables Market by Country Revenue 2021 - 2026
  • Table 34: Europe Wearables by Device Type 2021 - 2026
  • Table 35: Europe Wearables by Device Type Revenue 2021 - 2026
  • Table 36: Europe Wearable Applications 2021 - 2026
  • Table 37: Europe Wearable Applications Revenue 2021 - 2026
  • Table 38: Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 39: Europe Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 40: Europe Wearables by Industry 2021 - 2026
  • Table 41: Europe Wearables by Industry Revenue 2021 - 2026
  • Table 42: Europe Wearables Market by Country 2021 - 2026
  • Table 43: Europe Wearables Market by Country Revenue 2021 - 2026
  • Table 44: APAC Wearables by Device Type 2021 - 2026
  • Table 45: APAC Wearables by Device Type Revenue 2021 - 2026
  • Table 46: APAC Wearables Applications 2021 - 2026
  • Table 47: APAC Wearables Applications Revenue 2021 - 2026
  • Table 48: APAC Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 49: APAC Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 50: APAC Wearables by Industry 2021 - 2026
  • Table 51: APAC Wearables by Industry Revenue 2021 - 2026
  • Table 52: APAC Wearables Market by Country 2021 - 2026
  • Table 53: APAC Wearables Market by Country Revenue 2021 - 2026
  • Table 54: MEA Wearables by Device Type 2021 - 2026
  • Table 55: MEA Wearables by Device Type Revenue 2021 - 2026
  • Table 56: MEA Wearable Applications 2021 - 2026
  • Table 57: MEA Wearable Applications Revenue 2021 - 2026
  • Table 58: MEA Wearables by Consumer, Enterprise, Industrial, and Government Sector 2021 - 2026
  • Table 59: MEA Wearables by Consumer, Enterprise, Industrial, and Government Sector Revenue 2021 - 2026
  • Table 60: MEA Wearables by Industry 2021 - 2026
  • Table 61: MEA Wearables by Industry Revenue 2021 - 2026
  • Table 62: MEA Wearables Market by Country 2021 - 2026
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