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市場調査レポート
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893724

3Dプロジェクターの世界市場 ~2024年:DLP・LCD・LCOS・レーザー・LED・ハイブリッド・メタルハライド

3D Projector Market by Technology (DLP, LCD, LCoS), Light Source (Laser, Metal Halide, Hybrid, LED), Brightness, Resolution, Application (Cinema, Education, Business, Events & Large Venues, Home Theater & Gaming) and Region - Global Forecast to 2024

出版日: | 発行: MarketsandMarkets | ページ情報: 英文 141 Pages | 納期: 即納可能 即納可能とは

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=106.14円
3Dプロジェクターの世界市場 ~2024年:DLP・LCD・LCOS・レーザー・LED・ハイブリッド・メタルハライド
出版日: 2019年07月22日
発行: MarketsandMarkets
ページ情報: 英文 141 Pages
納期: 即納可能 即納可能とは
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界の3Dプロジェクター市場は、2019年の31億米ドルから、2024年までに44億米ドルへ拡大すると予測され、予測期間中は7.1%のCAGR (年間複合成長率) が見込まれています。3Dプロジェクター市場は、映画館における3Dプロジェクターの導入と教育部門におけるデジタル化の著しい増加、および3Dプロジェクターの技術進歩といった要因に促進されています。しかし、プロジェクターおよびメタルハライド光源の抱える技術的制約は、市場の成長を妨げる可能性があります。

当レポートでは、世界3Dプロジェクター市場を調査し、市場の定義と概要、市場成長への各種影響因子および市場機会の分析、各セグメント・地域/主要国別の動向と市場規模の推移と予測、競合環境、主要企業のプロファイルなどをまとめています。

第1章 イントロダクション

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 重要考察

  • 3Dプロジェクター市場における魅力的な機会
  • 3Dプロジェクター市場:技術・地域別
  • 3Dプロジェクター市場の成長率:国別

第5章 市場概要

  • イントロダクション
  • 市場ダイナミクス
    • 成長推進因子
    • 成長抑制因子
    • 市場機会
    • 市場動向

第6章 3Dプロジェクター市場:技術別

  • イントロダクション
  • DLP
  • LCD
  • LCOS

第7章 3Dプロジェクター市場:光源別

  • イントロダクション
  • レーザー
  • LED
  • ハイブリッド
  • メタルハライド
  • その他

第8章 3Dプロジェクター市場:輝度別

  • イントロダクション
  • 2,000ルーメン以下
  • 2,000-3,999ルーメン
  • 4,000-9,999ルーメン
  • 10,000以上

第9章 3Dプロジェクター市場:解像度別

  • イントロダクション
  • VGA
  • XGA
  • HD & フルHD
  • 4K以上

第10章 3Dプロジェクター市場:用途別

  • イントロダクション
  • 映画
  • 教育
  • ビジネス
  • ホームシアター・ゲーム
  • イベント・大規模会場
  • その他

第11章 地域分析

  • イントロダクション
  • 北米
  • 欧州
  • アジア太平洋
  • その他

第12章 競合環境

  • 概要
  • 市場ランキング分析
  • 競合リーダーシップマッピング

第13章 企業プロファイル

  • イントロダクション
  • 主要企業
    • ソニー
    • OPTOMA
    • EPSON
    • BARCO
    • VIVITEK CORPORATION
    • BENQ
    • CHRISTIE DIGITAL
    • JVCKENWOOD (JVC)
    • NEC DISPLAY SOLUTIONS, LTD.
    • パナソニック
    • VIEWSONIC
  • その他の主要企業
    • ACER
    • BOXLIGHT
    • キャノン
    • DELL
    • DIGITAL PROJECTION
    • DUKANE
    • INFOCUS
    • SIM2
    • WOLF CINEMA

第14章 付録

図表

LIST OF TABLES

  • TABLE 1: 3D PROJECTOR MARKET, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 2: MARKET FOR DLP-BASED 3D PROJECTORS, BY RESOLUTION, 2015-2024 (USD MILLION)
  • TABLE 3: MARKET FOR DLP-BASED 3D PROJECTORS, BY LIGHT SOURCE, 2015-2024 (USD MILLION)
  • TABLE 4: MARKET FOR DLP-BASED 3D PROJECTORS, BY APPLICATION, 2015-2024 (USD MILLION)
  • TABLE 5: MARKET FOR DLP-BASED 3D PROJECTORS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 6: MARKET FOR LCD-BASED 3D PROJECTORS, BY RESOLUTION, 2015-2024 (USD MILLION)
  • TABLE 7: MARKET FOR LCD-BASED 3D PROJECTOR, BY LIGHT SOURCE, 2015-2024 (USD MILLION)
  • TABLE 8: MARKET FOR LCD-BASED 3D PROJECTORS, BY APPLICATION, 2015-2024 (USD MILLION)
  • TABLE 9: MARKET FOR LCD-BASED 3D PROJECTORS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 10: MARKET FOR LCOS-BASED 3D PROJECTORS, BY RESOLUTION, 2015-2024 (USD MILLION)
  • TABLE 11: MARKET FOR LCOS-BASED 3D PROJECTORS, BY LIGHT SOURCE, 2015-2024 (USD MILLION)
  • TABLE 12: MARKET FOR LCOS-BASED 3D PROJECTORS, BY APPLICATION, 2015-2024 (USD MILLION)
  • TABLE 13: MARKET FOR LCOS-BASED 3D PROJECTORS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 14: 3D PROJECTOR MARKET, BY LIGHT SOURCE, 2015-2024 (USD MILLION)
  • TABLE 15: 3D LASER PROJECTOR MARKET, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 16: 3D LASER PROJECTOR MARKET, BY BRIGHTNESS, 2015-2024 (USD MILLION)
  • TABLE 17: 3D PROJECTOR WITH LED LIGHT SOURCE MARKET, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 18: MARKET FOR LED LIGHT SOURCE-BASED 3D PROJECTOR, BY BRIGHTNESS, 2015-2024 (USD MILLION)
  • TABLE 19: MARKET FOR METAL HALIDE-BASED 3D PROJECTORS, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 20: MARKET FOR METAL HALIDE-BASED 3D PROJECTORS, BY BRIGHTNESS, 2015-2024 (USD MILLION)
  • TABLE 21: MARKET FOR 3D PROJECTORS BASED ON OTHER LIGHT SOURCE, BY BRIGHTNESS, 2015-2024 (USD MILLION)
  • TABLE 22: 3D PROJECTOR MARKET, BY BRIGHTNESS, 2015-2024 (USD MILLION)
  • TABLE 23: 3D PROJECTOR MARKET FOR BRIGHTNESS LESS THAN 2,000 LUMENS, BY LIGHT SOURCE, 2015-2024 (USD MILLION)
  • TABLE 24: 3D PROJECTOR MARKET FOR BRIGHTNESS RANGING FROM 2,000 TO 3,999 LUMENS, BY LIGHT SOURCE, 2015-2024 (USD MILLION)
  • TABLE 25: 3D PROJECTOR MARKET FOR BRIGHTNESS RANGING FROM 4,000 TO 9,999 LUMENS, BY LIGHT SOURCE, 2015-2024 (USD MILLION)
  • TABLE 26: 3D PROJECTOR MARKET FOR BRIGHTNESS OF 10,000 AND ABOVE LUMENS, BY LIGHT SOURCE, 2015-2024 (USD MILLION)
  • TABLE 27: 3D PROJECTOR MARKET, BY RESOLUTION, 2015-2024 (USD MILLION)
  • TABLE 28: MARKET FOR 3D PROJECTOR WITH VGA RESOLUTION, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 29: MARKET FOR 3D PROJECTORS WITH XGA RESOLUTION, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 30: MARKET FOR 3D PROJECTORS WITH HD & FULL HD RESOLUTION, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 31: MARKET FOR 3D PROJECTORS WITH 4K AND ABOVE RESOLUTION, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 32: 3D PROJECTOR MARKET, BY APPLICATION, 2015-2024 (USD MILLION)
  • TABLE 33: 3D PROJECTOR MARKET FOR CINEMA, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 34: DLP-BASED 3D PROJECTOR MARKET FOR CINEMA, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 35: LCOS-BASED 3D PROJECTOR MARKET FOR CINEMA, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 36: 3D PROJECTOR MARKET FOR EDUCATION, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 37: DLP-BASED 3D PROJECTOR MARKET FOR EDUCATION, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 38: LCD-BASED 3D PROJECTOR MARKET FOR EDUCATION, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 39: LCOS-BASED 3D PROJECTOR MARKET FOR EDUCATION, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 40: 3D PROJECTOR MARKET FOR BUSINESS, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 41: MARKET FOR DLP-BASED 3D PROJECTORS FOR BUSINESS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 42: MARKET FOR LCD-BASED 3D PROJECTORS FOR BUSINESS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 43: MARKET FOR LCOS-BASED 3D PROJECTORS FOR BUSINESS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 44: 3D PROJECTOR MARKET FOR HOME THEATER AND GAMING, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 45: MARKET FOR DLP-BASED 3D PROJECTORS FOR HOME THEATER AND GAMING, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 46: MARKET FOR LCD-BASED 3D PROJECTORS FOR HOME THEATER AND GAMING, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 47: MARKET FOR LCOS-BASED 3D PROJECTORS FOR HOME THEATER AND GAMING, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 48: 3D PROJECTOR MARKET FOR EVENTS AND LARGE VENUES, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 49: MARKET FOR DLP-BASED 3D PROJECTORS FOR EVENTS AND LARGE VENUES, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 50: MARKET FOR LCD-BASED 3D PROJECTORS FOR EVENTS AND LARGE VENUES, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 51: MARKET FOR LCOS-BASED 3D PROJECTORS FOR EVENTS AND LARGE VENUES, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 52: 3D PROJECTOR MARKET FOR OTHER APPLICATIONS, BY TECHNOLOGY, 2015-2024 (USD MILLION)
  • TABLE 53: MARKET FOR DLP-BASED 3D PROJECTORS FOR OTHER APPLICATIONS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 54: MARKET FOR LCD-BASED 3D PROJECTORS FOR OTHER APPLICATIONS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 55: MARKET FOR LCOS-BASED 3D PROJECTORS FOR OTHER APPLICATIONS, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 56: 3D PROJECTOR MARKET, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 57: 3D PROJECTOR MARKET IN NORTH AMERICA, BY COUNTRY, 2015-2024 (USD MILLION)
  • TABLE 58: 3D PROJECTOR MARKET IN EUROPE, BY COUNTRY, 2015-2024 (USD MILLION)
  • TABLE 59: 3D PROJECTOR MARKET IN APAC, BY COUNTRY, 2015-2024 (USD MILLION)
  • TABLE 60: 3D PROJECTOR MARKET IN ROW, BY REGION, 2015-2024 (USD MILLION)
  • TABLE 61: PRODUCT LAUNCH, 2018-2019
  • TABLE 62: AGREEMENT, COLLABORATION, PARTNERSHIP, AND CONTRACT, 2017-2018
  • TABLE 63: MERGERS & ACQUISITIONS, 2019
  • TABLE 64: EXPANSION, 2018

LIST OF FIGURES

  • FIGURE 1: 3D PROJECTOR MARKET: RESEARCH DESIGN
  • FIGURE 2: 3D PROJECTOR MARKET: PROCESS FLOW OF MARKET SIZE ESTIMATION
  • FIGURE 3: 3D PROJECTOR: BOTTOM-UP APPROACH
  • FIGURE 4: 3D PROJECTOR MARKET: TOP-DOWN APPROACH
  • FIGURE 5: DATA TRIANGULATION
  • FIGURE 6: ASSUMPTIONS FOR RESEARCH STUDY
  • FIGURE 7: DLP-BASED 3D PROJECTORS TO DOMINATE THE MARKET BY 2024
  • FIGURE 8: MARKET FOR 3D PROJECTOR WITH LASER LIGHT SOURCE TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
  • FIGURE 9: 3D PROJECTORS OFFERING HD & FULL HD RESOLUTION TO HOLD LARGEST SIZE OF THE MARKET BY 2024
  • FIGURE 10: MARKET FOR 3D PROJECTOR FEATURING 10,000 AND ABOVE LUMENS TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
  • FIGURE 11: CINEMA TO GROW AT HIGHEST CAGR IN 3D PROJECTOR MARKET DURING FORECAST PERIOD
  • FIGURE 12: APAC TO ACCOUNT FOR LARGEST SHARE OF 3D PROJECTOR MARKET BY 2024
  • FIGURE 13: GROWING ADOPTION OF 3D PROJECTORS IN CINEMA THEATERS ALONG WITH TECHNOLOGICAL ADVANCEMENT IN 3D PROJECTORS TO DRIVE MARKET FOR 3D PROJECTORS
  • FIGURE 14: DLP TECHNOLOGY AND APAC TO HOLD LARGEST SHARE OF 3D PROJECTOR MARKET BY 2024
  • FIGURE 15: 3D PROJECTOR MARKET IN CHINA TO GROW AT FASTEST RATE DURING FORECAST PERIOD
  • FIGURE 16: 3D PROJECTOR MARKET DYNAMICS
  • FIGURE 17: DLP TECHNOLOGY BASED 3D PROJECTOR MARKET TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
  • FIGURE 18: MARKET FOR DLP-BASED 3D PROJECTOR WITH LASER LIGHT SOURCE TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
  • FIGURE 19: 3D DLP PROJECTOR IN APAC TO HOLD LARGEST MARKET SHARE IN 2024
  • FIGURE 20: 3D PROJECTORS BASED ON LASER LIGHT SOURCE TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
  • FIGURE 21: 3D LASER PROJECTORS WITH DLP TECHNOLOGY TO DOMINATE THE MARKET DURING FORECAST PERIOD
  • FIGURE 22: METAL HALIDE-BASED 3D PROJECTORS WITH DLP TECHNOLOGY TO DOMINATE THE MARKET DURING FORECAST PERIOD
  • FIGURE 23: 3D PROJECTORS WITH BRIGHTNESS FROM 2,000 TO 3,999 LUMENS TO HOLD LARGEST SIZE OF THE MARKET BY 2024
  • FIGURE 24: 3D PROJECTORS WITH METAL HALIDE LIGHT SOURCE OFFERING BRIGHTNESS RANGING FROM 2,000 TO 3,999 LUMENS TO HOLD LARGEST MARKET SIZE DURING FORECAST PERIOD
  • FIGURE 25: MARKET FOR 3D PROJECTORS WITH RESOLUTION OF 4K & ABOVE TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
  • FIGURE 26: MARKET FOR DLP-BASED 3D PROJECTORS WITH HD AND FULL HD RESOLUTION TO DOMINATE THE MARKET DURING FORECAST PERIOD
  • FIGURE 27: 3D PROJECTOR MARKET FOR CINEMA APPLICATION TO GROW AT HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 28: 3D PROJECTOR MARKET IN APAC TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
  • FIGURE 29: NORTH AMERICA: SNAPSHOT OF 3D PROJECTOR MARKET
  • FIGURE 30: US TO DOMINATE 3D PROJECTOR MARKET IN NORTH AMERICA BY 2024
  • FIGURE 31: EUROPE: SNAPSHOT OF 3D PROJECTOR MARKET
  • FIGURE 32: FRANCE TO GROW AT HIGHEST CAGR IN EUROPEAN 3D PROJECTOR MARKET DURING FORECAST PERIOD
  • FIGURE 33: APAC: SNAPSHOT OF 3D PROJECTOR MARKET
  • FIGURE 34: CHINA TO DOMINATE 3D PROJECTOR MARKET IN APAC BY 2024
  • FIGURE 35: SOUTH AMERICA TO LEAD 3D PROJECTOR MARKET IN ROW DURING FORECAST PERIOD
  • FIGURE 36: ORGANIC AND INORGANIC STRATEGIES ADOPTED BY COMPANIES OPERATING IN 3D PROJECTOR MARKET
  • FIGURE 37: MARKET PLAYER RANKING, 2018
  • FIGURE 38: 3D PROJECTOR MARKET (GLOBAL) COMPETITIVE LEADERSHIP MAPPING (2018)
  • FIGURE 39: SONY: COMPANY SNAPSHOT
  • FIGURE 40: EPSON: COMPANY SNAPSHOT
  • FIGURE 41: BARCO: COMPANY SNAPSHOT
  • FIGURE 42: JVCKENWOOD: COMPANY SNAPSHOT
  • FIGURE 43: PANASONIC: COMPANY SNAPSHOT
目次
Product Code: SE 7242

"Adoption of 3D projectors in cinema halls and digitalization in education sector to drive growth of 3D projector market"

The 3D projector market is estimated to grow from USD 3.1 billion in 2019 to USD 4.4 billion by 2024, at a CAGR of 7.1%. The 3D projector market is driven by factors such as the significant rise in the adoption of 3D projectors in cinema halls and digitalization in the education sector, and technological advancements in 3D projectors. However, technical constraints with DLP projectors and metal halide light source may hinder the growth of the market.

"Market for DLP technology to grow at highest CAGR during forecast period"

DLP technology offers technical and structural advantages to a projector. A 3D projector with DLP technology offers high native contrast and is comparatively smaller and lighter than LCD- or LCoS-based 3D projector. DLP projectors provide higher brightness and use less power. With other advantages such as smoother video and brilliant, colorful image projection, DLP technology has become the most used technology in 3D projectors, especially for cinema application.

"Based on applications, cinema is likely to be fastest-growing application during 2019-2024"

Concept of multiplexes has attracted large audiences across the globe. With 3D movies gaining popularity among audiences in various countries, different film production companies are focusing on producing 3D movies. To deliver the realistic viewing experiences of movies, cinema is moving to 3D-enabled projectors. Also, the adoption of digital screens worldwide, with a major percentage of screens being 3D, is propelling the 3D projector market; therefore, the market for cinema applications is expected to hold a significant share of the market by 2024.

"APAC to record highest growth rate in 3D projector market during forecast period"

APAC is likely to be the fastest-growing region for the 3D projector market in the coming years. Leading players offering 3D projectors are located in APAC. 3D movie screens comprise the largest share of total movie screens in theaters in APAC. The 3D projector market in China contributes significantly to the market in APAC and is likely to grow at the highest CAGR during the forecast period. The growth in the film market and the inclination of China audiences toward 3D movies are the factors driving the 3D projector market in China. Other countries that show significant growth in APAC are India and Japan. Apart from other areas of application such as events and large venues, education is expected to provide an opportunity in this market.

In-depth interviews have been conducted with chief executive officers (CEOs), marketing directors, other innovation and technology directors, and executives from various key organizations operating in the 3D projector marketplace.

  • By Company Type: Tier 1 = 30%, Tier 2 = 45%, and Tier 3 = 25%
  • By Designation: C-Level Executives = 35%, Directors = 40%, and Managers = 25%
  • By Region: North America = 20%, Europe - 25%, APAC = 40%, and RoW = 15%

Major players in the 3D projector market include: Sony Corporation (Japan), Optoma (Taiwan), Seiko Epson Corporation (Japan), Barco (Belgium), Vivitek Corporation (Taiwan), Panasonic Corporation (Japan), BenQ Corporation (Taiwan), NEC Display Solutions (Japan), Christie Digital (US), Viewsonic (US), JVCKenwood Corporation (Japan), Digital Projection (UK), Wolf Cinema (US), Dukane (US), Acer Inc. (Taiwan), Boxlight (US), InFocus Corporation (US), Sim2 BV (Italy), Dell (US), and Canon Inc. (Japan).

The study includes an in-depth competitive analysis of these key players in the 3D projector market, with their company profiles, recent developments, and key market strategies.

Research Coverage:

The report defines, describes, and forecasts the 3D projector market based on technology, light source, brightness, resolution, application, and geography. It provides detailed information regarding factors such as drivers, restraints, opportunities, and challenges influencing the growth of the 3D projector market. It also analyzes competitive developments such as collaborations, agreements, contracts, partnerships, mergers & acquisitions, and product launches & advancements carried out by the key players to grow in the market.

Key Benefits of Buying the Report:

The report will help market leaders/new entrants in this industry with information on the closest approximations of the revenue numbers for the overall 3D projector market and the subsegments. This report will help stakeholders understand the competitive landscape and gain more insights to better position their businesses and plan suitable go-to-market strategies. The report also helps stakeholders understand the pulse of the market and provides them with information on key market drivers, restraints, challenges, and opportunities.

TABLE OF CONTENTS

1 INTRODUCTION

  • 1.1 STUDY OBJECTIVES
  • 1.2 DEFINITION
  • 1.3 STUDY SCOPE
    • 1.3.1 MARKETS COVERED
    • 1.3.2 YEARS CONSIDERED
  • 1.4 CURRENCY
  • 1.5 STAKEHOLDERS

2 RESEARCH METHODOLOGY

  • 2.1 RESEARCH DATA
    • 2.1.1 SECONDARY DATA
      • 2.1.1.1 Secondary sources
    • 2.1.2 PRIMARY DATA
      • 2.1.2.1 Breakdown of primaries
      • 2.1.2.2 Key data from primary sources
      • 2.1.2.3 Key industry insights
  • 2.2 MARKET SIZE ESTIMATION
    • 2.2.1 BOTTOM-UP APPROACH
    • 2.2.2 TOP-DOWN APPROACH
  • 2.3 MARKET BREAKDOWN AND DATA TRIANGULATION
  • 2.4 RESEARCH ASSUMPTIONS

3 EXECUTIVE SUMMARY

4 PREMIUM INSIGHTS

  • 4.1 ATTRACTIVE OPPORTUNITIES IN 3D PROJECTOR MARKET
  • 4.2 3D PROJECTOR MARKET, BY TECHNOLOGY AND REGION
  • 4.3 COUNTRY-WISE 3D PROJECTOR MARKET GROWTH RATE

5 MARKET OVERVIEW

  • 5.1 INTRODUCTION
  • 5.2 MARKET DYNAMICS
    • 5.2.1 DRIVERS
      • 5.2.1.1 Adoption of 3D projectors in cinema halls
      • 5.2.1.2 Digitalization in education sector
      • 5.2.1.3 Technological advancements in 3D projectors
    • 5.2.2 RESTRAINTS
      • 5.2.2.1 Technological constraints with DLP projectors and metal halide light source
    • 5.2.3 OPPORTUNITIES
      • 5.2.3.1 Increasing use of 3D projectors for events, exhibitions, and museums
      • 5.2.3.2 Rise in importance of laser-based 3D projectors
    • 5.2.4 CHALLENGES
      • 5.2.4.1 LED screens as substitutes to projectors

6 3D PROJECTOR MARKET, BY TECHNOLOGY

  • 6.1 INTRODUCTION
  • 6.2 DLP
    • 6.2.1 HIGH NATIVE CONTRAST OFFERED BY DLP PROJECTORS DRIVES THE GROWTH OF MARKET
  • 6.3 LCD
    • 6.3.1 FACTORS INCLUDING LOW POWER CONSUMPTION AND LOW MAINTENANCE COST DRIVES THE GROWTH OF MARKET
  • 6.4 LCOS
    • 6.4.1 MARKET FOR LCOS BASED 3D PROJECTORS WITH LASER LIGHT SOURCE TO GROW AT A SIGNIFICANT RATE

7 3D PROJECTOR MARKET, BY LIGHT SOURCE

  • 7.1 INTRODUCTION
  • 7.2 LASER
    • 7.2.1 HIGHER CONSISTENCY BRIGHTNESS, WITH A LONGER LAMP LIFE OFFERED BY 3D LASER PROJECTOR TO DRIVE THE GROWTH OF MARKET
  • 7.3 LED
    • 7.3.1 MARKET GROWTH DRIVEN BY INCREASING NEED FOR LOW MAINTENANCE COST PROJECTORS
  • 7.4 HYBRID
    • 7.4.1 BENEFITS OFFERED INCLUDING BETTER IMAGE QUALITY AND LONGER LIGHT SOURCE LIFE TO DRIVE GROWTH OF 3D PROJECTOR MARKET
  • 7.5 METAL HALIDE
    • 7.5.1 METAL HALIDE LAMP TO HOLD LARGEST SHARE OF 3D PROJECTOR MARKET
  • 7.6 OTHERS

8 3D PROJECTOR MARKET, BY BRIGHTNESS

  • 8.1 INTRODUCTION
  • 8.2 LESS THAN 2,000 LUMENS
    • 8.2.1 MARKET DRIVEN BY APPLICATIONS LIKE HOME ENTERTAINMENT, EDUCATION, AND BUSINESS
  • 8.3 2,000 TO 3,999 LUMENS
    • 8.3.1 3D PROJECTORS WITH BRIGHTNESS FROM 2,000 LUMENS TO 3,999 LUMENS TO LEAD MARKET
  • 8.4 4,000 TO 9,999 LUMENS
    • 8.4.1 MARKET FOR 3D PROJECTORS OFFERING 4,000 TO 9,999 LUMENS BRIGHTNESS TO GROW AT A SIGNIFICANT RATE
  • 8.5 10,000 & ABOVE LUMENS
    • 8.5.1 INCREASING DEMAND FOR HIGHER LUMENS 3D PROJECTORS IN EVENTS AND LARGE VENUES TO DRIVE THE GROWTH OF MARKET

9 3D PROJECTOR MARKET, BY RESOLUTION

  • 9.1 INTRODUCTION
  • 9.2 VGA
    • 9.2.1 MARKET DRIVEN BY SUPER VIDEO GRAPHICS ARRAY AND WIDE VIDEO GRAPHICS ARRAY PROJECTORS
  • 9.3 XGA
    • 9.3.1 MARKET FOR DLP BASED 3D PROJECTORS OFFERING XGA RESOLUTION TO GROW AT A SIGNIFICANT RATE
  • 9.4 HD & FULL HD
    • 9.4.1 HIGH QUALITY IMAGE DISPLAYED BY HD & FULL HD RESOLUTION 3D PROJECTOR DRIVES THE GROWTH OF MARKET
  • 9.5 4K AND ABOVE
    • 9.5.1 INCREASING DEMAND FOR BETTER RESOLUTION OF PROJECTOR TO PROVIDE OPPORTUNITIES FOR THE MARKET

10 3D PROJECTOR MARKET, BY APPLICATION

  • 10.1 INTRODUCTION
  • 10.2 CINEMA
    • 10.2.1 INCREASING ADOPTION OF DIGITAL SCREENS DRIVES THE GROWTH OF MARKET
  • 10.3 EDUCATION
    • 10.3.1 INCREASING INTERESTS FROM END-USERS FOR INTERACTIVE PROJECTORS PROVIDES OPPORTUNITY FOR THE MARKET
  • 10.4 BUSINESS
    • 10.4.1 DLP PROJECTORS TO LEAD MARKET FOR BUSINESS APPLICATION
  • 10.5 HOME THEATER AND GAMING
    • 10.5.1 AVAILABILITY OF LOW COST PROJECTORS PROVIDES OPPORTUNITY FOR HOME CINEMA AND GAMING APPLICATION
  • 10.6 EVENTS AND LARGE VENUES
    • 10.6.1 INCREASING REQUIREMENTS OF HIGH BRIGHTNESS AND QUALITY IMAGES DRIVES THE GROWTH OF MARKET
  • 10.7 OTHERS

11 GEOGRAPHIC ANALYSIS

  • 11.1 INTRODUCTION
  • 11.2 NORTH AMERICA
    • 11.2.1 US
      • 11.2.1.1 Increasing investments in education sector propels growth of market
    • 11.2.2 CANADA
      • 11.2.2.1 Cinema and Events important applications for 3D projector market in country
    • 11.2.3 MEXICO
      • 11.2.3.1 Educational sector to contribute significantly to 3D projector market in this country
  • 11.3 EUROPE
    • 11.3.1 GERMANY
      • 11.3.1.1 Emerging technologies like virtual reality to provide opportunity for the market
    • 11.3.2 UK
      • 11.3.2.1 Events and exhibition one of the important application areas for UK market
    • 11.3.3 FRANCE
      • 11.3.3.1 Cinema and events to play important role in 3D projector market
    • 11.3.4 ITALY
      • 11.3.4.1 Growing tourism industry to provide opportunity for the market
    • 11.3.5 REST OF EUROPE
  • 11.4 APAC
    • 11.4.1 CHINA
      • 11.4.1.1 Rising number of 3D movie screens and increasing adoption of projectors for home theatre application fuel the growth of market
    • 11.4.2 JAPAN
      • 11.4.2.1 Different developments carried out by leading players play important role in 3D projector market
    • 11.4.3 INDIA
      • 11.4.3.1 Increasing adoption of digital technologies in education sector to provide opportunity for the market
    • 11.4.4 SOUTH KOREA
      • 11.4.4.1 Adoption of laser projectors in cinema application to drive the growth market
    • 11.4.5 REST OF APAC
  • 11.5 ROW
    • 11.5.1 MIDDLE EAST & AFRICA
      • 11.5.1.1 Increasing number of cinema screens to provide significant growth opportunities for the market
    • 11.5.2 SOUTH AMERICA
      • 11.5.2.1 Events and cinema are important applications for 3D projector market

12 COMPETITIVE LANDSCAPE

  • 12.1 OVERVIEW
  • 12.2 MARKET RANKING ANALYSIS
    • 12.2.1 PRODUCT LAUNCHES
    • 12.2.2 AGREEMENTS, COLLABORATIONS, PARTNERSHIPS, AND CONTRACTS
    • 12.2.3 MERGERS & ACQUISITIONS
    • 12.2.4 EXPANSION
  • 12.3 COMPETITIVE LEADERSHIP MAPPING
    • 12.3.1 VISIONARY LEADERS
    • 12.3.2 DYNAMIC DIFFERENTIATORS
    • 12.3.3 INNOVATORS
    • 12.3.4 EMERGING PLAYERS

13 COMPANY PROFILE

(Business Overview, Products Offered, Recent Developments, SWOT Analysis, and MnM View)*

  • 13.1 INTRODUCTION
  • 13.2 KEY PLAYERS
    • 13.2.1 SONY
    • 13.2.2 OPTOMA
    • 13.2.3 EPSON
    • 13.2.4 BARCO
    • 13.2.5 VIVITEK CORPORATION
    • 13.2.6 BENQ
    • 13.2.7 CHRISTIE DIGITAL
    • 13.2.8 JVCKENWOOD (JVC)
    • 13.2.9 NEC DISPLAY SOLUTIONS, LTD.
    • 13.2.10 PANASONIC
    • 13.2.11 VIEWSONIC
  • 13.3 OTHER KEY PLAYERS
    • 13.3.1 ACER
    • 13.3.2 BOXLIGHT
    • 13.3.3 CANON
    • 13.3.4 DELL
    • 13.3.5 DIGITAL PROJECTION
    • 13.3.6 DUKANE
    • 13.3.7 INFOCUS
    • 13.3.8 SIM2
    • 13.3.9 WOLF CINEMA

Details on Business Overview, Products Offered, Recent Developments, SWOT Analysis, and MnM View might not be captured in case of unlisted companies.

14 APPENDIX

  • 14.1 DISCUSSION GUIDE
  • 14.2 KNOWLEDGE STORE: MARKETSANDMARKETS' SUBSCRIPTION PORTAL
  • 14.3 AVAILABLE CUSTOMIZATIONS
  • 14.4 RELATED REPORTS
  • 14.5 AUTHOR DETAILS
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