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市場調査レポート

ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) の世界市場 - 2023年までの予測:患者治療管理、医療研修・教育、薬局管理、手術

Augmented and Virtual Reality in Healthcare Market by Offering (Hardware and Software), Device Type, End User, Application (Patient Care Management, Medical Training & Education, Pharmacy Management, Surgery), and Geography - Global Forecast to 2023

発行 MarketsandMarkets 商品コード 578844
出版日 ページ情報 英文 146 Pages
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本日の銀行送金レート: 1USD=114.58円で換算しております。
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ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) の世界市場 - 2023年までの予測:患者治療管理、医療研修・教育、薬局管理、手術 Augmented and Virtual Reality in Healthcare Market by Offering (Hardware and Software), Device Type, End User, Application (Patient Care Management, Medical Training & Education, Pharmacy Management, Surgery), and Geography - Global Forecast to 2023
出版日: 2017年11月08日 ページ情報: 英文 146 Pages
概要

ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) 市場は、2017年の7億6920万米ドルから、2023年までに49億9790万米ドルまで拡大すると見られています。市場は、2017年〜2023年のCAGR (複合年間成長率) で、36.6%の成長が予測されています。

当レポートでは、世界のヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) 市場について調査分析し、市場概要、産業動向、セグメント別の市場分析、競合情勢、主要企業などについて、体系的な情報を提供しています。

第1章 イントロダクション

第2章 調査手法

第3章 エグゼクティブサマリー

第4章 重要考察

  • ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) 市場の魅力的な市場機会
  • アジア太平洋地域のヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) 市場
  • ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) 市場:先進市場 vs. 発展途上市場
  • ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) 市場:国別
  • ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) 市場:用途別
  • ヘルスケア向け仮想現実 (VR) 市場:デバイスの種類別

第5章 市場概要

  • イントロダクション
  • 市場力学
    • 促進要因
    • 抑制要因
    • 機会
    • 課題
  • バリューチェーン分析
  • 拡張現実 (AR) ・仮想現実 (VR) の技術

第6章 ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) の世界市場:提供別

  • イントロダクション
  • ハードウェア
  • 拡張現実 (AR) ・仮想現実 (VR) ハードウェアコンポーネント
  • ソフトウェア

第7章 ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) の世界市場:デバイスの種類別

  • イントロダクション
  • 拡張現実 (AR) ヘルスケア市場:デバイスの種類別
  • 仮想現実 (VR) ヘルスケア市場:デバイスの種類別

第8章 ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) の世界市場:エンドユーザー別

  • イントロダクション
  • 病院、クリニック、外科センター
  • 研究機関、製薬会社
  • 政府・防衛施設
  • 研究・臨床検査室
  • その他

第9章 ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) の世界市場:用途別

  • イントロダクション
  • 手術
  • フィットネス管理
  • 患者治療管理
  • 薬局管理
  • 医療研修・教育
  • その他

第10章 ヘルスケア向け拡張現実 (AR) ・仮想現実 (VR) の世界市場:地域別

  • イントロダクション
  • 北米
  • 欧州
  • アジア太平洋地域
  • その他

第11章 競合情勢

  • イントロダクション
  • 競合シナリオ

第12章 企業プロファイル

  • イントロダクション
  • GOOGLE
  • MICROSOFT
  • DAQRI
  • PSIOUS
  • MINDMAZE
  • FIRSTHAND TECHNOLOGY
  • ATHEER
  • MEDICAL REALITIES
  • AUGMEDIX
  • OCULUS VR
  • 新興エコシステム
  • 有望企業

第13章 付録

目次
Product Code: SE 5721

"Augmented and virtual reality in healthcare market projected to grow at a CAGR of 36.6% during the forecast period"

The augmented and virtual reality in healthcare market was valued at USD 769.2 million in 2017 and is expected to reach USD 4,997.9 million by 2023, at a CAGR of 36.6% during the forecast period. The increasing penetration of connected devices in the healthcare sector, increased investment in the healthcare AR and VR, and the growing need to reduce the healthcare cost are the major drivers for the market for augmented reality in healthcare and virtual reality in healthcare. The lack of competence in the deployment of AR and VR solutions and the lack of expertise among medical practitioners to adopt new technologies are the major restraints for augmented reality in healthcare and virtual reality in healthcare.

"Augmented reality in healthcare and virtual reality in healthcare market for patient care management application is expected to lead the market during the forecast period"

The rising interest of people in AR and VR is the major driver of patient-care management application in the market for augmented reality in healthcare and virtual reality in healthcare. The use of new technologies such as AR and VR would indeed be helpful for patients to remotely seek a doctor's consultation. The increase in the use of AR and VR for therapies and rehabilitation is expected to drive the augmented reality in healthcare and virtual reality in healthcare market for patient-care management.

"Augmented and virtual reality in healthcare market for research and diagnostics laboratories is expected to witness a high growth during the forecast period"

Research and diagnostics laboratories run more tests than any other medical testing facilities. The use of AR and VR is expected to help these laboratories increase efficiency by collecting samples and data from remote locations in real time. High- and medium-volume laboratories can use these services to automate testing processes and remotely monitor the equipment. Research laboratories are involved in the rigorous research work in the development of AR and VR. The increased interest of the research labs in AR and VR is expected to drive the market for augmented reality in healthcare and virtual reality in healthcare.

"APAC is expected to witness high growth during the forecast period"

APAC has witnessed an increasing adoption of the latest technologies due to the presence of most of the display panel manufacturers in the region. Fitness management, patient care management, and pharmacy management are expected to contribute substantially to the growth of augmented reality in healthcare and virtual reality in healthcare market in APAC. These applications offer a huge potential for AR and VR players in the healthcare market to grow, because of the increasing awareness among healthcare providers and the rising adoption of new technologies in various industries-especially in China, India, and South Korea.

In the process of determining and verifying the market size for several segments and subsegments gathered through secondary research, extensive primary interviews have been conducted with key experts in the augmented and virtual reality industry. The breakup of the profiles of primary participants has been shown below:

  • By Company Type: Tier 1-35%, Tier 2-45%, and Tier 3-20%
  • By Designation: C-Level Executives-35%, Directors-25%, and Others-40%
  • By Region: North America-45%, Europe-20%, APAC-30%, and RoW-5%

The report also profiles the key players in the market for augmented reality in healthcare and virtual reality in healthcare. These key players are Google (US), Microsoft (US), DAQRI (US), Psious (Spain), Mindmaze (Switzerland), Firsthand Technology (US), Medical Realities (UK), Atheer (US), Augmedix (US), and Oculus VR (US).

Research Coverage:

This research categorizes the augmented and virtual reality in healthcare market on the basis of device type, offering (hardware and software), end user, application, and geography. The report also discusses major drivers, restraints, challenges, and opportunities for the market.

Reasons to Buy the Report:

The report would help leaders/new entrants in this market in the following ways:

  • 1. This report segments the augmented reality in healthcare and virtual reality in healthcare market comprehensively and provides the closest market size estimation for major industries across various regions.
  • 2. The report would help stakeholders understand the pulse of the market and provide them with information on drivers, restraints, challenges, and opportunities for the market.
  • 3. This report would help stakeholders understand their competitors better and gain more insights to improve their position in the business. The competitive landscape section includes competitor ecosystem, product launches and developments, partnerships, fund raising, and acquisitions.

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. OBJECTIVES OF THE STUDY
  • 1.2. MARKET DEFINITION
  • 1.3. STUDY SCOPE
    • 1.3.1. MARKETS COVERED
    • 1.3.2. YEARS CONSIDERED FOR THE STUDY
  • 1.4. CURRENCY
  • 1.5. LIMITATIONS
  • 1.6. STAKEHOLDERS

2. RESEARCH METHODOLOGY

  • 2.1. RESEARCH DATA
    • 2.1.1. SECONDARY DATA
      • 2.1.1.1. Secondary sources
    • 2.1.2. PRIMARY DATA
      • 2.1.2.1. Primary interviews with experts
      • 2.1.2.2. Breakdown of primaries
      • 2.1.2.3. Key data from primary sources
    • 2.1.3. SECONDARY AND PRIMARY RESEARCH
      • 2.1.3.1. Key industry insights
  • 2.2. MARKET SIZE ESTIMATION
    • 2.2.1. BOTTOM-UP APPROACH
      • 2.2.1.1. Approach for capturing the market share by bottom-up analysis (demand side)
    • 2.2.2. TOP-DOWN APPROACH
      • 2.2.2.1. Approach for capturing the market size by top-down analysis (supply side)
  • 2.3. MARKET BREAKDOWN & DATA TRIANGULATION
  • 2.4. RESEARCH ASSUMPTIONS

3. EXECUTIVE SUMMARY

4. PREMIUM INSIGHTS

  • 4.1. ATTRACTIVE MARKET OPPORTUNITIES FOR THE AR AND VR IN HEALTHCARE MARKET
  • 4.2. AR AND VR IN HEALTHCARE MARKET IN APAC
  • 4.3. AR AND VR IN HEALTHCARE MARKET: DEVELOPED VS. DEVELOPING MARKETS, 2017 AND 2023(USD MILLION)
  • 4.4. AR AND VR IN HEALTHCARE MARKET, BY COUNTRY (2017-2023)
  • 4.5. AR AND VR IN HEALTHCARE MARKET, BY APPLICATION
  • 4.6. VR IN HEALTHCARE MARKET, BY DEVICE TYPE

5. MARKET OVERVIEW

  • 5.1. INTRODUCTION
  • 5.2. MARKET DYNAMICS
    • 5.2.1. DRIVERS
      • 5.2.1.1. Increasing penetration of connected devices in the healthcare sector
      • 5.2.1.2. Increased investment in the healthcare AR and VR
      • 5.2.1.3. Growing need to reduce the healthcare costs
    • 5.2.2. RESTRAINTS
      • 5.2.2.1. Lack of competence in deployment of the AR and VR solutions
      • 5.2.2.2. Lack of expertise among medical practitioners to adopt new technologies
    • 5.2.3. OPPORTUNITIES
      • 5.2.3.1. Increasing demand for AR and VR in emerging markets
      • 5.2.3.2. Increased use of AR and VR in fitness management
    • 5.2.4. CHALLENGES
      • 5.2.4.1. Overcoming social challenges
      • 5.2.4.2. Concerns regarding data privacy
      • 5.2.4.3. Lack of compatibility and interoperability between AR and VR solutions offered by different vendors
  • 5.3. VALUE CHAIN ANALYSIS
  • 5.4. TECHNOLOGIES IN AR AND VR
    • 5.4.1. AR TECHNOLOGY
      • 5.4.1.1. Marker-based AR
        • 5.4.1.1.1. Passive marker
        • 5.4.1.1.2. Active marker
      • 5.4.1.2. Markerless AR
        • 5.4.1.2.1. Model-based tracking
        • 5.4.1.2.2. Image processing-based tracking
    • 5.4.2. VR TECHNOLOGY
      • 5.4.2.1. Nonimmersive technology
      • 5.4.2.2. Semi-immersive and fully immersive technologies

6. AR AND VR IN HEALTHCARE MARKET, BY OFFERING

  • 6.1. INTRODUCTION
  • 6.2. HARDWARE
  • 6.3. AR AND VR HARDWARE COMPONENTS
    • 6.3.1. SENSORS
      • 6.3.1.1. Accelerometer
      • 6.3.1.2. Gyroscope
      • 6.3.1.3. Magnetometer
      • 6.3.1.4. Proximity sensor
    • 6.3.2. SEMICONDUCTOR COMPONENT
      • 6.3.2.1. Controller/processor
      • 6.3.2.2. Integrated circuits
    • 6.3.3. DISPLAYS AND PROJECTORS
    • 6.3.4. POSITION TRACKER
    • 6.3.5. CAMERAS
    • 6.3.6. OTHERS
  • 6.4. SOFTWARE
    • 6.4.1. SOFTWARE DEVELOPMENT KITS
    • 6.4.2. CLOUD-BASED SERVICES

7. AR AND VR HEALTHCARE MARKET, BY DEVICE TYPE

  • 7.1. INTRODUCTION
  • 7.2. AR HEALTHCARE MARKET, BY DEVICE TYPE
    • 7.2.1. HEAD-MOUNTED DISPLAY
    • 7.2.2. HANDHELD DEVICE
  • 7.3. VR HEALTHCARE MARKET, BY DEVICE TYPE
    • 7.3.1. HEAD-MOUNTED DISPLAY
    • 7.3.2. GESTURE-TRACKING DEVICE
      • 7.3.2.1. Data gloves
      • 7.3.2.2. Others
    • 7.3.3. PROJECTORS AND DISPLAY WALLS

8. AR AND VR HEALTHCARE MARKET, BY END USER

  • 8.1. INTRODUCTION
  • 8.2. HOSPITALS, CLINICS, AND SURGICAL CENTERS
  • 8.3. RESEARCH ORGANIZATIONS AND PHARMA COMPANIES
  • 8.4. GOVERNMENT AND DEFENSE INSTITUTIONS
  • 8.5. RESEARCH AND DIAGNOSTICS LABORATORIES
  • 8.6. OTHERS

9. AR AND VR HEALTHCARE MARKET, BY APPLICATION

  • 9.1. INTRODUCTION
  • 9.2. SURGERY
  • 9.3. FITNESS MANAGEMENT
  • 9.4. PATIENT CARE MANAGEMENT
  • 9.5. PHARMACY MANAGEMENT
  • 9.6. MEDICAL TRAINING AND EDUCATION
  • 9.7. OTHERS

10. GEOGRAPHIC ANALYSIS

  • 10.1. INTRODUCTION
  • 10.2. NORTH AMERICA
    • 10.2.1. US
    • 10.2.2. CANADA
    • 10.2.3. MEXICO
  • 10.3. EUROPE
    • 10.3.1. GERMANY
    • 10.3.2. FRANCE
    • 10.3.3. UK
    • 10.3.4. REST OF EUROPE
  • 10.4. ASIA PACIFIC
    • 10.4.1. CHINA
    • 10.4.2. INDIA
    • 10.4.3. JAPAN
    • 10.4.4. SOUTH KOREA
    • 10.4.5. REST OF APAC
  • 10.5. REST OF THE WORLD
    • 10.5.1. MIDDLE EAST & AFRICA
    • 10.5.2. SOUTH AMERICA

11. COMPETITIVE LANDSCAPE

  • 11.1. INTRODUCTION
  • 11.2. COMPETITIVE SCENARIO
    • 11.2.1. BATTLE FOR MARKET SHARE: PRODUCT LAUNCHES AND DEVELOPMENTS WERE THE KEY STRATEGIES BETWEEN 2013 AND 2017

12. COMPANY PROFILES (Business Overview, Products offered & Services strategies, Key Insights, Recent Developments, MnM View)*

  • 12.1. INTRODUCTION
  • 12.2. GOOGLE
  • 12.3. MICROSOFT
  • 12.4. DAQRI
  • 12.5. PSIOUS
  • 12.6. MINDMAZE
  • 12.7. FIRSTHAND TECHNOLOGY
  • 12.8. ATHEER
  • 12.9. MEDICAL REALITIES
  • 12.10. AUGMEDIX
  • 12.11. OCULUS VR
  • 12.12. START-UP ECOSYSTEM
    • 12.12.1. ECHOPIXEL
    • 12.12.2. OSSO VR
    • 12.12.3. SURGICAL THEATRE
    • 12.12.4. ORCA HEALTH
    • 12.12.5. WIDERUN
  • 12.13. PROMISING COMPANIES
    • 12.13.1. SAMSUNG ELECTRONICS
    • 12.13.2. OSTERHOUT DESIGN GROUP

*Details on Business Overview, Products offered & Services strategies, Key Insights, Recent Developments, MnM View might not be captured in case of unlisted companies.

13. APPENDIX

  • 13.1. INSIGHTS OF INDUSTRY EXPERTS
  • 13.2. DISCUSSION GUIDE
  • 13.3. KNOWLEDGE STORE: MARKETSANDMARKETS' SUBSCRIPTION PORTAL
  • 13.4. INTRODUCING RT: REAL-TIME MARKET INTELLIGENCE
  • 13.5. AVAILABLE CUSTOMIZATIONS
  • 13.6. RELATED REPORTS
  • 13.7. AUTHOR DETAILS

LIST OF TABLES

  • TABLE 1: AR AND VR IN HEALTHCARE MARKET, BY OFFERING, 2015-2023 (USD MILLION)
  • TABLE 2: AR AND VR IN HEALTHCARE MARKET, BY COMPONENT, 2015-2023 (USD MILLION)
  • TABLE 3: AR HEALTHCARE MARKET FOR SOFTWARE, BY APPLICATION, 2015-2023 (USD MILLION)
  • TABLE 4: VR HEALTHCARE MARKET FOR SOFTWARE, BY APPLICATION, 2015-2023 (USD MILLION)
  • TABLE 5: AR HEALTHCARE MARKET, BY DEVICE TYPE, 2015-2023 (USD THOUSAND)
  • TABLE 6: AR HEALTHCARE MARKET FOR DEVICE TYPE, BY APPLICATION, 2015-2023 (USD MILLION)
  • TABLE 7: VR HEALTHCARE MARKET, BY DEVICE TYPE, 2015-2023 (USD MILLION)
  • TABLE 8: VR HEALTHCARE MARKET FOR DEVICE TYPE, BY APPLICATION, 2015-2023 (USD MILLION)
  • TABLE 9: AR HEALTHCARE MARKET, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 10: VR HEALTHCARE MARKET, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 11: AR HEALTHCARE MARKET FOR HOSPITALS, CLINICS, AND SURGICAL CENTERS, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 12: VR HEALTHCARE MARKET FOR HOSPITALS, CLINICS, AND SURGICAL CENTERS, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 13: AR HEALTHCARE MARKET FOR RESEARCH ORGANIZATIONS AND PHARMA COMPANIES, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 14: VR HEALTHCARE MARKET FOR RESEARCH ORGANIZATIONS AND PHARMA COMPANIES, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 15: AR HEALTHCARE MARKET FOR GOVERNMENT AND DEFENSE INSTITUTIONS, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 16: VR HEALTHCARE MARKET FOR GOVERNMENT AND DEFENSE INSTITUTIONS, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 17: AR HEALTHCARE MARKET FOR RESEARCH AND DIAGNOSTICS LABORATORIES, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 18: VR HEALTHCARE MARKET FOR RESEARCH AND DIAGNOSTICS LABORATORIES, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 19: AR HEALTHCARE MARKET FOR OTHERS, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 20: VR HEALTHCARE MARKET FOR OTHERS, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 21: AR HEALTHCARE MARKET, BY APPLICATION, 2015-2023 (USD MILLION)
  • TABLE 22: VR HEALTHCARE MARKET, BY APPLICATION, 2015-2023 (USD MILLION)
  • TABLE 23: MARKET FOR SURGERY APPLICATION, BY TECHNOLOGY, 2017-2023 (USD MILLION)
  • TABLE 24: AR HEALTHCARE MARKET FOR SURGERY APPLICATION, BY REGION, 2017-2023 (USD MILLION)
  • TABLE 25: VR HEALTHCARE MARKET FOR SURGERY APPLICATION, BY REGION, 2017-2023 (USD MILLION)
  • TABLE 26: MARKET FOR FITNESS MANAGEMENT APPLICATION, BY TECHNOLOGY, 2015-2023 (USD MILLION)
  • TABLE 27: AR HEALTHCARE MARKET FOR FITNESS MANAGEMENT APPLICATION, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 28: VR HEALTHCARE MARKET FOR FITNESS MANAGEMENT APPLICATION, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 29: MARKET FOR PATIENT CARE MANAGEMENT APPLICATION, BY TECHNOLOGY, 2015-2023 (USD MILLION)
  • TABLE 30: AR HEALTHCARE MARKET FOR PATIENT CARE MANAGEMENT APPLICATION, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 31: VR HEALTHCARE MARKET FOR PATIENT CARE MANAGEMENT APPLICATION, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 32: MARKET FOR PHARMACY MANAGEMENT APPLICATION, BY TECHNOLOGY, 2015-2023 (USD MILLION)
  • TABLE 33: AR HEALTHCARE MARKET FOR PHARMACY MANAGEMENT APPLICATION, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 34: VR HEALTHCARE MARKET FOR PHARMACY MANAGEMENT APPLICATION, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 35: MARKET FOR MEDICAL TRAINING AND EDUCATION APPLICATION, BY TECHNOLOGY, 2015-2023 (USD MILLION)
  • TABLE 36: AR HEALTHCARE MARKET FOR MEDICAL TRAINING AND EDUCATION APPLICATION, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 37: VR HEALTHCARE MARKET FOR MEDICAL TRAINING AND EDUCATION APPLICATION, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 38: MARKET FOR OTHER APPLICATIONS, BY TECHNOLOGY, 2 015-2023 (USD MILLION)
  • TABLE 39: AR HEALTHCARE MARKET FOR OTHER APPLICATIONS, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 40: VR HEALTHCARE MARKET FOR OTHER APPLICATIONS, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 41: AR IN HEALTHCARE MARKET, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 42: VR IN HEALTHCARE MARKET, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 43: AR HEALTHCARE MARKET IN NORTH AMERICA, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 44: VR HEALTHCARE MARKET IN NORTH AMERICA, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 45: AR HEALTHCARE MARKET IN NORTH AMERICA, BY COUNTRY, 2015-2023 (USD MILLION)
  • TABLE 46: VR HEALTHCARE MARKET IN NORTH AMERICA, BY COUNTRY, 2015-2023 (USD MILLION)
  • TABLE 47: AR HEALTHCARE MARKET IN EUROPE, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 48: VR HEALTHCARE MARKET IN EUROPE, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 49: AR HEALTHCARE MARKET IN EUROPE, BY COUNTRY, 2015-2023 (USD MILLION)
  • TABLE 50: VR HEALTHCARE MARKET IN EUROPE, BY COUNTRY, 2015-2023 (USD MILLION)
  • TABLE 51: AR HEALTHCARE MARKET IN APAC, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 52: VR HEALTHCARE MARKET IN APAC, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 53: AR HEALTHCARE MARKET IN APAC, BY COUNTRY, 2015-2023 (USD MILLION)
  • TABLE 54: VR HEALTHCARE MARKET IN APAC, BY COUNTRY, 2015-2023 (USD MILLION)
  • TABLE 55: AR HEALTHCARE MARKET IN ROW, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 56: VR HEALTHCARE MARKET IN ROW, BY END USER, 2015-2023 (USD MILLION)
  • TABLE 57: AR HEALTHCARE MARKET IN ROW, BY REGION, 2015-2023 (USD MILLION) 104  
  • TABLE 58: VR HEALTHCARE MARKET IN ROW, BY REGION, 2015-2023 (USD MILLION)
  • TABLE 59: RANKING OF THE TOP 5 HARDWARE DEVICE PLAYERS IN THE AR AND VR IN HEALTHCARE MARKET
  • TABLE 60: RANKING OF TOP TECHNOLOGY PLAYERS IN THE AR AND VR IN HEALTHCARE MARKET

LIST OF FIGURES

  • FIGURE 1: MARKET SEGMENTATION
  • FIGURE 2: AR AND VR IN HEALTHCARE MARKET: RESEARCH DESIGN
  • FIGURE 3: BOTTOM-UP APPROACH TO ARRIVE AT THE MARKET SIZE
  • FIGURE 4: TOP-DOWN APPROACH TO ARRIVE AT THE MARKET SIZE
  • FIGURE 5: DATA TRIANGULATION METHODOLOGY
  • FIGURE 6: AR AND VR IN HEALTHCARE MARKET, 2015-2023 (USD MILLION)
  • FIGURE 7: SOFTWARE TO LEAD THE AR AND VR IN HEALTHCARE MARKET
  • FIGURE 8: PATIENT CARE MANAGEMENT EXPECTED TO LEAD THE AR AND VR IN HEALTHCARE MARKET BETWEEN 2017 AND 2023
  • FIGURE 9: NORTH AMERICA HELD THE LARGEST SHARE OF THE AR AND VR IN HEALTHCARE MARKET IN 2016
  • FIGURE 10: NORTH AMERICA EXPECTED TO LEAD THE AR AND VR IN HEALTHCARE MARKET FOR HOSPITALS, CLINICS, & SURGICAL CENTERS DURING THE FORECAST PERIOD
  • FIGURE 11: AR AND VR IN HEALTHCARE MARKET EXPECTED TO GROW AT A HIGH RATE BETWEEN 2017 AND 2023
  • FIGURE 12: CHINA EXPECTED TO HOLD THE LARGEST SHARE OF THE AR AND VR IN HEALTHCARE MARKET IN APAC BY 2023
  • FIGURE 13: CHINA EXPECTED TO GROW AT THE HIGHEST CAGR IN THE AR AND VR IN HEALTHCARE MARKET BY 2023
  • FIGURE 14: AR AND VR IN HEALTHCARE MARKET IN CHINA EXPECTED TO GROW AT THE HIGHEST CAGR BETWEEN 2017 AND 2023
  • FIGURE 15: PATIENT CARE MANAGEMENT EXPECTED TO DOMINATE THE AR AND VR IN HEALTHCARE MARKET DURING THE FORECAST PERIOD
  • FIGURE 16: HEAD-MOUNTED DISPLAYS EXPECTED TO DOMINATE THE VR IN HEALTHCARE MARKET BY 2023
  • FIGURE 17: INCREASING PENETRATION OF CONNECTED DEVICES IN THE HEALTHCARE SECTOR EXPECTED TO DRIVE THE GROWTH OF THE AR AND VR IN HEALTHCARE MARKET
  • FIGURE 18: INCREASING INVESTMENT IN THE AR AND VR SECTOR EXPECTED TO DRIVE THE AR & VR IN HEALTHCARE MARKET
  • FIGURE 19: VALUE CHAIN ANALYSIS (2016): MAJOR VALUES ARE ADDED DURING RESEARCH AND PRODUCT DEVELOPMENT, AND MANUFACTURING STAGES
  • FIGURE 20: SOFTWARE EXPECTED TO DOMINATE THE AR AND VR IN HEALTHCARE MARKET DURING THE FORECAST PERIOD
  • FIGURE 21: DISPLAYS AND PROJECTORS DOMINATED THE AR AND VR IN HEALTHCARE MARKET DURING THE FORECAST PERIOD
  • FIGURE 22: AR HEALTHCARE MARKET FOR SURGERY APPLICATION EXPECTED TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 23: VR HEALTHCARE MARKET FOR SURGERY APPLICATION EXPECTED TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 24: AR HEALTHCARE MARKET FOR HMDS EXPECTED TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 25: VR HEALTHCARE MARKET FOR HEAD-MOUNTED DISPLAYS EXPECTED TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 26: AR MARKET FOR RESEARCH & DIAGNOSTICS LABORATORIES EXPECTED TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 27: VR MARKET FOR RESEARCH ORGANIZATIONS AND ASSOCIATIONS EXPECTED TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 28: AR HEALTHCARE MARKET FOR SURGERY APPLICATION EXPECTED TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 29: VR HEALTHCARE MARKET FOR SURGERY APPLICATION EXPECTED TO GROW AT THE HIGHEST CAGR DURING THE FORECAST PERIOD
  • FIGURE 30: GEOGRAPHIC SNAPSHOT: AR AND VR IN HEALTHCARE MARKET IN APAC TO GROW AT HIGHEST CAGR DURING FORECAST PERIOD
  • FIGURE 31: US TO HOLD LARGEST SIZE OF AR IN HEALTHCARE MARKET BY 2023
  • FIGURE 32: US TO HOLD LARGEST SIZE OF VR IN HEALTHCARE MARKET BY 2023
  • FIGURE 33: NORTH AMERICA: AR AND VR IN HEALTHCARE MARKET SNAPSHOT
  • FIGURE 34: EUROPE: AR AND VR IN HEALTHCARE MARKET SNAPSHOT
  • FIGURE 35: APAC: AR AND VR IN HEALTHCARE MARKET SNAPSHOT
  • FIGURE 36: KEY DEVELOPMENTS BY LEADING PLAYERS IN THE MARKET BETWEEN 2013 AND 2017
  • FIGURE 37: GOOGLE: COMPANY SNAPSHOT
  • FIGURE 38: MICROSOFT: COMPANY SNAPSHOT
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