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市場調査レポート

世界の3Dアニメーション市場:ハードウェア別(ワークステーション、ビデオカード/GPU、Mocapシステム)・ソフトウェア別(パッケージソフトウェア/プラットフォーム、SDK、プラグインソフトウェア)・サービス別(コンサルティング、サポート・保守、開発・統合、トレーニング・認証)の予測と分析

3D Animation Market by Hardware, Software, Service - Worldwide Forecasts & Analysis (2014-2019)

発行 MarketsandMarkets 商品コード 301504
出版日 ページ情報 英文 174 Pages
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世界の3Dアニメーション市場:ハードウェア別(ワークステーション、ビデオカード/GPU、Mocapシステム)・ソフトウェア別(パッケージソフトウェア/プラットフォーム、SDK、プラグインソフトウェア)・サービス別(コンサルティング、サポート・保守、開発・統合、トレーニング・認証)の予測と分析 3D Animation Market by Hardware, Software, Service - Worldwide Forecasts & Analysis (2014-2019)
出版日: 2014年05月01日 ページ情報: 英文 174 Pages
概要

アニメーションは、生気のない物体を動かすプロセスです。3Dコンピューター生成画像(CGI)および3Dモーションキャプチャー(運動捕獲)は、2Dアニメーションアーティストの創造性というよりも、コンピューター技術に依存しています。アニメーターは、キャラクターアニメーション、照明効果、テクスチャリングおよびモーションエフェクト(運動効果)の力を借りて、バーチャルリアリティー(仮想現実)映画およびゲームを生み出します。これとは別に、3Dアニメーション・視覚化は、建設および製造における業務効率の改善を支援するとともに、最大限のコストの恩恵をもたらしています。

当レポートでは、世界の3Dアニメーション市場を取り上げ、市場の概要、市場発展促進・阻害要因、市場における課題および機会を概括し、コンポーネント別・ハードウェア別・ソフトウェア別・サービス別・用途別・導入別・産業別・地域別に市場の現状と見通しについて調査分析するとともに、競合環境、主要企業のプロファイルをまとめるなど、概略以下の構成でお届けいたします。

第1章 イントロダクション

  • 目的
  • レポートの説明
  • 網羅した市場
  • ステークホルダー
  • 調査手法
  • 予測の前提条件

第2章 エグゼクティブサマリー

  • 要約
  • 市場規模

第3章 市場概要

  • 市場の定義
  • 市場の発展
  • 市場区分
  • 市場動態
    • 市場発展促進要因
      • 3Dエンターテイメントの盛況
      • 多産業3Dアプリケーション
      • 3Dキャラクター商品
    • 市場発展阻害要因
      • 価格に敏感な市場
    • 市場機会
      • 4D技術
      • 買収
      • 立体3Dゲーム
    • 各要因の影響分析
  • バリューチェーン

第4章 3Dアニメーション:市場規模・予測、コンポーネント別

  • イントロダクション
  • 市場規模・予測
  • ハードウェア(概要、市場規模・予測)
  • ソフトウェア(概要、市場規模・予測)
  • サービス(概要、市場規模・予測)

第5章 3Dアニメーション:市場規模・予測、ハードウェア別

  • イントロダクション
  • ワークステーション(概要、市場規模・予測)
  • ビデオカード/GPU(概要、市場規模・予測)
  • モーションキャプチャー(Mocap)システム(概要、市場規模・予測)
  • その他(概要、市場規模・予測)

第6章 3Dアニメーション:市場規模・予測、ソフトウェア別

  • イントロダクション
  • パッケージソフトウェア/プラットフォーム(概要、市場規模・予測)
  • ソフトウェア開発キット(SDK)(概要、市場規模・予測)
  • プラグインソフトウェア(概要、市場規模・予測)
  • その他(概要、市場規模・予測)

第7章 3Dアニメーション:市場規模・予測、サービス別

  • イントロダクション
  • コンサルティング(概要、市場規模・予測)
  • サポート・保守(概要、市場規模・予測)
  • 開発・統合(概要、市場規模・予測)
  • 製品トレーニング・認証(概要、市場規模・予測)

第8章 3Dアニメーション:市場規模・予測、用途別

  • イントロダクション
  • 市場規模・予測
  • トレーニング・教育(概要、市場規模・予測)
  • モデリング・シミュレーション・分析(概要、市場規模・予測)
  • マーケティング・高コック(概要、市場規模・予測)
  • 視覚化・効果(概要、市場規模・予測)
  • その他用途(概要、市場規模・予測)

第9章 3Dアニメーション:市場規模・予測、導入別

  • イントロダクション
  • 市場規模・予測
  • 敷地内(概要、市場規模・予測)
  • オンデマンド(概要、市場規模・予測)

第10章 3Dアニメーション:市場規模・予測、産業別

  • イントロダクション
  • 市場規模・予測
  • メディア・エンターテイメント(概要、市場規模・予測)
  • 建築・ビル・建設(概要、市場規模・予測)
  • 学術・教育(概要、市場規模・予測)
  • 防衛・インテリジェンス(概要、市場規模・予測)
  • 医療・生命科学(概要、市場規模・予測)
  • 製造・設計(概要、市場規模・予測)
  • その他(概要、市場規模・予測)

第11章 3Dアニメーション:市場規模・予測、地域別

  • イントロダクション
    • 面グラフ
    • 地域市場ライフサイクル
  • 北米(NA)(概要、市場規模・予測)
  • 欧州(EU)(概要、市場規模・予測)
  • アジア太平洋(APAC)(概要、市場規模・予測)
  • 中東・アフリカ(MEA)(概要、市場規模・予測)
  • ラテンアメリカ(LA)(概要、市場規模・予測)

第12章 3Dアニメーション:競合環境

  • 競合環境
    • エコシステムと役割
  • エンドユーザー情勢
    • 市場機会分析
    • エンドユーザー分析
      • CADの導入拡大
      • 教育における3D利用の台頭
      • 3Dアニメーション映画
      • 世界のアニメーションスタジオ

第13章 企業プロファイル(概要、製品・サービス、戦略・洞察、最近の動き、MnMの視点)

  • Adobe Systems
  • Advanced Micro Devices Inc.
  • Autodesk
  • Corel Corporation
  • Intel Corporation
  • Lenovo Goup Ltd.
  • Maxon

付録

  • 合併・買収(M&A)
  • ベンチャー資本動向
  • 社会動向
目次
Product Code: TC 2449

The 3D animation market is segmented on the basis of components such as hardware, software and services. The hardware consists of dedicated workstations, video card/GPU, motion capturing systems, and other hardware equipments. The software market is inclusive of packaged software/ platforms, SDK, plug-in software, and other workflow software. The services market comprises of consulting, development and integration, support and maintenance and product training and certification. The market is also segmented on the basis of deployment, application, verticals and geographic regions. The total market size is estimated by adding up the individual market sizes of all the components and services of 3D Animation market.

In case of 3D animation, one can create realistic objects by using software to create objects that appear real and solid. The technology is hugely used for making 3D animated movies and games. Apart from that, it has become a powerful channel used by many companies to gain marketing advantage over the competitors. It is effectively being used in marketing and advertising; modeling, simulation and analysis; and training and education.

3D animation market has a highest market share for the media and entertainment vertical. The different industries/ verticals based on which this report has been divided are architecture, building and construction, academia and education, defense and intelligence, healthcare and life sciences, manufacturing and design, and others. The CAD software offers an easy, cost effective method for designing quality 3D models for architects, engineers and designers for various industrial spheres such as civil and infrastructure construction, plant design and engineering, aerospace engineering, oil and gas and more. The increasing adoption of CAD is responsible for the growth of this market in manufacturing and design, and architecture, building and construction. The adoption of on-demand software or storage is not very high in this market but is expected to grow at a CAGR of 31.3% in the forecast period.

There are a number of prominent players in the 3D animation market and a whole lot of start-up companies that are providing software platforms to cater to the continuously rising demand of 3D animation software market. Companies such as Adobe Systems, AMD, Autodesk, Intel, Lenovo, Corel, NVIDIA, Side Effects Software offer a wide portfolio of hardware, software and services in this market.

The report will help the market leaders/new entrants in this market in the following ways -

  • 1. This report segments the market into hardware, software and services, covering this market comprehensively. The report provides the closest approximations of the revenue numbers for the overall market and the sub-segments. The market numbers are further split across the different verticals and regions.
  • 2. This report will help them better understand the competitor and gain more insights to better position their business. There is a separate section on competitive landscape, including competitor ecosystem, mergers and acquisition and venture capital funding. Besides, there are company profiles of 10 top players in this market. In this section, market internals are provided that can put them ahead of the competitors.
  • 3. The report helps them understand the pulse of the market. The report provides information on key market drivers, restraints, and opportunities.

Table of Contents

1 Introduction

  • 1.1 Objectives
  • 1.2 Report Description
  • 1.3 Markets Covered
  • 1.4 Stakeholders
  • 1.5 Research Methodology
    • 1.5.1 Key Data
    • 1.5.2 Data Triangulation and Market Forecasting
  • 1.6 Forecast Assumptions

2 Executive Summary

  • 2.1 Abstract
  • 2.2 Overall Market Size

3 Market Overview

  • 3.1 Market Definition
  • 3.2 Market Evolution
  • 3.3 Market Segmentation
  • 3.4 Market Dynamics
    • 3.4.1 Drivers
      • 3.4.1.1 Flourishing 3D Entertainment
      • 3.4.1.2 Multi-Industrial 3D Applications
      • 3.4.1.3 3D Character Merchandise
    • 3.4.2 Restraints
      • 3.4.2.1 Price Sensitive Market
    • 3.4.3 Opportunities
      • 3.4.3.1 4d Technology
      • 3.4.3.2 Acquisitions
      • 3.4.3.3 Stereoscopic 3D Gaming
    • 3.4.4 Impact Analysis Of Dros
  • 3.5 Value Chain

4 3D Animation: Market Size and Forecast By Component

  • 4.1 Introduction
  • 4.2 Market Size and Forecast
  • 4.3 Hardware
    • 4.3.1 Overview
    • 4.3.2 Market Size and Forecast
  • 4.4 Software
    • 4.4.1 Overview
    • 4.4.2 Market Size and Forecast
  • 4.5 Services
    • 4.5.1 Overview
    • 4.5.2 Market Size and Forecast

5 3D Animation: Market Size and Forecast By Hardware

  • 5.1 Introduction
  • 5.2 Workstations
    • 5.2.1 Overview
    • 5.2.2 Market Size and Forecast
  • 5.3 Video Cards and GPU
    • 5.3.1 Overview
    • 5.3.2 Market Size and Forecast
  • 5.4 Motion Capturing (Mocap) Systems
    • 5.4.1 Overview
    • 5.4.2 Market Size and Forecast
  • 5.5 Others
    • 5.5.1 Overview
    • 5.5.2 Market Size and Forecast

6 3D Animation: Market Size and Forecast By Software

  • 6.1 Introduction
  • 6.2 Packaged Software/Platforms
    • 6.2.1 Overview
    • 6.2.2 Market Size and Forecast
  • 6.3 Software Development Kit (SDK)
    • 6.3.1 Overview
    • 6.3.2 Market Size and Forecast
  • 6.4 Plug-in Software
    • 6.4.1 Overview
    • 6.4.2 Market Size and Forecast
  • 6.5 Others
    • 6.5.1 Overview
    • 6.5.2 Market Size and Forecast

7 3D Animation: Market Size and Forecast By Service

  • 7.1 Introduction
  • 7.2 Consulting
    • 7.2.1 Overview
    • 7.2.2 Market Size and Forecast
  • 7.3 Support and Maintenance
    • 7.3.1 Overview
    • 7.3.2 Market Size and Forecast
  • 7.4 Development and Integration
    • 7.4.1 Overview
    • 7.4.2 Market Size and Forecast
  • 7.5 Product Training and Certification
    • 7.5.1 Overview
    • 7.5.2 Market Size and Forecast

8 3D Animation: Market Size and Forecast By Application

  • 8.1 Introduction
  • 8.2 Market Size and Forecast
  • 8.3 Training and Education
    • 8.3.1 Overview
    • 8.3.2 Market Size and Forecast
  • 8.4 Modeling, Simulation and Analysis
    • 8.4.1 Overviews
    • 8.4.2 Market Size and Forecast
  • 8.5 Marketing and Advertisement
    • 8.5.1 Overview
    • 8.5.2 Market Size and Forecast
  • 8.6 Visualization and Effects
    • 8.6.1 Overview
    • 8.6.2 Market Size and Forecast
  • 8.7 Other Applications
    • 8.7.1 Overview
    • 8.7.2 Market Size and Forecast

9 3D Animation: Market Size and Forecast By Deployment Type

  • 9.1 Introduction
  • 9.2 Market Size and Forecast
  • 9.3 on-Premise
    • 9.3.1 Overview
    • 9.3.2 Market Size and Forecast
  • 9.4 on-Demand
    • 9.4.1 Overview
    • 9.4.2 Market Size and Forecast

10 3D Animation: Market Size and Forecast By Vertical

  • 10.1 Introduction
  • 10.2 Market Size and Forecast
  • 10.3 Media and Entertainment
    • 10.3.1 Overview
    • 10.3.2 Market Size and Forecast
  • 10.4 Architecture, Building and Construction
    • 10.4.1 Overview
    • 10.4.2 Market Size and Forecast
  • 10.5 Academia and Education
    • 10.5.1 Overview
    • 10.5.2 Market Size and Forecast
  • 10.6 Defense and Intelligence
    • 10.6.1 Overview
    • 10.6.2 Market Size and Forecast
  • 10.7 Healthcare and Life Sciences
    • 10.7.1 Overview
    • 10.7.2 Market Size and Forecast
  • 10.8 Manufacturing and Design
    • 10.8.1 Overview
    • 10.8.2 Market Size and Forecast
  • 10.9 Others
    • 10.9.1 Overview
    • 10.9.2 Market Size and Forecast

11 3D Animation: Market Size and Forecast By Region

  • 11.1 Introduction
    • 11.1.1 Parfait Chart
    • 11.1.2 Regional Market Lifecycle
  • 11.2 North America (NA)
    • 11.2.1 Overview
    • 11.2.2 Market Size and Forecast
  • 11.3 Europe (EU)
    • 11.3.1 Overview
    • 11.3.2 Market Size and Forecast
  • 11.4 Asia-Pacific (APAC)
    • 11.4.1 Overview
    • 11.4.2 Market Size and Forecast
  • 11.5 Middle East and Africa (MEA)
    • 11.5.1 Overview
    • 11.5.2 Market Size and Forecast
  • 11.6 Latin America (LA)
    • 11.6.1 Overview
    • 11.6.2 Market Size and Forecast

12 3D Animation: Market Landscape

  • 12.1 Competitive Landscape
    • 12.1.1 Ecosystem and Roles
  • 12.2 End User Landscape
    • 12.2.1 Market Opportunity Analysis
    • 12.2.2 End User Analysis
      • 12.2.2.1 Increasing Adoption Of Cad
      • 12.2.2.2 Rise Of 3D-Usage in Education
      • 12.2.2.3 3D Animated Movies
      • 12.2.2.4 Global Animation Studios

13 Company Profiles (Overview, Products & Services, Strategies & Insights, Developments and MNM View)*

  • 13.1 Adobe Systems
  • 13.2 Advanced Micro Devices Inc.
  • 13.3 Autodesk
  • 13.4 Corel Corporation
  • 13.5 Intel Corporation
  • 13.6 Lenovo Goup Ltd.
  • 13.7 Maxon
  • 13.8 Nvidia Corporation
  • 13.9 Newtek, Inc.
  • 13.10 Side Effects Software

*Details on Overview, Products & Services, Strategies & Insights, Developments and MNM View Might Not Be Captured in Case Of Unlisted Companies.

Appendix

  • Mergers & Acquisitions (M&A)
  • Venture Capital Trends
  • Social Trends

List Of Tables

  • Table 1 3D Animation Market Size, By Region, 2014-2019 ($Billion)
  • Table 2 3D Animation Market Size, By Component, 2014-2019 ($Billion)
  • Table 3 Hardware Market Size, By Type, 2014-2019 ($Billion)
  • Table 4 Software Market Size, By Type, 2014-2019 ($Billion)
  • Table 5 Service Market Size, By Type, 2014-2019 ($Billion)
  • Table 6 Workstation Market Size, By Region, 2014-2019 ($Million)
  • Table 7 Video Cards/GPU Market Size, By Region, 2014-2019 ($Million)
  • Table 8 Motion Capturing Systems Market Size, By Region, 2014-2019 ($Million)
  • Table 9 Other Hardware Market Size, By Region, 2014-2019 ($Million)
  • Table 10 Packaged Software/Platforms Market Size, By Region, 2014-2019 ($Million)
  • Table 11 Software Development Kit Market Size, By Region, 2014-2019 ($Million)
  • Table 12 Plug-in Software Market Size, By Region, 2014-2019 ($Million)
  • Table 13 Other Software Market Size, By Region, 2014-2019 ($Million)
  • Table 14 Consulting Market Size, By Region, 2014-2019 ($Million)
  • Table 15 Support and Maintenance Market Size, By Region, 2014-2019 ($Million)
  • Table 16 Development and integration Market Size, By Region, 2014-2019 ($Million)
  • Table 17 Product Training and Certification Market Size, By Region, 2014-2019 ($Million)
  • Table 18 3D Animation Market, By Application, 2014-2019 ($Billion)
  • Table 19 Training and Education Application Market Size, By Region, 2014-2019 ($Million)
  • Table 20 Modeling, Simulation and Analysis Application Market Size, By Region, 2014-2019 ($Million)
  • Table 21 Marketing and Advertisement Application Market Size, By Region, 2014-2019 ($Million)
  • Table 22 Visualization and Effects Application Market Size, By Region, 2014-2019 ($Million)
  • Table 23 Other Applications Market Size, By Region, 2014-2019 ($Million)
  • Table 24 3D Animation Market Size, By Deployment Type, 2014-2019 ($Billion)
  • Table 25 3D Animation on-Premise Market Size, By Region, 2014-2019 ($Billion)
  • Table 26 3D Animation on-Demand Market Size, By Region, 2014-2019 ($Billion)
  • Table 27 3D Animation Market Size, By Vertical, 2014-2019 ($Billion)
  • Table 28 Media and Entertainment 3D Animation Market Size, By Region, 2014-2019 ($Million)
  • Table 29 Media and Entertainment 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 30 Architecture, Building and Construction 3D Animation Market Size, By Region, 2014-2019 ($Million)
  • Table 31 Architecture, Building and Construction 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 32 Academia and Education 3D Animation Market Size, By Region, 2014-2019 ($Million)
  • Table 33 Academia and Education 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 34 Defense and Intelligence 3D Animation Market Size, By Region, 2014-2019 ($Million)
  • Table 35 Defense and Intelligence 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 36 Healthcare and Life Sciences 3D Animation Market Size, By Region, 2014-2019 ($Million)
  • Table 37 Healthcare and Life Sciences 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 38 Manufacturing and Design 3D Animation Market Size, By Region, 2014-2019 ($Million)
  • Table 39 Manufacturing and Design 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 40 Other Verticals 3D Animation Market Size, By Region, 2014-2019 ($Million)
  • Table 41 Other Verticals 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 42 North America, 3D Animation Market Size, By Component, 2014-2019 ($Billion)
  • Table 43 North America, 3D Animation Market Size, By Hardware, 2014-2019 ($Billion)
  • Table 44 North America, 3D Animation Market Size, By Software, 2014-2019 ($Billion)
  • Table 45 North America, 3D Animation Market Size, By Service, 2014-2019 ($Million)
  • Table 46 North America, 3D Animation Market Size, By Deployment Type, 2014-2019 ($Billion)
  • Table 47 North America, 3D Animation Market Size, By Vertical, 2014-2019 ($Billion)
  • Table 48 North America, 3D Animation Market Size, By Application, 2014-2019 ($Billion)
  • Table 49 Europe, 3D Animation Market Size, By Component, 2014-2019 ($Billion)
  • Table 50 Europe, 3D Animation Market Size, By Hardware, 2014-2019 ($Billion)
  • Table 51 Europe, 3D Animation Market Size, By Software, 2014-2019 ($Million)
  • Table 52 Europe, 3D Animation Market Size, By Service, 2014-2019 ($Million)
  • Table 53 Europe, 3D Animation Market Size, By Deployment Type, 2014-2019 ($Billion)
  • Table 54 Europe, 3D Animation Market Size, By Vertical, 2014-2019 ($Billion)
  • Table 55 Europe, 3D Animation Market Size, By Application, 2014-2019 ($Billion)
  • Table 56 Asia Pacific, 3D Animation Market Size, By Component, 2014-2019 ($Billion)
  • Table 57 Asia Pacific, 3D Animation Market Size, By Hardware, 2014-2019 ($Million)
  • Table 58 Asia Pacific, 3D Animation Market Size, By Software, 2014-2019 ($Million)
  • Table 59 Asia Pacific, 3D Animation Market Size, By Service, 2014-2019 ($Million)
  • Table 60 Asia Pacific, 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 61 Asia Pacific, 3D Animation Market Size, By Vertical, 2014-2019 ($Billion)
  • Table 62 Asia Pacific, 3D Animation Market Size, By Application, 2014-2019 ($Billion)
  • Table 63 Middle East and Africa, 3D Animation Market Size, By Component, 2014-2019 ($Million)
  • Table 64 Middle East and Africa, 3D Animation Market Size, By Hardware, 2014-2019 ($Million)
  • Table 65 Middle East and Africa, 3D Animation Market Size, By Software, 2014-2019 ($Million)
  • Table 66 3D Animation Market Size, By Service, 2014-2019 ($Million)
  • Table 67 Middle East and Africa, 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 68 Middle East and Africa, 3D Animation Market Size, By Vertical, 2014-2019 ($Million)
  • Table 69 Middle East and Africa, 3D Animation Market Size, By Application, 2014-2019 ($Million)
  • Table 70 Latin America, 3D Animation Market Size, By Component, 2014-2019 ($Million)
  • Table 71 Latin America, 3D Animation Market Size, By Hardware, 2014-2019 ($Million)
  • Table 72 Latin America, 3D Animation Market Size, By Software, 2014-2019 ($Million)
  • Table 73 Latin America, 3D Animation Market Size, By Service, 2014-2019 ($Million)
  • Table 74 Latin America, 3D Animation Market Size, By Deployment Type, 2014-2019 ($Million)
  • Table 75 Latin America, 3D Animation Market Size, By Vertical, 2014-2019 ($Million)
  • Table 76 Latin America, 3D Animation Market Size, By Application, 2014-2019 ($Million)
  • Table 77 Number Of 3D Movies Released Per Year

List Of Figures

  • Figure 1 3D Animation: Data Triangulation
  • Figure 2 3D Animation Market, By Region, 2014-2019 ($Billion, Y-O-Y %)
  • Figure 3 Animation Market Evolution
  • Figure 4 3D Animation Market Segmentation
  • Figure 5 3D Animation Time-Impact Analysis Of Dynamics
  • Figure 6 3D Animation Value Chain
  • Figure 7 3D Animation Market, By Component, 2014-2019 ($Billion, Y-O-Y %)
  • Figure 8 3D Animation Market Growth, By Software, 2014-2019 (Y-O-Y %)
  • Figure 9 3D Animation Market, By Application, 2014-2019 ($Billion, Y-O-Y %)
  • Figure 10 3D Animation Market Growth, By Application, 2015-2019 (Y-O-Y %)
  • Figure 11 3D Animation Market, By Deployment Type, 2014-2019 ($Billion, Y-O-Y %)
  • Figure 12 3D Animation Market Growth, By Deployment Type, 2014-2019 (Y-O-Y %)
  • Figure 13 3D Animation Market, By Vertical, 2014-2019 ($Billion, Y-O-Y %)
  • Figure 14 3D Animation Market Growth, By Vertical, 2014-2019 (Y-O-Y %)
  • Figure 15 3D Animation Market Growth, By Region, 2014-2019 (Y-O-Y %)
  • Figure 16 Region-Wise 3D Animation Market Size, 2014-2019, ($Billion)
  • Figure 17 Region-Wise 3D Animation Market Size, 2014-2019 ($Billion, Y-O-Y %)
  • Figure 18 3D Animation Market Lifecycle
  • Figure 19 3D Animation Market Ecosystem
  • Figure 20 3D Animation: Market Opportunity Analysis
  • Figure 21 Animation Studios, By Region (Proportion %)
  • Figure 22 3D Animation Market Social Reach
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