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市場調査レポート

車載インフォテイメント市場(ICI)システムの市場−世界市場における純正システムとアフターマーケット向けシステムの製品および用途別の予測と分析(2011-2016年)

In-Car Entertainment (Ice) & Information System Market (2011-2016) Global Forecast & Analysis

発行 MarketsandMarkets 商品コード 234024
出版日 ページ情報 英文 193 Pages
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本日の銀行送金レート: 1USD=115.27円で換算しております。
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車載インフォテイメント市場(ICI)システムの市場−世界市場における純正システムとアフターマーケット向けシステムの製品および用途別の予測と分析(2011-2016年) In-Car Entertainment (Ice) & Information System Market (2011-2016) Global Forecast & Analysis
出版日: 2012年03月14日 ページ情報: 英文 193 Pages
概要

無線ネットワークを介してインターネットにアクセス可能なシステムが登場したことで、自動車用エンターテイメントの世界は大きく変わりつつあります。ユーザーは外の世界から提供される音楽を手軽に楽しむことができるようになり、これまで独立した製品だったカーナビゲーションシステムは、車載インフォテイメント(ICI)システムに統合されることで、これまで以上に重要な役割を担うことができるようになっています。当初ICIは、高級車の装備でしたが、今では中価格帯モデルを差別化するための装備になりつつあります。ICIは、エンターテイメントサービスと情報サービスの両方を提供するものであり、自動車に搭載されているさまざまな製品の機能をより高いレベルで置き換えるシステムといえます。

当レポートは、ICI製品とアプリケーションの関連市場を詳細に分析するとともに、将来登場すると見られる製品や機能を展望したもので、北米、欧州、アジア太平洋など各地域市場の状況、2016年までの予測、主要企業のプロファイルなども盛り込み、概略以下の構成でお届けいたします。

第1章 イントロダクション

  • 本書の主な内容
  • 対象となる市場
  • 関連企業
  • 調査方法
  • 市場規模
  • 前提条件
  • 本書で取り上げられている企業

第2章 エグゼクティブサマリー

第3章 市場概要

  • 市場の定義
  • 業界のライフサイクル
  • 進化
  • 市場の力学
    • 成長促進要因
    • 成長阻害要因
  • ビジネスチャンス
    • 中価格帯モデルの市場
  • 差し迫った課題
    • 消費者のニーズに対応する
  • 成功のための必須条件
    • ドライバーの注意散漫問題の克服
  • 課題
    • 自動車メーカーからの価格引下げ圧力
  • ポーターのファイブフォース分析
    • 参入障壁
    • 代替ソリューションの脅威
    • ライバル
    • 購買側の力
    • 供給側の力
  • バリューチェーン
    • ナビゲーションシステム
    • DVDプレイヤー(リアシートエンターテイメントシステム)
    • ディスプレイ
    • ラジオ
    • 装備品
    • ミドルウェア
    • サービス
    • システムインテグレーター(インフォテイメントソリューションプロバイダー)
    • 自動車メーカー
    • アフターマーケット

第4章 製品

  • イントロダクション
  • ICIシステムの操作
  • オーディオユニット
    • ラジオ
  • ディスプレイユニット
    • リアシートエンターテイメント
  • ナビゲーションユニット
  • ソフトウェアプラットフォーム
  • ICIサービス市場
    • ラジオサービス
    • ナビゲーションサービス
    • 通信(インターネット)サービス

第5章 各種用途向け製品の市場

  • エンターテイメント
  • 位置情報サービス
    • ナビゲーションサービス(GPS)
  • 通信
  • 将来の応用分野
    • 商取引(通行料金や駐車料金の支払い、ETC)
    • 新たな位置情報サービス

第6章 各地域市場の分析

  • イントロダクション
  • 北米
  • 欧州
  • アジア太平洋
  • 他の地域

第7章 競合環境

  • 市場シェア
  • 新製品開発
  • 合併と買収
  • 戦略的提携/連合/協力

第8章 主要企業のプロファイル(概要、製品とサービス、財務状況、戦略、最近の動き)

  • アルパイン
  • AUDI AG
  • BAYERISCHE MOTOREN WERKE (BMW) AG
  • CONTINENTAL AG
  • DAIMLER AG
  • DELPHI AUTOMOTIVE LLP
  • デンソー
  • FORD MOTOR COMPANY
  • GARMIN LTD.
  • GENERAL MOTORS
  • INTEL CORPORATION
  • JVCケンウッド
  • KPIT CUMMINS
  • LUXOFT INC.
  • NUANCE COMMUNICATIONS, INC.
  • パイオニア
  • ROBERT BOSCH GMBH
  • TOMTOM INTERNATIONAL BV
  • トヨタ自動車

図表

目次
Product Code: SE 1738

Conventional car entertainment was redefined by Entertainment (ICE) & Information system by having offered digital and internet radio. These radios offered unlimited music to customer from the external world. Before Entertainment & Information system entered the market, navigation system like Global Positioning System (GPS) was available to customer as an independent product. By integrating navigation system in ICE solution, the system, as a whole, has become all the more valuable. In-Car Entertainment & Information initially being an integral part of luxury cars is now emerging as a differentiable factor for the mid-segment cars. In-Car Entertainment & Information systems offer both entertainment and information services. Such a system replaces multiple products and offers enhanced user experience to the customer.

In Car Entertainment systems have been featured TV shows such as MTV's Pimp My Ride. In Car Entertainment has been become more widely available due to reduced costs of devices such as LCD screen/monitors, and the reducing cost to the consumer of the converging media playable technologies. Single hardware units are capable of playing CD, MP3, WMA, DVD. The term "car audio" is included in the term ICE, but “In Car Entertainment” can refer to video, games or GPS automotive navigation system as well, hence the difference.

The report deals with the current scenario of the ICE market. ICE started from the products like radio. The other products such as multi track sound systems and navigation system were the latest additions to it. Now these products are integrated into one and termed as an ICE solution. It offers all the features like internet connectivity, navigation services, and communication applications like making and receiving calls via smart phone integration. The complete journey includes the various phases like introducing new products and revamping the existing one.

Traditionally, auto products are being sold through OEM and aftermarket. Like the other products, aftermarket plays an important role in sale of Entertainment & Information solutions. However, Entertainment (ICE) & Information products are likely sell more through OEM than aftermarket.

The report contains a detailed outline of the market related to ICE product and its applications. The report also highlights the future products (features likely to introduce in future) in Entertainment (ICE) & Information solution. Geographical segmentation of the ICE market into North America, Europe, Asia-Pacific, and Rest of the World has also been covered.

The ICE market is in the introduction phase and has a limited market size, but is expected to grow at higher rates like 29.9% and 29.3% in 2011 and 2012 respectively. Based on the present economic conditions and the optimistic future conditions, the overall market is expected to grow at a CAGR of 12.1% from 2011 to 2016.

Some of the prominent players of ICE System are Harman International (U.S.), Pioneer (Japan), JVC-Kenwood (Japan), Deplhi (Japan), Denso (Japan), Alpine (Japan) and Bosch (Germany). Some of navigation system and service providers are TomTom (The Netherlands) and Garmin (U.S.) Some of software (Platform) developers include Intel (U.S.), KPIT (India), Luxoft (Russia), and Nuance (U.S.) Some of ICE service providers are Aha - Harman (U.S.), and Meego (U.S.).

Scope of the report

This In-Car Entertainment & Information System market research report categorizes the global ICE system market on the basis of them being used in different products, applications, geographical analysis; forecasting revenue, and analyzing trends in the market.

The global ICE market is segmented into:

  • Products: Audio players, video display screen, navigation unit, communication and internet devices, accessories, rear seat entertainment, etc
  • Applications: Entertainment like radio, playing audio and video content through DVD and video screens. The major location based service navigation, for which GPS is an utmost important device. Communication through phone and internet is also an integral application, which is driving the growth of In-Vehicle Entertainment (ICE) & Information solutions.
  • Geographies: North America, Europe, Asia-Pacific (APAC), and Rest of the World (ROW)

Table of Contents

1. INTRODUCTION

  • 1.1. KEY TAKE-AWAYS
  • 1.2. REPORT DESCRIPTION
  • 1.3. MARKETS COVERED
  • 1.4. STAKEHOLDERS
  • 1.5. RESEARCH METHODOLOGY
  • 1.6. MARKET SIZE
    • 1.6.1. KEY DATA POINTS FROM SECONDARY SOURCES
    • 1.6.2. KEY DATA POINTS FROM PRIMARY SOURCES
  • 1.7. ASSUMPTIONS MADE
  • 1.8. LIST OF COMPANIES COVERED DURING THE REPORT

2. EXECUTIVE SUMMARY

3. MARKET OVERVIEW

  • 3.1. MARKET DEFINITION
  • 3.2. INDUSTRY LIFECYCLE
  • 3.3. EVOLUTION
  • 3.4. MARKET DYNAMICS
    • 3.4.1. DRIVERS
      • 3.4.1.1. Improves customer's driving experience
      • 3.4.1.2. Single processor resulting in reduced cost and increased product efficiency
      • 3.4.1.3. Growth in high-end and luxury car segment
      • 3.4.1.4. Differentiation factor
    • 3.4.2. RESTRAINTS
      • 3.4.2.1. Lack of privacy & security of data accesses through ICE System
  • 3.5. OPPORTUNITY
    • 3.5.1. MID SEGMENT CAR MARKET
  • 3.6. BURNING ISSUE
    • 3.6.1. KEEPING PACE WITH CONSUMERS
  • 3.7. WINNING IMPERATIVES
    • 3.7.1. TO OVERCOME DRIVER DISTRACTION
  • 3.8. CHALLENGE
    • 3.8.1. PRESSURE FROM AUTO-OEM FOR REDUCTION IN PRICES
  • 3.9. PORTER'S FIVE FORCES ANALYSIS FOR ICE INDUSTRY
    • 3.9.1. BARRIERS TO ENTRY
    • 3.9.2. THREAT FROM SUBSTITUTES
    • 3.9.3. RIVALS
    • 3.9.4. BUYERS' POWER
    • 3.9.5. SUPPLIERS' POWER
  • 3.10. VALUE CHAIN
    • 3.10.1. NAVIGATION SYSTEM
    • 3.10.2. DVD PLAYERS (REAR SEAT ENTERTAINMENT)
    • 3.10.3. DISPLAY
    • 3.10.4. RADIO
    • 3.10.5. ACCESSORIES
    • 3.10.6. MIDDLEWARE
    • 3.10.7. SERVICES
    • 3.10.8. SYSTEM INTEGRATORS (ENTERTAINMENT & INFORMATION SOLUTION PROVIDERS)
    • 3.10.9. AUTO-OEM
    • 3.10.10. AFTERMARKETS

4. IN-CAR ENTERTAINMENT (ICE) AND INFORMATION SYSTEM MARKET, BY PRODUCTS

  • 4.1. INTRODUCTION
  • 4.2. OPERATIONS OF ICE SYSTEM
  • 4.3. AUDIO UNIT
    • 4.3.1. RADIO
  • 4.4. DISPLAY UNIT
    • 4.4.1. REAR SEAT ENTERTAINMENT
  • 4.5. NAVIGATION UNIT
  • 4.6. SOFTWARE PLATFORM
  • 4.7. IN-CAR ENTERTAINMENT & INFORMATION SERVICE MARKET
    • 4.7.1. RADIO SERVICES
    • 4.7.2. NAVIGATION SERVICES
    • 4.7.3. COMMUNICATION (INTERNET) SERVICES

5. IN-CAR ENTERTAINMENT (ICE) AND INFORMATION SYSTEM MARKET, BY APPLICATIONS

  • 5.1. ENTERTAINMENT
  • 5.2. LOCATION BASED SERVICES
    • 5.2.1. NAVIGATION SERVICES (GPS)
  • 5.3. COMMUNICATION
    • 5.3.1. SMARTPHONE-ENABLED CONTENT (INCOMING - OUTGOING TEXT MESSAGES, MAKING PHONE CALLS, ETC.)
    • 5.3.2. INTERNET (MOVIES, GAMES, SURFING, SOCIAL NETWORKING, TRAFFIC CONDITIONS, SPORTS SCORES, AND WEATHER FORECASTS)
    • 5.3.3. INFORMATION ON DEMAND
  • 5.4. FUTURE APPLICATION
    • 5.4.1. COMMERCE (TOLL PAYMENT, PARKING PAYMENT ETC)
    • 5.4.2. NEW LOCATION BASED SERVICES

6. IN-CAR ENTERTAINMENT (ICE) AND INFORMATION SYSTEM MARKET, BY TECHNOLOGY

  • 6.1. INTRODUCTION
  • 6.2. CONNECTED CARS
  • 6.3. CLOUD COMPUTING IN IN-CAR INFOTAINMENT
  • 6.4. INSTALLATION
    • 6.4.1. OEM INFOTAINMENT SYSTEMS
    • 6.4.2. AFTERMARKET INFOTAINMENT SYSTEMS
  • 6.5. SMARTPHONE (CELLULAR CONNECTIVITY) INTEGRATION
    • 6.5.1. BLUETOOTH
    • 6.5.2. WI-FI
  • 6.6. SOFTWARE
    • 6.6.1. OPEN SOURCE SOFTWARE
    • 6.6.2. CLOSED PLATFORMS
  • 6.7. HUMAN MACHINE INTERFACE (HMI)
    • 6.7.1. VOICE RECOGNITION (SPEECH RECOGNITION)
    • 6.7.2. TOUCHSCREENS

7. IN-CAR ENTERTAINMENT (ICE) AND INFORMATION SYSTEM MARKET, BY GEOGRAPHY

  • 7.1. INTRODUCTION
  • 7.2. NORTH AMERICA
  • 7.3. EUROPE
  • 7.4. APAC
  • 7.5. ROW

8. COMPETITIVE LANDSCAPE

  • 8.1. MARKET SHARE
  • 8.2. NEW PRODUCTS DEVELOPMENT
  • 8.3. MERGERS & ACQUISITIONS
  • 8.4. STRATEGIC PARTNERSHIP/ALLIANCE/COLLABORATION

9. COMPANY PROFILES

  • 9.1. ALPINE ELECTRONICS, INC
    • 9.1.1. OVERVIEW
    • 9.1.2. PRODUCTS & SERVICES
    • 9.1.3. FINANCIALS
    • 9.1.4. STRATEGY
    • 9.1.5. DEVELOPMENTS
  • 9.2. AUDI AG
    • 9.2.1. OVERVIEW
    • 9.2.2. PRODUCT & SERVICES
    • 9.2.3. FINANCIALS
    • 9.2.4. STRATEGY
    • 9.2.5. DEVELOPMENT
  • 9.3. BAYERISCHE MOTOREN WERKE (BMW) AG
    • 9.3.1. OVERVIEW
    • 9.3.2. PRODUCTS & SERVICES
    • 9.3.3. FINANCIALS
    • 9.3.4. STRATEGY
    • 9.3.5. DEVELOPMENTS
  • 9.4. CONTINENTAL AG
    • 9.4.1. OVERVIEW
    • 9.4.2. PRODUCTS & SERVICES
    • 9.4.3. FINANCIALS
    • 9.4.4. STRATEGY
    • 9.4.5. DEVELOPMENTS
  • 9.5. DAIMLER AG
    • 9.5.1. OVERVIEW
    • 9.5.2. PRODUCTS & SERVICES
    • 9.5.3. FINANCIALS
    • 9.5.4. STRATEGY
    • 9.5.5. DEVELOPMENTS
  • 9.6. DELPHI AUTOMOTIVE LLP
    • 9.6.1. OVERVIEW
    • 9.6.2. PRODUCTS & SERVICES
    • 9.6.3. FINANCIALS
    • 9.6.4. STRATEGY
    • 9.6.5. DEVELOPMENTS
  • 9.7. DENSO CORPORATION
    • 9.7.1. OVERVIEW
    • 9.7.2. PRODUCTS & SERVICES
    • 9.7.3. FINANCIALS
    • 9.7.4. STRATEGY
    • 9.7.5. DEVELOPMENTS
  • 9.8. FORD MOTOR COMPANY
    • 9.8.1. OVERVIEW
    • 9.8.2. PRODUCTS & SERVICES
    • 9.8.3. FINANCIALS
    • 9.8.4. STRATEGY
    • 9.8.5. DEVELOPMENTS
  • 9.9. GARMIN LTD.
    • 9.9.1. OVERVIEW
    • 9.9.2. PRODUCTS & SERVICES
    • 9.9.3. FINANCIALS
    • 9.9.4. STRATEGY
    • 9.9.5. DEVELOPMENTS
  • 9.10. GENERAL MOTORS
    • 9.10.1. OVERVIEW
    • 9.10.2. PRODUCTS & SERVICES
    • 9.10.3. FINANCIALS
    • 9.10.4. STRATEGY
    • 9.10.5. DEVELOPMENTS
  • 9.11. HARMAN INTERNATIONAL
    • 9.11.1. OVERVIEW
    • 9.11.2. PRODUCTS &SERVICES
      • 9.11.2.1. Automotive
      • 9.11.2.2. Consumer
      • 9.11.2.3. Professional
      • 9.11.2.4. Other
    • 9.11.3. FINANCIALS
    • 9.11.4. STRATEGY
    • 9.11.5. DEVELOPMENTS
  • 9.12. INTEL CORPORATION
    • 9.12.1. OVERVIEW
    • 9.12.2. PRODUCTS & SERVICES
    • 9.12.3. FINANCIALS
    • 9.12.4. STRATEGY
    • 9.12.5. DEVELOPMENTS
  • 9.13. JVC KENWOOD CORPORATION
    • 9.13.1. OVERVIEW
    • 9.13.2. PRODUCTS & SERVICES
    • 9.13.3. FINANCIALS
    • 9.13.4. STRATEGY
    • 9.13.5. DEVELOPMENTS
  • 9.14. KPIT CUMMINS
    • 9.14.1. OVERVIEW
    • 9.14.2. PRODUCTS & SERVICES
    • 9.14.3. FINANCIALS
    • 9.14.4. STRATEGY
    • 9.14.5. DEVELOPMENTS
  • 9.15. LUXOFT INC.
    • 9.15.1. OVERVIEW
    • 9.15.2. PRODUCTS & SERVICES
    • 9.15.3. STRATEGY
    • 9.15.4. DEVELOPMENTS
  • 9.16. NUANCE COMMUNICATIONS, INC.
    • 9.16.1. OVERVIEW
    • 9.16.2. PRODUCTS & SERVICES
    • 9.16.3. FINANCIALS
    • 9.16.4. STRATEGY
    • 9.16.5. DEVELOPMENTS
  • 9.17. PIONEER CORPORATION
    • 9.17.1. OVERVIEW
    • 9.17.2. PRODUCTS & SERVICES
    • 9.17.3. FINANCIALS
    • 9.17.4. STRATEGY
    • 9.17.5. DEVELOPMENTS
  • 9.18. ROBERT BOSCH GMBH
    • 9.18.1. OVERVIEW
    • 9.18.2. PRODUCTS & SERVICES
    • 9.18.3. FINANCIALS
    • 9.18.4. STRATEGY
    • 9.18.5. DEVELOPMENTS
  • 9.19. TOMTOM INTERNATIONAL BV
    • 9.19.1. OVERVIEW
    • 9.19.2. PRODUCTS & SERVICES
    • 9.19.3. FINANCIALS
    • 9.19.4. STRATEGY
    • 9.19.5. DEVELOPMENTS
  • 9.20. TOYOTA MOTOR CORPORATION
    • 9.20.1. OVERVIEW
    • 9.20.2. PRODUCTS & SERVICES
    • 9.20.3. FINANCIALS
    • 9.20.4. STRATEGY
    • 9.20.5. DEVELOPMENTS

LIST OF TABLES

  • TABLE 1. METHODOLOGY OF MARKET SIZE OF IN-CAR ENTERTAINMENT & INFORMATION SYSTEM
  • TABLE 2. GLOBAL ICE SYSTEM MARKET REVENUE, BY PRODUCTS, 2011-2016 ($MILLION)
  • TABLE 3. AUTO-OEM WITH THEIR ENTERTAINMENT & INFORMATION SOLUTIONS
  • TABLE 4. GLOBAL CAR SEGMENTATION BASED ON THE PRICE
  • TABLE 5. REGION-WISE CAR MANUFACTURERS
  • TABLE 6. GLOBAL IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, BY PRODUCTS & SERVICES, 2010-2016 ($MILLION)
  • TABLE 7. IN-CAR ENTERTAINMENT & INFORMATION AUDIO MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 8. IN-CAR ENTERTAINMENT & INFORMATION AUDIO MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010-2016 (MILLION UNITS)
  • TABLE 9. GLOBAL IN-CAR ENTERTAINMENT & INFORMATION AUDIO MARKET REVENUE, BY MARKET TYPES, 2010-2016 ($MILLION)
  • TABLE 10. GLOBAL IN-CAR ENTERTAINMENT & INFORMATION AUDIO MARKET UNIT SHIPMENT, BY MARKET TYPES, 2010-2016 (MILLION UNITS)
  • TABLE 11. IN-CAR ENTERTAINMENT & INFORMATION AUDIO OEM MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 12. IN-CAR ENTERTAINMENT & INFORMATION AUDIO OEM MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010-2016 (MILLION UNITS)
  • TABLE 13. IN-CAR ENTERTAINMENT & INFORMATION AUDIO AFTERMARKET REVENUE, BY GEOGRAPHY, 2011-2016 ($MILLION)
  • TABLE 14. IN-CAR ENTERTAINMENT & INFORMATION AUDIO AFTERMARKET UNIT SHIPMENT, BY GEOGRAPHY, 2011-2016 (MILLION UNITS)
  • TABLE 15. COMPARISON OF DIFFERENT TYPES OF RADIO
  • TABLE 16. IN-CAR ENTERTAINMENT & INFORMATION DISPLAY MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 17. IN-CAR ENTERTAINMENT & INFORMATION DISPLAY MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010-2016 (MILLION UNITS)
  • TABLE 18. GLOBAL IN-CAR ENTERTAINMENT & INFORMATION DISPLAY MARKET REVENUE, BY MARKET TYPES, 2010-2016 ($MILLION)
  • TABLE 19. GLOBAL IN-CAR ENTERTAINMENT & INFORMATION DISPLAY MARKET UNIT SHIPMENT, BY MARKET TYPES, 2010-2016 (MILLION UNITS)
  • TABLE 20. IN-CAR ENTERTAINMENT & INFORMATION DISPLAY OEM MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 21. IN-CAR ENTERTAINMENT & INFORMATION DISPLAY OEM MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010-2016 (MILLION UNITS)
  • TABLE 22. IN-CAR ENTERTAINMENT & INFORMATION DISPLAY AFTERMARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 23. IN-CAR ENTERTAINMENT & INFORMATION DISPLAY AFTERMARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010-2016 (MILLION UNITS)
  • TABLE 24. IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 25. IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010-2016 (MILLION UNITS)
  • TABLE 26. GLOBAL IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION MARKET REVENUE, BY MARKET TYPES, 2010-2016 ($MILLION)
  • TABLE 27. GLOBAL IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION MARKET UNIT SHIPMENT, BY MARKET TYPES, 2010-2016 (MILLION UNITS)
  • TABLE 28. IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION OEM MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 29. IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION OEM MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010-2016 (MILLION UNITS)
  • TABLE 30. IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION AFTERMARKET, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 31. IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION AFTERMARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010-2016 (IN MILLION UNITS)
  • TABLE 32. IN-CAR ENTERTAINMENT & INFORMATION SOFTWARE MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 33. IN-CAR ENTERTAINMENT & INFORMATION SERVICE SYSTEM MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 34. KEY GPS IN-CAR APPLIANCE
  • TABLE 35. MAJOR CAR-OEMS AND THEIR ICE SYSTEMS WITH FEATURES
  • TABLE 36. MAJOR SOFTWARE/PLATFORMS FOR INFOTAINMENT IN THE MARKET
  • TABLE 37. IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, BY GEOGRAPHY, 2010-2016 ($MILLION)
  • TABLE 38. NORTH AMERICA: IN-CAR ENTERTAINMENT & INFORMATION MARKET, BY PRODUCTS & SERVICES, 2010-2016 ($MILLION)
  • TABLE 39. EUROPE: IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, BY PRODUCTS & SERVICES, 2011-2016 ($MILLION)
  • TABLE 40. APAC: IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, BY PRODUCTS & SERVICES, 2010-2016 ($MILLION)
  • TABLE 41. ROW: IN-CAR ENTERTAINMENT & INFORMATION MARKET, BY PRODUCTS & SERVICES, 2010-2016 ($MILLION)
  • TABLE 42. NEW PRODUCTS DEVELOPMENT, 2009-2012
  • TABLE 43. MERGERS & ACQUISITIONS, 2010-2012
  • TABLE 44. STRATEGIC ALLIANCES, 2010-2012
  • TABLE 45. IMPORTANT FINANCIALS OF ALPINE, 2010-2011 ($BILLION)
  • TABLE 46. ALPINE: MARKET REVENUE, BY SEGMENTS, 2010-2011 ($BILLION)
  • TABLE 47. ALPINE: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($BILLION)
  • TABLE 48. SOME IMPORTANT FINANCIALS OF AUDI AG, 2009-2010 ($MILLION)
  • TABLE 49. AUDI AG: MARKET REVENUE, BY SEGMENTS, 2009-2010 ($MILLION)
  • TABLE 50. AUDI AG: MARKET REVENUE, BY GEOGRAPHY, 2009-2010 ($MILLION)
  • TABLE 51. SOME IMPORTANT FINANCIALS OF BMW, 2009-2010 ($MILLION)
  • TABLE 52. BMW: MARKET REVENUE, BY SEGMENTS, 2009-2010 ($MILLION)
  • TABLE 53. BMW: MARKET REVENUE, BY GEOGRAPHY, 2009-2010 ($MILLION)
  • TABLE 54. IMPORTANT FINANCIALS OF CONTINENTAL, 2009-2010 ($MILLION)
  • TABLE 55. CONTINENTAL: MARKET REVENUE, BY SEGMENTS, 2009-2010 ($MILLION)
  • TABLE 56. CONTINENTAL: MARKET REVENUE, BY GEOGRAPHY, 2009-2010 ($MILLION)
  • TABLE 57. DAIMLER: OVERALL MARKET REVENUE, 2010-2011 ($MILLION)
  • TABLE 58. DAIMLER: MARKET REVENUE, BY BUSINESS SEGMENTS, 2010-2011 ($MILLION)
  • TABLE 59. DAIMLER: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($MILLION)
  • TABLE 60. DELPHI: MARKET REVENUE, BY SEGMENTS, 2010-2011 ($MILLION)
  • TABLE 61. SOME IMPORTANT FINANCIALS OF DENSO, 2010-2011 ($BILLION)
  • TABLE 62. DENSO: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($BILLION)
  • TABLE 63. FORD MOTOR CO.: OVERALL MARKET REVENUE, 2009-2010 ($MILLION)
  • TABLE 64. FORD MOTOR CO.: MARKET REVENUE, BY BUSINESS SEGMENTS, 2009-2010 ($MILLION)
  • TABLE 65. FORD MOTOR CO.: MARKET REVENUE, BY GEOGRAPHY, 2009-2010 ($MILLION)
  • TABLE 66. NET SALES OF GARMIN INTERNATIONAL, INC2009-2010
  • TABLE 67. GM: OVERALL MARKET REVENUE, 2009-2010 ($MILLION)
  • TABLE 68. GM: MARKET REVENUE, BY BUSINESS SEGMENTS, 2009-2010 ($MILLION)
  • TABLE 69. SOME IMPORTANT FINANCIALS, 2010-2011 ($BILLION)
  • TABLE 70. HARMAN INTERNATIONAL: MARKET REVENUE, BY SEGMENTS, 2010-2011 ($BILLION)
  • TABLE 71. HARMAN INTERNATIONAL: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($BILLION)
  • TABLE 72. INTEL CORPORATION: MARKET REVENUE, 2010-2011 ($MILLION)
  • TABLE 73. INTEL CORPORATION: SALES, BY BUSINESS SEGMENTS, 2010-2011 ($MILLION)
  • TABLE 74. INTEL CORPORATION: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($MILLION)
  • TABLE 75. SOME IMPORTANT FINANCIALS ($BILLION)
  • TABLE 76. JVC KENWOOD CORP.: MARKET REVENUE, BY SEGMENTS, 2010-2011 ($BILLION)
  • TABLE 77. JVC KENWOOD CORP.: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($BILLION)
  • TABLE 78. KPIT CUMMINS: TOTAL REVENUE, 2011-2010 ($MILLION)
  • TABLE 79. KPIT CUMMINS: MARKET REVENUE, BY BUSINESS SEGMENTS, 2010-2011 ($MILLION)
  • TABLE 80. KPIT CUMMINS: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($MILLION)
  • TABLE 81. SOME IMPORTANT FINANCIALS, 2010-2011 ($BILLION)
  • TABLE 82. PIONEER CORPORATION: MARKET REVENUE, BY SEGMENTS, 2010-2011 ($BILLION)
  • TABLE 83. PIONEER CORPORATION: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($BILLION)
  • TABLE 84. IMPORTANT FINANCIALS OF ROBERT BOSCH, 2009-2010 ($MILLION)
  • TABLE 85. ROBERT BOSCH: MARKET REVENUE, BY SEGMENT, 2009-2010 ($MILLION)
  • TABLE 86. ROBERT BOSCH: MARKET REVENUE, BY GEOGRAPHY, 2009-2010 ($MILLION)
  • TABLE 87. TOMTOM NV: MARKET REVENUE, BY SEGMENTS, 2009-2010 (EURO BILLION)
  • TABLE 88. RATIO ANALYSIS: LIQUIDITY RATIO
  • TABLE 89. RATIO ANALYSIS: TURNOVER RATIO
  • TABLE 90. RATIO DETAILS
  • TABLE 91. TOYOTA MOTOR CORP.: OVERALL REVENUE, 2010-2011 ($MILLION)
  • TABLE 92. TOYOTA MOTOR CORP.: MARKET REVENUE, BY BUSINESS SEGMENTS, 2010-2011 ($MILLION)
  • TABLE 93. TOYOTA MOTOR CORP: MARKET REVENUE, BY GEOGRAPHY, 2010-2011 ($MILLION)

LIST OF FIGURES

  • FIGURE 1. MAJOR SEGMENTATION OF ICE MARKET
  • FIGURE 2. METHODOLOGY FOR DERIVING MARKET SIZE OF IN-CAR ENTERTAINMENT & INFORMATION SYSTEM
  • FIGURE 3. Y-O-Y GROWTH OF ICE SYSTEM MARKET REVENUE, 2011-2016
  • FIGURE 4. ICE SYSTEM MARKET LIFECYCLE
  • FIGURE 5. EVOLUTION OF IN-CAR ENTERTAINMENT & INFORMATION
  • FIGURE 6. IMPACT ANALYSIS OF DRIVERS
  • FIGURE 7. IMPACT ANALYSIS OF RESTRAINT
  • FIGURE 8. PORTER'S FIVE FORCES ANALYSIS
  • FIGURE 9. VALUE CHAIN OF IN-CAR ENTERTAINMENT & INFORMATION SYSTEM
  • FIGURE 10. OPERATING SYSTEM OF ICE SYSTEM
  • FIGURE 11. AUDIO MARKET: Y-O-Y GROWTH RATE IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, 2011-2016 (%)
  • FIGURE 12. DISPLAY MARKET: Y-O-Y GROWTH IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, 2011-2016 (%)
  • FIGURE 13. NAVIGATION SYSTEM: Y-O-Y GROWTH OF IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, 2011-2016 (%)
  • FIGURE 14. SOFTWARE (PLATFORM): Y-O-Y GROWTH OF IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, 2011-2016 (%)
  • FIGURE 15. SEGMENTATION OF APPLICATIONS OF IN-CAR ENTERTAINMENT & INFORMATION
  • FIGURE 16. COMPONENTS USED FOR ENTERTAINMENT IN IN-CAR ENTERTAINMENT SYSTEM
  • FIGURE 17. CAR OEM DOWN STREAM SUPPLY CHAIN
  • FIGURE 18. MARKET SHARE ANALYSIS, 2011
  • FIGURE 19. NEW PRODUCT DEVELOPMENT,2009-2012
  • FIGURE 20. MERGERS & ACQUISITIONS: NUMBER OF DEALS, 2010-2012
  • FIGURE 21. STRATEGIC ALLIANCE, 2010-FEB 2012
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