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モバイルデバイスとGPU

Mobile Devices and the GPUs Inside 2H'14

発行 Jon Peddie Research 商品コード 262386
出版日 ページ情報 英文
納期: 即日から翌営業日
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モバイルデバイスとGPU Mobile Devices and the GPUs Inside 2H'14
出版日: 2017年03月21日 ページ情報: 英文
概要

当レポートでは、モバイルデバイスとGPU市場について調査分析し、概要、市場シェア、GPUサプライヤーの詳細など、体系的な情報を提供しています。

エグゼクティブサマリー

定義と調査手法

イントロダクション

市場シェア

  • パーソナルプラットフォーム
  • パーソナルプラットフォームに対する統合SoCサプライヤー
  • その他
  • GPU IP
  • 将来的なモバイルデバイスのGPU
  • PCによるモデリング
  • スケーラビリティとR&D投資
  • 開発サイクル
  • Qualcomm
  • Intel
  • Nvidia
  • ARM
  • Imagination Technologies
  • Vivante
  • ライセンス
  • 性能の問題、動向、機会

GPUサプライヤー

  • 商用GPUアーキテクチャー
  • SoCサプライヤー
  • 統合SoCサプライヤー
  • IPサプライヤー
  • 統合SoCサプライヤー
  • AMD
  • Apple
  • Intel
  • Nvidia
  • Qualcomm
  • Snapdragon、など

サマリー

付録

  • SAM、TAM、PAM、など

OS

  • Android
  • Apple
  • Windows
  • その他のOS、など

用語集

インデックス

図表

このページに掲載されている内容は最新版と異なる場合があります。詳細はお問い合わせください。

目次

This report covers the market for GPUs in mobile (Personal) and Portable (notebook and game machine) devices. The market consist of three classes of suppliers: companies that are vertically integrated and develop their own GPU design, companies that buy GPU IP designs and then develop a SoC, and companies that provide the GPU IP. Fifty one other companies make some type of a SoC used in mobile devices based on merchant CPU and GPU IP from the IP suppliers. Four companies make GPU IP and sell to the others.

Table of Contents

  • Table of Contents
  • Table of Figures
  • Table of Tables

Executive Summary

  • Market slowdown
  • Larger screens need more GPU power
  • Tablets as gifts
  • Market share shifts
  • Superphones challenge small tablets
  • Mobile GPUs performance

Definitions & Methodology

  • Definitions
  • Methodology
  • Primary research for this study
  • Secondary Research for This Study

Introduction

  • Scope of the Study
  • Market Opportunities
  • Platforms
  • Semiconductors
  • SoC Suppliers
  • Integrated SoC suppliers
  • Other SoC suppliers
  • IP suppliers
  • How Many GPUs?

Market Shares

  • Personal Platform
  • Integrated SoC Suppliers to Personal Platforms
  • Others
  • GPU IP
  • GPUs in Mobile Devices in the Near Future
  • Modeling from the PC
  • Scalability and R&D Investment
  • Development Cycle
  • Qualcomm,
  • Intel
  • Nvidia
  • ARM,
  • Imagination Technologies
  • Vivante
  • Licensing
  • Performance Issues, Trends, and Opportunities

GPU Suppliers

  • Commercial GPU Architectures
  • SoC Suppliers
  • Integrated SoC suppliers
  • IP Suppliers
  • Integrated SoC Suppliers
  • AMD
  • AMD Mullins processor
  • AMD Beema processor
  • AMD's GPU
  • AMD's ISP
  • AMD's DSP
  • AMD's video
  • Discovery tablet
  • Project Skybridge
  • Summary
  • AMD SWOT
  • Strengths
  • Weakness
  • Opportunities
  • Threats
  • Apple
  • Apple A6 processor
  • Apple A7 processor
  • Apple A8 processor
  • Apple's GPU
  • Apple ISP
  • Apple DSP
  • Apple video
  • Apple OS
  • Summary
  • Apple SWOT
  • Strengths
  • Weakness
  • Opportunities
  • Threats
  • Intel
  • Broadwell Core M processor
  • SoFIA
  • Intel's GPU
  • Intel's ISP
  • Intel's DSP
  • Intel's video
  • Summary
  • Intel SWOT
  • Strengths
  • Weakness
  • Opportunities
  • Threats
  • Nvidia
  • Tegra introduced
  • The roadmaps
  • Nvidia's Tegra K1
  • Nvidia's Tegra K1 CPU
  • Nvidia's GPU
  • Nvidia's ISP
  • Nvidia's Chimera 2
  • Nvidia's DSP
  • Nvidia's Video
  • Tegra in Google project Tango
  • Nvidia's Denver
  • Summary
  • Intel SWOT
  • Strengths
  • Weakness
  • Opportunities
  • Threats
  • Qualcomm
  • In-house development
  • Snapdragon GPU
  • Snapdragon Display Engine
  • Snapdragon ISP
  • Snapdragon DSP
  • Snapdragon Video
  • Snapdragon 200 series
  • Summary
  • Qualcomm SWOT
  • Strengths
  • Weakness
  • Opportunities
  • Threats
  • SoCs, nonproprietary
  • MediaTek
  • Samsung Electronics
  • Via Technologies WonderMedia
  • VTI's ISP
  • VTI HDR
  • Reference design
  • Summary
  • Chinese Suppliers
  • Actions Semiconductor
  • Allwinner
  • HiSilicon
  • Rockchip
  • Spreadtrum
  • Other SoC suppliers
  • Broadcom
  • Marvell
  • Motorola
  • STMicroelectronics
  • Texas Instruments
  • IP Suppliers
  • ARM
  • ARM's GPUs
  • Mali graphics IP core shipments are on course to be more than 600 million units in
  • 2014.ARM's ISP
  • ARM's DSP
  • ARM's video
  • Summary
  • ARM SWOT
  • Strengths
  • Weakness
  • Opportunities
  • Threats
  • DMP
  • Summary
  • Imagination Technologies
  • Imagination's GPU - PowerVR
  • PowerVR Series7,
  • 1.1.1.1.1 Imagination Technologies' ray tracing
  • Ray tracing and GPU functions
  • Imagination Technologies' video - PowerVR VPUs
  • Imagination Technologies' ISP -PowerVR Raptor
  • MIPS, Imagination's CPU
  • Imagination Technologies' DSP
  • Imagination's SoC platform
  • Summary
  • Imagination SWOT
  • Strengths
  • Weakness
  • Opportunities
  • Threats
  • Nvidia's “Core” business
  • Nvidia's move into the IP core market
  • Leveraging Investment
  • Siliconarts ray tracing processor
  • Results
  • Roadmap
  • Synopsys
  • Takumi
  • Vivante
  • Vivante SWOT
  • Strengths
  • Weakness
  • Opportunities
  • Threats

Summary

Appendix

  • SAM, TAM, and PAM
  • The impact of the API
  • Khronos
  • Who is/was first?
  • APIs and Google

Operating Systems

  • Android
  • Apple
  • Windows
  • Other OSs
  • Motivations for Using an Alternative OS
  • China OS and HTC
  • Mozilla Firefox Mobile Operating System
  • Baidu
  • Sailfish
  • Tizen
  • Ubuntu
  • Which Tablet OS?
  • Best of both worlds
  • APIs' Current and Future Developments and Needs
  • What is HTML5?
  • WebGL
  • Why Has This Come Up?
  • Confusion in the Industry as We Start this Hardening Process
  • What Do We Think?
  • Codec Developments
  • Heterogeneous Processing and GP-Compute
  • OpenCL
  • Renderscript
  • Nvidia's CUDA
  • High-Quality Cinema-like Images
  • Computational Photography
  • Computer Vision

Glossary

Index

Table of Figures

  • Figure 1: Total potential available market for embedded GPUs 2011 to 2018 (Source: JPR)
  • Figure 2: Mobile devices is a broad term
  • Figure 3: Comparison of shipments of tablets vs. portable PCs
  • Figure 4: Total GPUs shipped in various platforms over time (Source: JPR)
  • Figure 5: Total GPUs used in personal devices (Source: JPR)
  • Figure 6: Total Embedded GPUs, all platforms (Source: JPR)
  • Figure 7: SoC Personal platform suppliers who design and manufacture their own SoCs (Source: JPR)
  • Figure 8: Total Personal Platforms SoC Suppliers
  • Figure 9: History of SoC suppliers
  • Figure 10: GPU IP suppliers to personal platforms (Source: JPR)
  • Figure 11: Market share of Personal systems SoC suppliers for 1h 2013
  • Figure 12: AMD's 2013-2014 Mobility Roadmap (Source: AMD)
  • Figure 13: AMD's Mullins chip layout (Source AMD)
  • Figure 14: AMD's Graphics Core Next GPU architecture in their APUs (Source AMD)
  • Figure 15: AMD uses a Tensilica DSP for their audio engine (Source AMD)
  • Figure 16: AMD's video engine (Source AMD)
  • Figure 17: AMD's discovery reference tablet (Source AMD)
  • Figure 18: Gaming on an AMD tablet (Source AMD)
  • Figure 19: The A6 uses three Imagination Technologies GPUs (Source Chipworks)
  • Figure 20: The Apple A7 has four GPU cores and a 64-bit CPU (source Ifixit)
  • Figure 21: Silvermont introduces a new architecture, while Airmont will take that architecture and bring it down to 14 nm in 2014 (Source: Intel)
  • Figure 22: Intel's smartphone roadmap (Source: Intel)
  • Figure 23: Intel's ultra-thin 7.2mm (0.28 in) Llama Mountain reference design tablet/2-in-1 using Intel's Core M' processor
  • Figure 24: Intel's Broadwell integrated graphics block diagram (Source: Intel)
  • Figure 25: Nvidia's February 2011 roadmap (Source: Nvidia)
  • Figure 26: Nvidia's 2013 Tegra roadmap (Source: Nvidia)
  • Figure 27: Tegra K1 high-level block diagram (Source: Nvidia)
  • Figure 28: Tegra K1's Cortex A-15 performance/Watt, compared to Tegra 4's Cortex A-15 (Source: Nvidia)
  • Figure 29: Tegra K1 uses Kepler, unifying Nvidia's GPU lines (Source: Nvidia)
  • Figure 30: Nvidia-run GFXBench 3.0 results for Tegra K1, versus 2013 competition (Source: Nvidia)
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