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市場調査レポート

クラウドファンディング:戦略および技術市場への影響 2016-2020年

Crowdfunding: Strategies & Impacts for Technology Markets 2016-2020

発行 Juniper Research 商品コード 348656
出版日 ページ情報 英文
納期: 即日から翌営業日
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クラウドファンディング:戦略および技術市場への影響 2016-2020年 Crowdfunding: Strategies & Impacts for Technology Markets 2016-2020
出版日: 2016年01月11日 ページ情報: 英文
概要

当レポートは、クラウドファンディング市場について包括的に調査し、主なファンディングモデルの評価を提供しており、技術産業へ及ぼす影響と機会について詳細に分析しています。

第1章 クラウドファンディング:エグゼクティブサマリー

第2章 現在の市況の分析

  • クラウドファンディングの定義
  • クラウドファンディングの動向
  • 市場の位置:現在の機会
  • 法律

第3章 プラットフォーム & 部門分析:技術産業のクラウドファンディング

  • 技術産業のクラウド

第4章 市場予測:リワード、エクイティ、デットクラウドファンディング

  • 市場予測
    • クラウドファンディング市場:イントロダクション & サマリー
    • クラウドファンディングプラットフォームの総ユーザー数:デット、エクイティ、およびリワード
    • クラウドファンディングへの投資・拠出金総額:リワード、エクイティ、およびデットモデル経由
    • クラウドファンディングプラットフォームを経由して行われた技術プロジェクトへの投資・拠出金総額

第5章 総市場:リワードクラウドファンディング

  • リワードクラウドファンディング
    • リワードクラウドファンディングのユーザー総数
    • リワードクラウドファンディングへの消費者の拠出金総額
    • リワードクラウドファンディングを経由した技術プロジェクトへの消費者の拠出金総額

第6章 総市場:エクイティクラウドファンディング

  • エクイティクラウドファンディング

第7章 総市場:デットクラウドファンディング

  • デットクラウドファンディング
目次

Overview

Our ground-breaking and comprehensive research into the Crowdfunding market represents the benchmark for analysis in this pivotal segment. The research provides assessment of the key funding models, giving detailed insights into the effects and opportunities for the technology industry.

This research includes:

  • Market Appraisal (PDF)
  • 5 Year Market Sizing & Forecast Spreadsheet (Excel)

Key Features

  • In-depth analysis of the crowdfunding market, examining the following funding models:
    • Rewards
    • Equity
    • Debt (loans)
  • Risk-Reward analysis and Phased Evolution analysis, providing insights into the current market dynamics and future opportunities.
  • In-depth study of the overarching trends, hurdles and drivers impacting the crowdfunding market dynamics.
  • Case studies highlighting successful and unsuccessful crowdfunding campaigns, uncovering key player strengths and weaknesses.
  • Industry forecasts for the size and growth of crowdfunding services, including rewards, equity, and debt (loans), as well as the total market for crowdfunded technology projects through these 3 models.

Key Questions

  • 1. What is size of the market for investments made on crowdfunding platforms?
  • 2. Which model of crowdfunding is contributing the most towards the technology industry?
  • 3. What are the current trends and developments impacting crowdfunding for the technology industry?
  • 4. How can we expect to see the industry develop over the next 5 years?
  • 5. What are the key challenges faced by the industry?

Companies Referenced

5TH Cell, AngelList, Ascenergy, Biva, CircleUp, CONSOB (Commissione Nazionale per le Societa la Borsa), Crowdcube, Crowdfunder, EBAN (European Business Angels Network), EquityNet, Facebook, FCA (Financial Conduct Authority), Fig, Fleye, Funding Circle, Gizmodo, GoFundMe, IndieGoGo, Kickstarter, Lending Club, Monster Digital, Pebble, Prosper, Ring, SEC (Securities and Exchange Commission), Seedinvest, Sony, Tech City, WeInvest, YouTube, Zano.

Data & Interactive Forecast

Juniper's Crowdfunding forecast suite includes:

  • Regional data splits for 8 key regions, as well as country level data splits for:
    • Canada
    • UK
    • US
  • Total users of Crowdfunding services, split by funding models:
    • Rewards
    • Equity
    • Debt
  • Interactive Scenario Tool allowing users to manipulate Juniper's data for 6 different metrics.
  • Access to the full set of forecast data of 25 tables and over 2,000 data points.

Juniper Research's highly granular interactive Excels (IFxls) enable clients to manipulate Juniper's forecast data and charts to test their own assumptions by using the Interactive Scenario Tool, and compare select markets and sectors side by side in customised charts and tables. IFxls greatly increase clients' ability to both understand a particular market and to integrate their own views into the model.

Table of Contents

1. Crowdfunding: Executive Summary

  • 1.1. Executive Summary
    • 1.1.1. Introduction
      • i. Seed & Rewards Funding
      • ii. Debt Funding
      • iii. Equity Funding
    • 1.1.2. Juniper's View: Key Takeaways

2. Current Market Analysis

  • 2.1. Defining Crowdfunding
    • 2.1.1. Actors on the Crowdfunding Stage
    • 2.1.2. Forms of Crowdfunding
      • Figure 2.1: Methods of Crowdfunding
      • i. Seed & Rewards Funding
      • ii. Debt Funding
      • iii. Equity Funding
  • 2.2. Trends in Crowdfunding
    • Figure 2.2: Juniper Sector Dynamics: Trends, Drivers & Constraints
  • 2.3. Where the Market Stands: Current Opportunities
    • 2.3.1. Disruption to the Traditional Financing Model
      • Figure 2.3: Juniper Phased Evolution Model: Businesses Using Crowdfunding
  • 2.3.2. Legislation
    • iii. Case Study: Crowd funder
    • viii. Case Study: Funding Circle

3. Platform & Sector Analysis: Crowdfunding the Technology Industry

  • 3.1. Crowdfunding the Technology Industry
    • 3.1.1. Equity
      • Figure 3.1: Juniper Strategy Quadrant: Crowdfunding as a Disruptive Technology
      • i. Case Study: Fig
      • ii. Case Study: Ascenergy
    • 3.1.2. Reward
      • ii. Case Study: Kickstarter
      • iii. Case Study: IndieGoGo
        • Figure 3.2: Excerpt from Fleye's Kickstarter Webpage
        • Figure 3.3: Juniper Risk-Reward Quadrant
      • v. Case Study: Zano
      • vi. Case Study: Ring
    • 3.1.3. Debt
      • Figure 3.4: Funding Circle: Loan Data by Loan Value (£)
    • 3.1.4. Future Outlook

4. Market Forecasts: Total Market for Rewards, Equity, & Debt Crowdfunding

  • 4.1. Market Forecasts
    • 4.1.1. The Crowdfunding Market: Introduction & Summary
      • Figure 4.1: Methodology: The Crowdfunding Market
    • 4.1.2. Total Users of Crowdfunding Platforms: Debt, Equity & Rewards
      • Figure & Table 4.2: Total Users of Crowdfunding Platforms, Year End (m) Split by 8 Key Regions 2015-2020
    • 4.1.3. Total Investments and Contributions to Crowdfunding: Via the Rewards, Equity & Debt Models
      • Figure & Table 4.3: Total Revenues from Crowdfunding ($m)Split by 8 Key Regions 2015-2020
      • Figure 4.4: Total Crowdfunding Spend in 2020: $34.3 billion, Split by Funding Model
    • 4.1.4. Total Investments & Contributions Made to Technology Projects through Crowdfunding Platforms
      • Figure & Table 4.5: Total Investments & Contributions Made to Technology Projects, through Crowdfunding Platforms ($m) Split by 8 Key Regions 2015-2020

5. Total Market: Rewards Crowdfunding

  • 5.1. The Rewards Crowdfunding Market
    • 5.1.1. Total Users of Rewards Crowdfunding
      • Figure & Table 5.1: Users of Rewards Crowdfunding, (m)Split by 8 Key Regions 2015-2020
    • 5.1.2 Total Consumer Contributions to Rewards Crowdfunding
      • Figure & Table 5.2: Consumer Spend on Rewards-based Crowdfunding, ($m) Split by 8 Key Regions 2015-2020
    • 5.1.3. Total Consumer Contributions to Technology Projects through Rewards Crowdfunding
      • Figure & Table 5.3: Consumer Contributions to Technology Projects ($m) Split by 8 Key Regions 2015-2020

6. Total Market: Equity Crowdfunding

  • 6.1. The Equity Crowdfunding Market

7. Total Market:Debt Crowdfunding

  • 7.1. Debt Crowdfunding
    • 7.1.1. Total Users of Debt Crowdfunding
      • Figure & Table 7.1: Total Users of Debt Crowdfunding (m), Split by 8 Key Regions, 2015-2020
    • 7.1.2 Total Amount Loaned on Debt Crowdfunding Platforms
      • Figure & Table 7.2: Total Loaned on Crowdfunding Platforms ($m), Split by 8 Regions, 2015-2020
    • 7.1.3 Total Amount Loaned on Debt Crowdfunding Platforms to Technology Projects
      • Figure & Table 7.3: Total Loans Made from Debt Crowdfunding to Technolog Projects ($m), Split by 8 Key Regions, 2015-2020
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