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市場調査レポート

モバイル・オンラインギャンブル

Mobile & Online Gambling

発行 Juniper Research 商品コード 242059
出版日 ページ情報 英文
納期: 即日から翌営業日
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モバイル・オンラインギャンブル Mobile & Online Gambling
出版日: 2016年09月14日 ページ情報: 英文
概要

当レポートでは、モバイル・オンラインギャンブル市場について調査分析し、主要なデジタルギャンブル部門に焦点を当てて、主要動向や市場への影響など、体系的な情報を提供しています。

1. 市場動向と競合

第1章 イントロダクション

  • イントロダクション
  • ギャンブルの定義

第2章 ギャンブル:市場力学

  • モバイル・オンラインギャンブル分野の動向
  • 現在の市場状況
  • 部門別の業績と企業分析
  • ギャンブル産業:ディスラプターとイノベーター
  • ギャンブル市場の動向とディスラプティブ要因:トップ10

第3章 法案

  • イントロダクション
  • ギャンブルの制約と法案:地域別

第4章 ステークホルダー分析とJuniperによるリーダーボード

  • イントロダクション
  • リーダーボード
  • モバイル・オンラインギャンブルのムーバーとシェイカー
  • ベンダープロファイル
  • 巻末の注

2. 市場規模と予測

第1章 イントロダクション

  • イントロダクション
  • ギャンブルの定義

第2章 モバイル・オンラインギャンブルの予測:調査手法と前提条件

  • モバイルギャンブル
  • オンラインギャンブル

第3章 モバイル・オンラインギャンブルの総合市場の予測

  • モバイル・オンラインギャンブルユーザーの総合市場の予測
  • モバイル・オンラインギャンブル賭け金の総合市場の予測
  • モバイル・オンラインギャンブル賞金の総合市場の予測

第4章 モバイル・オンラインカジノ:市場予測とサマリー

  • モバイル・オンラインカジノの地域別の見通し
  • モバイル・オンラインカジノの利用
  • モバイル・オンラインカジノの賭け金
  • モバイル・オンラインカジノの総賞金

第5章 モバイル・オンラインくじ:市場予測とサマリー

  • モバイル・オンラインくじの地域別の見通し
  • モバイル・オンラインくじの利用
  • モバイル・オンラインくじの賭け金
  • モバイル・オンラインくじの総賞金

第6章 モバイル・オンライン賭博・取引所:市場予測とサマリー

  • モバイル・オンライン賭博・取引所の地域別の見通し
  • モバイル・オンライン賭博の利用
  • モバイル・オンライン賭博の賭け金
  • モバイル・オンライン賭博の総賞金
  • モバイル・オンライン取引所の利用
  • モバイル・オンライン取引所の賭け金
  • モバイル・オンライン取引所の総賞金

第7章 VRギャンブル:市場予測とサマリー

  • VRギャンブルの利用
  • VRギャンブルの賭け金
  • VRギャンブルの総賞金

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目次

Overview

Juniper Research has a strong record in the Mobile & Online Gambling research arena, offering comprehensive analysis of the core digital gambling sectors, assessing top trends and market disruptors, alongside Juniper's view of impacts on the industry.

Key Features

  • Insights into the current market layout as well as future opportunities, including the following Juniper models:
    • Disruptors & Innovators Quadrant
    • Sector Dynamics Analysis
  • Case studies highlighting the current and emerging players in the mobile & online gambling industry, alongside key player strengths and weaknesses.
  • Top trends in the mobile & online gambling space, alongside Juniper's assessment of industry impacts.
  • Sector performance and player analysis.
  • Assesses the impact of key state, national and international regulatory changes on stakeholders and players.
  • Heat map based analysis of US state and European online gambling regulation.
  • Key player capability and capacity assessment, together with vendor market positioning Leaderboard.

Key Questions

  • 1. What is the total market for mobile and online gambling? How does this vary between sectors?
  • 2. What are the top 10 trends in the mobile & online gambling space today?
  • 3. How can gambling providers maintain customer loyalty, particularly in the wake of consolidation?
  • 4. What is the potential for new technologies such as VR?
  • 5. What is the current status of the regulatory landscape?

Companies Referenced

Interviewed: FlowPlay, Lucky VR, Plumbee.

Profiled: 888 Holdings, Bet365, Gala Coral, Ladbrokes, Lucky VR, Mr Green, Net Entertainment, Paddy Power Betfair, Playtech, Rank Group, Unibet, William Hill.

Case Studied: FlowPlay, Ladbrokes, Lucky VR, Paddy Power Betfair, TTR Casino.

Mentioned: 555.com, ADM, Alea Gaming, Amatic, Apple, Atari, Baidu, Bally Technologies, Best Gaming Technology, Betchoice, Betcoin.ag, Betfair, Betradar, Betsafe, BetVIP, Betway, BitCasino.io, Bitfinex, Blue Square, BMU, British Columbian Lottery Corporation, Btobet, Buzzdraft, bwin Interactive, Bwin.Party, Caesars Interactive Entertainment, CAIXA, Caledonia Investments plc, Camelot, Candover Investments, Cinven, CSReport, Delaware Park Online, DLTB, Dover Downs Online, Dustin AB, EiG, Enracha, EurosportBet, EurosportPoker, First Cagayan Leisure and Resort Corporation, Forbes, Future Gaming Solutions, Google, Grosvenor, GSN Games, GTECH, GVC, Harrington Racecourse Online, HKJC, HTC, Hydra, IGT, IGT PLC, Inspired Gaming, Intralot, Jumbo, Mecca, MGT capital investments, Microgaming, Microsoft, MyBet Italia, Nasdaq, Netlotto, Oculus, Paddy Power, Permira, Philippine Amusement and Gaming Corporation, PokerStars, Probability, RedBox, Samsung, Sky, Sportingbet, Sportsbet, Stronach Group, Tatts Group, TVG, TVR, Twinspires, Unikrn, Valve, VegasCasino.io.

Data & Interactive Forecast

The Mobile & Online Gambling forecast suite includes:

  • Regional data splits by 8 key regions, alongside 13 country level splits for:
    • US
    • Canada
    • Denmark
    • France
    • Germany
    • Italy
    • Norway
    • Portugal
    • Spain
    • Sweden
    • UK
    • China
    • Japan
  • Market data splits by metric:
    • User numbers
    • Average monthly wager
    • Total wager
    • Total gross win
  • Market data splits by sector:
    • Casinos
    • Lotteries
    • Betting
    • Exchange Betting
    • VR Betting
    • Device data splits by:
    • Smartphone
    • Featurephone
    • Tablet
    • Desktop & Laptop PCs
  • New VR forecasts for gambling.
  • Interactive Scenario Tool allowing users to manipulate Juniper's data for 8 different metrics.
  • Access to the full set of forecast data of just under 150 tables and over 20,000 data points.

Juniper Research's highly granular interactive Excels enable clients to manipulate Juniper's forecast data and charts to test their own assumptions using the Interactive Scenario Tool; and compare select markets side by side in customised charts and tables. IFxls greatly increase clients' ability to both understand a particular market and to integrate their own views into the model.

Table of Contents

Market Trends & Competitive

1. Introduction to Mobile & 0nline Gambling

  • 1.1. Introduction
    • Figure 1.1:A Brief Overview of Mobile & Online Gambling History
  • 1.2. Gambling Definitions
    • i. Gambling

2. Gambling: Market Dynamics

  • 2.1. Trends in the Mobile & 0nline Gambling Space
    • 2.1.1. Overview
  • 2.2. Current Market Status
    • 2.2.1. The Mobile & 0nline Gambling Market in 2015
      • Figure 2.1: Total Users of Mobile & Online Gambling Services in 2015: 362.2 Million
      • Figure 2.2: Total Gross Wageron Mobile & Online Gambling Services in 2015: $532.4 Billion
  • 2.3. Sector Pertormance & Player Analysis
    • 2.3.1. Mobile & 0nline Casinos
      • i. Drivers & Trends for Mobile & 0nline Casinos
    • 2.3.2. Key Players & Partnerships
      • Table 2.3: Leading Mobile & 0nline Casino Providers & Suppliers
    • 2.3.3. Mobile & 0nline Lotteries
      • Figure 2.4: Betting on Takarakuji (Lotteries) in Japan
      • i. Drivers & Trends for Mobile & Online Lotteries
        • Figure 2.5: The Lotto App
    • 2.3.4. Key Players & Partnerships
    • 2.3.5. Mobile & 0nline Betting
      • i. Drivers & Trends for Mobile & Online Betting
        • Figure 2.6: Online Revenues in 2014 & 2015, as a Proportion of Total Betting Provider Revenues
        • Figure 2.7: UK Betting Market Share, Split by Operator Online Revenue, 2015
  • 2.4. Gambling Industry: Disruptors & Innovators
    • Figure 2.8: Juniper Disruptors & Innovators Quadrant
  • 2.5. Top 10 Gambling Market Trends & Disruptive Factors
    • 2.5.1. Mergers & Acquisitions: Securing Loyalty
      • iii. Case Study: Ladbrokes
      • iv. Juniper's View
      • v. Case Study: Paddy Power Betfair
    • 2.5.2. Personalisation
      • i. Juniper's View
    • 2.5.3. Live Casinos
      • Figure 2.9: William Hill's Live Casinos
      • i. Juniper's View
    • 2.5.4. Disruptive New Channels: eSports
      • Table 2.10: Providers offering eSports Gambling
      • Figure 2.11: Counter-Strike: Global Offensive
      • i. Juniper's View
        • Figure 2.12: eSports Market: Facts & Figures
    • 2.5.5. Brexit: Impacts for the Gambling Industry
      • i. Juniper's View
      • ii. Case Study: The Gibraltar Gambling Sector
    • 2.5.6. New Payment Strategies: NFC & Bitcoin
      • i. Bitcoin
      • ii. Case Study: TTR Casino
      • iii. NFC
      • iv. Juniper's View
    • 2.5.7. Hold All Bets for Online Domination
      • Figure 2.13: Gambling Statistics for Great Britain
      • i. Juniper's View
    • 2.5.8. New & Emerging Technologies
      • i. Smartwatches
        • Figure 2.14: William Hill Apple Watch App
      • ii. VR
        • Figure 2.15: Slots Million VR Casino
      • iii. Case Study: Lucky VR
      • iv. Connected TV
      • v. Juniper's View
    • 2.5.9. Stance of the App Stores
      • Table 2.16: The Leading App Stores' Stance on Gambling, as of July 2016
    • 2.5.10. Social Gaming: Entry Point for Real-Money Gambling ?
      • i. Juniper's View
      • ii. Case Study: Flow Play
        • Figure 2.17: Juniper Sector Dynamics: Trends in the Mobile & Online Gambling Space

3. Legislation

  • 3.1. Introduction
    • 3.1.1. Gambling Restrictions & Legislation
    • 3.1.2. Remote Gambling
  • 3.2. Gambling Restrictions & Legislation by Region
    • 3.2.1. North America
      • i. Past Regulation
        • Figure 3.1: Heat Map to Show Legality of Online Horse Racing Wagers
      • ii. Recent Developments - Online Gambling
      • iii. Tribal Land & Gambling Regulation
      • iv. State by State Analysis
        • Figure 3.2: Heat Map to Show Regional Regulation for Online Gambling in the US, July 2016
        • Figure 3.3: Heat Map to Show Legality of State Lotteries
      • v. Future Prospects
    • 3.2.2. Latin America
      • i. Contrasts between Nations
      • ii. Future Prospects
    • 3.2.3. West Europe
      • i. Contrasts between Nations
      • ii. Future Prospects
        • Figure 3.4: Heat Map to Show Regional Regulation for Online Gambling in Europe, July 2016
    • 3.2.4. Central & East Europe
      • i. Recent developments
    • 3.2.5. Far East & China
      • i. Contrasts between Nations
    • 3.2.6. Indian Subcontinent
    • 3.2.7. Rest of Asia Pacific
      • i. Contrasts between Nations
    • 3.2.8. Africa & Middle East

4. Stakeholder Analysis & Juniper Leaderboard

  • 4.1. Introduction
  • 4.2. Leaderboard
    • Table 4.1: Vendor Capability Assessment Criteria
    • 4.2.1. Limitations &Interpretation
    • 4.2.2. Juniper Leaderboard
      • Figure 4.2: Mobile & 0nline Gambling Vendor Scoring Matrix
      • Figure 4.3: Mobile & 0nline Gambling Vendor Leaderboard
    • 4.2.3. Vendor Groupings
      • i. Summary
      • ii. Established Leaders
      • iii. Leading Challengers
      • iv. Disruptors & Emulators
    • 4.2.4. Conclusion
  • 4.3. Mobile & 0nline Gambling Movers & Shakers
  • 4.4. Vendor Profiles
    • 4.4.1. 888 Holdings
      • i. Corporate Profile
        • Table 4.4: Key Financial Data for 888 Holdings ($m)
      • ii. Geographic Spread
      • iii. Key Clients & Strategic Partnerships
      • iv. Products & Services
        • Table 4.5: Product Revenue Data for 888 Holdings ($m)
      • v. Juniper's View: Key Strengths & Strategic Opportunities
    • 4.4.2. Bet365
      • i. Corporate Profile
      • ii. Geographic Spread
      • ill. Key Clients & Strategic Partnerships
      • iv. Products & Services
      • v. Juniper's View: Key Strengths & Strategic Opportunities
    • 4.4.3. Gala Coral
      • i. Corporate Profile
        • Table 4.6: Key Financial Data for Gala Coral (£m)
      • ii. Geographic Spread
      • iii. Key Clients & Strategic Partnerships
      • iv. Products & Services
      • v. Juniper's View:
    • 4.4.4. Ladbrokes
      • i. Corporate Profile:
        • Table 4.7: Ladbrokes.com and Exchanges Revenue (£m)2012-2015
      • ii. Geographic Spread:
      • iii. Key Strengths & Strategic Opportunities
      • iv. Products & Services:
      • v. Juniper's View: Key Strengths & Strategic 0pportunities-
    • 4.4.5. Lucky VR
      • i. Corporate Profile:
      • ii. Geographic Spread:
      • iii. Key Clients & Strategic Partnerships:
      • iv. Products & Services-
      • v. Juniper's View: Key Strengths & Strategic Opportunities:
    • 4.4.6. Mr Green
      • i. Corporate Profile
        • Table 4.8: Key Financial Data for Mr Green (SEKm)
      • ii. Geographical Spread
      • iii. Key Clients & Strategic Partnerships
      • iv. Products & Services
      • v. Juniper's View: Key Strengths & Strategic Opportunities
    • 4.4.7. NetEnt
      • i. Corporate Profile
        • Table 4.9: Key Financial Data for NetEnt (SEKm)
      • ii. Geographical Spread
      • iii. Key Clients & Strategic Partnerships
      • iv. Products & Services
        • Figure 4.1 0: Global Breakdown of 0nline Gambling Games: €E35bn
      • v. Juniper's View: Key Strengths & Strategic Opportunities
    • 4.4.8. Paddy Power Betfair PIc
      • i. Corporate Profile
        • Table 4.11 Key Financial Data for Paddy Power Betfair (€m)
        • Table 4.12: Key Financial Data for Paddy Power, 2011-2014 (€m)
      • ii. Geographic Spread
      • iii. Key Clients & Strategic Partnerships
      • iv. Products & Services
      • v. Juniper's View: Key Strengths & Strategic Opportunities
    • 4.4.9. Playtech
      • i. Corporate Profile
        • Table 4.13: Key Financial Data for Playtech (€m)
      • ii. Geographic Spread
      • iii. Key Clients & Strategic Partnerships
      • iv. Products & Services
      • v. Juniper's View: Key Strengths & Strategic Opportunities
    • 4.4.10. Rank Group
      • i. Corporate Profile
        • Table 4.14: Key Financial Data for Rank Group (£m)
      • ii. Geographical Spread
      • iii. Key Clients & Strategic Partnerships
      • iv. Products & Services
      • v. Juniper's View:
    • 4.4.11. William Hill
      • i. Corporate Profile
        • Table 4.15: Key Financial Data for William Hill (£m)
      • ii. Geographic Spread
      • iii. Key Clients & Strategic Partnerships
      • iv. Products & Services
      • v. Juniper's View: Key Strengths & Strategic Opportunities
    • 4.4.12. Unibet
      • i. Corporate Profile:
        • Table 4.16: Key Financial Data for Unibet (£m) 2013-2015
      • ii. Geographic Spread:
      • iii. Key Clients & Strategic Partnerships:
      • iv. Products & Services:
      • v. Juniper's View: Key Strengths & Strategic Opportunities:
  • 4.5. Endnotes

Market Sizing & Forecasts

1.Introduction to Mobile & 0nline Gambling

  • 1.1. Introduction
    • Figure 1.1: A Brief Overview of Mobile & 0nline Gambling History.
  • 1.2. Gambling Definitions
    • i. Gambling

2. Mobile & 0nline Gambling Forecasts: Methodology and Assumptions

  • 2.1.2. Mobile Gambling
  • 2.1.3. Online Gambling
    • Figure 2.1: Methodology for Mobile & Online Gambling

3. Total Market Forecasts for Mobile & Online Gambling

  • 3.1. Total Market Forecast for Mobile & 0nline Gambling Users
    • Figure & Table 3.1: Total Number of Mobile and/or Online Gambling Users, Split by 8 Key Regions 2016-2021 ($m)
  • 3.2. Total Market Forecast for Mobile & 0nline Gambling Wager
    • Figure & Table 3.2: Total Annual Wager on Mobile & Online Gambling Services, Split by 8 Key Regions 2016-2021
  • 3.3. Total Market Forecast for Mobile & 0nline Gambling Win
    • Figure & Table 3.3: Total Gross Win from Mobile & Online Gambling Services ($m) Split by 4 Market Segments 2016-2021

4. Mobile &0nline Casinos: Market Forecasts & Summary

  • 4.1. Regional Prospects for Mobile & 0nline Casinos
  • 4.2. Mobile & Online Casino Adoption
    • Figure & Table 4.1: Total Number of Mobile and/or Online Casino Users, Split by 8 Key Regions 2016-2021 (m)
  • 4.3. Mobile & Online Casino Wager
    • Figure & Table 4.2: Total Annual Wager on Mobile & Online Casino Services, Split by 8 Key Regions 2016-2021 ($m)
    • Figure 4.3: Total Gross Wager on Mobile & Online Casino Services, Split by Device 2021: $380.8 bn
  • 4.4. Mobile & 0nline Casino Gross Win
    • Figure & Table 4.4: Total Gross Win on Mobile & Online Casino Services ($m) Split by 8 Key Regions 2016-2021

5. Mobile & 0nline Lotteries: Market Forecasts & Summary

  • 5.1. Regional Prospects for Mobile & Online Lotteries
  • 5.2. Mobile & 0nline Lotteries Adoption
    • Figure & Table 5.1: Total Number of Mobile and/or Online Lottery Users, Split by 8 Key Regions 2016-2021 (m)
  • 5.3. Mobile & Online Lotteries Wager
    • Figure & Table 5.2: Total Annual Wager on Mobile & Online Lottery Services, Split by 8 Key Regions 2016-2021 ($m)
    • Figure 5.3: Total Gross Wager on Mobile & Online Lottery Services, Split by Device 2021: $72.3bn
  • 5.4. Mobile & 0nline Lotteries Gross Win
    • Figure & Table 5.4: Total Gross Win on Mobile & Online Lottery Services ($m) Split by 8 Key Regions 2016-2021

6. Mobile & 0nline Betting and Exchange Betting: Market Forecasts & Summary

  • 6.1. Regional Prospects for Mobile & Online Betting and Exchange Betting
  • 6.2. Mobile & Online Betting Adoption
    • Figure & Table 6.1: Total Number of Mobile and/or Online Betting Users, Slit by 8 Key Regions 2016-2021 (m)
  • 6.3. Mobile & Online Betting Wager
    • Figure & Table 6.2: Total Annual Wager on Mobile & Online Betting Services, Split by 8 Key Regions 2016-2021 ($m)
    • Figure 6.3: Total Gross Wager on Mobile & Online Betting Services, Split by Device 2021: $287.3 bn
  • 6.4. Mobile & Online Betting Gross Win
    • Figure & Table 6.4: Total Gross Win on Mobile & Online Betting Services ($m) Split by 8 Key Regions 2016-2021
  • 6.5. Mobile & Online Exchange Adoption
    • Figure & Table 6.5: Total Number of Mobile and/or Online Exchange Betting Users, Split by 8 Key Regions 2016-2021 (m)
  • 6.6. Mobile & Online Exchange Wager
    • Figure & Table 6.6: Total Annual Wager on Mobile & Online Betting Exchange Services, Split by 8 Key Regions 2016-2021 ($m)
  • 6.7. Mobile & Online Exchange Betting Gross Win
    • Figure & Table 6.7: Total Gross Win on Mobile & Online Exchange Betting Services ($m) Split by 8 Key Regions 2016-2021

7. VR Gambling: Market Forecasts & Summary

  • 7.1. VR Gambling Adoption
    • Figure & Table 7.1: Total Number of VR Gambling Users, Split by 8 Key Regions 2016-2021 (m)
  • 7.2. VR Gambling Wager
    • Figure & Table 7.2: Total Annual Wager on VR Gambling Services, Split by 8 Key Regions 2016-2021 ($m)
  • 7.3. VR Gambling Gross Win
    • Figure & Table 7.3: Total Gross Win on VR Gambling Services ($m)Split by 8 Key Regions 2016-2021
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