表紙:3Dアニメーション市場:2026年までの世界市場の予測 - 新型コロナウイルス感染症(COVID-19)の累積的影響
市場調査レポート
商品コード
1027200

3Dアニメーション市場:2026年までの世界市場の予測 - 新型コロナウイルス感染症(COVID-19)の累積的影響

3D Animation Market Research Report by Animation Technique, by Component, by Deployment, by End-User, by Region - Global Forecast to 2026 - Cumulative Impact of COVID-19

出版日: | 発行: 360iResearch LLP | ページ情報: 英文 191 Pages | 納期: 即日から翌営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=136.88円
3Dアニメーション市場:2026年までの世界市場の予測 - 新型コロナウイルス感染症(COVID-19)の累積的影響
出版日: 2021年10月07日
発行: 360iResearch LLP
ページ情報: 英文 191 Pages
納期: 即日から翌営業日
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本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界の3Dアニメーションの市場規模は、2020年に118億1,000万米ドルと評価され、2021年には131億9,000万米ドルに達する見通しです。2026年にかけては12.02%のCAGRで233億5,000万米ドルに達すると予測されています。

当レポートでは、世界の3Dアニメーション市場を調査し、市場の概要、市場の成長要因および抑制要因の分析、市場機会、課題、ファイブフォース分析、地域別の詳細動向、市場シェア分析、競合シナリオ・主要企業のプロファイルなどをまとめています。

目次

第1章 序文

第2章 調査手法

第3章 エグゼクティブサマリー

  • イントロダクション
  • 市場の見通し
  • 地域の見通し
  • 競合企業の見通し

第4章 市場概要

  • イントロダクション
  • 新型コロナウイルス感染症(COVID-19)の累積的影響

第5章 市場の洞察

  • 市場力学
    • 促進要因
    • 抑制要因
    • 市場機会
    • 課題
  • ファイブフォース分析
    • 新規参入業者の脅威
    • 代替品の脅威
    • 買い手の交渉力
    • 売り手の交渉力
    • 競争企業間の敵対関係

第6章 南北アメリカの3Dアニメーション市場

  • イントロダクション
  • アルゼンチン
  • ブラジル
  • カナダ
  • メキシコ
  • 米国

第7章 アジア太平洋地域の3Dアニメーション市場

  • イントロダクション
  • オーストラリア
  • 中国
  • インド
  • インドネシア
  • 日本
  • マレーシア
  • フィリピン
  • シンガポール
  • 韓国
  • タイ

第8章 欧州・中東・アフリカの3Dアニメーション市場

  • イントロダクション
  • フランス
  • ドイツ
  • イタリア
  • オランダ
  • カタール
  • ロシア
  • サウジアラビア
  • 南アフリカ
  • スペイン
  • アラブ首長国連邦
  • 英国

第9章 競合情勢

  • FPNVポジショニングマトリックス
    • クワドラント
    • 事業戦略
    • 製品の満足度
  • 市場ランキング分析
  • 主要企業の市場シェア分析
  • 競合シナリオ
    • 合併・買収
    • 契約・コラボレーション・パートナーシップ
    • 新製品の発売と強化
    • 投資・資金調達
    • 賞・表彰・拡大

第10章 企業プロファイル

  • Adobe Systems Incorporated
  • Autodesk, Inc.
  • Corel Corporation
  • Earlylight Media L.L.C.
  • Epipheo
  • KYRO DIGITAL
  • MAXON COMPUTER GMBH
  • NVIDIA Corporation
  • Rip Media Group
  • Shoot You Ltd
  • Side Effects Software Inc.
  • SPARKHOUSE
  • STUDIO B FILMS, INC
  • The Company Films
  • THE DVI GROUP

第11章 付録

図表

LIST OF FIGURES

  • FIGURE 1. GLOBAL 3D ANIMATION MARKET: RESEARCH PROCESS
  • FIGURE 2. GLOBAL 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 3. GLOBAL 3D ANIMATION MARKET: MARKET DYNAMICS
  • FIGURE 4. GLOBAL 3D ANIMATION MARKET SIZE, BY ANIMATION TECHNIQUE, 2020 VS 2026 (%)
  • FIGURE 5. GLOBAL 3D ANIMATION MARKET SIZE, BY ANIMATION TECHNIQUE, 2020 VS 2026 (USD BILLION)
  • FIGURE 6. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL 3D ANIMATION MARKET SIZE, BY ANIMATION TECHNIQUE, 2026
  • FIGURE 7. GLOBAL 3D ANIMATION MARKET SIZE, BY 3D MODELING, 2018-2026 (USD BILLION)
  • FIGURE 8. GLOBAL 3D ANIMATION MARKET SIZE, BY 3D MODELING, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 9. GLOBAL 3D ANIMATION MARKET SIZE, BY 3D RENDERING, 2018-2026 (USD BILLION)
  • FIGURE 10. GLOBAL 3D ANIMATION MARKET SIZE, BY 3D RENDERING, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 11. GLOBAL 3D ANIMATION MARKET SIZE, BY MOTION GRAPHICS, 2018-2026 (USD BILLION)
  • FIGURE 12. GLOBAL 3D ANIMATION MARKET SIZE, BY MOTION GRAPHICS, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 13. GLOBAL 3D ANIMATION MARKET SIZE, BY VISUAL EFFECTS, 2018-2026 (USD BILLION)
  • FIGURE 14. GLOBAL 3D ANIMATION MARKET SIZE, BY VISUAL EFFECTS, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 15. GLOBAL 3D ANIMATION MARKET SIZE, BY COMPONENT, 2020 VS 2026 (%)
  • FIGURE 16. GLOBAL 3D ANIMATION MARKET SIZE, BY COMPONENT, 2020 VS 2026 (USD BILLION)
  • FIGURE 17. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL 3D ANIMATION MARKET SIZE, BY COMPONENT, 2026
  • FIGURE 18. GLOBAL 3D ANIMATION MARKET SIZE, BY HARDWARE, 2018-2026 (USD BILLION)
  • FIGURE 19. GLOBAL 3D ANIMATION MARKET SIZE, BY HARDWARE, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 20. GLOBAL 3D ANIMATION MARKET SIZE, BY SERVICES, 2018-2026 (USD BILLION)
  • FIGURE 21. GLOBAL 3D ANIMATION MARKET SIZE, BY SERVICES, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 22. GLOBAL 3D ANIMATION MARKET SIZE, BY SOFTWARE, 2018-2026 (USD BILLION)
  • FIGURE 23. GLOBAL 3D ANIMATION MARKET SIZE, BY SOFTWARE, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 24. GLOBAL 3D ANIMATION MARKET SIZE, BY DEPLOYMENT, 2020 VS 2026 (%)
  • FIGURE 25. GLOBAL 3D ANIMATION MARKET SIZE, BY DEPLOYMENT, 2020 VS 2026 (USD BILLION)
  • FIGURE 26. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL 3D ANIMATION MARKET SIZE, BY DEPLOYMENT, 2026
  • FIGURE 27. GLOBAL 3D ANIMATION MARKET SIZE, BY ON-DEMAND, 2018-2026 (USD BILLION)
  • FIGURE 28. GLOBAL 3D ANIMATION MARKET SIZE, BY ON-DEMAND, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 29. GLOBAL 3D ANIMATION MARKET SIZE, BY ON-PREMISE, 2018-2026 (USD BILLION)
  • FIGURE 30. GLOBAL 3D ANIMATION MARKET SIZE, BY ON-PREMISE, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 31. GLOBAL 3D ANIMATION MARKET SIZE, BY END-USER, 2020 VS 2026 (%)
  • FIGURE 32. GLOBAL 3D ANIMATION MARKET SIZE, BY END-USER, 2020 VS 2026 (USD BILLION)
  • FIGURE 33. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL 3D ANIMATION MARKET SIZE, BY END-USER, 2026
  • FIGURE 34. GLOBAL 3D ANIMATION MARKET SIZE, BY ARCHITECTURE & CONSTRUCTION, 2018-2026 (USD BILLION)
  • FIGURE 35. GLOBAL 3D ANIMATION MARKET SIZE, BY ARCHITECTURE & CONSTRUCTION, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 36. GLOBAL 3D ANIMATION MARKET SIZE, BY EDUCATION & ACADEMICS, 2018-2026 (USD BILLION)
  • FIGURE 37. GLOBAL 3D ANIMATION MARKET SIZE, BY EDUCATION & ACADEMICS, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 38. GLOBAL 3D ANIMATION MARKET SIZE, BY GOVERNMENT & DEFENSE, 2018-2026 (USD BILLION)
  • FIGURE 39. GLOBAL 3D ANIMATION MARKET SIZE, BY GOVERNMENT & DEFENSE, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 40. GLOBAL 3D ANIMATION MARKET SIZE, BY HEALTHCARE & LIFE SCIENCES, 2018-2026 (USD BILLION)
  • FIGURE 41. GLOBAL 3D ANIMATION MARKET SIZE, BY HEALTHCARE & LIFE SCIENCES, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 42. GLOBAL 3D ANIMATION MARKET SIZE, BY MANUFACTURING, 2018-2026 (USD BILLION)
  • FIGURE 43. GLOBAL 3D ANIMATION MARKET SIZE, BY MANUFACTURING, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 44. GLOBAL 3D ANIMATION MARKET SIZE, BY MEDIA & ENTERTAINMENT, 2018-2026 (USD BILLION)
  • FIGURE 45. GLOBAL 3D ANIMATION MARKET SIZE, BY MEDIA & ENTERTAINMENT, BY REGION, 2020 VS 2026 (USD BILLION)
  • FIGURE 46. AMERICAS 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 47. ARGENTINA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 48. BRAZIL 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 49. CANADA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 50. MEXICO 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 51. UNITED STATES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 52. ASIA-PACIFIC 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 53. AUSTRALIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 54. CHINA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 55. INDIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 56. INDONESIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 57. JAPAN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 58. MALAYSIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 59. PHILIPPINES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 60. SINGAPORE 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 61. SOUTH KOREA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 62. TAIWAN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 63. THAILAND 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 64. EUROPE, MIDDLE EAST & AFRICA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 65. FRANCE 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 66. GERMANY 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 67. ITALY 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 68. NETHERLANDS 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 69. QATAR 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 70. RUSSIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 71. SAUDI ARABIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 72. SOUTH AFRICA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 73. SPAIN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 74. UNITED ARAB EMIRATES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 75. UNITED KINGDOM 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • FIGURE 76. GLOBAL 3D ANIMATION MARKET: FPNV POSITIONING MATRIX
  • FIGURE 77. GLOBAL 3D ANIMATION MARKET: SHARE, BY KEY PLAYER, 2020
  • FIGURE 78. COMPETITIVE SCENARIO ANALYSIS IN GLOBAL 3D ANIMATION MARKET, BY TYPE

LIST OF TABLES

  • TABLE 1. GLOBAL 3D ANIMATION MARKET: MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2016-2020
  • TABLE 3. GLOBAL 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 4. GLOBAL 3D ANIMATION MARKET SIZE, BY ANIMATION TECHNIQUE, 2018-2026 (USD BILLION)
  • TABLE 5. GLOBAL 3D ANIMATION MARKET SIZE, BY 3D MODELING, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 6. GLOBAL 3D ANIMATION MARKET SIZE, BY 3D RENDERING, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 7. GLOBAL 3D ANIMATION MARKET SIZE, BY MOTION GRAPHICS, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 8. GLOBAL 3D ANIMATION MARKET SIZE, BY VISUAL EFFECTS, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 9. GLOBAL 3D ANIMATION MARKET SIZE, BY COMPONENT, 2018-2026 (USD BILLION)
  • TABLE 10. GLOBAL 3D ANIMATION MARKET SIZE, BY HARDWARE, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 11. GLOBAL 3D ANIMATION MARKET SIZE, BY SERVICES, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 12. GLOBAL 3D ANIMATION MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 13. GLOBAL 3D ANIMATION MARKET SIZE, BY DEPLOYMENT, 2018-2026 (USD BILLION)
  • TABLE 14. GLOBAL 3D ANIMATION MARKET SIZE, BY ON-DEMAND, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 15. GLOBAL 3D ANIMATION MARKET SIZE, BY ON-PREMISE, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 16. GLOBAL 3D ANIMATION MARKET SIZE, BY END-USER, 2018-2026 (USD BILLION)
  • TABLE 17. GLOBAL 3D ANIMATION MARKET SIZE, BY ARCHITECTURE & CONSTRUCTION, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 18. GLOBAL 3D ANIMATION MARKET SIZE, BY EDUCATION & ACADEMICS, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 19. GLOBAL 3D ANIMATION MARKET SIZE, BY GOVERNMENT & DEFENSE, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 20. GLOBAL 3D ANIMATION MARKET SIZE, BY HEALTHCARE & LIFE SCIENCES, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 21. GLOBAL 3D ANIMATION MARKET SIZE, BY MANUFACTURING, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 22. GLOBAL 3D ANIMATION MARKET SIZE, BY MEDIA & ENTERTAINMENT, BY REGION, 2018-2026 (USD BILLION)
  • TABLE 23. AMERICAS 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 24. ARGENTINA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 25. BRAZIL 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 26. CANADA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 27. MEXICO 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 28. UNITED STATES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 29. ASIA-PACIFIC 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 30. AUSTRALIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 31. CHINA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 32. INDIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 33. INDONESIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 34. JAPAN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 35. MALAYSIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 36. PHILIPPINES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 37. SINGAPORE 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 38. SOUTH KOREA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 39. TAIWAN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 40. THAILAND 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 41. EUROPE, MIDDLE EAST & AFRICA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 42. FRANCE 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 43. GERMANY 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 44. ITALY 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 45. NETHERLANDS 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 46. QATAR 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 47. RUSSIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 48. SAUDI ARABIA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 49. SOUTH AFRICA 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 50. SPAIN 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 51. UNITED ARAB EMIRATES 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 52. UNITED KINGDOM 3D ANIMATION MARKET SIZE, 2018-2026 (USD BILLION)
  • TABLE 53. GLOBAL 3D ANIMATION MARKET: SCORES
  • TABLE 54. GLOBAL 3D ANIMATION MARKET: BUSINESS STRATEGY
  • TABLE 55. GLOBAL 3D ANIMATION MARKET: PRODUCT SATISFACTION
  • TABLE 56. GLOBAL 3D ANIMATION MARKET: RANKING
  • TABLE 57. GLOBAL 3D ANIMATION MARKET: SHARE, BY KEY PLAYER, 2020
  • TABLE 58. GLOBAL 3D ANIMATION MARKET: MERGER & ACQUISITION
  • TABLE 59. GLOBAL 3D ANIMATION MARKET: AGREEMENT, COLLABORATION, & PARTNERSHIP
  • TABLE 60. GLOBAL 3D ANIMATION MARKET: NEW PRODUCT LAUNCH & ENHANCEMENT
  • TABLE 61. GLOBAL 3D ANIMATION MARKET: INVESTMENT & FUNDING
  • TABLE 62. GLOBAL 3D ANIMATION MARKET: AWARD, RECOGNITION, & EXPANSION
  • TABLE 63. GLOBAL 3D ANIMATION MARKET: LICENSE & PRICING
目次
Product Code: MRR-B973EDD5E94F

The Global 3D Animation Market size was estimated at USD 11.81 billion in 2020 and expected to reach USD 13.19 billion in 2021, at a CAGR 12.02% to reach USD 23.35 billion by 2026.

Market Statistics:

The report provides market sizing and forecast across five major currencies - USD, EUR GBP, JPY, and AUD. It helps organization leaders make better decisions when currency exchange data is readily available. In this report, the years 2018 and 2019 are considered historical years, 2020 as the base year, 2021 as the estimated year, and years from 2022 to 2026 are considered the forecast period.

Market Segmentation & Coverage:

This research report categorizes the 3D Animation to forecast the revenues and analyze the trends in each of the following sub-markets:

Based on Animation Technique, the market was studied across 3D modeling, 3D rendering, Motion graphics, and Visual effects.

Based on Component, the market was studied across Hardware, Services, and Software.

Based on Deployment, the market was studied across On-demand and On-premise.

Based on End-User, the market was studied across Architecture & Construction, Education & Academics, Government & Defense, Healthcare & Life sciences, Manufacturing, and Media & Entertainment.

Based on Region, the market was studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, and Thailand. The Europe, Middle East & Africa is further studied across France, Germany, Italy, Netherlands, Qatar, Russia, Saudi Arabia, South Africa, Spain, United Arab Emirates, and United Kingdom.

Cumulative Impact of COVID-19:

COVID-19 is an incomparable global public health emergency that has affected almost every industry, and the long-term effects are projected to impact the industry growth during the forecast period. Our ongoing research amplifies our research framework to ensure the inclusion of underlying COVID-19 issues and potential paths forward. The report delivers insights on COVID-19 considering the changes in consumer behavior and demand, purchasing patterns, re-routing of the supply chain, dynamics of current market forces, and the significant interventions of governments. The updated study provides insights, analysis, estimations, and forecasts, considering the COVID-19 impact on the market.

Competitive Strategic Window:

The Competitive Strategic Window analyses the competitive landscape in terms of markets, applications, and geographies to help the vendor define an alignment or fit between their capabilities and opportunities for future growth prospects. It describes the optimal or favorable fit for the vendors to adopt successive merger and acquisition strategies, geography expansion, research & development, and new product introduction strategies to execute further business expansion and growth during a forecast period.

FPNV Positioning Matrix:

The FPNV Positioning Matrix evaluates and categorizes the vendors in the 3D Animation Market based on Business Strategy (Business Growth, Industry Coverage, Financial Viability, and Channel Support) and Product Satisfaction (Value for Money, Ease of Use, Product Features, and Customer Support) that aids businesses in better decision making and understanding the competitive landscape.

Market Share Analysis:

The Market Share Analysis offers the analysis of vendors considering their contribution to the overall market. It provides the idea of its revenue generation into the overall market compared to other vendors in the space. It provides insights into how vendors are performing in terms of revenue generation and customer base compared to others. Knowing market share offers an idea of the size and competitiveness of the vendors for the base year. It reveals the market characteristics in terms of accumulation, fragmentation, dominance, and amalgamation traits.

Competitive Scenario:

The Competitive Scenario provides an outlook analysis of the various business growth strategies adopted by the vendors. The news covered in this section deliver valuable thoughts at the different stage while keeping up-to-date with the business and engage stakeholders in the economic debate. The competitive scenario represents press releases or news of the companies categorized into Merger & Acquisition, Agreement, Collaboration, & Partnership, New Product Launch & Enhancement, Investment & Funding, and Award, Recognition, & Expansion. All the news collected help vendor to understand the gaps in the marketplace and competitor's strength and weakness thereby, providing insights to enhance product and service.

Company Usability Profiles:

The report profoundly explores the recent significant developments by the leading vendors and innovation profiles in the Global 3D Animation Market, including Adobe Systems Incorporated, Autodesk, Inc., Corel Corporation, Earlylight Media L.L.C., Epipheo, KYRO DIGITAL, MAXON COMPUTER GMBH, NVIDIA Corporation, Rip Media Group, Shoot You Ltd, Side Effects Software Inc., SPARKHOUSE, STUDIO B FILMS, INC, The Company Films, and THE DVI GROUP.

The report provides insights on the following pointers:

  • 1. Market Penetration: Provides comprehensive information on the market offered by the key players
  • 2. Market Development: Provides in-depth information about lucrative emerging markets and analyze penetration across mature segments of the markets
  • 3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments
  • 4. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players
  • 5. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:

  • 1. What is the market size and forecast of the Global 3D Animation Market?
  • 2. What are the inhibiting factors and impact of COVID-19 shaping the Global 3D Animation Market during the forecast period?
  • 3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global 3D Animation Market?
  • 4. What is the competitive strategic window for opportunities in the Global 3D Animation Market?
  • 5. What are the technology trends and regulatory frameworks in the Global 3D Animation Market?
  • 6. What is the market share of the leading vendors in the Global 3D Animation Market?
  • 7. What modes and strategic moves are considered suitable for entering the Global 3D Animation Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Introduction
  • 2.2. Define: Research Objective
  • 2.3. Determine: Research Design
  • 2.4. Prepare: Research Instrument
  • 2.5. Collect: Data Source
  • 2.6. Analyze: Data Interpretation
  • 2.7. Formulate: Data Verification
  • 2.8. Publish: Research Report
  • 2.9. Repeat: Report Update

3. Executive Summary

  • 3.1. Introduction

4. Market Overview

  • 4.1. Introduction
  • 4.2. Cumulative Impact of COVID-19

5. Market Dynamics

  • 5.1. Introduction
  • 5.2. Drivers
    • 5.2.1. Surge in adoption of visual effect technology in movies
    • 5.2.2. Rapid adoption of 3D mobile applications and game and increased demand for high quality animation by customers
    • 5.2.3. Rise in adoption of cloud technology by animation content producers
    • 5.2.4. Growing trend of digital marketing
  • 5.3. Restraints
    • 5.3.1. Skilled labor and intense competition affecting pricing
    • 5.3.2. Lack of investments
  • 5.4. Opportunities
    • 5.4.1. Integration of virtual reality and Artificial Intelligence for visual effects
    • 5.4.2. Increasing use of 3D animation in medical sector
  • 5.5. Challenges
    • 5.5.1. Piracy issues

6. 3D Animation Market, by Animation Technique

  • 6.1. Introduction
  • 6.2. 3D modeling
  • 6.3. 3D rendering
  • 6.4. Motion graphics
  • 6.5. Visual effects

7. 3D Animation Market, by Component

  • 7.1. Introduction
  • 7.2. Hardware
  • 7.3. Services
  • 7.4. Software

8. 3D Animation Market, by Deployment

  • 8.1. Introduction
  • 8.2. On-demand
  • 8.3. On-premise

9. 3D Animation Market, by End-User

  • 9.1. Introduction
  • 9.2. Architecture & Construction
  • 9.3. Education & Academics
  • 9.4. Government & Defense
  • 9.5. Healthcare & Life sciences
  • 9.6. Manufacturing
  • 9.7. Media & Entertainment

10. Americas 3D Animation Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Brazil
  • 10.4. Canada
  • 10.5. Mexico
  • 10.6. United States

11. Asia-Pacific 3D Animation Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand

12. Europe, Middle East & Africa 3D Animation Market

  • 12.1. Introduction
  • 12.2. France
  • 12.3. Germany
  • 12.4. Italy
  • 12.5. Netherlands
  • 12.6. Qatar
  • 12.7. Russia
  • 12.8. Saudi Arabia
  • 12.9. South Africa
  • 12.10. Spain
  • 12.11. United Arab Emirates
  • 12.12. United Kingdom

13. Competitive Landscape

  • 13.1. FPNV Positioning Matrix
    • 13.1.1. Quadrants
    • 13.1.2. Business Strategy
    • 13.1.3. Product Satisfaction
  • 13.2. Market Ranking Analysis
  • 13.3. Market Share Analysis, By Key Player
  • 13.4. Competitive Scenario
    • 13.4.1. Merger & Acquisition
    • 13.4.2. Agreement, Collaboration, & Partnership
    • 13.4.3. New Product Launch & Enhancement
    • 13.4.4. Investment & Funding
    • 13.4.5. Award, Recognition, & Expansion

14. Company Usability Profiles

  • 14.1. Adobe Systems Incorporated
  • 14.2. Autodesk, Inc.
  • 14.3. Corel Corporation
  • 14.4. Earlylight Media L.L.C.
  • 14.5. Epipheo
  • 14.6. KYRO DIGITAL
  • 14.7. MAXON COMPUTER GMBH
  • 14.8. NVIDIA Corporation
  • 14.9. Rip Media Group
  • 14.10. Shoot You Ltd
  • 14.11. Side Effects Software Inc.
  • 14.12. SPARKHOUSE
  • 14.13. STUDIO B FILMS, INC
  • 14.14. The Company Films
  • 14.15. THE DVI GROUP

15. Appendix

  • 15.1. Discussion Guide
  • 15.2. License & Pricing