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市場調査レポート

ハプティクス技術の世界市場の予測 (2020~2028年)

Global Haptic Technology Market Forecast 2020-2028

発行 Inkwood Research 商品コード 551045
出版日 ページ情報 英文 147 Pages
納期: 2-3営業日
価格
本日の銀行送金レート: 1USD=110.07円で換算しております。
ハプティクス技術の世界市場の予測 (2020~2028年) Global Haptic Technology Market Forecast 2020-2028
出版日: 2020年03月23日 ページ情報: 英文 147 Pages
概要

世界のハプティクス技術 (触覚技術) 市場は、2020~2028年にかけて14.44%のCAGRで成長する、と予想されます。 市場成長を後押しする要因として、家電製品でのハプティックスの採用増加や、ゲーム機向けハプティックス需要の拡大、タッチスクリーン型インターフェイスの利用拡大、および自動車安全用アプリケーションでのハプティック技術の実装などが挙げられます。用途別では家電製品向け需要が最も大きい一方、教育・研究向け用途も急速に拡大しています。地域別ではアジア太平洋地域諸国が最大の市場となっています。

当レポートでは、世界のハプティクス技術の市場について分析し、市場の基本構造や主な促進・抑制要因、市場規模の動向見通し (今後9年間分)、フィードバックの種類別・コンポーネント別・用途別および地域別の詳細動向、市場競争動向、主要企業のプロファイル (企業概要、主要製品/サービス、事業戦略ほか) などについて調査しております。

第1章 調査範囲・手法

第2章 エグゼクティブサマリー

第3章 市場のダイナミクス

  • 市場の定義
  • 主な市場促進要因
    • 消費者向け電子機器における触覚の採用の増加
    • ゲームコンソールでのハプティックスに対する需要の高まり
    • 自動車の安全アプリケーションにおける触覚技術
    • タッチスクリーン式インターフェイスの利用拡大
  • 主な市場抑制要因
    • 高コスト別フォースフィードバックハプティックテクノロジーの採用の拒否
    • 電力消費量の大きさ
    • 製品設計に関する技術的課題

第4章 主要な分析

  • 主要な投資の洞察
  • ポーターのファイブフォース分析
  • 市場機会マトリックス
  • ベンダー情勢
  • バリューチェーン分析

第5章 フィードバックの種類別の市場

  • 触覚フィードバック
  • 力覚フィードバック

第6章 コンポーネント別市場

  • アクチュエータ
  • ドライバー・コントローラー
  • ソフトウェア
  • その他

第7章 用途別市場

  • 家電
  • エンジニアリング
  • ゲーム
  • 自動車・輸送機械
  • 教育・研究
  • 医療
  • その他

第8章 地域分析

  • 北米
    • 米国
    • カナダ
  • 欧州
    • 英国
    • ドイツ
    • フランス
    • イタリア
    • ロシア
    • ベルギー
    • ポーランド
    • その他
  • アジア太平洋地域
    • 中国
    • 日本
    • インド
    • 韓国
    • インドネシア
    • タイ
    • ベトナム
    • オーストラリア・ニュージーランド
    • その他
  • その他の地域
    • ラテンアメリカ
    • 中東・アフリカ

第9章 企業プロファイル

  • 3D SYSTEMS
  • DENSITRON TECHNOLOGIES
  • FORCE DIMENSION
  • HAPTION S.A.
  • IMAGIS
  • IMMERSION CORPORATION
  • JOHNSON ELECTRIC HOLDINGS LIMITED
  • MICROCHIP TECHNOLOGY INCORPORATED
  • ON SEMICONDUCTOR CORPORATION
  • PRECISION MICRODRIVES LTD
  • SENSEG OY
  • SMK CORPORATION
  • SYNAPTICS INCORPORATED
  • TEXAS INSTRUMENTS, INC
  • ULTRALEAP
図表

List of Tables

  • TABLE 1: MARKET SNAPSHOT - HAPTIC TECHNOLOGY
  • TABLE 2: GLOBAL HAPTIC TECHNOLOGY MARKET, FEEDBACK TYPE, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 3: GLOBAL HAPTIC TECHNOLOGY MARKET, FEEDBACK TYPE, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 4: GLOBAL TACTILE MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 5: GLOBAL TACTILE MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 6: GLOBAL FORCE MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 7: GLOBAL FORCE MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 8: GLOBAL HAPTIC TECHNOLOGY MARKET, BY COMPONENTS, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 9: GLOBAL HAPTIC TECHNOLOGY MARKET, BY COMPONENTS, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 10: GLOBAL ACTUATORS MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 11: GLOBAL ACTUATORS MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 12: GLOBAL DRIVERS & CONTROLLERS MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 13: GLOBAL DRIVERS & CONTROLLERS MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 14: GLOBAL SOFTWARE MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 15: GLOBAL SOFTWARE MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 16: GLOBAL OTHERS MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 17: GLOBAL OTHERS MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 18: GLOBAL HAPTIC TECHNOLOGY MARKET, BY APPLICATION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 19: GLOBAL HAPTIC TECHNOLOGY MARKET, BY APPLICATION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 20: GLOBAL CONSUMER ELECTRONICS MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 21: GLOBAL CONSUMER ELECTRONICS MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 22: GLOBAL ENGINEERING MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 23: GLOBAL ENGINEERING MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 24: GLOBAL GAMING MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 25: GLOBAL GAMING MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 26: GLOBAL AUTOMOTIVE & TRANSPORTATION MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 27: GLOBAL AUTOMOTIVE & TRANSPORTATION MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 28: GLOBAL EDUCATION & RESEARCH MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 29: GLOBAL EDUCATION & RESEARCH MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 30: GLOBAL HEALTHCARE MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 31: GLOBAL HEALTHCARE MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 32: GLOBAL OTHERS MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 33: GLOBAL OTHERS MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 34: GLOBAL HAPTIC TECHNOLOGY MARKET, BY GEOGRAPHY, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 35: GLOBAL HAPTIC TECHNOLOGY MARKET, BY GEOGRAPHY, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 36: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY COUNTRY, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 37: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY COUNTRY, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 38: EUROPE HAPTIC TECHNOLOGY MARKET, BY COUNTRY, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 39: EUROPE HAPTIC TECHNOLOGY MARKET, BY COUNTRY, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 40: ASIA PACIFIC HAPTIC TECHNOLOGY MARKET, BY COUNTRY, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 41: ASIA PACIFIC HAPTIC TECHNOLOGY MARKET, BY COUNTRY, FORECAST YEARS, 2020-2028 (IN $ MILLION)
  • TABLE 42: REST OF WORLD HAPTIC TECHNOLOGY MARKET, BY REGION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)
  • TABLE 43: REST OF WORLD HAPTIC TECHNOLOGY MARKET, BY REGION, FORECAST YEARS, 2020-2028 (IN $ MILLION)

List of Figures

  • FIGURE 1: KEY INVESTMENT INSIGHTS
  • FIGURE 2: PORTER'S FIVE-FORCE ANALYSIS
  • FIGURE 3: OPPORTUNITY MATRIX
  • FIGURE 4: VENDOR LANDSCAPE
  • FIGURE 5: VALUE CHAIN ANALYSIS
  • FIGURE 6: GLOBAL HAPTIC TECHNOLOGY MARKET, GROWTH POTENTIAL, FEEDBACK TYPE, IN 2019
  • FIGURE 7: GLOBAL HAPTIC TECHNOLOGY MARKET, BY TACTILE, 2020-2028 (IN $ MILLION)
  • FIGURE 8: GLOBAL HAPTIC TECHNOLOGY MARKET, BY FORCE, 2020-2028 (IN $ MILLION)
  • FIGURE 9: GLOBAL HAPTIC TECHNOLOGY MARKET, GROWTH POTENTIAL, BY COMPONENTS, IN 2019
  • FIGURE 10: GLOBAL HAPTIC TECHNOLOGY MARKET, BY ACTUATORS, 2020-2028 (IN $ MILLION)
  • FIGURE 11: GLOBAL HAPTIC TECHNOLOGY MARKET, BY DRIVERS & CONTROLLERS, 2020-2028 (IN $ MILLION)
  • FIGURE 12: GLOBAL HAPTIC TECHNOLOGY MARKET, BY SOFTWARE, 2020-2028 (IN $ MILLION)
  • FIGURE 13: GLOBAL HAPTIC TECHNOLOGY MARKET, BY OTHERS, 2020-2028 (IN $ MILLION)
  • FIGURE 14: GLOBAL HAPTIC TECHNOLOGY MARKET, GROWTH POTENTIAL, BY APPLICATION, IN 2019
  • FIGURE 15: GLOBAL HAPTIC TECHNOLOGY MARKET, BY CONSUMER ELECTRONICS, 2020-2028 (IN $ MILLION)
  • FIGURE 16: GLOBAL HAPTIC TECHNOLOGY MARKET, BY ENGINEERING, 2020-2028 (IN $ MILLION)
  • FIGURE 17: GLOBAL HAPTIC TECHNOLOGY MARKET, BY GAMING, 2020-2028 (IN $ MILLION)
  • FIGURE 18: GLOBAL HAPTIC TECHNOLOGY MARKET, BY AUTOMOTIVE & TRANSPORTATION, 2020-2028 (IN $ MILLION)
  • FIGURE 19: GLOBAL HAPTIC TECHNOLOGY MARKET, BY EDUCATION & RESEARCH, 2020-2028 (IN $ MILLION)
  • FIGURE 20: GLOBAL HAPTIC TECHNOLOGY MARKET, BY HEALTHCARE, 2020-2028 (IN $ MILLION)
  • FIGURE 21: GLOBAL HAPTIC TECHNOLOGY MARKET, BY OTHERS, 2020-2028 (IN $ MILLION)
  • FIGURE 22: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, REGIONAL OUTLOOK, 2019 & 2028 (IN %)
  • FIGURE 23: UNITED STATES HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 24: CANADA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 25: EUROPE HAPTIC TECHNOLOGY MARKET, REGIONAL OUTLOOK, 2019 & 2028 (IN %)
  • FIGURE 26: UNITED KINGDOM HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 27: GERMANY HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 28: FRANCE HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 29: ITALY HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 30: RUSSIA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 31: BELGIUM HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 32: POLAND HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 33: REST OF EUROPE HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 34: ASIA PACIFIC HAPTIC TECHNOLOGY MARKET, REGIONAL OUTLOOK, 2019 & 2028 (IN %)
  • FIGURE 35: CHINA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 36: JAPAN HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 37: INDIA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 38: SOUTH KOREA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 39: INDONESIA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 40: THAILAND HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 41: VIETNAM HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 42: AUSTRALIA & NEW ZEALAND HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 43: REST OF ASIA PACIFIC HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION
  • FIGURE 44: REST OF WORLD HAPTIC TECHNOLOGY MARKET, REGIONAL OUTLOOK, 2019 & 2028 (IN %)
  • FIGURE 45: LATIN AMERICA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
  • FIGURE 46: MIDDLE EAST & AFRICA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)
目次
Product Code: 7304

KEY FINDINGS

The global haptic technology market is anticipated to record a CAGR of 14.44% over the projected period of 2020-2028. The factors boosting the global market growth are increasing adoption of haptics in consumer electronic devices, growing demand for haptics in gaming consoles, increase use of touch screen interfaces, and implementation of haptic technology in automotive safety applications.

MARKET INSIGHTS

Haptic technology allows manual interaction with the virtual environment. A haptic device is used to create physical contact between the user and the computer. A user can not only feed information but also receive it in the form of sensation from the computer with the help of a haptic device. The increasing use of consumer electronic devices such as smartphones, tablets, and other wearable devices is one of the significant drivers of the market. Smartphones and tablets account for a significant market share at present, and the trend is expected to increase due to an increase of haptic effects in mobile gaming applications.

The consumer electronics category in the application segment garnered the largest market share in 2019. The fastest-growing application is education and research during the forecast period. However, one of the critical restraint to the market is the technical challenges faced by the product manufacturers for enabling haptic functionality in tablets, mobile phones, surgical instruments, automotive dashboards, and gaming consoles, among others.

REGIONAL INSIGHTS

The global haptic technology market is analyzed geographically on the basis of markets situated in North America, Europe, Asia Pacific, and the Rest of the World. As of 2019, the Asia Pacific region holds the largest share in terms of revenue, and is expected to continue this trend by the end of the forecast period. This is attributed to the growing economies in the Asia Pacific markets, such as China and Japan.

COMPETITIVE INSIGHTS

There are a large number of industry players present in the market. Some of the renowned players registering their presence in the global market are 3D Systems Corporation, Immersion Corporation, Johnson Electric Holdings Limited, Haption S.A., Microchip Technology Incorporated, etc.

Our report offerings include:

  • Explore key findings of the overall market
  • Strategic breakdown of market dynamics (Drivers, Restraints, Opportunities, Challenges)
  • Market forecasts for a minimum of 9 years, along with 3 years of historical data for all segments, sub-segments, and regions
  • Market Segmentation cater to a thorough assessment of key segments with their market estimations
  • Geographical Analysis: Assessments of the mentioned regions and country-level segments with their market share
  • Key analytics: Porter's Five Forces Analysis, Vendor Landscape, Opportunity Matrix, Key Buying Criteria, etc.
  • Competitive landscape is the theoretical explanation of the key companies based on factors, market share, etc.
  • Company profiling: A detailed company overview, product/services offered, SCOT analysis, and recent strategic developments

Table of contents

1. RESEARCH SCOPE & METHODOLOGY

  • 1.1. STUDY OBJECTIVES
  • 1.2. SCOPE OF STUDY
  • 1.3. METHODOLOGY
  • 1.4. ASSUMPTIONS & LIMITATIONS

2. EXECUTIVE SUMMARY

  • 2.1. MARKET SIZE & ESTIMATES
  • 2.2. MARKET OVERVIEW

3. MARKET DYNAMICS

  • 3.1. MARKET DEFINITION
  • 3.2. KEY DRIVERS
    • 3.2.1. INCREASING ADOPTION OF HAPTICS IN CONSUMER ELECTRONIC DEVICES
    • 3.2.2. GROWING DEMAND FOR HAPTICS IN GAMING CONSOLES
    • 3.2.3. HAPTIC TECHNOLOGY IN AUTOMOTIVE SAFETY APPLICATIONS
    • 3.2.4. GROWING USE OF TOUCH SCREEN INTERFACES
  • 3.3. KEY RESTRAINTS
    • 3.3.1. DECLINING ADOPTION OF FORCE FEEDBACK HAPTIC TECHNOLOGY DUE TO HIGH COST
    • 3.3.2. HIGH POWER CONSUMPTION
    • 3.3.3. TECHNICAL CHALLENGES RELATED TO PRODUCT DESIGN

4. KEY ANALYTICS

  • 4.1. KEY INVESTMENT INSIGHTS
  • 4.2. PORTER'S FIVE FORCE ANALYSIS
    • 4.2.1. BUYER POWER
    • 4.2.2. SUPPLIER POWER
    • 4.2.3. SUBSTITUTION
    • 4.2.4. NEW ENTRANTS
    • 4.2.5. INDUSTRY RIVALRY
  • 4.3. OPPORTUNITY MATRIX
  • 4.4. VENDOR LANDSCAPE
  • 4.5. VALUE CHAIN ANALYSIS

5. MARKET FEEDBACK TYPE

  • 5.1. TACTILE
  • 5.2. FORCE

6. MARKET BY COMPONENTS

  • 6.1. ACTUATORS
  • 6.2. DRIVERS & CONTROLLERS
  • 6.3. SOFTWARE
  • 6.4. OTHERS

7. MARKET BY APPLICATION

  • 7.1. CONSUMER ELECTRONICS
  • 7.2. ENGINEERING
  • 7.3. GAMING
  • 7.4. AUTOMOTIVE & TRANSPORTATION
  • 7.5. EDUCATION & RESEARCH
  • 7.6. HEALTHCARE
  • 7.7. OTHERS

8. GEOGRAPHICAL ANALYSIS

  • 8.1. NORTH AMERICA
    • 8.1.1. UNITED STATES
    • 8.1.2. CANADA
  • 8.2. EUROPE
    • 8.2.1. UNITED KINGDOM
    • 8.2.2. GERMANY
    • 8.2.3. FRANCE
    • 8.2.4. ITALY
    • 8.2.5. RUSSIA
    • 8.2.6. BELGIUM
    • 8.2.7. POLAND
    • 8.2.8. REST OF EUROPE
  • 8.3. ASIA PACIFIC
    • 8.3.1. CHINA
    • 8.3.2. JAPAN
    • 8.3.3. INDIA
    • 8.3.4. SOUTH KOREA
    • 8.3.5. INDONESIA
    • 8.3.6. THAILAND
    • 8.3.7. VIETNAM
    • 8.3.8. AUSTRALIA & NEW ZEALAND
    • 8.3.9. REST OF ASIA PACIFIC
  • 8.4. REST OF WORLD
    • 8.4.1. LATIN AMERICA
    • 8.4.2. MIDDLE EAST & AFRICA

9. COMPANY PROFILES

  • 9.1. 3D SYSTEMS
  • 9.2. DENSITRON TECHNOLOGIES
  • 9.3. FORCE DIMENSION
  • 9.4. HAPTION S.A.
  • 9.5. IMAGIS
  • 9.6. IMMERSION CORPORATION
  • 9.7. JOHNSON ELECTRIC HOLDINGS LIMITED
  • 9.8. MICROCHIP TECHNOLOGY INCORPORATED
  • 9.9. ON SEMICONDUCTOR CORPORATION
  • 9.10. PRECISION MICRODRIVES LTD
  • 9.11. SENSEG OY
  • 9.12. SMK CORPORATION
  • 9.13. SYNAPTICS INCORPORATED
  • 9.14. TEXAS INSTRUMENTS, INC
  • 9.15. ULTRALEAP