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世界の家電向けジェスチャー認識市場:2020年~2024年

Global Gesture Recognition Market for Consumer Electronic Devices 2020-2024

出版日: | 発行: TechNavio (Infiniti Research Ltd.) | ページ情報: 英文 120 Pages | 納期: 即納可能 即納可能とは

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世界の家電向けジェスチャー認識市場:2020年~2024年
出版日: 2020年08月03日
発行: TechNavio (Infiniti Research Ltd.)
ページ情報: 英文 120 Pages
納期: 即納可能 即納可能とは
  • 全表示
  • 概要
  • 目次
概要

世界の家電向けジェスチャー認識市場は、2020年から2024年の予測期間中に22%のCAGRで推移し、6億1259万米ドル成長する見込みです。 PUIテクノロジーの成長、3Dカメラの使用増加、特許関連活動の増加によって、市場が牽引されています。

当レポートでは、世界の家電向けジェスチャー認識市場について調査分析し、市場規模および成長率、市場動向、市場促進要因、課題、市場機会について検証するほか、主要ベンダーなどについて、体系的な情報を提供しています。

目次

エグゼクティブサマリー

市場情勢

市場規模

  • 市場の定義
  • 市場セグメント分析
  • 2019年の市場規模
  • 市場の見通し:2019年から2024年の予測

ファイブフォース分析

製品別市場セグメンテーション

  • 市場セグメンテーション
  • 製品別比較
  • スマートフォン-市場規模と予測2019-2024
  • PC-市場規模と予測2019-2024
  • スマートテレビ-市場規模と予測2019-2024
  • タブレット-市場規模と予測2019-2024
  • 製品別市場機会

テクノロジー別市場セグメンテーション

  • 市場セグメンテーション
  • テクノロジー別比較
  • 2D-市場規模と予測2019-2024
  • 3D-市場規模と予測2019-2024
  • テクノロジー別市場機会

顧客情勢

地域別情勢

  • 地域別セグメンテーション
  • 地域別比較
  • アジア太平洋-市場規模と予測2019-2024
  • 北米 -市場規模と予測2019-2024
  • 欧州-市場規模と予測2019-2024
  • 南米 -市場規模と予測2019-2024
  • 中東・アフリカ-市場規模と予測2019-2024
  • 主要国
  • 地域の市場機会
  • 市場の牽引役-需要が成長を主導
  • 市場の課題
  • 市場動向

ベンダー情勢

  • ベンダー情勢
  • 市場情勢のディスラプション

ベンダー分析

  • 対象ベンダー
  • ベンダーの市場ポジショニング
  • ArcSoft Corp. Ltd.
  • Crunchfish AB
  • Elliptic Laboratories AS
  • Eyesight Technologies Ltd.
  • GestureTek
  • Intel Corp.
  • Motion Gestures
  • PointGrab Inc.
  • Samsung Electronics Co. Ltd.
  • Sony Corp.

付録

目次
Product Code: IRTNTR44537

Technavio has been monitoring the gesture recognition market for consumer electronic devices and it is poised to grow by $ 612.59 mn during 2020-2024 progressing at a CAGR of 22% during the forecast period. Our reports on gesture recognition market for consumer electronic devices provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the growth of PUI technology, increasing use of 3D cameras, and increase in the number of patent-related activities among market vendors.

The gesture recognition market for consumer electronic devices market analysis includes technology segment, product segment, and geographic landscape.

Technavio's ‘gesture recognition market for consumer electronic devices ’ is segmented as below:

By Technology:

  • 2D
  • 3D

By Product:

  • Smartphones
  • PCs
  • Smart TVs
  • Tablets

By Geographic Landscape:

  • APAC
  • North America
  • Europe
  • South America
  • MEA

This study identifies the growing interest in the solution-for-all concept as one of the prime reasons driving the gesture recognition market for consumer electronic devices growth during the next few years. Also, adoption of gesture recognition control by physically challenged people, and increase in the number of process manufacturers incorporating gesture recognition technology will lead to sizable demand in the market.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters. Our gesture recognition market for consumer electronic devices covers the following areas:

  • Gesture recognition market for consumer electronic devices sizing
  • Gesture recognition market for consumer electronic devices forecast
  • Gesture recognition market for consumer electronic devices industry analysis

Technavio's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading gesture recognition market for consumer electronic devices vendors that include ArcSoft Corp. Ltd., Crunchfish AB, Elliptic Laboratories AS, Eyesight Technologies Ltd., GestureTek, Intel Corp., Microchip Technology Inc., Microsoft Corp., Motion Gestures, PointGrab Inc., Samsung Electronics Co. Ltd., and Sony Corp.. Also, the gesture recognition market for consumer electronic devices analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage on all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast an accurate market growth.

Table of Contents

Executive Summary

  • Market Overview

Market Landscape

  • Market ecosystem
  • Value chain analysis

Market Sizing

  • Market definition
  • Market segment analysis
  • Market size 2019
  • Market outlook: Forecast for 2019 - 2024

Five Forces Analysis

  • Five forces summary
  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

Market Segmentation by Product

  • Market segments
  • Comparison by Product
  • Smartphones - Market size and forecast 2019-2024
  • PCs - Market size and forecast 2019-2024
  • Smart TVs - Market size and forecast 2019-2024
  • Tablets - Market size and forecast 2019-2024
  • Market opportunity by Product

Market Segmentation by Technology

  • Market segments
  • Comparison by Technology
  • 2D - Market size and forecast 2019-2024
  • 3D - Market size and forecast 2019-2024
  • Market opportunity by Technology

Customer landscape

Geographic Landscape

  • Geographic segmentation
  • Geographic comparison
  • APAC - Market size and forecast 2019-2024
  • North America - Market size and forecast 2019-2024
  • Europe - Market size and forecast 2019-2024
  • South America - Market size and forecast 2019-2024
  • MEA - Market size and forecast 2019-2024
  • Key leading countries
  • Market opportunity by geography
  • Market drivers - Demand led growth
  • Market challenges
  • Market trends

Vendor Landscape

  • Vendor landscape
  • Landscape disruption

Vendor Analysis

  • Vendors covered
  • Market positioning of vendors
  • ArcSoft Corp. Ltd.
  • Crunchfish AB
  • Elliptic Laboratories AS
  • Eyesight Technologies Ltd.
  • GestureTek
  • Intel Corp.
  • Motion Gestures
  • PointGrab Inc.
  • Samsung Electronics Co. Ltd.
  • Sony Corp.

Appendix

  • Scope of the report
  • Currency conversion rates for US$
  • Research methodology
  • List of abbreviations

Exhibit

  • 1: Key Finding 1
  • 2: Key Finding 2
  • 3: Key Finding 3
  • 4: Key Finding 5
  • 5: Key Finding 6
  • 6: Key Finding 7
  • 7: Key Finding 8
  • 8: Key Finding 9
  • 9: Parent market
  • 10: Market characteristics
  • 11: Offerings of vendors included in the market definition
  • 12: Market segments
  • 13: Global - Market size and forecast 2019 - 2024 ($ million)
  • 14: Global market: Year-over-year growth 2019 - 2024 (%)
  • 15: Five forces analysis 2019 & 2024
  • 16: Bargaining power of buyers
  • 17: Bargaining power of suppliers
  • 18: Threat of new entrants
  • 19: Threat of substitutes
  • 20: Threat of rivalry
  • 21: Market condition - Five forces 2019
  • 22: Product - Market share 2019-2024 (%)
  • 23: Comparison by Product
  • 24: Smartphones - Market size and forecast 2019-2024 ($ million)
  • 25: Smartphones - Year-over-year growth 2019-2024 (%)
  • 26: PCs - Market size and forecast 2019-2024 ($ million)
  • 27: PCs - Year-over-year growth 2019-2024 (%)
  • 28: Smart TVs - Market size and forecast 2019-2024 ($ million)
  • 29: Smart TVs - Year-over-year growth 2019-2024 (%)
  • 30: Tablets - Market size and forecast 2019-2024 ($ million)
  • 31: Tablets - Year-over-year growth 2019-2024 (%)
  • 32: Market opportunity by Product
  • 33: Technology - Market share 2019-2024 (%)
  • 34: Comparison by Technology
  • 35: 2D - Market size and forecast 2019-2024 ($ million)
  • 36: 2D - Year-over-year growth 2019-2024 (%)
  • 37: 3D - Market size and forecast 2019-2024 ($ million)
  • 38: 3D - Year-over-year growth 2019-2024 (%)
  • 39: Market opportunity by Technology
  • 40: Customer landscape
  • 41: Market share by geography 2019-2024 (%)
  • 42: Geographic comparison
  • 43: APAC - Market size and forecast 2019-2024 ($ million)
  • 44: APAC - Year-over-year growth 2019-2024 (%)
  • 45: North America - Market size and forecast 2019-2024 ($ million)
  • 46: North America - Year-over-year growth 2019-2024 (%)
  • 47: Europe - Market size and forecast 2019-2024 ($ million)
  • 48: Europe - Year-over-year growth 2019-2024 (%)
  • 49: South America - Market size and forecast 2019-2024 ($ million)
  • 50: South America - Year-over-year growth 2019-2024 (%)
  • 51: MEA - Market size and forecast 2019-2024 ($ million)
  • 52: MEA - Year-over-year growth 2019-2024 (%)
  • 53: Key leading countries
  • 54: Market opportunity by geography ($ million)
  • 55: Impact of drivers and challenges
  • 56: Vendor landscape
  • 57: Landscape disruption
  • 58: Industry risks
  • 59: Vendors covered
  • 60: Market positioning of vendors
  • 61: ArcSoft Corp. Ltd. - Overview
  • 62: ArcSoft Corp. Ltd. - Product and service
  • 63: ArcSoft Corp. Ltd. - Key offerings
  • 64: ArcSoft Corp. Ltd. - Key customers
  • 65: ArcSoft Corp. Ltd. - Segment focus
  • 66: Crunchfish AB - Overview
  • 67: Crunchfish AB - Product and service
  • 68: Crunchfish AB - Key offerings
  • 69: Crunchfish AB - Key customers
  • 70: Crunchfish AB - Segment focus
  • 71: Elliptic Laboratories AS - Overview
  • 72: Elliptic Laboratories AS - Product and service
  • 73: Elliptic Laboratories AS - Key offerings
  • 74: Elliptic Laboratories AS - Key customers
  • 75: Elliptic Laboratories AS - Segment focus
  • 76: Eyesight Technologies Ltd. - Overview
  • 77: Eyesight Technologies Ltd. - Product and service
  • 78: Eyesight Technologies Ltd. - Key offerings
  • 79: Eyesight Technologies Ltd. - Key customers
  • 80: Eyesight Technologies Ltd. - Segment focus
  • 81: GestureTek - Overview
  • 82: GestureTek - Product and service
  • 83: GestureTek - Key offerings
  • 84: GestureTek - Key customers
  • 85: GestureTek - Segment focus
  • 86: Intel Corp. - Overview
  • 87: Intel Corp. - Business segments
  • 88: Intel Corp. - Key offerings
  • 89: Intel Corp. - Key customers
  • 90: Intel Corp. - Segment focus
  • 91: Microchip Technology Inc. - Overview
  • 92: Microchip Technology Inc. - Business segments
  • 93: Microchip Technology Inc. - Key offerings
  • 94: Microchip Technology Inc. - Key customers
  • 95: Microchip Technology Inc. - Segment focus
  • 96: Microsoft Corp. - Overview
  • 97: Microsoft Corp. - Business segments
  • 98: Microsoft Corp. - Key offerings
  • 99: Microsoft Corp. - Key customers
  • 100: Microsoft Corp. - Segment focus
  • 101: Motion Gestures - Overview
  • 102: Motion Gestures - Product and service
  • 103: Motion Gestures - Key offerings
  • 104: Motion Gestures - Key customers
  • 105: Motion Gestures - Segment focus
  • 106: PointGrab Inc. - Overview
  • 107: PointGrab Inc. - Product and service
  • 108: PointGrab Inc. - Key offerings
  • 109: PointGrab Inc. - Key customers
  • 110: PointGrab Inc. - Segment focus
  • 111: Samsung Electronics Co. Ltd. - Overview
  • 112: Samsung Electronics Co. Ltd. - Business segments
  • 113: Samsung Electronics Co. Ltd. - Key offerings
  • 114: Samsung Electronics Co. Ltd. - Key customers
  • 115: Samsung Electronics Co. Ltd. - Segment focus
  • 116: Sony Corp. - Overview
  • 117: Sony Corp. - Business segments
  • 118: Sony Corp. - Key offerings
  • 119: Sony Corp. - Key customers
  • 120: Sony Corp. - Segment focus
  • 121: Currency conversion rates for US$
  • 122: Research Methodology
  • 123: Validation techniques employed for market sizing
  • 124: Information sources
  • 125: List of abbreviations
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