Product Code: IRTNTR3251
TechNavio's analysts forecast the Global Sports and Fitness Apps market to
grow at a CAGR of 23.78 percent over the period 2013-2018. One of the key
factors contributing to this market growth is the cost-effective nature of
apps. The Global Sports and Fitness Apps market has also been witnessing an
increase in disposable income. However, the difficulty of navigating the apps
online could pose a challenge to the growth of this market.
TechNavio's report, the Global Sports and Fitness Apps Market 2014-2018, has
been prepared based on an in-depth market analysis with inputs from industry
experts. The report covers the Americas, and the EMEA and APAC regions; it
also covers the Global Sports and Fitness Apps market landscape and its growth
prospects in the coming years. The report also includes a discussion of the
key vendors operating in this market.
Key vendors dominating this space are Azumio Inc., Endomondo ApS,
FitnessKeeper Inc., MapMyFitness Inc., runtastic GmbH.
Other vendors mentioned in the report are Garmin Ltd., Jawbone, Polar Electro,
and Wahoo Fitness.
Key questions answered in this report:
- What will the market size be in 2018 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?
You can request one free hour of our analyst's time when you purchase this
market report. Details are provided within the report.
Table of Contents
01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
- 03.1. Market Overview
- 03.2. Product Offerings
04. Market Research Methodology
- 04.1. Market Research Process
- 04.2. Research Methodology
06. Market Landscape
- 06.1. Market Overview
- 06.2. Global Apps Market by Apps Attractiveness
- 06.3. Global Apps Market
- 06.3.1. Market Size and Forecast
- 06.4. Global Sports and Fitness Apps Market
- 06.4.1. Market Size and Forecast by Revenue
- 06.5. Global Sports and Fitness Apps Market
- 06.5.1. Market size and Forecast by Downloads
- 06.6. Global Apps Market Vs Global Sports and Fitness Apps Market
- 06.7. Five Forces Analysis
07. Geographical Segmentation
- 07.1. Global Sports and Fitness Apps Market by Geographical Segmentation
08. Buying Criteria
09. Market Growth Drivers
10. Drivers and their Impact
11. Market Challenges
12. Impact of Drivers and Challenges
13. Market Trends
14. Trends and their Impact
15. Vendor Landscape
- 15.1. Competitive Scenario
- 15.2. Market Share Analysis 2013
- 15.3. Other Prominent Vendors
16. Key Vendor Analysis
- 16.1. Azumio Inc.
- 16.1.1. Business Overview
- 16.1.2. Key Information
- 16.1.3. SWOT Analysis
- 16.2. Endomondo ApS
- 16.2.1. Business Overview
- 16.2.2. Key Information
- 16.2.3. SWOT Analysis
- 16.3. FitnessKeeper Inc.
- 16.3.1. Business Overview
- 16.3.2. Key Information
- 16.3.3. SWOT Analysis
- 16.4. MapMyFitness Inc.
- 16.4.1. Business Overview
- 16.4.2. Key Information
- 16.4.3. SWOT Analysis
- 16.5 runtastic GmbH
- 16.5.1. Business Overview
- 16.5.2. Business Segmentation
- 16.5.3. Key Information
- 16.5.4. SWOT Analysis
17. Other Reports in this Series
List of Exhibits:
- Exhibit 1: Market Research Methodology
- Exhibit 2: Overview of the Global Apps Market 2013
- Exhibit 3: Global Apps Market 2013-2018 (US$ billion)
- Exhibit 4: Global Sports and Fitness Apps Market 2013-2018 (US$ billion)
- Exhibit 5: Global Sports and Fitness Apps Market 2013-2018 (downloads)
- Exhibit 6: Global Apps Market Vs Global Sports and Fitness Apps Market
2013-2018 (US$ billion)
- Exhibit 7: Global Sports and Fitness Apps Market by Geography 2013
- Exhibit 8: Health and Fitness App Installations 2013
- Exhibit 9: Business Segmentation of runtastic GmbH