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市場調査レポート

バーチャルイベントの世界市場:2017年〜2021年

Global Virtual Events Market 2017-2021

発行 TechNavio (Infiniti Research Ltd.) 商品コード 258468
出版日 ページ情報 英文 73 Pages
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本日の銀行送金レート: 1USD=112.82円で換算しております。
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バーチャルイベントの世界市場:2017年〜2021年 Global Virtual Events Market 2017-2021
出版日: 2016年12月30日 ページ情報: 英文 73 Pages
概要

バーチャルイベントとは、分科会、ビデオ会議、ウェブ会議、コラボレーションツール、コミュニケーション・ソーシャルネットワーキングなど、オンラインによる展示会(またはマーケットプレイス)を指します。世界のバーチャルイベント市場は、2017年から2021年の間、21.97%のCAGR (複合年間成長率) で拡大することが見込まれています。

当レポートでは、世界のバーチャルイベント市場について調査分析しており、市場規模と成長率、市場動向、市場促進要因・課題、市場機会などの検証、主要ベンダープロファイルなどとともにお届けします。

第1章 エグゼクティブサマリー

第2章 当レポートの調査範囲

  • 市場概要
  • 主要ベンダーの製品

第3章 市場調査手法

  • 調査手法
  • 経済指標

第4章 イントロダクション

  • 主な市場洞察

第5章 市場情勢

  • 市場概要
  • UC&Cとビデオ会議
  • Web会議
  • 市場開発

第6章 市場規模と予測

  • 世界のバーチャルイベント市場

第7章 用途別の市場分類

  • 用途別の市場分類
  • UC&Cとビデオ会議市場
  • Web会議市場

第8章 エンドユーザー別の市場分類

第9章 地理区分

  • 世界のバーチャルイベント市場
  • 南北アメリカ
  • アジア太平洋地域
  • 欧州・中東・アフリカ地域

第10章 市場成長因子

第11章 市場成長因子の影響

第12章 市場の課題

第13章 成長因子と課題の影響

第14章 市場動向

第15章 購入基準

  • 購入基準

第16章 ファイブフォース分析

  • ファイブフォース分析

第17章 ベンダー情勢

  • 競合情勢
  • ベンダーマトリックス

第18章 主要ベンダーのプロファイル

  • Adobe Systems Incorporated
  • Avaya
  • Cisco Systems
  • Citrix Systems
  • IBM
  • Microsoft
  • その他の有力ベンダー

第19章 付録

  • 略語リスト

第20章 Technavioについて

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目次
Product Code: IRTNTR11312

About virtual events

Virtual events are online exhibitions that include breakout sessions, video conferencing, web conferencing, collaboration tools, communication, and social networking. They are used in various sectors such as education, healthcare, hospitality, and finance and banking. Virtual events can be enabled on smartphones, desktops, laptops, and tablets. They can be used to announce the launch of new products, provide additional information to people, and obtain new vendors. The exhibit below represents the differences between physical events and virtual events.

Technavio's analysts forecast the global virtual events market to grow at a CAGR of 21.97% during the period 2017-2021.

Covered in this report

The report covers the present scenario and the growth prospects of the global virtual events market for 2017-2021. To calculate the market size, the report considers the revenue generated from the sales of the web conferencing and unified communication and collaboration (UC&C) and video conferencing

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA

Technavio's report, Global Virtual Events Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors

  • Adobe Systems
  • Avaya
  • Cisco Systems
  • Citrix Systems
  • IBM
  • Microsoft

Other Prominent Vendors

  • 8x8
  • Mitel Networks
  • Alcatel-Lucent
  • Atlassian
  • BroadSoft
  • COREX (PTY)
  • Huawei Technologies
  • Toshiba
  • ubivent
  • Zoom Video Communications

Market driver

  • Rise in number of corporate events
  • For a full, detailed list, view our report

Market challenge

  • Emerging threat from open-source virtual events solutions
  • For a full, detailed list, view our report

Market trend

  • Growing popularity of virtual events in education
  • For a full, detailed list, view our report

Key questions answered in this report

  • What will the market size be in 2021 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

You can request one free hour of our procurement specialist's time when you purchase this market report. Details are provided within the report.

Table of Contents

PART 01: Executive summary

PART 02: Scope of the report

  • Market overview
  • Major vendor offerings

PART 03: Market research methodology

  • Research methodology
  • Economic indicators

PART 04: Introduction

  • Key market highlights

PART 05: Market landscape

  • Market overview
  • UC&C and video conferencing
  • Web conferencing
  • Market developments

PART 06: Market size and forecast

  • Global virtual events market

PART 07: Market segmentation by application

  • Market segmentation by application
  • UC&C and video conferencing market
  • Web conferencing market

PART 08: Segmentation by end-users

PART 09: Geographical segmentation

  • Global virtual events market
  • Virtual events market in Americas
  • Virtual events market in APAC
  • Virtual events market in EMEA

PART 10: Market drivers

  • Rise in number of corporate events
  • Growing prominence of social networking sites
  • Increasing need to improve competitive responsiveness
  • Rise in convergence of information

PART 11: Impact of drivers

PART 12: Market challenges

  • Emerging threat from open-source virtual events solutions
  • Difficulty in selecting the right vendor for event platform and technologies
  • Lack of knowledge about conducting virtual events
  • Interoperability issues among disparate UC&C solutions
  • High cost of implementation

PART 13: Impact of drivers and challenges

PART 14: Market trends

  • Growing popularity of virtual events in education
  • Increasing use of audio conferencing and video conferencing
  • Increased usage of virtual events for recruitment
  • Emergence of SaaS-based virtual events

PART 15: Buying criteria

  • Buying criteria

PART 16: Five forces analysis

  • Five forces analysis

PART 17: Vendor landscape

  • Competitive landscape
  • Vendor matrix

PART 18: Key vendor profiles

  • Adobe Systems Incorporated
  • Avaya
  • Cisco Systems
  • Citrix Systems
  • IBM
  • Microsoft
  • Other prominent vendors

PART 19: Appendix

  • List of abbreviations

PART 20: Explore Technavio

List of Exhibits

  • Exhibit 01: Countries covered for market analysis
  • Exhibit 02: Countries covered
  • Exhibit 03: Product offerings
  • Exhibit 04: Differences between physical events and virtual events
  • Exhibit 05: Virtual events
  • Exhibit 06: Integration of communications
  • Exhibit 07: Difference between traditional and modern technologies
  • Exhibit 08: Features associated with web conferencing
  • Exhibit 09: Global virtual events market ($ billions)
  • Exhibit 10: Global UC&C and video conferencing market 2016-2021 ($ billions)
  • Exhibit 11: Global web conferencing market 2016-2021 ($ billions)
  • Exhibit 12: Global virtual events market by geography 2016
  • Exhibit 13: Global virtual events market by geography 2021
  • Exhibit 14: Virtual events market in Americas 2016-2021 ($ billions)
  • Exhibit 15: Virtual events market in APAC 2016-2021 ($ billions)
  • Exhibit 16: Virtual events market in EMEA 2016-2021 ($ billions)
  • Exhibit 17: Contributions to the US economy by events and meetings 2015 ($ billions)
  • Exhibit 18: Impact of drivers
  • Exhibit 19: Impact of drivers and challenges
  • Exhibit 20: Buying criteria for virtual events solutions
  • Exhibit 21: Five forces analysis
  • Exhibit 22: Vendor matrix: Geographical presence
  • Exhibit 23: Vendor matrix: Features
  • Exhibit 24: Recent developments
  • Exhibit 25: Avaya: Business segmentation by revenue 2015
  • Exhibit 26: Avaya: UC&C products
  • Exhibit 27: Cisco Systems: UC products
  • Exhibit 28: Recent developments
  • Exhibit 29: IBM: UC products and services
  • Exhibit 30: Recent developments
  • Exhibit 31: Recent Developments
  • Exhibit 32: Other prominent vendors
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