市場調査レポート
商品コード
1266442

ビデオゲームの世界市場 2023-2027

Global Video Game Market 2023-2027

出版日: | 発行: TechNavio | ページ情報: 英文 169 Pages | 納期: 即納可能 即納可能とは

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価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=152.52円
ビデオゲームの世界市場 2023-2027
出版日: 2023年04月11日
発行: TechNavio
ページ情報: 英文 169 Pages
納期: 即納可能 即納可能とは
  • 全表示
  • 概要
  • 図表
  • 目次
概要

当レポートでは、ビデオゲームの市場規模は、2022年から2027年の間に893億8,000万米ドル拡大し、予測期間中のCAGRは8.1%で成長すると予測しています。

当レポートでは、ビデオゲーム市場について、全体的な分析、市場規模・予測、動向、成長促進要因・課題、約25のベンダーをカバーするベンダー分析などを掲載しています。

現在の市場シナリオ、最新動向と促進要因、市場全体の環境に関する最新の分析を提供しています。市場は、スマートフォンの普及とインターネットアクセスの向上、PCおよびコンソールゲーム市場の進化、eスポーツトーナメントの人気上昇によって牽引されています。

本調査では、今後数年間のビデオゲーム市場の成長を促進する主な理由の一つとして、女性の間でゲーム人気が高まっていることを挙げています。また、迅速な導入とコスト削減、戦略的提携や買収の増加が、市場の大きな需要につながると考えられます。

目次

第1章 エグゼクティブサマリー

  • 市場概要

第2章 市場情勢

  • 市場エコシステム

第3章 市場規模

  • 市場の定義
  • 市場別分析
  • 市場規模 2022
  • 市場の見通し 2022-2027

第4章 市場規模実績

  • ビデオゲームの世界市場 2017-2021
  • プラットフォームセグメント分析 2017-2021
  • タイプセグメント分析 2017-2021
  • 地域別分析 2017-2021
  • 国別分析 2017-2021

第5章 ファイブフォース分析

  • ファイブフォースの要約
  • 買い手の交渉力
  • 供給企業の交渉力
  • 新規参入業者の脅威
  • 代替品の脅威
  • 競争の脅威
  • 市況

第6章 市場セグメンテーション:プラットフォーム別

  • 市場セグメント
  • 比較:プラットフォーム別
  • モバイルデバイス:市場規模と予測 2022-2027
  • コンソール:市場規模と予測 2022-2027
  • コンピューティングデバイス:市場規模と予測 2022-2027
  • 市場機会:プラットフォーム別

第7章 市場セグメンテーション:タイプ別

  • 市場セグメント
  • 比較:タイプ別
  • オフライン:市場規模と予測 2022-2027
  • オンライン:市場規模と予測 2022-2027
  • 市場機会:タイプ別

第8章 顧客情勢

  • 顧客情勢の概要

第9章 地域別情勢

  • 地域別セグメンテーション
  • 地域別比較
  • アジア太平洋:市場規模と予測 2022-2027
  • 北米:市場規模と予測 2022-2027
  • 欧州:市場規模と予測 2022-2027
  • 南米:市場規模と予測 2022-2027
  • 中東・アフリカ:市場規模と予測 2022-2027
  • 米国:市場規模と予測 2022-2027
  • 中国:市場規模と予測 2022-2027
  • 韓国:市場規模と予測 2022-2027
  • ドイツ:市場規模と予測 2022-2027
  • 日本:市場規模と予測 2022-2027
  • 地域情勢別市場機会

第10章 促進要因、課題、および動向

  • 市場促進要因
  • 市場の課題
  • 促進要因と課題の影響
  • 市場動向

第11章 ベンダー情勢

  • 概要
  • ベンダー情勢
  • 混乱の状況
  • 業界のリスク

第12章 ベンダー分析

  • 対象ベンダー
  • ベンダーの市場ポジショニング
  • Activision Blizzard Inc.
  • Alphabet Inc.
  • Apple Inc.
  • Aristocrat Leisure Ltd.
  • Bandai Namco Holdings Inc.
  • Electronic Arts Inc.
  • Enad Global 7 AB
  • Epic Games Inc.
  • Microsoft Corp.
  • NetEase Inc.
  • Nintendo Co. Ltd.
  • SEGA SAMMY CREATION INC.
  • Sony Group Corp.
  • Take Two Interactive Software Inc.
  • Tencent Holdings Ltd.

第13章 付録

図表

Exhibits:

  • Exhibits1: Executive Summary - Chart on Market Overview
  • Exhibits2: Executive Summary - Data Table on Market Overview
  • Exhibits3: Executive Summary - Chart on Global Market Characteristics
  • Exhibits4: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibits5: Executive Summary - Chart on Market Segmentation by Platform
  • Exhibits6: Executive Summary - Chart on Market Segmentation by Type
  • Exhibits7: Executive Summary - Chart on Incremental Growth
  • Exhibits8: Executive Summary - Data Table on Incremental Growth
  • Exhibits9: Executive Summary - Chart on Vendor Market Positioning
  • Exhibits10: Parent market
  • Exhibits11: Market Characteristics
  • Exhibits12: Offerings of vendors included in the market definition
  • Exhibits13: Market segments
  • Exhibits14: Chart on Global - Market size and forecast 2022-2027 ($ billion)
  • Exhibits15: Data Table on Global - Market size and forecast 2022-2027 ($ billion)
  • Exhibits16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
  • Exhibits17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)
  • Exhibits18: Historic Market Size - Data Table on Global video game market 2017 - 2021 ($ billion)
  • Exhibits19: Historic Market Size - Platform Segment 2017 - 2021 ($ billion)
  • Exhibits20: Historic Market Size - Type Segment 2017 - 2021 ($ billion)
  • Exhibits21: Historic Market Size - Geography Segment 2017 - 2021 ($ billion)
  • Exhibits22: Historic Market Size - Country Segment 2017 - 2021 ($ billion)
  • Exhibits23: Five forces analysis - Comparison between 2022 and 2027
  • Exhibits24: Chart on Bargaining power of buyers - Impact of key factors 2022 and 2027
  • Exhibits25: Bargaining power of suppliers - Impact of key factors in 2022 and 2027
  • Exhibits26: Threat of new entrants - Impact of key factors in 2022 and 2027
  • Exhibits27: Threat of substitutes - Impact of key factors in 2022 and 2027
  • Exhibits28: Threat of rivalry - Impact of key factors in 2022 and 2027
  • Exhibits29: Chart on Market condition - Five forces 2022 and 2027
  • Exhibits30: Chart on Platform - Market share 2022-2027 (%)
  • Exhibits31: Data Table on Platform - Market share 2022-2027 (%)
  • Exhibits32: Chart on Comparison by Platform
  • Exhibits33: Data Table on Comparison by Platform
  • Exhibits34: Chart on Mobile devices - Market size and forecast 2022-2027 ($ billion)
  • Exhibits35: Data Table on Mobile devices - Market size and forecast 2022-2027 ($ billion)
  • Exhibits36: Chart on Mobile devices - Year-over-year growth 2022-2027 (%)
  • Exhibits37: Data Table on Mobile devices - Year-over-year growth 2022-2027 (%)
  • Exhibits38: Chart on Consoles - Market size and forecast 2022-2027 ($ billion)
  • Exhibits39: Data Table on Consoles - Market size and forecast 2022-2027 ($ billion)
  • Exhibits40: Chart on Consoles - Year-over-year growth 2022-2027 (%)
  • Exhibits41: Data Table on Consoles - Year-over-year growth 2022-2027 (%)
  • Exhibits42: Chart on Computing devices - Market size and forecast 2022-2027 ($ billion)
  • Exhibits43: Data Table on Computing devices - Market size and forecast 2022-2027 ($ billion)
  • Exhibits44: Chart on Computing devices - Year-over-year growth 2022-2027 (%)
  • Exhibits45: Data Table on Computing devices - Year-over-year growth 2022-2027 (%)
  • Exhibits46: Market opportunity by Platform ($ billion)
  • Exhibits47: Data Table on Market opportunity by Platform ($ billion)
  • Exhibits48: Chart on Type - Market share 2022-2027 (%)
  • Exhibits49: Data Table on Type - Market share 2022-2027 (%)
  • Exhibits50: Chart on Comparison by Type
  • Exhibits51: Data Table on Comparison by Type
  • Exhibits52: Chart on Offline - Market size and forecast 2022-2027 ($ billion)
  • Exhibits53: Data Table on Offline - Market size and forecast 2022-2027 ($ billion)
  • Exhibits54: Chart on Offline - Year-over-year growth 2022-2027 (%)
  • Exhibits55: Data Table on Offline - Year-over-year growth 2022-2027 (%)
  • Exhibits56: Chart on Online - Market size and forecast 2022-2027 ($ billion)
  • Exhibits57: Data Table on Online - Market size and forecast 2022-2027 ($ billion)
  • Exhibits58: Chart on Online - Year-over-year growth 2022-2027 (%)
  • Exhibits59: Data Table on Online - Year-over-year growth 2022-2027 (%)
  • Exhibits60: Market opportunity by Type ($ billion)
  • Exhibits61: Data Table on Market opportunity by Type ($ billion)
  • Exhibits62: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Exhibits63: Chart on Market share By Geographical Landscape 2022-2027 (%)
  • Exhibits64: Data Table on Market share By Geographical Landscape 2022-2027 (%)
  • Exhibits65: Chart on Geographic comparison
  • Exhibits66: Data Table on Geographic comparison
  • Exhibits67: Chart on APAC - Market size and forecast 2022-2027 ($ billion)
  • Exhibits68: Data Table on APAC - Market size and forecast 2022-2027 ($ billion)
  • Exhibits69: Chart on APAC - Year-over-year growth 2022-2027 (%)
  • Exhibits70: Data Table on APAC - Year-over-year growth 2022-2027 (%)
  • Exhibits71: Chart on North America - Market size and forecast 2022-2027 ($ billion)
  • Exhibits72: Data Table on North America - Market size and forecast 2022-2027 ($ billion)
  • Exhibits73: Chart on North America - Year-over-year growth 2022-2027 (%)
  • Exhibits74: Data Table on North America - Year-over-year growth 2022-2027 (%)
  • Exhibits75: Chart on Europe - Market size and forecast 2022-2027 ($ billion)
  • Exhibits76: Data Table on Europe - Market size and forecast 2022-2027 ($ billion)
  • Exhibits77: Chart on Europe - Year-over-year growth 2022-2027 (%)
  • Exhibits78: Data Table on Europe - Year-over-year growth 2022-2027 (%)
  • Exhibits79: Chart on South America - Market size and forecast 2022-2027 ($ billion)
  • Exhibits80: Data Table on South America - Market size and forecast 2022-2027 ($ billion)
  • Exhibits81: Chart on South America - Year-over-year growth 2022-2027 (%)
  • Exhibits82: Data Table on South America - Year-over-year growth 2022-2027 (%)
  • Exhibits83: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ billion)
  • Exhibits84: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ billion)
  • Exhibits85: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • Exhibits86: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • Exhibits87: Chart on US - Market size and forecast 2022-2027 ($ billion)
  • Exhibits88: Data Table on US - Market size and forecast 2022-2027 ($ billion)
  • Exhibits89: Chart on US - Year-over-year growth 2022-2027 (%)
  • Exhibits90: Data Table on US - Year-over-year growth 2022-2027 (%)
  • Exhibits91: Chart on China - Market size and forecast 2022-2027 ($ billion)
  • Exhibits92: Data Table on China - Market size and forecast 2022-2027 ($ billion)
  • Exhibits93: Chart on China - Year-over-year growth 2022-2027 (%)
  • Exhibits94: Data Table on China - Year-over-year growth 2022-2027 (%)
  • Exhibits95: Chart on South Korea - Market size and forecast 2022-2027 ($ billion)
  • Exhibits96: Data Table on South Korea - Market size and forecast 2022-2027 ($ billion)
  • Exhibits97: Chart on South Korea - Year-over-year growth 2022-2027 (%)
  • Exhibits98: Data Table on South Korea - Year-over-year growth 2022-2027 (%)
  • Exhibits99: Chart on Germany - Market size and forecast 2022-2027 ($ billion)
  • Exhibits100: Data Table on Germany - Market size and forecast 2022-2027 ($ billion)
  • Exhibits101: Chart on Germany - Year-over-year growth 2022-2027 (%)
  • Exhibits102: Data Table on Germany - Year-over-year growth 2022-2027 (%)
  • Exhibits103: Chart on Japan - Market size and forecast 2022-2027 ($ billion)
  • Exhibits104: Data Table on Japan - Market size and forecast 2022-2027 ($ billion)
  • Exhibits105: Chart on Japan - Year-over-year growth 2022-2027 (%)
  • Exhibits106: Data Table on Japan - Year-over-year growth 2022-2027 (%)
  • Exhibits107: Market opportunity By Geographical Landscape ($ billion)
  • Exhibits108: Data Tables on Market opportunity By Geographical Landscape ($ billion)
  • Exhibits109: Impact of drivers and challenges in 2022 and 2027
  • Exhibits110: Overview on Criticality of inputs and Factors of differentiation
  • Exhibits111: Overview on factors of disruption
  • Exhibits112: Impact of key risks on business
  • Exhibits113: Vendors covered
  • Exhibits114: Matrix on vendor position and classification
  • Exhibits115: Activision Blizzard Inc. - Overview
  • Exhibits116: Activision Blizzard Inc. - Business segments
  • Exhibits117: Activision Blizzard Inc. - Key news
  • Exhibits118: Activision Blizzard Inc. - Key offerings
  • Exhibits119: Activision Blizzard Inc. - Segment focus
  • Exhibits120: Alphabet Inc. - Overview
  • Exhibits121: Alphabet Inc. - Business segments
  • Exhibits122: Alphabet Inc. - Key news
  • Exhibits123: Alphabet Inc. - Key offerings
  • Exhibits124: Alphabet Inc. - Segment focus
  • Exhibits125: Apple Inc. - Overview
  • Exhibits126: Apple Inc. - Business segments
  • Exhibits127: Apple Inc. - Key news
  • Exhibits128: Apple Inc. - Key offerings
  • Exhibits129: Apple Inc. - Segment focus
  • Exhibits130: Aristocrat Leisure Ltd. - Overview
  • Exhibits131: Aristocrat Leisure Ltd. - Business segments
  • Exhibits132: Aristocrat Leisure Ltd. - Key offerings
  • Exhibits133: Aristocrat Leisure Ltd. - Segment focus
  • Exhibits134: Bandai Namco Holdings Inc. - Overview
  • Exhibits135: Bandai Namco Holdings Inc. - Business segments
  • Exhibits136: Bandai Namco Holdings Inc. - Key offerings
  • Exhibits137: Bandai Namco Holdings Inc. - Segment focus
  • Exhibits138: Electronic Arts Inc. - Overview
  • Exhibits139: Electronic Arts Inc. - Product / Service
  • Exhibits140: Electronic Arts Inc. - Key offerings
  • Exhibits141: Enad Global 7 AB - Overview
  • Exhibits142: Enad Global 7 AB - Business segments
  • Exhibits143: Enad Global 7 AB - Key offerings
  • Exhibits144: Enad Global 7 AB - Segment focus
  • Exhibits145: Epic Games Inc. - Overview
  • Exhibits146: Epic Games Inc. - Product / Service
  • Exhibits147: Epic Games Inc. - Key offerings
  • Exhibits148: Microsoft Corp. - Overview
  • Exhibits149: Microsoft Corp. - Business segments
  • Exhibits150: Microsoft Corp. - Key news
  • Exhibits151: Microsoft Corp. - Key offerings
  • Exhibits152: Microsoft Corp. - Segment focus
  • Exhibits153: NetEase Inc. - Overview
  • Exhibits154: NetEase Inc. - Business segments
  • Exhibits155: NetEase Inc. - Key offerings
  • Exhibits156: NetEase Inc. - Segment focus
  • Exhibits157: Nintendo Co. Ltd. - Overview
  • Exhibits158: Nintendo Co. Ltd. - Product / Service
  • Exhibits159: Nintendo Co. Ltd. - Key offerings
  • Exhibits160: SEGA SAMMY CREATION INC. - Overview
  • Exhibits161: SEGA SAMMY CREATION INC. - Product / Service
  • Exhibits162: SEGA SAMMY CREATION INC. - Key offerings
  • Exhibits163: Sony Group Corp. - Overview
  • Exhibits164: Sony Group Corp. - Business segments
  • Exhibits165: Sony Group Corp. - Key news
  • Exhibits166: Sony Group Corp. - Key offerings
  • Exhibits167: Sony Group Corp. - Segment focus
  • Exhibits168: Take Two Interactive Software Inc. - Overview
  • Exhibits169: Take Two Interactive Software Inc. - Product / Service
  • Exhibits170: Take Two Interactive Software Inc. - Key offerings
  • Exhibits171: Tencent Holdings Ltd. - Overview
  • Exhibits172: Tencent Holdings Ltd. - Business segments
  • Exhibits173: Tencent Holdings Ltd. - Key offerings
  • Exhibits174: Tencent Holdings Ltd. - Segment focus
  • Exhibits175: Inclusions checklist
  • Exhibits176: Exclusions checklist
  • Exhibits177: Currency conversion rates for US$
  • Exhibits178: Research methodology
  • Exhibits179: Validation techniques employed for market sizing
  • Exhibits180: Information sources
  • Exhibits181: List of abbreviations
目次
Product Code: IRTNTR73571

Technavio has been monitoring the video game market and is forecast to grow by USD 89.38 bn during 2022-2027, accelerating at a CAGR of 8.1% during the forecast period. Our report on the video game market provides a holistic analysis, market size, and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by the rising penetration of smartphones and improving internet access, the evolution of PC and console gaming market, and the increasing popularity of e-sports tournaments.

Technavio's video game market is segmented as below:

By Platform

  • Mobile Devices
  • Consoles
  • Computing Devices

By Type

  • Offline
  • Online

By Geographical Landscape

  • APAC
  • North America
  • Europe
  • South America
  • Middle East and Africa

This study identifies the increasing popularity of gaming among women as one of the prime reasons driving the video game market growth during the next few years. Also, quick onboarding and cost savings and a rise in strategic alliances and acquisitions will lead to sizable demand in the market.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources through an analysis of key parameters. Our report on the video game market covers the following areas:

  • Video game market sizing
  • Video game market forecast
  • Video game market industry analysis

Technavio's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading video game market vendors that include Activision Blizzard Inc., Alphabet Inc., Apple Inc., Aristocrat Leisure Ltd., Bandai Namco Holdings Inc., Capcom Co. Ltd., Electronic Arts Inc., Enad Global 7 AB, Epic Games Inc., Konami Group Corp., Krafton Inc., Microsoft Corp., NetEase Inc., Nintendo Co. Ltd., Playtika Holding Corp., Roblox Corp., SEGA SAMMY CREATION INC., Sony Group Corp., Take Two Interactive Software Inc., and Tencent Holdings Ltd.. Also, the video game market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources through an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
  • Exhibit 01: Executive Summary - Chart on Market Overview
  • Exhibit 02: Executive Summary - Data Table on Market Overview
  • Exhibit 03: Executive Summary - Chart on Global Market Characteristics
  • Exhibit 04: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibit 05: Executive Summary - Chart on Market Segmentation by Platform
  • Exhibit 06: Executive Summary - Chart on Market Segmentation by Type
  • Exhibit 07: Executive Summary - Chart on Incremental Growth
  • Exhibit 08: Executive Summary - Data Table on Incremental Growth
  • Exhibit 09: Executive Summary - Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
  • Exhibit 10: Parent market
  • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
  • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
  • Exhibit 13: Market segments
  • 3.3 Market size 2022
  • 3.4 Market outlook: Forecast for 2022-2027
  • Exhibit 14: Chart on Global - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 15: Data Table on Global - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
  • Exhibit 17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)

4 Historic Market Size

  • 4.1 Global video game market 2017 - 2021
  • Exhibit 18: Historic Market Size - Data Table on Global video game market 2017 - 2021 ($ billion)
  • 4.2 Platform Segment Analysis 2017 - 2021
  • Exhibit 19: Historic Market Size - Platform Segment 2017 - 2021 ($ billion)
  • 4.3 Type Segment Analysis 2017 - 2021
  • Exhibit 20: Historic Market Size - Type Segment 2017 - 2021 ($ billion)
  • 4.4 Geography Segment Analysis 2017 - 2021
  • Exhibit 21: Historic Market Size - Geography Segment 2017 - 2021 ($ billion)
  • 4.5 Country Segment Analysis 2017 - 2021
  • Exhibit 22: Historic Market Size - Country Segment 2017 - 2021 ($ billion)

5 Five Forces Analysis

  • 5.1 Five forces summary
  • Exhibit 23: Five forces analysis - Comparison between 2022 and 2027
  • 5.2 Bargaining power of buyers
  • Exhibit 24: Chart on Bargaining power of buyers - Impact of key factors 2022 and 2027
  • 5.3 Bargaining power of suppliers
  • Exhibit 25: Bargaining power of suppliers - Impact of key factors in 2022 and 2027
  • 5.4 Threat of new entrants
  • Exhibit 26: Threat of new entrants - Impact of key factors in 2022 and 2027
  • 5.5 Threat of substitutes
  • Exhibit 27: Threat of substitutes - Impact of key factors in 2022 and 2027
  • 5.6 Threat of rivalry
  • Exhibit 28: Threat of rivalry - Impact of key factors in 2022 and 2027
  • 5.7 Market condition
  • Exhibit 29: Chart on Market condition - Five forces 2022 and 2027

6 Market Segmentation by Platform

  • 6.1 Market segments
  • Exhibit 30: Chart on Platform - Market share 2022-2027 (%)
  • Exhibit 31: Data Table on Platform - Market share 2022-2027 (%)
  • 6.2 Comparison by Platform
  • Exhibit 32: Chart on Comparison by Platform
  • Exhibit 33: Data Table on Comparison by Platform
  • 6.3 Mobile devices - Market size and forecast 2022-2027
  • Exhibit 34: Chart on Mobile devices - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 35: Data Table on Mobile devices - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 36: Chart on Mobile devices - Year-over-year growth 2022-2027 (%)
  • Exhibit 37: Data Table on Mobile devices - Year-over-year growth 2022-2027 (%)
  • 6.4 Consoles - Market size and forecast 2022-2027
  • Exhibit 38: Chart on Consoles - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 39: Data Table on Consoles - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 40: Chart on Consoles - Year-over-year growth 2022-2027 (%)
  • Exhibit 41: Data Table on Consoles - Year-over-year growth 2022-2027 (%)
  • 6.5 Computing devices - Market size and forecast 2022-2027
  • Exhibit 42: Chart on Computing devices - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 43: Data Table on Computing devices - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 44: Chart on Computing devices - Year-over-year growth 2022-2027 (%)
  • Exhibit 45: Data Table on Computing devices - Year-over-year growth 2022-2027 (%)
  • 6.6 Market opportunity by Platform
  • Exhibit 46: Market opportunity by Platform ($ billion)
  • Exhibit 47: Data Table on Market opportunity by Platform ($ billion)

7 Market Segmentation by Type

  • 7.1 Market segments
  • Exhibit 48: Chart on Type - Market share 2022-2027 (%)
  • Exhibit 49: Data Table on Type - Market share 2022-2027 (%)
  • 7.2 Comparison by Type
  • Exhibit 50: Chart on Comparison by Type
  • Exhibit 51: Data Table on Comparison by Type
  • 7.3 Offline - Market size and forecast 2022-2027
  • Exhibit 52: Chart on Offline - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 53: Data Table on Offline - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 54: Chart on Offline - Year-over-year growth 2022-2027 (%)
  • Exhibit 55: Data Table on Offline - Year-over-year growth 2022-2027 (%)
  • 7.4 Online - Market size and forecast 2022-2027
  • Exhibit 56: Chart on Online - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 57: Data Table on Online - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 58: Chart on Online - Year-over-year growth 2022-2027 (%)
  • Exhibit 59: Data Table on Online - Year-over-year growth 2022-2027 (%)
  • 7.5 Market opportunity by Type
  • Exhibit 60: Market opportunity by Type ($ billion)
  • Exhibit 61: Data Table on Market opportunity by Type ($ billion)

8 Customer Landscape

  • 8.1 Customer landscape overview
  • Exhibit 62: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

9 Geographic Landscape

  • 9.1 Geographic segmentation
  • Exhibit 63: Chart on Market share By Geographical Landscape 2022-2027 (%)
  • Exhibit 64: Data Table on Market share By Geographical Landscape 2022-2027 (%)
  • 9.2 Geographic comparison
  • Exhibit 65: Chart on Geographic comparison
  • Exhibit 66: Data Table on Geographic comparison
  • 9.3 APAC - Market size and forecast 2022-2027
  • Exhibit 67: Chart on APAC - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 68: Data Table on APAC - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 69: Chart on APAC - Year-over-year growth 2022-2027 (%)
  • Exhibit 70: Data Table on APAC - Year-over-year growth 2022-2027 (%)
  • 9.4 North America - Market size and forecast 2022-2027
  • Exhibit 71: Chart on North America - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 72: Data Table on North America - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 73: Chart on North America - Year-over-year growth 2022-2027 (%)
  • Exhibit 74: Data Table on North America - Year-over-year growth 2022-2027 (%)
  • 9.5 Europe - Market size and forecast 2022-2027
  • Exhibit 75: Chart on Europe - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 76: Data Table on Europe - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 77: Chart on Europe - Year-over-year growth 2022-2027 (%)
  • Exhibit 78: Data Table on Europe - Year-over-year growth 2022-2027 (%)
  • 9.6 South America - Market size and forecast 2022-2027
  • Exhibit 79: Chart on South America - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 80: Data Table on South America - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 81: Chart on South America - Year-over-year growth 2022-2027 (%)
  • Exhibit 82: Data Table on South America - Year-over-year growth 2022-2027 (%)
  • 9.7 Middle East and Africa - Market size and forecast 2022-2027
  • Exhibit 83: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 84: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 85: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • Exhibit 86: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
  • 9.8 US - Market size and forecast 2022-2027
  • Exhibit 87: Chart on US - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 88: Data Table on US - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 89: Chart on US - Year-over-year growth 2022-2027 (%)
  • Exhibit 90: Data Table on US - Year-over-year growth 2022-2027 (%)
  • 9.9 China - Market size and forecast 2022-2027
  • Exhibit 91: Chart on China - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 92: Data Table on China - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 93: Chart on China - Year-over-year growth 2022-2027 (%)
  • Exhibit 94: Data Table on China - Year-over-year growth 2022-2027 (%)
  • 9.10 South Korea - Market size and forecast 2022-2027
  • Exhibit 95: Chart on South Korea - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 96: Data Table on South Korea - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 97: Chart on South Korea - Year-over-year growth 2022-2027 (%)
  • Exhibit 98: Data Table on South Korea - Year-over-year growth 2022-2027 (%)
  • 9.11 Germany - Market size and forecast 2022-2027
  • Exhibit 99: Chart on Germany - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 100: Data Table on Germany - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 101: Chart on Germany - Year-over-year growth 2022-2027 (%)
  • Exhibit 102: Data Table on Germany - Year-over-year growth 2022-2027 (%)
  • 9.12 Japan - Market size and forecast 2022-2027
  • Exhibit 103: Chart on Japan - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 104: Data Table on Japan - Market size and forecast 2022-2027 ($ billion)
  • Exhibit 105: Chart on Japan - Year-over-year growth 2022-2027 (%)
  • Exhibit 106: Data Table on Japan - Year-over-year growth 2022-2027 (%)
  • 9.13 Market opportunity By Geographical Landscape
  • Exhibit 107: Market opportunity By Geographical Landscape ($ billion)
  • Exhibit 108: Data Tables on Market opportunity By Geographical Landscape ($ billion)

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges
  • Exhibit 109: Impact of drivers and challenges in 2022 and 2027
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape
  • Exhibit 110: Overview on Criticality of inputs and Factors of differentiation
  • 11.3 Landscape disruption
  • Exhibit 111: Overview on factors of disruption
  • 11.4 Industry risks
  • Exhibit 112: Impact of key risks on business

12 Vendor Analysis

  • 12.1 Vendors covered
  • Exhibit 113: Vendors covered
  • 12.2 Market positioning of vendors
  • Exhibit 114: Matrix on vendor position and classification
  • 12.3 Activision Blizzard Inc.
  • Exhibit 115: Activision Blizzard Inc. - Overview
  • Exhibit 116: Activision Blizzard Inc. - Business segments
  • Exhibit 117: Activision Blizzard Inc. - Key news
  • Exhibit 118: Activision Blizzard Inc. - Key offerings
  • Exhibit 119: Activision Blizzard Inc. - Segment focus
  • 12.4 Alphabet Inc.
  • Exhibit 120: Alphabet Inc. - Overview
  • Exhibit 121: Alphabet Inc. - Business segments
  • Exhibit 122: Alphabet Inc. - Key news
  • Exhibit 123: Alphabet Inc. - Key offerings
  • Exhibit 124: Alphabet Inc. - Segment focus
  • 12.5 Apple Inc.
  • Exhibit 125: Apple Inc. - Overview
  • Exhibit 126: Apple Inc. - Business segments
  • Exhibit 127: Apple Inc. - Key news
  • Exhibit 128: Apple Inc. - Key offerings
  • Exhibit 129: Apple Inc. - Segment focus
  • 12.6 Aristocrat Leisure Ltd.
  • Exhibit 130: Aristocrat Leisure Ltd. - Overview
  • Exhibit 131: Aristocrat Leisure Ltd. - Business segments
  • Exhibit 132: Aristocrat Leisure Ltd. - Key offerings
  • Exhibit 133: Aristocrat Leisure Ltd. - Segment focus
  • 12.7 Bandai Namco Holdings Inc.
  • Exhibit 134: Bandai Namco Holdings Inc. - Overview
  • Exhibit 135: Bandai Namco Holdings Inc. - Business segments
  • Exhibit 136: Bandai Namco Holdings Inc. - Key offerings
  • Exhibit 137: Bandai Namco Holdings Inc. - Segment focus
  • 12.8 Electronic Arts Inc.
  • Exhibit 138: Electronic Arts Inc. - Overview
  • Exhibit 139: Electronic Arts Inc. - Product / Service
  • Exhibit 140: Electronic Arts Inc. - Key offerings
  • 12.9 Enad Global 7 AB
  • Exhibit 141: Enad Global 7 AB - Overview
  • Exhibit 142: Enad Global 7 AB - Business segments
  • Exhibit 143: Enad Global 7 AB - Key offerings
  • Exhibit 144: Enad Global 7 AB - Segment focus
  • 12.10 Epic Games Inc.
  • Exhibit 145: Epic Games Inc. - Overview
  • Exhibit 146: Epic Games Inc. - Product / Service
  • Exhibit 147: Epic Games Inc. - Key offerings
  • 12.11 Microsoft Corp.
  • Exhibit 148: Microsoft Corp. - Overview
  • Exhibit 149: Microsoft Corp. - Business segments
  • Exhibit 150: Microsoft Corp. - Key news
  • Exhibit 151: Microsoft Corp. - Key offerings
  • Exhibit 152: Microsoft Corp. - Segment focus
  • 12.12 NetEase Inc.
  • Exhibit 153: NetEase Inc. - Overview
  • Exhibit 154: NetEase Inc. - Business segments
  • Exhibit 155: NetEase Inc. - Key offerings
  • Exhibit 156: NetEase Inc. - Segment focus
  • 12.13 Nintendo Co. Ltd.
  • Exhibit 157: Nintendo Co. Ltd. - Overview
  • Exhibit 158: Nintendo Co. Ltd. - Product / Service
  • Exhibit 159: Nintendo Co. Ltd. - Key offerings
  • 12.14 SEGA SAMMY CREATION INC.
  • Exhibit 160: SEGA SAMMY CREATION INC. - Overview
  • Exhibit 161: SEGA SAMMY CREATION INC. - Product / Service
  • Exhibit 162: SEGA SAMMY CREATION INC. - Key offerings
  • 12.15 Sony Group Corp.
  • Exhibit 163: Sony Group Corp. - Overview
  • Exhibit 164: Sony Group Corp. - Business segments
  • Exhibit 165: Sony Group Corp. - Key news
  • Exhibit 166: Sony Group Corp. - Key offerings
  • Exhibit 167: Sony Group Corp. - Segment focus
  • 12.16 Take Two Interactive Software Inc.
  • Exhibit 168: Take Two Interactive Software Inc. - Overview
  • Exhibit 169: Take Two Interactive Software Inc. - Product / Service
  • Exhibit 170: Take Two Interactive Software Inc. - Key offerings
  • 12.17 Tencent Holdings Ltd.
  • Exhibit 171: Tencent Holdings Ltd. - Overview
  • Exhibit 172: Tencent Holdings Ltd. - Business segments
  • Exhibit 173: Tencent Holdings Ltd. - Key offerings
  • Exhibit 174: Tencent Holdings Ltd. - Segment focus

13 Appendix

  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist
  • Exhibit 175: Inclusions checklist
  • Exhibit 176: Exclusions checklist
  • 13.3 Currency conversion rates for US$
  • Exhibit 177: Currency conversion rates for US$
  • 13.4 Research methodology
  • Exhibit 178: Research methodology
  • Exhibit 179: Validation techniques employed for market sizing
  • Exhibit 180: Information sources
  • 13.5 List of abbreviations
  • Exhibit 181: List of abbreviations