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市場調査レポート
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988276

オンラインギャンブルの世界市場:業界動向、市場シェア・規模・成長率・機会および予測(2021年~2026年)

Online Gambling Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2021-2026

出版日: | 発行: IMARC Services Private Limited | ページ情報: 英文 148 Pages | 納期: 2-3営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=110.86円
オンラインギャンブルの世界市場:業界動向、市場シェア・規模・成長率・機会および予測(2021年~2026年)
出版日: 2021年02月02日
発行: IMARC Services Private Limited
ページ情報: 英文 148 Pages
納期: 2-3営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

世界のオンラインギャンブルの市場規模は、2020年に667億米ドルの価値に達しました。オンラインギャンブル、または仮想ギャンブルは、インターネットを介したカジノまたはスポーツ活動への賭けを指します。対面でのギャンブルと比較して、オンラインギャンブルはプレーヤーの物理的な相互作用を伴わず、すべてのセッションはコンピュータープログラムによって管理されます。プレーヤーは、スポーツくじ、ブラックジャック、ポーカー、ルーレット、スロットマシンなど、さまざまなゲームを仮想的にプレイできます。彼らは自分のパソコンにギャンブルソフトウェアをダウンロードするか、ウェブサイトから遊ぶことができます。オンラインギャンブルは、キャッシュレストランザクション、電子デバイスを介したアクセス、カスタマイズ可能な予算、プレーヤーのリアルタイムギャンブル体験など、さまざまなメリットを提供します。

オンラインギャンブル市場の成長要因:

  • 急速な都市化は、世界中でのインターネットの普及の増加とともに、市場成長を推進する主要な要因の1つとなっています。さらに、さまざまな先進国でのオンラインベッティングの合法化と文化的承認も、市場成長を後押ししています。オンラインスポーツ企業はまた、さまざまなサッカークラブやレーシングクラブとの注目を集めるスポンサーシップを獲得しており、これは新しいユーザーを引き付けるのに役立ちます。これに伴い、携帯電話で利用できるオンラインカジノへの便利なアクセスも、オンラインギャンブル業界にプラスの影響を与えています。
  • 仮想現実(VR)やブロックチェーンツールの開発など、さまざまな技術の進歩もまた成長を誘発する要因として機能しています。これらのテクノロジーは、ギャンブル活動の透明性を維持するのに役立ち、プレーヤーに没入型の体験を提供します。ビットコインギャンブルの出現とともに、消費者の支出能力の増加を含む他の要因が、市場成長をさらに促進すると予想されています。将来的に、世界のオンラインギャンブル市場が2021年から2026年の間に力強い成長を示すと予想されています。

当レポートは世界の市場について調査しており、業界動向、市場予測、ゲームタイプ・デバイス・地域別の市場分析、競合情勢、主要企業のプロファイル等の情報を提供しています。

目次

第1章 序文

第2章 範囲と調査方法

第3章 エグゼクティブサマリー

第4章 イントロダクション

第5章 世界のオンラインギャンブル市場

  • 市場概要
  • 市場実績
  • COVID-19の影響

第6章 ゲームタイプ別の市場セグメンテーション

  • スポーツくじ
    • 主な種類
  • カジノ
    • 主な種類
  • その他

第7章 デバイス別の市場セグメンテーション

  • デスクトップ
  • モバイル
  • その他

第8章 地域別の市場セグメンテーション

  • 北米
    • 米国
    • カナダ
  • アジア太平洋地域
    • 中国
    • 日本
    • インド
    • 韓国
    • オーストラリア
    • インドネシア
    • その他
  • 欧州
    • ドイツ
    • フランス
    • 英国
    • イタリア
    • スペイン
    • ロシア
    • その他
  • ラテンアメリカ
    • ブラジル
    • メキシコ
    • その他
  • 中東・アフリカ
    • 国別の市場セグメンテーション

第9章 SWOT分析

第10章 バリューチェーン分析

第11章 ポーターのファイブフォース分析

第12章 価格指標

第13章 競合情勢

  • 市場構造
  • 主要企業
  • 主要企業のプロファイル
    • 888 Holdings Plc
    • Bet365 Group Ltd.
    • Betsson AB
    • Cherry Spelgladje AB
    • Flutter Entertainment Plc
    • Galaxy Entertainment Group
    • GVC Holdings Plc
    • Intralot
    • Kindred Group Plc
    • LeoVegas AB
    • MGM Resorts International
図表

List of Figures

  • Figure 1: Global: Online Gambling Market: Major Drivers and Challenges
  • Figure 2: Global: Online Gambling Market: Sales Value (in Billion US$), 2015-2020
  • Figure 3: Global: Online Gambling Market: Breakup by Game Type (in %), 2020
  • Figure 4: Global: Online Gambling Market: Breakup by Device (in %), 2020
  • Figure 5: Global: Online Gambling Market: Breakup by Region (in %), 2020
  • Figure 6: Global: Online Gambling Market Forecast: Sales Value (in Billion US$), 2021-2026
  • Figure 7: Global: Online Gambling (Sports Betting) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 8: Global: Online Gambling (Sports Betting) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 9: Global: Online Gambling (Casino) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 10: Global: Online Gambling (Casino) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 11: Global: Online Gambling (Others) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 12: Global: Online Gambling (Others) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 13: Global: Online Gambling (Desktop) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 14: Global: Online Gambling (Desktop) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 15: Global: Online Gambling (Mobile) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 16: Global: Online Gambling (Mobile) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 17: Global: Online Gambling (Other Devices) Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 18: Global: Online Gambling (Other Devices) Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 19: North America: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 20: North America: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 21: United States: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 22: United States: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 23: Canada: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 24: Canada: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 25: Asia Pacific: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 26: Asia Pacific: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 27: China: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 28: China: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 29: Japan: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 30: Japan: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 31: India: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 32: India: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 33: South Korea: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 34: South Korea: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 35: Australia: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 36: Australia: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 37: Indonesia: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 38: Indonesia: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 39: Others: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 40: Others: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 41: Europe: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 42: Europe: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 43: Germany: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 44: Germany: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 45: France: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 46: France: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 47: United Kingdom: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 48: United Kingdom: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 49: Italy: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 50: Italy: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 51: Spain: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 52: Spain: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 53: Russia: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 54: Russia: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 55: Others: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 56: Others: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 57: Latin America: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 58: Latin America: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 59: Brazil: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 60: Brazil: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 61: Mexico: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 62: Mexico: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 63: Others: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 64: Others: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 65: Middle East and Africa: Online Gambling Market: Sales Value (in Million US$), 2015 & 2020
  • Figure 66: Middle East and Africa: Online Gambling Market Forecast: Sales Value (in Million US$), 2021-2026
  • Figure 67: Global: Online Gambling Industry: SWOT Analysis
  • Figure 68: Global: Online Gambling Industry: Value Chain Analysis
  • Figure 69: Global: Online Gambling Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Online Gambling Market: Key Industry Highlights, 2020 and 2026
  • Table 2: Global: Online Gambling Market Forecast: Breakup by Game Type (in Million US$), 2021-2026
  • Table 3: Global: Online Gambling Market Forecast: Breakup by Devices (in Million US$), 2021-2026
  • Table 4: Global: Online Gambling Market Forecast: Breakup by Region (in Million US$), 2021-2026
  • Table 5: Global: Online Gambling Market Structure
  • Table 6: Global: Online Gambling Market: Key Players
目次
Product Code: SR1020A10_Report

The global online gambling market reached a value of US$ 66.7 Billion in 2020. Online gambling, or virtual gambling, refers to betting on casino or sports-based activities over the internet. In comparison to in-person gambling, online gambling does not involve physical interaction of players and all the sessions are moderated by computer programs. Players can virtually play various games, such as sports betting, blackjack, poker, roulette and slot machines. They can download gambling software on their personal computers or can play through a website. Online gambling offers various benefits, such as cashless transactions, accessibility through any electronic device, customizable budget and real-time gambling experience for the players.

Online Gambling Market Grwoth Drivers:

  • Rapid urbanization, along with the increasing penetration of the internet across the globe, is one of the key factors driving the growth of the market. Furthermore, legalization and cultural approval of online betting in various developed countries are also providing a boost to the market growth. Online sports companies are also attaining high-profile sponsorships with various football and racing clubs, which helps attract new users. In line with this, convenient access to online casinos that can be used through mobile phones is also creating a positive impact on the online gambling industry.
  • Various technological advancements, such as the development of virtual reality (VR) and blockchain tools, are acting as another growth-inducing factor. These technologies aid in maintaining the transparency of gambling activities and provide an immersive experience to the player. Other factors, including increasing expenditure capacities of the consumers, along with the advent of bitcoin gambling, are expected to drive the market further. Looking forward, IMARC Group expects the global online gambling market to exhibit strong growth during 2021-2026.

Key Market Segmentation:

  • IMARC Group provides an analysis of the key trends in each sub-segment of the global online gambling market, along with forecasts for growth at the global, regional and country-level from 2021-2026. Our report has categorized the market based on game type, device and region.

Breakup by Game Type:

  • Sports Betting
  • Football
  • Horse Racing
  • E-Sports
  • Others
  • Casino
  • Live Casino
  • Baccarat
  • Blackjack
  • Poker
  • Slots
  • Others
  • Others

Breakup by Device:

  • Desktop
  • Mobile
  • Others

Breakup by Region:

  • North America
  • United States
  • Canada
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Indonesia
  • Others
  • Europe
  • Germany
  • France
  • United Kingdom
  • Italy
  • Spain
  • Russia
  • Others
  • Latin America
  • Brazil
  • Mexico
  • Others
  • Middle East and Africa

Competitive Landscape:

The global online gambling industry is highly fragmented with the presence of several small and large players. Some of the leading players in the market are:

888 Holdings PLC

  • Bet365 Group Ltd.
  • Betsson AB
  • Cherry Spelgladje AB
  • Flutter Entertainment Plc
  • Galaxy Entertainment Group
  • GVC Holdings Plc
  • Intralot
  • Kindred Group Plc
  • LeoVegas AB
  • MGM Resorts International

Key Questions Answered in This Report:

  • How has the global online gambling market performed so far and how will it perform in the coming years?
  • What are the key regional markets?
  • What has been the impact of COVID-19 on the global online gambling market?
  • What is the breakup of the market based on the game type?
  • What is the breakup of the market based on the device?
  • What are the various stages in the value chain of the industry?
  • What are the key driving factors and challenges in the industry?
  • What is the structure of the global online gambling market and who are the key players?
  • What is the degree of competition in the industry?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Online Gambling Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Game Type

  • 6.1 Sports Betting
    • 6.1.1 Market Trends
    • 6.1.2 Major Types
      • 6.1.2.1 Football
      • 6.1.2.2 Horse Racing
      • 6.1.2.3 E-Sports
      • 6.1.2.4 Others
    • 6.1.3 Market Forecast
  • 6.2 Casino
    • 6.2.1 Market Trends
    • 6.2.2 Major Types
      • 6.2.2.1 Live Casino
      • 6.2.2.2 Baccarat
      • 6.2.2.3 Blackjack
      • 6.2.2.4 Poker
      • 6.2.2.5 Slots
      • 6.2.2.6 Others
    • 6.2.3 Market Forecast
  • 6.3 Others
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast

7 Market Breakup by Device

  • 7.1 Desktop
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 Mobile
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Others
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast

8 Market Breakup by Region

  • 8.1 North America
    • 8.1.1 United States
      • 8.1.1.1 Market Trends
      • 8.1.1.2 Market Forecast
    • 8.1.2 Canada
      • 8.1.2.1 Market Trends
      • 8.1.2.2 Market Forecast
  • 8.2 Asia Pacific
    • 8.2.1 China
      • 8.2.1.1 Market Trends
      • 8.2.1.2 Market Forecast
    • 8.2.2 Japan
      • 8.2.2.1 Market Trends
      • 8.2.2.2 Market Forecast
    • 8.2.3 India
      • 8.2.3.1 Market Trends
      • 8.2.3.2 Market Forecast
    • 8.2.4 South Korea
      • 8.2.4.1 Market Trends
      • 8.2.4.2 Market Forecast
    • 8.2.5 Australia
      • 8.2.5.1 Market Trends
      • 8.2.5.2 Market Forecast
    • 8.2.6 Indonesia
      • 8.2.6.1 Market Trends
      • 8.2.6.2 Market Forecast
    • 8.2.7 Others
      • 8.2.7.1 Market Trends
      • 8.2.7.2 Market Forecast
  • 8.3 Europe
    • 8.3.1 Germany
      • 8.3.1.1 Market Trends
      • 8.3.1.2 Market Forecast
    • 8.3.2 France
      • 8.3.2.1 Market Trends
      • 8.3.2.2 Market Forecast
    • 8.3.3 United Kingdom
      • 8.3.3.1 Market Trends
      • 8.3.3.2 Market Forecast
    • 8.3.4 Italy
      • 8.3.4.1 Market Trends
      • 8.3.4.2 Market Forecast
    • 8.3.5 Spain
      • 8.3.5.1 Market Trends
      • 8.3.5.2 Market Forecast
    • 8.3.6 Russia
      • 8.3.6.1 Market Trends
      • 8.3.6.2 Market Forecast
    • 8.3.7 Others
      • 8.3.7.1 Market Trends
      • 8.3.7.2 Market Forecast
  • 8.4 Latin America
    • 8.4.1 Brazil
      • 8.4.1.1 Market Trends
      • 8.4.1.2 Market Forecast
    • 8.4.2 Mexico
      • 8.4.2.1 Market Trends
      • 8.4.2.2 Market Forecast
    • 8.4.3 Others
      • 8.4.3.1 Market Trends
      • 8.4.3.2 Market Forecast
  • 8.5 Middle East and Africa
    • 8.5.1 Market Trends
    • 8.5.2 Market Breakup by Country
    • 8.5.3 Market Forecast

9 SWOT Analysis

  • 9.1 Overview
  • 9.2 Strengths
  • 9.3 Weaknesses
  • 9.4 Opportunities
  • 9.5 Threats

10 Value Chain Analysis

11 Porters Five Forces Analysis

  • 11.1 Overview
  • 11.2 Bargaining Power of Buyers
  • 11.3 Bargaining Power of Suppliers
  • 11.4 Degree of Competition
  • 11.5 Threat of New Entrants
  • 11.6 Threat of Substitutes

12 Price Indicators

13 Competitive Landscape

  • 13.1 Market Structure
  • 13.2 Key Players
  • 13.3 Profiles of Key Players
    • 13.3.1 888 Holdings Plc
      • 13.3.1.1 Company Overview
      • 13.3.1.2 Product Portfolio
      • 13.3.1.3 Financials
    • 13.3.2 Bet365 Group Ltd.
      • 13.3.2.1 Company Overview
      • 13.3.2.2 Product Portfolio
      • 13.3.2.3 Financials
    • 13.3.3 Betsson AB
      • 13.3.3.1 Company Overview
      • 13.3.3.2 Product Portfolio
      • 13.3.3.3 Financials
    • 13.3.4 Cherry Spelgladje AB
      • 13.3.4.1 Company Overview
      • 13.3.4.2 Product Portfolio
    • 13.3.5 Flutter Entertainment Plc
      • 13.3.5.1 Company Overview
      • 13.3.5.2 Product Portfolio
      • 13.3.5.3 Financials
    • 13.3.6 Galaxy Entertainment Group
      • 13.3.6.1 Company Overview
      • 13.3.6.2 Product Portfolio
      • 13.3.6.3 Financials
    • 13.3.7 GVC Holdings Plc
      • 13.3.7.1 Company Overview
      • 13.3.7.2 Product Portfolio
      • 13.3.7.3 Financials
    • 13.3.8 Intralot
      • 13.3.8.1 Company Overview
      • 13.3.8.2 Product Portfolio
      • 13.3.8.3 Financials
      • 13.3.8.4 SWOT Analysis
    • 13.3.9 Kindred Group Plc
      • 13.3.9.1 Company Overview
      • 13.3.9.2 Product Portfolio
      • 13.3.9.3 Financials
    • 13.3.10 LeoVegas AB
      • 13.3.10.1 Company Overview
      • 13.3.10.2 Product Portfolio
      • 13.3.10.3 Financials
    • 13.3.11 MGM Resorts International
      • 13.3.11.1 Company Overview
      • 13.3.11.2 Product Portfolio
      • 13.3.11.3 Financials
      • 13.3.11.4 SWOT Analysis