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消費財における拡張現実(AR)と仮想現実(VR):テーマ別調査

Augmented Reality (AR) and Virtual Reality (VR) in Consumer Goods - Thematic Research

出版日: | 発行: GlobalData | ページ情報: 英文 | 納期: 即納可能 即納可能とは

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消費財における拡張現実(AR)と仮想現実(VR):テーマ別調査
出版日: 2020年09月21日
発行: GlobalData
ページ情報: 英文
納期: 即納可能 即納可能とは
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本レポートは最新情報反映のため適宜更新し、内容構成変更を行う場合があります。ご検討の際はお問い合わせください。
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概要

日用消費財ブランド間の競合は熾烈であり、注目集める方法を見出す必要があります。その1つは、ソリューションの活用であり、没入型の刺激的な体験を提供することにより、FMCGセクターは、ARとVRの統合から恩恵を受ける大きな可能性があります。

小売業者はARとVRに投資し、店舗を訪れたり、オンラインで買い物をしたりする際、仮想的に商品を試す機会を顧客に提供することで、顧客のエクスペリエンスを向上させています。また、外食産業では、ARベースのアプリがインストールされた携帯電話で、ARとVRを活用できます。食品の3Dで実物大の視覚的表現により、消費者は目的の食品を選択する際に、より見識を深めることができます。

当レポートは、消費財における拡張現実(AR)と仮想現実(VR)について調査しており、関連するテクノロジー、消費者、マクロ経済、規制の動向、市場規模と成長予測、主なユースケース、FMCG、小売、フードサービスに対するVRとARの影響、Covid-19の影響、競合情勢などの情報を提供しています。

目次

目次

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  • 企業
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目次
Product Code: GDCG-TR-S012

Augmented reality (AR) and virtual reality (VR) are forms of alternative reality. AR refers to a technology that overlays digital data on to the real world, whereas VR means the user is completely immersed in an entirely artificial world. AR and VR technologies have the ability to transform numerous industries, including FMCG, retail, and foodservice, by creating new ways of marketing, offering entertainment, and staff training, and by enhancing product packaging to improve consumer experience.

This thematic research report takes an in-depth look at VR and AR technologies in the FMCG space and it also touches the retail, foodservice and packaging sectors, and it presents related technology, consumer, macroeconomic, and regulatory trends. An industry analysis is also present, highlighting the market size and growth forecasts for VR and AR technologies, key use cases, the impact of VR and AR on FMCG, retail, and foodservice, the Covid-19 impact on the theme, and the mergers and acquisitions for this theme. The report also includes the VR and AR value chains. Lastly, a company's section is then set, outlining the FMCG companies highly involved in the theme and the nature of their business.

Scope

  • Competition is fierce among FMCG brands, and thus they need to find ways to stand out. One way would be to leverage solutions that can grab consumers' attention, and offer them immersive, stimulating experiences. Therefore, the FMCG sector has a huge potential to benefit from AR and VR integration.
  • AR and VR solutions can be incorporated at every step of the customer journey (during research process, in store, and during product usage).
  • AR and VR technology can also be used for brand engagement through contents. Gamification, contents for best selfie taken with the product or most innovative product design could help brands reach a wider audience and a different customer base.
  • Retailers are investing in AR and VR to provide their customers with an enhanced experience when visiting their stores, or when shopping online, by offering them the chance to try out products virtually.
  • The foodservice industry can leverage AR and VR by offering consumers a menu that comes to life when scanned by mobile phones with AR-based apps installed. A 3D, true-to-scale, visual representation of their food will give visitors the ability to be more discerning when it comes to choosing the desired food.

Reasons to Buy

  • Understand the impact of the AR and VR technologies on various FMCG industries, including food, drinks, and beauty and grooming, using key trends and examples to help companies understand how they can adapt and understand this theme.
  • Discover ways FMCG, foodservice, packaging companies, and retailers are tapping into the theme.
  • GlobalData's thematic research ecosystem is a single, integrated global research platform that provides an easy-to-use framework for tracking all themes across all companies in all sectors. It has a proven track record of identifying the important themes early, enabling companies to make the right investments ahead of the competition, and secure that all-important competitive advantage.

Table of Contents

Table of Contents

Executive summary

  • Players
  • Trends
  • Industry analysis
  • Value chain
  • Companies
  • Glossary
  • Further reading
  • References
  • Our thematic research methodology
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