表紙:ゲームソフトウェア - テーマ別分析(新型コロナウイルス感染症/COVID-19の影響)
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933458

ゲームソフトウェア - テーマ別分析(新型コロナウイルス感染症/COVID-19の影響)

Gaming Software (COVID-19 Impact) - Thematic Research

出版日: | 発行: GlobalData | ページ情報: 英文 13 Pages | 納期: 即納可能 即納可能とは

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ゲームソフトウェア - テーマ別分析(新型コロナウイルス感染症/COVID-19の影響)
出版日: 2020年04月30日
発行: GlobalData
ページ情報: 英文 13 Pages
納期: 即納可能 即納可能とは
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  • 目次
概要

新型コロナウイルス感染症(COVID-19)は今や世界中に広がり傷跡を残しています。外出自粛を余儀なくされた人々が自宅での娯楽を模索するため、新型コロナウイルス感染症は短期的にはゲームソフトウェア市場にプラスの影響をもたらすと考えられています。

当レポートでは、新型コロナウイルス感染症の世界のゲームソフトウェア市場におよぼす影響を調査し、12か月の期間で増益・減益が見込まれる企業を特定するほか、重要な10のテーマにおける総合的なリーダーシップに基づいて主要企業をランク付けし将来のパフォーマンスの指標を算出しています。

目次

  • 新型コロナウイルス感染症(COVID-19):2020年の主要テーマに
  • 新型コロナウイルス感染症(COVID-19)のゲームソフトウェアへの影響
  • ゲームソフトウェア部門のスコアカード
  • 報告:テーマ別
  • 付録:調査手法
目次
Product Code: GDTMT-TR-R260

The COVID-19 outbreak has now spread across the world, leaving a trail of destruction in its wake. This report discusses the impact of the virus on leading companies in the gaming software sector.

Key Highlights

  • In the short-term, COVID-19 might have a positive impact on the gaming sector, as people forced to stay at home look for ways to entertain themselves.
  • The 39% increase in global mobile game downloads recorded in February 2020 by app analytics firm Sensor Tower was largely attributed to the lockdown imposed in China.
  • Popular title Honor of Kings, published by Tencent Games, hit an all-time high for daily average users during the last week of January 2020. As well as more downloads, game publishers are reporting an increase in revenue from in-game purchases, which they are also attributing to global restrictions on movement.
  • However, the medium to long-term picture may not be so rosy. Several major trade events in the industry's calendar - including E3, the year's biggest gaming show which normally takes place in June - have been canceled.
  • These trade events are vital to the industry as they are where new consoles and games are launched, and ground-breaking partnerships are announced.

Scope

  • This report analyzes the impact of COVID-19 on the global gaming software sector.
  • It identifies those companies that may benefit from the impact of COVID-19 over a 12-month period, as well as those companies that will lose out.
  • It includes a thematic screen, that ranks the leading companies in this sector on the basis of overall leadership in the 10 themes that matter most to their industry, including COVID-19. This generates a leading indicator of future performance.

Reasons to Buy

  • COVID-19 is by far the most significant theme to affect the technology industry in 2020. It is effectively a stress test on companies' ability to cope with extreme shocks.
  • COVID-19 will test the financial robustness of companies. Many companies will not survive this initial phase. Almost all others will suffer a significant drop in revenues.
  • This report will help you understand the impact of COVID-19 on the gaming software sector and identify which types of companies could potentially benefit from the impact of COVID-19, as well as those businesses that are set to lose out.

Table of Contents

  • COVID-19 is Now a Major Theme for 2020
  • COVID-19 Impact on Gaming Software
  • Gaming Software Sector Scorecard
  • Thematic Briefing
  • Appendix: Our Thematic Research Methodology