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市場調査レポート

世界のビデオゲーム産業:戦略・動向・市場機会 (2019年)

Global Video Games Industry: Strategies, Trends & Opportunities, 2019

発行 Digital Vector, Inc. 商品コード 817729
出版日 ページ情報 英文 414 Pages, 93 Figures, 66 Tables
納期: 即日から翌営業日
価格
本日の銀行送金レート: 1USD=108.49円で換算しております。
世界のビデオゲーム産業:戦略・動向・市場機会 (2019年) Global Video Games Industry: Strategies, Trends & Opportunities, 2019
出版日: 2019年03月31日 ページ情報: 英文 414 Pages, 93 Figures, 66 Tables
概要

2018年における世界のビデオゲーム産業は960億米ドルの規模と推計されています。特にeスポーツ部門は30%の前年比成長率で推移しており、2019年には10億ドルを超える規模を記録すると予測されています。

当レポートでは、世界のビデオゲーム産業を調査し、産業構造、ビジネスモデルとその変化、ビデオゲーム・モバイルゲームのバリューチェーン、市場戦略・市場規模・市場機会の分析、eスポーツ産業の動向・予測、主要国市場の詳細分析・予測などをまとめています。

世界のビデオゲーム産業

  • 主要動向
    • 産業構造
    • ビデオゲームのビジネスモデルの変化
    • オンラインビデオゲームのビジネスモデル
    • ビデオゲーム産業のバリューチェーン
    • モバイルゲーム産業のバリューチェーン
  • 主な市場機会・戦略
    • ゲーム産業のコンピテンシーとスキル
  • AI・ビッグデータアナリティクスによるハイパーパーソナライゼーション
    • ゲーム内アナリティクス・ユーザー獲得・保持のための機械学習
  • ビデオゲーム市場の区分
    • モバイルビデオゲーム区分・ジャンル
  • 市場規模・市場機会
    • ゲーム・映画のクロスオーバー

ゲームソフトウェア市場

  • 産業概要
  • 3Dアニメーション&VFXソフトウェア市場における主要企業の分析
  • 主要ゲーム・アニメーションソフトウェアの分析
  • 3Dアニメーション市場の規模
  • 3Dアニメーション市場の規模:区分別

ゲームスタジオ管理

  • ゲームスタジオ構造のガイドライン
  • 長期戦略の構築

ゲームのアウトソーシング

  • オフショアゲーム製造
    • ビジネス&収益モデル
  • 推進因子

世界のeスポーツ産業

  • 主要動向
    • 産業構造
    • ビジネスモデル
    • バリューチェーン
  • 主な市場機会・戦略
  • 主要予測
  • 市場規模・市場機会

主要国のビデオゲーム産業

  • 米国
  • 英国
  • ドイツ
  • イタリア
  • フランス
  • スぺイン
  • ロシア
  • カナダ
  • オーストラリア
  • インド
  • 中国
  • 韓国
  • シンガポール
  • メキシコ
  • 南アフリカ
  • ブラジル
  • アルゼンチン
    • 主な特徴
      • 産業構造
      • ビジネスモデル
      • バリューチェーン
    • 主な市場機会・戦略
    • ゲーム区分・ジャンル
    • 市場規模・市場機会、など
目次

OVERVIEW

The demand for gaming has expanded with the widespread availability of low-cost internet access, penetration of mobile devices along with the growing popularity of streaming games. In addition, the demand for games content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially. The rapid advancement of technology has made video games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of the global video games production taking place in a globally distributed mode. Production work is becoming global with tax incentives, regional low labor costs and lower computing costs, which put pressure on companies to reduce costs and set up facilities in tax advantaged or low-cost regions. This is a model which is increasingly being tapped by content producers.

MARKET SIZE

The size of global video gaming industry was US$ 96 billion in 2018. Global eSports industry is growing at the rate of 30% YoY & is predicted to be a billion-dollar industry by 2019.

STRATEGIES, TRENDS, OPPORTUNITIES, GROWTH FACTORS

Streaming games is the fastest growing segment distribution channel for games and is witnessing double digit growth and the same is expected to continue for the next few years. This growth is attributed to the exponential growth in the number of online video viewers throughout the world. Cloud computing is playing a key role in character rendering and modeling processes as cloud-based rendering of content is more effective and efficient as it reduces the time and cost compared to traditional rendering.

Cloud Gaming services which are growing at an exponential pace would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers. The availability of low-cost micro-payment systems is allowing users to pay for access or download small quantities of digital content and is the key for online games market to grow. Artificial Intelligence and Machine Learning based techniques are being used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior etc.

Popular eSports tournaments have rich spectator interactions and immersive fan experiences for in-person and online viewers. Micro-segmentation of fans is emerging as eSports leagues and tournament are consolidating various genres, platforms and viewing experiences by careful customer segmentation, targeting and positioning. China has become a leader in eSports and several tournaments are organized throughout the year with millions participating in both online and offline modes.

  • The size of global video gaming industry was US$ 96 billion in 2018
  • Gaming companies are focusing on Augmented Reality (AR) and Virtual Reality (VR) enabled games
  • Cloud Gaming services would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers
  • The availability of low-cost micro-payment systems is allowing users to pay for access or download of small quantities of digital content and is the key online games market to grow
  • Artificial Intelligence and Machine Learning based techniques can be used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior, etc.
  • The traditional revenue models of video games industry are changing and firms are exploiting competing models that they are using alone or in combination
  • In the games industry, both digital and physical distribution channels exist side by side with the share of physical distribution channels expected to shrink in the future

Table of Contents

Global Video Games Industry

  • Key Trends in the Global Video Games Industry
    • VIDEO GAMES INDUSTRY STRUCTURE
    • CHANGING VIDEO GAME BUSINESS MODELS
    • ONLINE VIDEO GAMING BUSINESS MODELS
    • VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN
  • Key Opportunities & Strategies for the Global Video Games Industry
    • GAMES INDUSTRY COMPETENCIES & SKILLS
  • Artificial Intelligence & Big Data Analytics driven Hyper-Personalisation for Video Games
    • MACHINE LEARNING FOR IN-GAME ANALYTICS, USER ACQUISITION & RETENTION
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Global Video Games Market Size & Opportunity
    • CROSS OVER BETWEEN GAMES AND MOVIES

Gaming Software market

  • Industry Overview
    • GAMING AND 3D ANIMATION SOFTWARE MARKET SEGMENTS
    • FREE ANIMATION SOFTWARES
    • PLUG-INS TO PRODUCTS
  • Analysis of key players in 3D Animation & VFX Software Market
  • Analysis of key Games and Animation Softwares
  • 3D Animation market size
  • 3D Animation market segments

Managing a Gaming Studio

  • Guidelines for a Games Studio Structure
  • Formulating the long-term Strategy

Games Outsourcing

  • Offshore Games Production
    • BUSINESS AND REVENUE MODELS
  • Drivers

Global eSports Industry

  • Key Trends in the Global eSports Industry
    • ESPORTS INDUSTRY STRUCTURE
    • ESPORTS BUSINESS MODELS
    • ESPORTS INDUSTRY VALUE CHAIN
  • Key Opportunities & Strategies for eSports Industry
  • Key eSports industry forecasts
  • Global eSports Market Size & Opportunity

Video Games Industry in the USA

  • Key characteristics of the American Video Games Industry
    • AMERICAN VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN AMERICA
    • ONLINE VIDEO GAMING BUSINESS MODELS IN AMERICA
    • AMERICAN VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN AMERICA
  • Key Opportunities & Strategies for American Video Games Industry
  • Video Games Market Segments in the US
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN THE US
  • American Video Games Market Size & Opportunity

Germany Video Games Industry

  • Key characterictics of the German Video Games Industry
    • GERMAN VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN GERMANY
    • ONLINE VIDEO GAMING BUSINESS MODELS IN GERMANY
    • GERMAN VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN GERMANY
  • Key Opportunities & Strategies for German Video Games Industry
  • Video Games Market Segments in Germany
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN GERMANY
    • ESPORTS MARKET IN GERMANY
  • German Video Games Market Size & Opportunity

UK Video Games Industry

  • Key characteristics of the UK Video Games Industry
    • VIDEO GAMES INDUSTRY STRUCTURE IN THE UK
    • VIDEO GAME BUSINESS MODELS IN THE UK
    • ONLINE VIDEO GAMING BUSINESS MODELS IN THE UK
    • VIDEO GAMES INDUSTRY VALUE CHAIN IN THE UK
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN THE UK
  • Key Opportunities & Strategies for Video Games Industry in the UK
  • Video Games Market Segments in the UK
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN THE UK
    • ESPORTS MARKET IN THE UK
  • Video Games Market Size & Opportunity in the UK

Italy Video Games Industry

  • KEY TRENDS IN THE ITALIAN VIDEO GAMES INDUSTRY
  • ITALIAN VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN ITALY
  • ONLINE VIDEO GAMING BUSINESS MODELS IN ITALY
  • GERMAN VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN ITALY
  • Key Opportunities & Strategies for Italian Video Games Industry
  • Video Games Market Segments in Italy
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN ITALY
    • ESPORTS MARKET IN GERMANY
  • Italian Video Games Market Size & Opportunity

France Video Games Industry

  • KEY TRENDS IN THE FRENCH VIDEO GAMES INDUSTRY
  • FRENCH VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN FRENCH
  • ONLINE VIDEO GAMING BUSINESS MODELS IN FRANCE
  • FRENCH VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN FRANCE
  • Key Opportunities & Strategies for French Video Games Industry
  • Video Games Market Segments in France
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN FRANCE
    • ESPORTS MARKET IN FRANCE
  • French Video Games Market Size & Opportunity

Spain Video Games Industry

  • KEY TRENDS IN THE SPANISH VIDEO GAMES INDUSTRY
  • SPANISH VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN SPAIN
  • ONLINE VIDEO GAMING BUSINESS MODELS IN SPAIN
  • SPANISH VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN SPAIN
  • Key Opportunities & Strategies for Spanish Video Games Industry
  • Video Games Market Segments in Spain
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN SPAIN
  • Spanish Video Games Market Size & Opportunity

Russia Video Games Industry

  • KEY TRENDS IN THE RUSSIAN VIDEO GAMES INDUSTRY
  • VIDEO GAME BUSINESS MODELS IN RUSSIA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN RUSSIA
  • Key Opportunities & Strategies for Russian Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Russian Video Games Market Size & Opportunity

Canada Video Games Industry

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN CANADA
  • CANADIAN VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN CANADA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN CANADA
  • CANADIAN VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN CANADA
  • Canada's Video Games Market Size & Opportunity

Australia Video Games Industry

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN AUSTRALIA
  • AUSTRALIAN VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN AUSTRALIA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN AUSTRALIA
  • AUSTRALIAN VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN AUSTRALIA
  • Australia's Video Games Market Size & Opportunity

India Video Games Industry

  • KEY TRENDS IN THE INDIAN VIDEO GAMES INDUSTRY
  • INDIAN VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN INDIA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN INDIA
  • INDIAN VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN INDIA
  • Key Opportunities & Strategies for Indian Video Games Industry
  • Video Games Market Segments in India
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN INDIA
  • Indian Video Games Market Size & Opportunity

China Video Games Industry

  • KEY TRENDS IN THE CHINESE VIDEO GAMES INDUSTRY
  • CHINESE VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN CHINA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN CHINA
  • VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN CHINA
  • Key Opportunities & Strategies for Chinese Video Games Industry
    • VIDEO GAMES MARKET SEGMENTS IN CHINA
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN CHINA
  • Chinese Video Games Market Size & Opportunity

South Korea Video Games Industry

  • KEY TRENDS IN THE KOREAN VIDEO GAMES INDUSTRY
  • KOREAN VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN KOREA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN KOREA
  • VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN KOREA
  • Key Opportunities & Strategies for Korean Video Games Industry
  • Video Games Market Segments in Korea
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Korean Video Games Market Size & Opportunity

Singapore Video Games Industry

  • KEY TRENDS IN THE SINGAPORE VIDEO GAMES INDUSTRY
  • VIDEO GAME BUSINESS MODELS IN SINGAPORE
  • ONLINE VIDEO GAMING BUSINESS MODELS IN SINGAPORE
  • Key Opportunities & Strategies for Singapore Video Games Industry
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Singapore Video Games Market Size & Opportunity

Mexico Video Games Industry

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN MEXICO
  • Mexico's Video Games Market Size & Opportunity

South Africa Video Games Industry

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN SOUTH AFRICA
  • South Africa's Video Games Market Size & Opportunity

Brazil Video Games Industry

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN BRAZIL
  • Brazil's Video Games Market Size & Opportunity

Argentina Video Games Industry

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN ARGENTINA
  • Argentina's Video Games Market Size & Opportunity

Figures and Tables

  • TABLE 1 LEADING GLOBAL GAMES STUDIOS
  • FIGURE 1: COST STRUCTURE OF VIDEO GAMES
  • TABLE 2: TOP VIDEO GAMES BY COST OF DEVELOPMENT
  • TABLE 3: TOP GROSSING VIDEO GAMES
  • TABLE 4: TOP GROSSING VIDEO GAMES FRANCISES
  • TABLE 5: KEY IN-GAME METRICS FOR BIG DATA ANALYTICS
  • FIGURE 2: GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 3: MARKET SIZE OF GLOBAL GAMES INDUSTRY
  • FIGURE 4: GEOGRAPHICAL MARKET SIZE BREAK-UP OF GLOBAL GAMES INDUSTRY
  • FIGURE 5: MARKET SIZE OF GAMES INDUSTRY IN THE US
  • FIGURE 6: MARKET SIZE OF GAMES INDUSTRY IN EUROPE
  • FIGURE 7: MARKET SIZE OF GAMES INDUSTRY IN ASIA
  • FIGURE 8: MARKET SIZE OF GAMES INDUSTRY IN REST OF THE WORLD
  • FIGURE 9: REVENUE BREAK-DOWN BY GAME INDUSTRY GENRES
  • FIGURE 10: CEOGRAPHICAL MARKET SIZE BREAK-UP OF MOBILE GAMES INDUSTRY
  • FIGURE 11: MARKET SIZE OF MOBILE GAMES INDUSTRY IN THE US
  • FIGURE 12: MARKET SIZE OF MOBILE GAMES INDUSTRY IN EUROPE
  • FIGURE 13: MARKET SIZE OF MOBILE GAMES INDUSTRY IN ASIA
  • FIGURE 14: MARKET SIZE OF MOBILE GAMES INDUSTRY IN REST OF THE WORLD
  • TABLE 6: LEADING GLOBAL GAMING ECO-SYSTEM PLAYERS BY COUNTRY
  • TABLE 7: GAMES BASED ON ANIMATION MOVIES
  • TABLE 8: MOVIES BASED ON VIDEO GAMES
  • TABLE 9: CLASSIFICATION OF GAMING SOFTWARES
  • TABLE 10 KEY PLAYERS AND THEIR PRODUCTS IN 3D ANIMATION SOFTWARE MARKET
  • TABLE 11: FREE ANIMATION SOFTWARES
  • TABLE 12: PRICING STRUCTURES OF KEY SOFTWARE PACKAGES
  • TABLE 13: COMPARISON OF KEY 3D ANIMATION SOFTWARE
  • FIGURE 15: 3D ANIMATION SOFTWARE MARKET SIZE
  • FIGURE 16: 3D ANIMATION SOFTWARE MARKET BREAK-UP BY MARKET SEGMENTS
  • TABLE 14: COMPETENCIES AND PROFILE OF EMPLOYEES FOR GAME DEVELOPMENT ACROSS DIFFERENT FORMATS
  • FIGURE 17: GAME DEVELOPMENT VALUE CHAIN
  • TABLE 15: LARGEST ESPORTS TOURNAMENTS
  • TABLE 16: ESPORTS ADOPTION BY COUNTRY
  • TABLE 17: LARGEST INDIVIDUAL ESPORTS TOURNAMENTS
  • TABLE 18: LARGEST TEAM ESPORTS TOURNAMENTS
  • FIGURE 18: MARKET SIZE OF GLOBAL ESPORTS INDUSTRY
  • FIGURE 19: GEOGRAPHICAL MARKET SIZE BREAK-UP OF GLOBAL ESPORTS INDUSTRY
  • FIGURE 20: MARKET SIZE OF ESPORTS INDUSTRY IN THE US AND CANADA
  • FIGURE 21: MARKET SIZE OF ESPORTS INDUSTRY IN EUROPE
  • FIGURE 22: MARKET SIZE OF ESPORTS INDUSTRY IN ASIA
  • FIGURE 23: MARKET SIZE OF ESPORTS INDUSTRY IN THE REST OF THE WORLD
  • FIGURE 24: ESPORTS INDUSTRY REVENUE BREAK-DOWN
  • TABLE 19: LEADING AMERICAN GAME STUDIOS
  • FIGURE 25: COST STRUCTURE OF AMERICAN VIDEO GAMES
  • TABLE 20: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN THE US
  • TABLE 21: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN THE US
  • FIGURE 26: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN THE US
  • FIGURE 27: MARKET SIZE OF GAMES INDUSTRY IN THE US
  • FIGURE 28: MARKET SIZE OF MOBILE GAMES INDUSTRY IN THE US
  • FIGURE 29: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN THE US
  • TABLE 22: LEADING GERMAN GAME STUDIOS
  • TABLE 23: LEADING GERMAN GAMING SCHOOLS
  • FIGURE 30: COST STRUCTURE OF GERMAN VIDEO GAMES
  • TABLE 24: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN GERMANY
  • TABLE 25: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN GERMANY
  • FIGURE 31: GERMAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 32: MARKET SIZE OF GERMAN GAMES INDUSTRY
  • FIGURE 33: MARKET SIZE OF MOBILE GAMES INDUSTRY IN GERMANY
  • FIGURE 34: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN GERMANY
  • TABLE 26: LEADING GAME STUDIOS IN THE UK
  • FIGURE 35: COST STRUCTURE OF VIDEO GAMES IN THE UK
  • TABLE 27: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN THE UK
  • TABLE 28: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN THE UK
  • FIGURE 36: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN THE UK
  • FIGURE 37: MARKET SIZE OF THE UK GAMES INDUSTRY
  • FIGURE 38: MARKET SIZE OF MOBILE GAMES INDUSTRY IN THE UK
  • FIGURE 39: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN THE UK
  • TABLE 29: LEADING ITALIAN GAME STUDIOS
  • FIGURE 40: COST STRUCTURE OF ITALIAN VIDEO GAMES
  • TABLE 30: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN ITALY
  • TABLE 31: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN ITALY
  • FIGURE 41: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN ITALY
  • FIGURE 42: MARKET SIZE OF ITALIAN GAMES INDUSTRY
  • FIGURE 43: MARKET SIZE OF MOBILE GAMES INDUSTRY IN ITALY
  • FIGURE 44: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN ITALY
  • TABLE 32: LEADING FRENCH GAME STUDIOS
  • FIGURE 45: COST STRUCTURE OF FRENCH VIDEO GAMES
  • TABLE 33: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN FRANCE
  • TABLE 34: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN FRANCE
  • FIGURE 46: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN FRANCE
  • FIGURE 47: MARKET SIZE OF FRENCH GAMES INDUSTRY
  • FIGURE 48: MARKET SIZE OF MOBILE GAMES INDUSTRY IN FRANCE
  • FIGURE 49: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN FRANCE
  • TABLE 35: LEADING SPANISH GAME STUDIOS
  • FIGURE 50: COST STRUCTURE OF SPANISH VIDEO GAMES
  • TABLE 36: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SPAIN
  • TABLE 37: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SPAIN
  • FIGURE 51: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN SPAIN
  • FIGURE 52: MARKET SIZE OF SPANISH GAMES INDUSTRY
  • FIGURE 53: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SPAIN
  • FIGURE 54: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SPAIN
  • TABLE 38: LEADING GAME STUDIOS IN RUSSIA
  • TABLE 39: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN RUSSIA
  • TABLE 40: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN RUSSIA
  • FIGURE 55: RUSSIAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 56: MARKET SIZE OF RUSSIAN VIDEO GAMES INDUSTRY
  • FIGURE 57: MARKET SIZE OF MOBILE GAMES INDUSTRY IN RUSSIA
  • FIGURE 58: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN RUSSIA
  • TABLE 41: LEADING GAME STUDIOS IN CANADA
  • TABLE 42: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN CANADA
  • TABLE 43: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN CANADA
  • FIGURE 59: MARKET SIZE OF GAMES INDUSTRY IN CANADA
  • FIGURE 60: MARKET SIZE OF MOBILE GAMES INDUSTRY IN CANADA
  • FIGURE 61: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN CANADA
  • TABLE 44: LEADING GAME STUDIOS IN AUSTRALIA
  • TABLE 45: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN AUSTRALIA
  • TABLE 46: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN AUSTRALIA
  • FIGURE 62: MARKET SIZE OF GAMES INDUSTRY IN AUSTRALIA
  • FIGURE 63: MARKET SIZE OF MOBILE GAMES INDUSTRY IN AUSTRALIA
  • FIGURE 64: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN AUSTRALIA
  • TABLE 47 LEADING INDIAN GAME STUDIOS
  • FIGURE 65: COST STRUCTURE OF INDIAN VIDEO GAMES
  • TABLE 48: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN INDIA
  • TABLE 49: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN INDIA
  • FIGURE 66: INDIAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 67: MARKET SIZE OF INDIAN GAMES INDUSTRY
  • FIGURE 68: MARKET SIZE OF MOBILE GAMES INDUSTRY IN INDIA
  • FIGURE 69: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN INDIA
  • TABLE 50: LEADING CHINESE GAME STUDIOS
  • FIGURE 70: COST STRUCTURE OF CHINESE VIDEO GAMES
  • TABLE 51: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN CHINA
  • FIGURE 71: CHINESE GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 72: MARKET SIZE OF CHINESE GAMES INDUSTRY
  • FIGURE 73: MARKET SIZE OF MOBILE GAMES INDUSTRY IN CHINA
  • FIGURE 74: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN CHINA
  • TABLE 52: LEADING KOREAN GAME STUDIOS
  • FIGURE 75: COST STRUCTURE OF KOREAN VIDEO GAMES
  • TABLE 53: LEADING GAME STUDIOS IN KOREA
  • TABLE 54 TOP GROSSING PLAY STORE GAMING APPLICATIONS IN KOREA
  • TABLE 55: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN KOREA
  • FIGURE 76: KOREAN GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 77: MARKET SIZE OF GAMES INDUSTRY IN KOREA
  • FIGURE 78: MARKET SIZE OF MOBILE GAMES INDUSTRY IN KOREA
  • FIGURE 79: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN KOREA
  • TABLE 56: LEADING GAME STUDIOS IN SINGAPORE
  • TABLE 57: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SINGAPORE
  • TABLE 58: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SINGAPORE
  • FIGURE 49: SINGAPORE GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE 80; MARKET SIZE OF SINGAPORE VIDEO GAMES INDUSTRY
  • FIGURE 81: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SINGAPORE
  • FIGURE 82: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SINGAPORE
  • TABLE 59: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN MEXICO
  • TABLE 60: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SOUTH AFRICA
  • FIGURE 83: MARKET SIZE OF GAMES INDUSTRY IN MEXICO
  • FIGURE 84: MARKET SIZE OF MOBILE GAMES INDUSTRY IN MEXICO
  • FIGURE 85: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN MEXICO
  • TABLE 61: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SOUTH AFRICA
  • TABLE 62: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SOUTH AFRICA
  • FIGURE 86: MARKET SIZE OF GAMES INDUSTRY IN SOUTH AFRICA
  • FIGURE 87: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SOUTH AFRICA
  • FIGURE 88: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SOUTH AFRICA
  • TABLE 63: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN BRAZIL
  • TABLE 64: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN BRAZIL
  • FIGURE 168: MARKET SIZE OF GAMES INDUSTRY IN BRAZIL
  • FIGURE 89: MARKET SIZE OF MOBILE GAMES INDUSTRY IN BRAZIL
  • FIGURE 90: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN BRAZIL
  • TABLE 65: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN ARGENTINA
  • TABLE 66: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN AUSTRALIA
  • FIGURE 91: MARKET SIZE OF GAMES INDUSTRY IN ARGENTINA
  • FIGURE 92: MARKET SIZE OF MOBILE GAMES INDUSTRY IN ARGENTINA
  • FIGURE 93: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN AUSTRALIA