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市場調査レポート

世界のアニメーション業界:戦略・動向・市場機会

Global Animation, VFX & Video Games: Strategies, Trends & Opportunities, (2020-25)

発行 Digital Vector, Inc. 商品コード 176185
出版日 ページ情報 英文 818 Pages, 137 Tables, 281 Figures
納期: 即日から翌営業日
価格
本日の銀行送金レート: 1USD=107.13円で換算しております。
世界のアニメーション業界:戦略・動向・市場機会 Global Animation, VFX & Video Games: Strategies, Trends & Opportunities, (2020-25)
出版日: 2020年01月01日 ページ情報: 英文 818 Pages, 137 Tables, 281 Figures
概要

当レポートでは、世界のアニメーション産業の発展の経緯と現況などについて調査分析し、産業状況、市場規模・成長見通し、ビジネスモデル、ビジネス戦略、リスクと課題、主要企業等をまとめています。

世界のアニメーション産業

  • 歴史と発展
  • アニメーションは何が違うのか
  • 業界特性
  • 市場機会
  • 世界のアニメーションスタジオの配給と能力

アニメーションセグメント

  • 市場セグメンテーション
  • コンピュータゲーム
  • CGI
  • ストップモーション
  • モーションキャプチャ

アニメーションコンテンツ需要予測

将来の発展

アニメーションソフトウェア市場環境

  • 2Dアニメーションソフトウェア市場
  • 2Dアニメーションパッケージを用いたアニメーションプロセス
  • 3Dアニメーションソフトウェア市場
  • 3Dアニメーションソフトウェア市場における主要企業
  • 日本のアニメ制作ソフト
  • アニメーションスタジオの専用3Dソフト
  • アニメーションスタジオとソフトウェア会社との連携

アニメーションコンテンツクリエーション

視聴者動向

アニメーションの経済学

アニメーションスタジオ設置ガイドライン

アニメーションスタジオの管理

アニメーションコンテンツのアウトソーシング

欧州のアニメーション業界

米国のアニメーション業界

アジアのアニメーション業界

日本のアニメーション業界

韓国のアニメーション業界

カナダのアニメーション業界

オーストラリアのアニメーション業界

アルゼンチンのアニメーション業界

ブラジルのアニメーション業界

コロンビアのアニメーション業界

南アフリカのアニメーション業界

図表

目次

EXECUTIVE SUMMARY

Global consumers are displaying a growing appetite for engaging, high-definition visual experiences. Moviegoers are demanding high quality productions with engaging visual effects and realistic animation and studios are including more animation and VFX shots into films. Consumers are consuming more immersive content across channels such as ultra-high-definition TVs, tablets and smartphones to head mounted devices. Animation, VFX and games content is being consumed not only on Netflix, Amazon, Hulu and Twitch, but also on YouTube, Twitter and Facebook. With the growing internet penetration and access to multimedia devices, customers are spending more time on streaming digital content. Streaming video is the fastest growing distribution channel for animation and is witnessing double digit growth and the same is expected to continue. This growth is attributed to the exponential growth in the number of online video viewers throughout the world.

The demand for animation, VFX and video gaming has expanded with the increase in targeted broadcasting hours by cable and satellite TV, availability of low cost internet access, penetration of mobile devices along with the growing popularity of streaming video. In addition, the demand for Animation and VFX content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially. The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of animation, VFX and games production taking place in a globally distributed mode. Production work is becoming global with countries as well as regions offering tax incentives, subsidies, financial support, regional low labor costs etc. and companies are cutting costs by setting up facilities in such regions. Cloud computing is playing a key role in character rendering and modeling processes as cloud based rendering of animation films is more effective and efficient as it reduces the time and cost compared to traditional rendering.

Cloud Gaming services which are growing at an exponential pace would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers. The availability of low cost micro-payment systems is allowing users to pay for access or download small quantities of digital content and is the key for online games market to grow. Artificial Intelligence and Machine Learning based techniques are being used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior etc.

MARKET SIZE

  • The total value of the Global Animation, VFX & Video Games industry was US$ 264 billion in 2019
  • Most of the segments in the animation industry are growing at the rate of 2-3% YoY
  • The market size of the Global Video Gaming industry was US$ 100 billion in 2019
  • The production cost per animation movie ranges anywhere between US$ 20 million to US$ 300 million
  • The spend on special effects as a percent of production cost is about 20%-25%

SEGMENT-WISE MARKET SIZE OF ANIMATION, VFX & VIDEO GAMES INDUSTRY

EMERGING TRENDS IN ANIMATION, VFX & VIDEO GAMES INDUSTRY

  • The combination of live action and animation will alter the form, as well as the content, of film animation.
  • Animation is no longer a profession limited to animators with increasing participation from computer professionals, programmers, technicians etc.
  • The evolution of visual effects (VFX), augmented reality (AR) and virtual reality (VR) technologies is dramatically changing both the creation and consumption of films, videos, games, and more.
  • Augmented Reality and Virtual Reality adoption will drive the demand for animation content.
  • Production work is moving around the world - tax incentives, regional low labor costs and subsidies put pressure on existing companies to reduce costs and set up facilities in tax advantaged or low cost regions.
  • Media consumption habits are changing rapidly, windows for film releases are narrowing, and follow-on markets are shifting from television, cable, DVD and rentals to streaming and digital downloads.
  • The international film market in several emerging markets is growing quickly and creating new opportunities. Regulations in several countries limit imported animation content without a certain amount of local participation and studios are collaborating with local partners to produce content.
  • Although 2D animation will survive, it will be largely in the form of hybrid 2D/3D animation. As well as reducing costs, using CGI for backgrounds allows for a more dynamic camera. The training offered to animators are biased in favor of CGI and so artists with traditional 2D skills are becoming harder to find.
  • The changing viewing habits favour short productions as a form of entertainment. The viewing habits generally favor short-form content that can be turned out quickly and cheaply.
  • Merchandise is already a major form of revenue generation for animated films and in future it could form a much larger share of revenues.
  • Artificial Intelligence, machine learning & deep learning are being leveraged to drive hyper-personalisation for video games.
  • Artificial Intelligence and Machine Learning based techniques are being used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior etc.
  • Micro-segmentation of fans is emerging as eSports leagues and tournament are consolidating various genres, platforms and viewing experiences by careful customer segmentation, targeting and positioning.
  • In video games, predictive analytics can be used to forecast when a player will stop playing, if a player will convert from a non-paying to a paying user, what types of items players will purchase, classify player behavior, etc.
  • Cloud Gaming services which are growing at an exponential pace would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers.
  • The availability of low cost micro-payment systems is allowing users to pay for access or download small quantities of digital content and is the key for online games market to grow.

Table of Contents

Global Animation & VFX Industry

  • History and Evolution
  • Industry Differentiators
  • Industry Characteristics
    • ANIMATION INDUSTRY SUPPLY CHAIN
    • ROLE OF TECHNOLOGY
    • MERCHANDISING OPPORTUNITIES
    • KEY DISTRIBUTION CHANNELS FOR ANIMATION CONTENT
    • RISKS FACED BY ANIMATION STUDIOS
    • DEMAND DRIVERS OF ANIMATION NDUSTRY
    • DRIVERS FOR SUCCESS
    • ANIMATION FINANCIAL MODELS
    • EMERGING TECHNOLOGICAL PLATFORMS
    • EMERGING APPLICATION AREAS
  • Competitive Landscape Of Animation Studios
  • Global Animation & VFX Market Size & Opportunity
  • Market segmentation of Animation, VFX and Video Games
  • Global Animation Studios: Distribution and Capabilities

Animation & VFX Market Segments

  • Market Segmentation
    • 2D ANIMATION
    • COMPUTER GENERATED IMAGERY (CGI)
    • VISUAL EFFECTS (VFX)
    • WEB ANIMATION
  • Market Opportunity for Computer Generated Imagery (CGI)
    • PRODUCING CGI ANIMATION
    • ADVANTAGES OF CGI ANIMATION
    • DISADVANTAGES OF CGI ANIMATION
    • INFLUENCE OF CGI ON 2D ANIMATION
    • CHALLENGES FOR CGI ANIMATION
    • CRITICAL SUCCESS FACTORS FOR CGI PRODUCTIONS
  • Visual Effects (VFX)
    • VFX INDUSTRY CHALLENGES & OPPORTUNITIES
  • Stop Motion Animation
  • Motion Capture
  • 3D Animation Movies
    • KEY TRENDS, OPPORTUNITIES, FORECASTS

Emerging Trends & Future of Animation & VFX

  • Key predictions for the future

Global Television Animation Content Demand

  • Television Animation Contentdemand in Europe
  • Television Animation Content demand in the United States
  • Television Animation Content demand in Asia
  • Television Animation Content demand in South America
  • Television Animation Content demand in Rest of the World
  • Global Television Animation Content demand

Animation & VFX Software Market

  • Animation Software Market Segments
  • 2D Animation Software Market
    • INDUSTRY OVERVIEW
  • Animation Workflow using 2D animation package
  • Analysis of key 2D Animation Softwares
  • 3D Animation Software Market
    • INDUSTRY OVERVIEW
    • 3D ANIMATION SOFTWARE MARKET SEGMENTS
    • FREE ANIMATION SOFTWARES
    • PLUG-INS TO PRODUCTS
  • Analysis of key players in 3D Animation & VFX Software Market
  • Analysis of key 3D Animation & VFX Softwares
  • Japanese Anime Production Softwares
    • PROMINENCE OF 2D
    • RETAS - SOFTWARE FOR ANIME PRODUCTION
    • MANGA STUDIO - SOFTWARE FOR MANGA PRODUCTION
  • Proprietary 3D Softwares of Animation studios
  • Collaboration between Animation Studios and Software Firms

Animation & VFX Content Creation

  • Content Creation Workflow in 2D Animation
    • CONCEPTUALIZATION
    • PRE-PRODUCTION
    • PRODUCTION
    • POST-PRODUCTION
  • Content Creation Lead Time Calculation in 2D Animation
    • SCANNING AND FILTERING
    • INK AND PAINT
    • COMPOSITING AND DOPESHEET PREPARATION
  • Digital processing in 2D Animation
    • WORKFLOW PRECEEDING DIGITAL PROCESSING
  • Content Creation Workflow in 3D Animation
    • CONCEPTUALIZATION
    • PRE-PRODUCTION
    • PRODUCTION
    • POST-PRODUCTION
  • PARALLEL ACTIVITIES
  • Timeline of a 3D production workflow
    • ANIMATION SOFTWARE USAGE IN 3D PRODUCTION WORKFLOW
  • Animation Production Management
    • GOVERNANCE
    • TASK DIVISION AND PEOPLE ALLOCATION
    • TECHNOLOGY
  • Cloud Computing in Animation & VFX Workflow

Audience Dynamics

  • Marketing Strategies for Animation Studios
    • MARKETING PROGRAM
    • ONLINE PRESENCE
    • PROFILING AND TARGETING THE RIGHT AUDIENCE
    • DISTRIBUTION
    • CONFERENCES, FESTIVALS & EVENTS
  • Strategies for Successful Animation Films
    • BEST PRACTICES IN CHARACTER DESIGN
    • LESSONS FROM PAST MISTAKES
  • Profile of a 3D Animation Studio: Pixar
    • PIXAR'S TECHNOLOGICAL ADVANTAGE

Economics of Animation & VFX

  • Revenue break-up across distribution channels
    • STREAMING VIDEO
  • Marketing to Exhibition of Animation Content
    • MARKETING
    • LICENSING
    • MERCHANDISING
    • DISTRIBUTION
    • EXHIBITION
  • Economics of Animation Copyrights
    • DYNAMICS OF COPYRIGHTS

Guidelines for Setting up an Animation Studio

  • Investments Needed for Setting up an Animation Studio
  • Specialized Hardware and Software Investments
  • Leveraging Cloud Computing for Competitive Advantage

Managing an Animation & Video Games Studio

  • Key Issues of Concern
  • Formulating the long-term Strategy

Animation Content Outsourcing

  • Offshore Computer Animation Production
    • BUSINESS AND REVENUE MODELS
    • Drivers

Global Video Games Industry

  • Key Trends in the Global Video Games Industry
    • VIDEO GAMES INDUSTRY STRUCTURE
    • CHANGING VIDEO GAME BUSINESS MODELS
    • ONLINE VIDEO GAMING BUSINESS MODELS
    • VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN
    • GAME DISTRIBUTION MODELS
  • Key Opportunities & Strategies for Video Games Industry
    • GAMES INDUSTRY COMPETENCIES & SKILLS
    • GUIDELINES FOR A GAMES STUDIO STRUCTURE
  • Artificial Intelligence, Machine Learning & Deep Learning driven Hyper-Personalisation For Video Games
    • MACHINE LEARNING FOR IN-GAME ANALYTICS, USER ACQUISITION & RETENTION
  • Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES
  • Global Video Games Market Size & Opportunity
    • CROSS OVER BETWEEN GAMES AND MOVIES
  • Cloud Gaming Market & Opportunities
    • MARKET SIZE, USER BASE, ADVANTAGES & CHALLENGES
    • KEY CLOUD GAMING SERVICE PROVIDERS
    • CLOUD GAMING MARKET OPPORTUNITIES AND PREDICTIONS

Global eSports Market

  • Key Trends in the Global eSports Industry
    • ESPORTS INDUSTRY STRUCTURE
    • ESPORTS BUSINESS MODELS
    • ESPORTS INDUSTRY VALUE CHAIN
  • Key Opportunities & Strategies for eSports Industry
  • Key eSports industry forecasts
  • Global eSports Market Size & Opportunity

EUROPE ANIMATION, VFX & VIDEO GAMES

  • DEMAND FOR TV CONTENT
  • FEATURE FILM INDUSTRY IN EUROPE
  • MARKETING AND MERCHANDISING
  • Collaboration among European Studios
  • Drivers for Success
  • Trends in Europe

Germany Animation, VFX & Video Games

  • Germany Animation & VFX
    • SIZE OF ANIMATION INDUSTRY IN GERMANY
    • CHANGING STRATEGIES
    • KEY PLAYERS IN THE INDUSTRY
  • Germany Video Games Market

UK Animation, VFX & Video Games

  • UK Animation & VFX
    • SIZE OF ANIMATION INDUSTRY IN THE UK
    • INDUSTRY SUCCESS
    • KEY PLAYERS IN THE INDUSTRY
  • UK Video Games Market

Italy Animation, VFX & Video Games

  • Italy Animation & VFX
    • SIZE OF ANIMATION & VFX INDUSTRY IN ITALY
    • KEY PLAYERS IN THE INDUSTRY
  • Italy Video Games Market Size

France Animation, VFX & Video Games

  • France Animation & VFX
    • SIZE OF ANIMATION & VFX INDUSTRY IN FRANCE
    • KEY PLAYERS IN THE INDUSTRY
  • France Video Games Market

Spain Animation, VFX & Video Games

  • Spain Animation & VFX
    • SIZE OF ANIMATION & VFX INDUSTRY IN SPAIN
    • KEY PLAYERS IN THE INDUSTRY
  • Spain Video Games Market

NORTH AMERICA ANIMATION, VFX & VIDEO GAMES

United States Animation, VFX & Video Games

  • United States Animation & VFX
    • KEY TRENDS IN THE AMERICAN ANIMATION & VFX INDUSTRY
    • MARKET SIZE OF ANIMATION & VFX INDUSTRY
    • PRODUCTION AND POST-PRODUCTION MARKET
    • KEY TRENDS
    • ANIMATION VALUE CHAIN IN THE UNITED STATES
    • CHALLENGES
  • United States Video Games Market
    • KEY TRENDS IN THE AMERICAN VIDEO GAMES MARKET
    • VIDEO GAMES INDUSTRY STRUCTURE IN THE UNITED STATES
    • VIDEO GAME BUSINESS MODELS IN THE UNITED STATES
    • ONLINE VIDEO GAMING BUSINESS MODELS IN THE UNITED STATES
    • AMERICAN VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN THE UNITED STATES
    • KEY OPPORTUNITIES & STRATEGIES
    • VIDEO GAMES MARKET SEGMENTS IN THE US
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN THE UNITED STATES
  • American Video Games Market Size & Opportunity

Canada Animation, VFX & Video Games

  • Canada Animation & VFX
    • INDUSTRY DRIVERS
    • MARKET SIZE OF ANIMATION & VFX INDUSTRY IN CANADA
    • ANIMATION FUNDING
    • CHALLENGES
    • STRATEGIES FOR ANIMATION STUDIOS IN CANADA
    • ANIMATION STUDIOS IN CANADA
  • Canada Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN CANADA
  • Canada Video Games Market Size & Opportunity

ASIA-PACIFIC ANIMATION, VFX & VIDEO GAMES

  • Asia-Pacific Animation & VFX
    • ANIMATION OUTSOURCING TO ASIA
    • LOCAL CONTENT PRODUCTIONS
    • TREND TOWARDS ANIMATION CO-PRODUCTIONS IN ASIA
    • POPULARITY OF FOREIGN ANIMATION
    • CONTROVERSIES SURROUNDING FOREIGN ANIMATION
    • ANIMATION IN ASIAN SOCIETIES
    • SUCCESSFUL BUSINESS MODELS
    • ANIMATION STUDIOS IN ASIA
  • Asia-Pacific Video Games Industry
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN ASIA
    • VIDEO GAMES INDUSTRY STRUCTURE IN ASIA
    • VIDEO GAME BUSINESS MODELS IN ASIA
    • ONLINE VIDEO GAMING BUSINESS MODELS IN ASIA
    • VIDEO GAMES INDUSTRY VALUE CHAIN IN ASIA
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN ASIA
  • Key Opportunities & Strategies
  • Asia-Pacific Video Games Market Segments
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN ASIA

Japan Animation, VFX & Video Games

  • Japan Animation & VFX
    • KEY TRENDS
    • MARKET OVERVIEW
    • COLLABORATION BETWEEN JAPANESE AND OVERSEAS STUDIOS
    • OUTSOURCING TO OTHER COUNTRIES
    • SUCCESSFUL BUSINESS MODELS
    • CHALLENGES
    • ANIME EXPORTS
    • OVERSEAS INFLUENCE OF ANIME
    • GLOBALLY SUCCESSFUL JAPANESE ANIMES
    • JAPANESE ANIME PRODUCTION MODELS
    • EMERGING TRENDS
    • ANIMATION STUDIOS IN JAPAN
  • Japan Video Games Industry
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN JAPAN
    • VIDEO GAMES INDUSTRY STRUCTURE IN JAPAN
    • VIDEO GAME BUSINESS MODELS IN JAPAN
    • ONLINE VIDEO GAMING BUSINESS MODELS IN JAPAN
    • JAPANESE VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE VIDEO GAMES INDUSTRY VALUE CHAIN IN JAPAN
  • Japan's Video Games Market Size & Opportunity

South Korea Animation, VFX & Video Games

  • South Korea Animation & VFX
    • EMERGENCE OF THE INDUSTRY
    • FUNCTIONING OF KOREAN ANIMATION STUDIOS
    • CHANGING BUSINESS MODELS
    • CURRENT STATE OF THE INDUSTRY
    • GOVERNMENT SUPPORT
    • COLLABORATION WITH OVERSEAS PARTNERS
    • EMERGING TRENDS IN THE INDUSTRY
    • LOCAL CONTENT DEVELOPMENT
    • CHALLENGES
    • MARKET SIZE OF THE KOREAN ANIMATION INDUSTRY
    • FUTURE OUTLOOK
    • ANIMATION SCHOOLS IN KOREA
    • ANIMATION STUDIOS IN KOREA
  • South Korea Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN KOREA
  • Korea Video Games Market Size & Opportunity

China Animation, VFX & Video Games

  • China Animation & VFX
    • CURRENT STATE OF THE CHINESE ANIMATION INDUSTRY
    • KEY TRENDS
    • CHALLENGES
    • DEMAND FOR LOCAL CONTENT
    • GOVERNMENT SUPPORT
    • MARKET OPPORTUNITY
    • CHINESE MARKET FOR TV ANIMATION
    • CHINESE TV ANIMATION VALUE CHAIN
    • KEY CHALLENGES IN THE CHINESE MARKET FOR TV ANIMATION
    • BUSINESS MODELS OF ANIMATION STUDIOS IN CHINA
    • REVENUE MODELS
    • LICENSING
    • COST STRUCTURE
    • SIZE OF THE CHINESE ANIMATION INDUSTRY
    • STRATEGIES FOR ANIMATION STUDIOS IN CHINA
    • THE RISKS
    • OVERSEAS EXPANSION
    • FUTURE OUTLOOK
    • ANIMATION STUDIOS IN CHINA
  • China's Video Games Industry
    • KEY TRENDS IN THE CHINESE VIDEO GAMES INDUSTRY
    • CHINESE VIDEO GAMES INDUSTRY STRUCTURE
    • VIDEO GAME BUSINESS MODELS IN CHINA
    • ONLINE VIDEO GAMING BUSINESS MODELS IN CHINA
    • VIDEO GAMES INDUSTRY VALUE CHAIN
    • MOBILE GAMES INDUSTRY VALUE CHAIN IN CHINA
    • KEY OPPORTUNITIES & STRATEGIES FOR CHINESE VIDEO GAMES INDUSTRY
    • VIDEO GAMES MARKET SEGMENTS IN CHINA
    • MOBILE VIDEO GAMES SEGMENTS & GENRES IN CHINA
  • Chinese Video Games Market Size & Opportunity

Australia Animation VFX & Video Games

  • Australia Animation & VFX
    • RECENT MOVIE TRENDS IN AUSTRALIA
    • INDUSTRY EVOLUTION AND KEY ANIMATION PRODUCTIONS
    • CHALLENGES
    • GOVERNMENT SUPPORT
    • STRATEGIES FOR ANIMATION STUDIOS IN AUSTRALIA
    • ANIMATION STUDIOS IN AUSTRALIA
    • ANIMATION MOVIES IN AUSTRALIA
    • ANIMATION SCHOOLS IN AUSTRALIA
  • Australia Vdeo Games Industry
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN AUSTRALIA
  • Australia Video Games Market Size & Opportunity

AFRICA ANIMATION, VFX & VIDEO GAMES

South Africa Animation VFX & Video Games

  • South Africa Animation & VFX
    • KEY TRENDS IN SOUTH AFRICAN ANIMATION INDUSTRY
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
    • ANIMATION STUDIOS IN SOUTH AFRICA
    • STRATEGIES FOR ANIMATION STUDIOS IN SOUTH AFRICA
    • DATA ON ANIMATION STUDIOS IN SOUTH AFRICA
  • South Africa Video Games Industry
    • ADVANTAGES OF GAME DEVELOPMENT OUTSOURCING TO SOUTH AFRICA
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN SOUTH AFRICA
  • South Africa's Video Games Market Size & Opportunity

Nigeria Animation VFX & Video Games

  • Nigeria Animation & VFX
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
    • ANIMATION STUDIOS IN NIGERIA
    • ANIMATION SCHOOLS NIGERIA
    • STRATEGIES FOR ANIMATION STUDIOS IN NIGERIA
    • DATA ON ANIMATION STUDIOS IN NIGERIA
  • Nigeria Video Games Industry
    • ADVANTAGES OF GAME DEVELOPMENT OUTSOURCING TO NIGERIA
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN NIGERIA
  • Nigeria Video Games Market Size & Opportunity

Egypt Animation VFX & Video Games

  • Egypt Animation & VFX
    • EGYPT'S FIRST ANIMATED FEATURE FILM
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
    • ANIMATION STUDIOS IN EGYPT
    • STRATEGIES FOR ANIMATION STUDIOS IN EGYPT
  • Egypt Video Games Industry
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN EGYPT
  • Egypt Video Games Market Size & Opportunity

Morocco Animation VFX & Video Games

  • Morocco Animation & VFX
    • ANIMATION FESTIVALS AND COMMUNITIES
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
  • Morocco Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN MOROCCO
  • Morocco Video Games Market Size & Opportunity

Kenya Animation VFX & Video Games

  • Kenya Animation & VFX
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
    • ANIMATION STUDIOS IN KENYA
    • STRATEGIES FOR ANIMATION STUDIOS IN KENYA
  • Kenya Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN KENYA
  • Kenya Video Games Market Size & Opportunity

Algeria Animation VFX & Video Games

  • Algeria Animation & VFX
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
  • Algeria Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN ALGERIA
  • Algeria Video Games Market Size & Opportunity

Senegal Animation & VFX

Zimbabwe Animation & VFX

  • KEY CHALLENGES FACED BY THE INDUSTRY IN ZIMBABWE
  • KEY RECOMMENDATIONS FOR THE ANIMATION INDUSTRY IN ZIMBABWE

Niger Animation & VFX

Ivory Coast Animation & VFX

Ghana Animation & VFX

Congo Animation & VFX

Burkina Faso Animation & VFX

MIDDLE EAST ANIMATION, VFX & VIDEO GAMES

  • Emergence of the Middle Eastern Animation
  • Key Industry Trends
    • LOCAL CONTENT CREATION

United Arab Emirates Animation, VFX & Video Games

  • United Arab Emirates Animation & VFX
    • GOVERNMENT SUPPORT
    • INTERNATIONAL COLLABORATION
    • DUBAI'S FIRST 3D ANIMATED FEATURE FILM
  • United Arab Emirates Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN THE UAE
  • United Arab Emirates Video Games Market Size & Opportunity

Saudi Arabia Animation, VFX & Video Games

  • Saudi Arabia Animation & VFX
    • GOVERNMENT SUPPORT
    • STRATEGIES FOR INDUSTRY GROWTH
  • Saudi Arabia Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN SAUDI ARABIA
  • Saudi Arabia's Video Games Market Size & Opportunity

LATIN AMERICA ANIMATION, VFX & VIDEO GAMES

Argentina Animation, VFX & Video Games

  • Argentina Animation & VFX
    • KEY TRENDS IN ARGENTINA'S ANIMATION INDUSTRY
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
    • ANIMATION STUDIOS IN ARGENTINA
    • ANIMATION SCHOOLS IN ARGENTINA
    • STRATEGIES FOR ANIMATION STUDIOS IN ARGENTINA
    • DATA ON ANIMATION STUDIOS IN ARGENTINA
  • Argentina Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN ARGENTINA
    • ARGENTINA'S VIDEO GAMES MARKET SIZE & OPPORTUNITY

Brazil Animation, VFX & Video Games

  • Brazil Animation & VFX
    • KEY TRENDS IN THE BRAZILIAN ANIMATION INDUSTRY
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
    • ANIMATION STUDIOS IN BRAZIL
    • ANIMATION SCHOOLS IN BRAZIL
    • STRATEGIES FOR ANIMATION STUDIOS IN BRAZIL
    • DATA ON ANIMATION STUDIOS IN BRAZIL
  • Brazil Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN BRAZIL
    • BRAZIL VIDEO GAMES MARKET SIZE & OPPORTUNITY

Mexico Animation, VFX & Video Games

  • Mexico Animation & VFX
    • KEY TRENDS IN MEXICAN ANIMATION INDUSTRY
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
    • INDUSTRY DRIVERS
    • MOVIE TRENDS IN MEXICO
    • STRATEGIES FOR ANIMATION STUDIOS IN MEXICO
    • DATA ON ANIMATION STUDIOS IN MEXICO
  • Mexico Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN MEXICO
    • MEXICO'S VIDEO GAMES MARKET SIZE & OPPORTUNITY

Colombia Animation, VFX & Video Games

  • Colombia Animation & VFX
    • KEY TRENDS IN THE COLOMBIAN ANIMATION & VFX INDUSTRY
    • ANIMATION STUDIOS IN COLOMBIA
    • INDUSTRY DRIVERS
    • CHALLENGES
    • INDUSTRY OPPORTUNITIES
    • STRATEGIES FOR ANIMATION STUDIOS IN COLOMBIA
    • DATA ON ANIMATION STUDIOS IN COLOMBIA
  • Colombia Video Games Industry
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN COLOMBIA
    • COLOMBIA'S VIDEO GAMES MARKET SIZE & OPPORTUNITY

Chile Animation, VFX & Video Games

  • Chile Animation & VFX
    • KEY INDUSTRY TRENDS
    • DRIVERS
    • CHALLENGES
    • OPPORTUNITIES
    • STRATEGIES FOR ANIMATION STUDIOS IN CHILE
    • KEY STATISTICS ABOUT ANIMATION INDUSTRY IN CHILE
  • Chile Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN CHILE
    • CHILEAN VIDEO GAMES MARKET SIZE & OPPORTUNITY

CARIBBEAN ANIMATION, VFX & VIDEO GAMES

Jamaica Animation VFX & Video Games

  • Jamaica Animation & VFX
    • KEY CHALLENGES FACED BY THE INDUSTRY IN JAMAICA
    • KEY RECOMMENDATIONS FOR THE ANIMATION INDUSTRY IN ZIMBABWE
  • Jamaica Video Games Market
    • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN JAMAICA
  • Jamaica Video Games Market Size & Opportunity

FIGURES AND TABLES

  • FIGURE: EARLY ANIMATIONS
  • TABLE: ANIMATION MOVIES ADAPTED FROM TELEVISION
  • FIGURE: ANIMATION INDUSTRY ACTIVITY FLOW
  • FIGURE: ANIMATION & VFX INDUSTRY SUPPLY CHAIN
  • FIGURE: EARLY CGI BASED ANIMATIONS
  • TABLE: LIVE ACTION MOVIES FEATURING CGI CHARACTERS
  • TABLE: TOP GROSSING ANIMATION MOVIES
  • FIGURE: MARKET SIZE OF GLOBAL ANIMATION, VFX AND VIDEO GAMES INDUSTRY
  • FIGURE: BREAK-UP OF GLOBAL ANIMATION, VFX AND VIDEO GAMES INDUSTRY
  • FIGURE: MARKET SIZE OF GLOBAL ANIMATION & VFX INDUSTRY
  • FIGURE: MARKET SIZE OF GLOBAL VIDEO GAMES INDUSTRY
  • FIGURE: GEOGRAPHICAL BREAK-UP OF THE GLOBAL ANIMATION, VFX & VIDEO GAMES INDUSTRY
  • FIGURE: GEOGRAPHICAL BREAK-UP OF GLOBAL ANIMATION & VFX INDUSTRY
  • FIGURE: MARKET SEGMENTS OF ANIMATION, VFX & VIDEO GAMES INDUSTRY
  • FIGURE: GLOBAL ANIMATION, VFX & VIDEO GAMING INDUSTRY SEGMENTS
  • FIGURE: MARKET SIZE OF MOVIES & TELEVISION SEGMENT
  • FIGURE: MARKET SIZE OF MANUFACTURING SEGMENT
  • FIGURE: MARKET SIZE OF ARCHITECTURE & ENGINEERING SEGMENT
  • FIGURE: MARKET SIZE OF EDUCATION SEGMENT
  • FIGURE: MARKET SIZE OF MEDICAL, HEALTHCARE & SCIENTIFIC SEGMENT
  • FIGURE: MARKET SIZE OF GOVERNMENT & DEFENCE SEGMENT
  • FIGURE: MARKET SIZE OF MARKETING & ADVERTISING SEGMENT
  • FIGURE: GEOGRAPHIC DISTRIBUTION OF ANIMATION STUDIOS IN THE WORLD
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS BASED ON CAPABILITIES
  • TABLE: MOST INFLUENTIAL ANIMATION STUDIOS OF ALL TIME
  • TABLE: ANIMATED FEATURE FILMS FROM PROMINENT STUDIOS
  • FIGURE: BREAK-UP OF GLOBAL ANIMATION & VFX BY PRODUCTION TECHNIQUES
  • TABLE: TOP ANIMATION MOVIE FRANCHISES
  • TABLE: TOP GROSSING CGI ANIMATION MOVIES OF ALL TIME
  • TABLE: CGI FEATURE FILMS
  • TABLE: LIVE ACTION MOVIES WITH CGI MAIN CHARACTERS
  • TABLE: PROMINENT STOP MOTION ANIMATION MOVIES
  • TABLE: PROMINENT MOTION CAPTURE MOVIES
  • FIGURE: GLOBAL BOX OFFICE REVENUES OF 3D MOVIES
  • FIGURE: BOX OFFICE REVENUES OF 3D MOVIES IN NORTH AMERICA
  • FIGURE: GROWTH OF GLOBAL 3D SCREENS
  • FIGURE: NUMBER OF 3D MOVIES RELEASED GLOBALLLY
  • TABLE: PROMINENT 3D MOVIES
  • TABLE: TOP GROSSING 3D ANIMATION MOVIES OF ALL TIMES
  • TABLE: 3D ANIMATION MOVIES IN THE TOP 20 GROSSING MOVIES
  • TABLE: 3D TELEVISION CHANNELS
  • TABLE: MINUTES OF TELEVISION ANIMATION CONTENT DEMAND IN EUROPE
  • FIGURE: MINUTES OF 2D/3D TELEVISION ANIMATION CONTENT DEMAND IN EUROPE
  • FIGURE: CABLE TV WATCHING PATTERN IN THE US
  • TABLE: MINUTES OF TELEVISION ANIMATION CONTENT DEMAND IN THE UNITED STATES
  • FIGURE: MINUTES OF 2D/3D TELEVISION ANIMATION CONTENT DEMAND IN THE US
  • TABLE: MINUTES OF TELEVISION ANIMATION CONTENT DEMAND IN ASIA
  • FIGURE: MINUTES OF 2D/3D TELEVISION ANIMATION CONTENT DEMAND BY IN ASIA
  • TABLE: MINUTES OF TELEVISION ANIMATION CONTENT DEMAND IN SOUTH AMERICA
  • FIGURE: MINUTES OF 2D/3D TELEVISION ANIMATION CONTENT DEMAND IN SOUTH AMERICA
  • TABLE: MINUTES OF TELEVISION ANIMATION CONTENT DEMAND FROM REST OF THE WORLD
  • FIGURE: MINUTES OF 2D/3D TELEVISION ANIMATION CONTENT DEMAND FROM REST OF THE WORLD
  • TABLE: MINUTES OF TELEVISION ANIMATION CONTENT DEMAND WORLDWIDE
  • FIGURE: MINUTES OF 2D/3D TELEVISION ANIMATION CONTENT DEMAND GLOBALLY
  • FIGURE: COMMERCIAL ANIMATION SOFTWARE MARKET SIZE
  • FIGURE: ANIMATION SOFTWARE MARKET BREAK-UP BY SEGMENTS
  • TABLE: CLASSIFICATION OF ANIMATION SOFTWARE
  • TABLE: KEY PLAYERS AND THEIR PRODUCTS IN 2D ANIMATION SOFTWARE MARKET
  • TABLE: LEADING 2D AND 3D ANIMATION SOFTWARES
  • TABLE: LEADING 3D ANIMATION SOFTWARES BY APPLICATION & OPERATING SYSTEM
  • TABLE: KEY PLAYERS AND THEIR PRODUCTS IN 3D ANIMATION SOFTWARE MARKET
  • TABLE: FREE ANIMATION SOFTWARES
  • TABLE: PRICING STRUCTURES OF KEY ANIMATION SOFTWARE PACKAGES
  • TABLE: COMPARISON OF KEY 3D ANIMATION SOFTWARE
  • FIGURE: 2D ANIMATION PRODUCTION WORKFLOW
  • FIGURE: 3D ANIMATION PRODUCTION WORKFLOW
  • FIGURE: 3D ANIMATION WORKFLOW
  • FIGURE: KEY GLOBAL ANIMATION EVENTS
  • FIGURE: PIXAR'S PRODUCTIONS
  • FIGURE: GLOBAL STREAMING VIDEO MARKET SIZE
  • FIGURE: GLOBAL ANIMATION & VFX STREAMING VIDEO MARKET SIZE
  • FIGURE: ANIMATION MOVIE MARKETING COST BREAK-UP
  • TABLE: LEADING GLOBAL ANIMATION LICENSORS AND LICENSED PROPERTIES
  • TABLE: COST BREAK-UPS OF LEADING ANIMATION MOVIES
  • TABLE: CAPITAL EXPENDITURE FOR SETTING UP AN ANIMATION STUDIO
  • TABLE: PROFILE OF EMPLOYEES REQUIRED TO MANAGE THE STUDIO
  • TABLE: LEADING GLOBAL VIDEO GAMES STUDIOS
  • FIGURE: COST STRUCTURE OF VIDEO GAMES
  • TABLE: TOP VIDEO GAMES BY COST OF DEVELOPMENT
  • TABLE: TOP GROSSING VIDEO GAMES
  • TABLE: TOP GROSSING VIDEO GAMES FRANCISES
  • TABLE: COMPETENCIES AND PROFILE OF EMPLOYEES FOR GAME DEVELOPMENT ACROSS DIFFERENT FORMATS
  • FIGURE: GAME DEVELOPMENT VALUE CHAIN
  • TABLE: KEY IN-GAME METRICS FOR BIG DATA ANALYTICS
  • FIGURE: GAMES INDUSTRY REVENUES BY DEVICE TYPES
  • FIGURE: MARKET SIZE OF GLOBAL VIDEO GAMES INDUSTRY
  • FIGURE: GEOGRAPHICAL BREAK-UP OF GLOBAL VIDEO GAMES INDUSTRY
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN THE US
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN EUROPE
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN ASIA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN REST OF THE WORLD
  • FIGURE: REVENUE BREAK-DOWN BY VIDEO GAME INDUSTRY GENRES
  • FIGURE: GEOGRAPHICAL MARKET SIZE BREAK-UP OF MOBILE VIDEO GAMES
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN THE US
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN EUROPE
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN ASIA
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN REST OF THE WORLD
  • TABLE: LEADING GLOBAL GAMING ECO-SYSTEM PLAYERS BY COUNTRY
  • TABLE: GAMES BASED ON ANIMATION MOVIES
  • TABLE: MOVIES BASED ON VIDEO GAMES
  • FIGURE: GLOBAL CLOUD GAMING MARKET SIZE
  • FIGURE: GLOBAL CLOUD GAMING USER BASE
  • FIGURE: GEOGRAPHICAL BREAK-UP OF GLOBAL CLOUD GAMING MARKET
  • FIGURE: GEOGRAPHICAL BREAK-UP OF GLOBAL CLOUD GAMING USER BASE
  • FIGURE: CLOUD STREAMING SERVICES
  • TABLE: LARGEST ESPORTS TOURNAMENTS
  • TABLE: ESPORTS ADOPTION BY COUNTRY
  • TABLE: LARGEST INDIVIDUAL ESPORTS TOURNAMENTS
  • TABLE: LARGEST TEAM ESPORTS TOURNAMENTS
  • FIGURE: MARKET SIZE OF GLOBAL ESPORTS INDUSTRY
  • FIGURE: GEOGRAPHICAL MARKET SIZE BREAK-UP OF GLOBAL ESPORTS INDUSTRY
  • FIGURE: ESPORTS GLOBAL AUDIENCE BREAK-UP
  • FIGURE: MARKET SIZE OF ESPORTS INDUSTRY IN THE US
  • FIGURE: MARKET SIZE OF ESPORTS INDUSTRY IN EUROPE
  • FIGURE: MARKET SIZE OF ESPORTS INDUSTRY IN ASIA
  • FIGURE: MARKET SIZE OF ESPORTS INDUSTRY IN THE REST OF THE WORLD
  • FIGURE: ESPORTS INDUSTRY REVENUE BREAK-DOWN
  • TABLE: LEADING EUROPEAN ANIMATION FILMS BY THEATRE ADMISSIONS
  • FIGURE: MARKET SIZE OF ANIMATION & VFX INDUSTRY IN GERMANY
  • TABLE: LEADING ANIMATION & VFX STUDIOS IN GERMANY
  • FIGURE: MARKET SIZE OF GERMAN VIDEO GAMES INDUSTRY
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN GERMANY
  • FIGURE: SIZE OF ANIMATION & VFX INDUSTRY IN THE UK
  • TABLE: LEADING ANIMATION & VFX STUDIOS IN THE UK
  • FIGURE: MARKET SIZE OF THE UK VIDEO GAMES INDUSTRY
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN THE UK
  • TABLE: LEADING VIDEO GAMES STUDIOS IN THE UK
  • FIGURE: SIZE OF ANIMATION & VFX INDUSTRY IN ITALY
  • TABLE: ANIMATION & VFX STUDIOS IN ITALY
  • FIGURE: MARKET SIZE OF ITALIAN VIDEO GAMES INDUSTRY
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN ITALY
  • FIGURE: SIZE OF ANIMATION & VFX INDUSTRY IN FRANCE
  • TABLE: ANIMATION & VFX STUDIOS IN FRANCE
  • FIGURE: MARKET SIZE OF FRENCH VIDEO GAMES INDUSTRY
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN FRANCE
  • FIGURE: SIZE OF ANIMATION INDUSTRY IN SPAIN
  • TABLE: ANIMATION & VFX STUDIOS IN SPAIN
  • FIGURE: MARKET SIZE OF SPANISH VIDEO GAMES INDUSTRY
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN SPAIN
  • FIGURE: MARKET SIZE OF ANIMATION & VFX INDUSTRY IN THE UNITED STATES
  • TABLE: LEADING ANIMATION STUDIOS IN THE UNITED STATES
  • TABLE: LEADING ANIMATION TV CHANNELS IN THE UNITED STATES
  • TABLE: LEADING VIDEO GAMES STUDIOS IN THE UNITED STATES
  • FIGURE: 3D ANIMATION SALARIES IN THE UNITED STATES
  • FIGURE: 2D ANIMATION SALARIES IN THE UNITED STATES
  • FIGURE: WEB & MOBILE ANIMATION SALARIES IN THE UNITED STATES
  • FIGURE: VIDEO GAMES SALARIES IN THE UNITED STATES
  • TABLE: LEADING VIDEO GAME STUDIOS IN THE UNITED STATES
  • FIGURE: COST STRUCTURE OF AMERICAN VIDEO GAMES
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN THE UNITED STATES
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN THE UNITED STATES
  • FIGURE: VIDEO GAMES INDUSTRY REVENUES BY DEVICE TYPES IN THE UNITED STATES
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN THE UNITED STATES
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN THE UNITED STATES
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE VIDEO GAME GENRES IN THE UNITED STATES
  • FIGURE: MARKET SIZE OF ANIMATION & VFX INDUSTRY IN CANADA
  • TABLE: ANIMATION & VFX STUDIOS IN CANADA
  • FIGURE: NUMBER OF ANIMATION STUDIOS IN CANADA
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN CANADA BASED ON SIZE
  • FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN CANADA BASED ON CAPABILITIES
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN CANADA BASED ON APPLICATIONS
  • FIGURE: 3D ANIMATION SALARIES IN CANADA
  • FIGURE: 2D ANIMATION SALARIES IN CANADA
  • FIGURE: WEB & MOBILE ANIMATION SALARIES IN CANADA
  • FIGURE: VIDEO GAMING SALARIES IN CANADA
  • TABLE: LEADING VIDEO GAMES STUDIOS IN CANADA
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN CANADA
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN CANADA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN CANADA
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN CANADA
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN CANADA
  • TABLE: KEY ANIMATION STUDIOS IN ASIA
  • FIGURE: GAMES INDUSTRY REVENUES BY DEVICE TYPES IN ASIA
  • TABLE: MOST POPULAR JAPANESE ANIMATION MOVIES
  • FIGURE: SIZE OF ANIMATION & VFX NDUSTRY IN JAPAN
  • FIGURE: SIZE OF ANIMATION & VFX NDUSTRY IN JAPAN
  • FIGURE: MINUTES OF TV ANIMATION PRODUCTION IN JAPAN
  • TABLE: LEADING ANIMATION & VFX STUDIOS IN JAPAN
  • TABLE: LEADING GAME STUDIOS IN JAPAN
  • FIGURE: COST STRUCTURE OF VIDEO GAMES JAPAN
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN JAPAN
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN JAPAN
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN JAPAN
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN JAPAN
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN JAPAN
  • TABLE: IN-HOUSE CONTENT DEVELOPED BY KOREAN ANIMATION STUDIOS
  • FIGURE: MARKET SIZE OF KOREAN ANIMATION & VFX INDUSTRY
  • FIGURE: KOREA ANIMATION DOMESTIC BOX OFFICE
  • TABLE: ANIMATION SCHOOLS IN KOREA
  • TABLE: KOREA'S LEADING ANIMATION & VFX STUDIOS
  • TABLE: LEADING GAME STUDIOS IN KOREA
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN KOREA
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN KOREA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN KOREA
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN KOREA
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE VIDEO GAME GENRES IN KOREA
  • TABLE: ANIMATION CONTENT DEVELOPED BY CHINESE STUDIOS
  • TABLE: TOP GROSSING ANIMATION MOVIES IN CHINA
  • FIGURE: THRU THE MOEBIUS STRIP
  • FIGURE: MARKET SIZE OF CHINESE ANIMATION INDUSTRY
  • FIGURE: MARKET SIZE OF CHINA'S ANIMATION, VFX & GAMING INDUSTRY SEGMENTS
  • FIGURE: CHINA'S ANIMATION, VFX & GAMING INDUSTRY SEGMENTS BASED ON APPLICATIONS
  • FIGURE: MINUTES OF ANIMATION CONTENT DEMAND VS. SUPPLY IN CHINA
  • FIGURE: VALUE OF CHINESE ANIMATION CONTENT DEMAND VS. SUPPLY
  • TABLE: LIST OF ANIMATION SCHOOLS IN CHINA
  • TABLE: CHINA'S LEADING ANIMATION STUDIOS
  • TABLE: TOP TEN ANIMATION STUDIOS IN CHINA
  • TABLE: LEADING CHINESE GAME STUDIOS
  • FIGURE: COST STRUCTURE OF CHINESE VIDEO GAMES
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN CHINA
  • FIGURE: MARKET SIZE OF CHINESE VIDEO GAMES INDUSTRY
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN CHINA
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE VIDEO GAME GENRES IN CHINA
  • FIGURE: AUSTRALIAN FILM ADMISSION STATISTICS
  • FIGURE: NUMBER OF SCREENS IN AUSTRALIA
  • FIGURE: BOX OFFICE REVENUES IN AUSTRALIA
  • FIGURE: AUSTRALIAN FILM ADMISSIONS PER CAPITA
  • FIGURE: AUSTRALIAN FILM PRODUCTIONS PER YEAR
  • FIGURE: THEATRE ADMISSIONS IN AUSTRALIA
  • FIGURE: TICKET PRICES IN AUSTRALIA
  • FIGURE: EARLY AUSTRALIAN ANIMATION PRODUCTIONS
  • TABLE: ANIMATION & VFX STUDIOS IN AUSTRALIA
  • TABLE: ANIMATION MOVIES IN AUSTRALIA
  • TABLE: ANIMATION SCHOOLS IN AUSTRALIA
  • FIGURE: NUMBER OF ANIMATION STUDIOS IN AUSTRALIA
  • TABLE: LEADING VIDEO GAMES STUDIOS IN AUSTRALIA
  • TABLE: TOP GROSSING PLAY STORE VIDEO GAMING APPLICATIONS IN AUSTRALIA
  • TABLE: TOP GROSSING APPLE STORE VIDEO GAMING APPLICATIONS IN AUSTRALIA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN AUSTRALIA
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN AUSTRALIA
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE VIDEO GAME GENRES IN AUSTRALIA
  • TABLE: ANIMATION & VFX STUDIOS IN SOUTH AFRICA
  • FIGURE: SOUTH AFRICA'S FIRST ANIMATED FEATURE FILM
  • FIGURE: SOUTH AFRICA'S 3D FEATURE FILM
  • FIGURE: NUMBER OF ANIMATION & VFX STUDIOS IN SOUTH AFRICA
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN SOUTH AFRICA BASED ON SIZE
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN SOUTH AFRICA BASED ON CAPABILITIES
  • FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN SOUTH AFRICA BASED ON APPLICATIONS
  • FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE SOUTH AFRICAN ANIMATION INDUSTRY
  • FIGURE: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION IN SOUTH AFRICA
  • FIGURE: MINUTES OF ANIMATION CONTENT PRODUCED IN SOUTH AFRICA
  • FIGURE: BREAK-UP OF ANIMATION CONTENT OUTPUT OF SOUTH AFRICA
  • FIGURE: 3D ANIMATION SALARIES IN SOUTH AFRICA
  • FIGURE: 2D ANIMATION SALARIES IN SOUTH AFRICA
  • FIGURE: WEB & MOBILE ANIMATION SALARIES IN SOUTH AFRICA
  • FIGURE: GAMING SALARIES IN SOUTH AFRICA
  • TABLE: TOP GROSSING PLAY STORE VIDEO GAMING APPLICATIONS IN SOUTH AFRICA
  • TABLE: TOP GROSSING APPLE STORE VIDEO GAMING APPLICATIONS IN SOUTH AFRICA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN SOUTH AFRICA
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN SOUTH AFRICA
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SOUTH AFRICA
  • FIGURE: NIGERIA'S DAWN OF THUNDER
  • FIGURE: NIGERIA ANIMATION PRODUCTIONS
  • TABLE: ANIMATION & VFX STUDIOS IN NIGERIA
  • TABLE: ANIMATION & VFX SCHOOLS IN NIGERIA
  • FIGURE: NUMBER OF ANIMATION & VFX STUDIOS IN NIGERIA
  • FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE NIGERIAN ANIMATION INDUSTRY
  • FIGURE: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION IN NIGERIA
  • TABLE: TOP GROSSING PLAY STORE VIDEO GAMING APPLICATIONS IN NIGERIA
  • TABLE: TOP GROSSING APPLE STORE VIDEO GAMING APPLICATIONS IN NIGERIA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN NIGERIA
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN NIGERIA
  • FIGURE: EARLIEST EGYPTIAN ANIMATION PRODUCTION
  • FIGURE: EGYPTIAN ANIMATION PRODUCTIONS
  • TABLE: ANIMATION & VFX STUDIOS IN EGYPT
  • TABLE: TOP GROSSING PLAY STORE VIDEO GAMING APPLICATIONS IN EGYPT
  • TABLE: TOP GROSSING APPLE STORE VIDEO GAMING APPLICATIONS IN EGYPT
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN EGYPT
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN EGYPT
  • TABLE: TOP GROSSING PLAY STORE VIDEO GAMING APPLICATIONS IN MOROCCO
  • TABLE: TOP GROSSING APPLE STORE VIDEO GAMING APPLICATIONS IN MOROCCO
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN MOROCCO
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN MOROCCO
  • FIGURE: KENYAN ANIMATION PRODUCTIONS
  • TABLE: ANIMATION & VFX STUDIOS IN KENYA
  • TABLE: TOP GROSSING PLAY STORE VIDEO GAMING APPLICATIONS IN KENYA
  • TABLE: TOP GROSSING APPLE STORE VIDEO GAMING APPLICATIONS IN KENYA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN KENYA
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN KENYA
  • TABLE: TOP GROSSING PLAY STORE VIDEO GAMING APPLICATIONS IN ALGERIA
  • TABLE: TOP GROSSING APPLE STORE VIDEO GAMING APPLICATIONS IN ALGERIA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN ALGERIA
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN ALGERIA
  • FIGURE: SENEGALESE ANIMATION PRODUCTIONS
  • FIGURE: AFRICA'S FIRST ANIMATED FEATURE FILM
  • FIGURE: ZIMBABWEAN ANIMATION PRODUCTIONS
  • FIGURE: EARLY NIGER ANIMATION PRODUCTIONS
  • FIGURE: EARLY IVORY COAST ANIMATION PRODUCTIONS
  • FIGURE: GHANA'S ANIMATION PRODUCTIONS
  • FIGURE: CONGO ANIMATION PRODUCTIONS
  • FIGURE: EARLY BURKINA FASO ANIMATION PRODUCTIONS
  • FIGURE: DUBAI'S FIRST 3D ANIMATED FEATURE FILM
  • TABLE: LEADING GAME STUDIOS IN THE UAE
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN THE UAE
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN THE UAE
  • FIGURE: MARKET SIZE OF GAMES INDUSTRY IN THE UAE
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN THE UAE
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN THE UAE
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN SAUDI ARABIA
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SAUDI ARABIA
  • FIGURE: MARKET SIZE OF GAMES INDUSTRY IN SAUDI ARABIA
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN SAUDI ARABIA
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN SAUDI ARABIA
  • TABLE: ORIGINAL ANIMATION CONTENT CREATED IN ARGENTINA
  • TABLE: ANIMATION & VFX STUDIOS IN ARGENTINA
  • TABLE: ANIMATION SCHOOLS IN ARGENTINA
  • FIGURE: ARGENTINA'S FIRST 3D ANIMATED FEATURE FILM
  • FIGURE: NUMBER OF ANIMATION STUDIOS IN ARGENTINA
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN ARGENTINA BASED ON SIZE
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN ARGENTINA BASED ON CAPABILITIES
  • FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN ARGENTINA BASED ON APPLICATIONS
  • FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE ARGENTINE ANIMATION INDUSTRY
  • FIGURE: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN ARGENTINA
  • FIGURE: MINUTES OF ANIMATION CONTENT PRODUCED IN ARGENTINA
  • FIGURE: BREAK-UP OF ANIMATION CONTENT PRODUCED IN ARGENTINA
  • FIGURE: 3D ANIMATION SALARIES IN ARGENTINA
  • FIGURE: 2D ANIMATION SALARIES IN ARGENTINA
  • FIGURE: WEB & MOBILE ANIMATION SALARIES IN ARGENTINA
  • FIGURE: GAMING SALARIES IN ARGENTINA
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN ARGENTINA
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN ARGENTINA
  • FIGURE: MARKET SIZE OF GAMES INDUSTRY IN ARGENTINA
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN ARGENTINA
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN ARGENTINA
  • TABLE: ORIGINAL ANIMATION CONTENT CREATED IN BRAZIL
  • TABLE: ANIMATION & VFX STUDIOS IN BRAZIL
  • TABLE: ANIMATION &SCHOOLS IN BRAZIL
  • TABLE: ANIMATION FESTIVALS ANE EVENTS IN BRAZIL
  • FIGURE: BRAZIL'S FIRST CGI ANIMATED FEATURE FILM
  • FIGURE: BRAZIL'S FIRST LOCALLY PRODUCED TV SERIES
  • FIGURE: NUMBER OF ANIMATION & VFX STUDIOS IN BRAZIL
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN BRAZIL BASED ON SIZE
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN BRAZIL BASED ON CAPABILITIES
  • FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN BRAZIL BASED ON APPLICATIONS
  • FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE BRAZILIAN ANIMATION INDUSTRY
  • FIGURE: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN BRAZIL
  • FIGURE: MINUTES OF ANIMATION CONTENT PRODUCED IN BRAZIL
  • FIGURE: BREAK-UP OF ANIMATION CONTENT PRODUCED IN BRAZIL
  • FIGURE: 3D ANIMATION SALARIES IN BRAZIL
  • FIGURE: 2D ANIMATION SALARIES IN BRAZIL
  • FIGURE: WEB & MOBILE ANIMATION SALARIES IN BRAZIL
  • FIGURE: GAMING SALARIES IN BRAZIL
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN BRAZIL
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN BRAZIL
  • FIGURE: MARKET SIZE OF GAMES INDUSTRY IN BRAZIL
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN BRAZIL
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN BRAZIL
  • TABLE: ORIGINAL ANIMATION CONTENT CREATED IN MEXICO
  • TABLE: COMMERCIALLY SUCCESSFUL MEXICAN FILM PRODUCTIONS
  • FIGURE: FEATURE FILMS IN MEXICO
  • FIGURE: NUMBER OF SCREENS IN MEXICO
  • FIGURE: BOX OFFICE REVENUES IN MEXICO
  • FIGURE: MEXICAN FILM ADMISSIONS PER CAPITA
  • FIGURE: MEXICAN FILM PRODUCTIONS PER YEAR
  • FIGURE: THEATRE ADMISSIONS IN MEXICO
  • FIGURE: TICKET PRICES IN MEXICO
  • TABLE: ANIMATION & VFX STUDIOS IN MEXICO
  • TABLE: ANIMATION SCHOOLS IN MEXICO
  • FIGURE: MEXICO'S FIRST 3D ANIMATED FEATURE FILM
  • FIGURE: NUMBER OF ANIMATION STUDIOS IN MEXICO
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN MEXICO BASED ON SIZE
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN MEXICO BASED ON CAPABILITIES
  • FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN MEXICO BASED ON APPLICATIONS
  • FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE MEXICAN ANIMATION INDUSTRY
  • FIGURE: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN MEXICO
  • FIGURE: MINUTES OF ANIMATION CONTENT PRODUCED IN MEXICO
  • FIGURE: BREAK-UP OF ANIMATION CONTENT PRODUCED IN MEXICO
  • FIGURE: 3D ANIMATION SALARIES IN MEXICO
  • FIGURE: 2D ANIMATION SALARIES IN MEXICO
  • FIGURE: WEB & MOBILE ANIMATION SALARIES IN MEXICO
  • FIGURE: GAMING SALARIES IN MEXICO
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN MEXICO
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN SOUTH AFRICA
  • FIGURE: MARKET SIZE OF GAMES INDUSTRY IN MEXICO
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN MEXICO
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN MEXICO
  • TABLE: KEY ANIMATION PRODUCTIONS IN COLOMBIA
  • TABLE: ANIMATION & VFX STUDIOS IN COLOMBIA
  • FIGURE: NUMBER OF ANIMATION STUDIOS IN COLOMBIA
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN COLOMBIA BASED ON SIZE
  • FIGURE: BREAK-UP OF ANIMATION STUDIOS IN COLOMBIA BASED ON CAPABILITIES
  • FIGURE: CLASSIFICATION OF ANIMATION STUDIOS IN COLOMBIA BASED ON APPLICATIONS
  • FGURE: NUMBER OF PEOPLE EMPLOYED IN THE COLOMBIA ANIMATION INDUSTRY
  • FIGURE: COST PROJECTIONS OF PRODUCING ONE EPISODE OF ANIMATION WORK IN CHILE
  • FIGURE: MINUTES OF ANIMATION CONTENT PRODUCED IN COLOMBIA
  • FIGURE: BREAK-UP OF ANNUAL ANIMATION CONTENT PRODUCED IN COLOMBIA
  • FIGURE: 3D ANIMATION SALARIES IN COLOMBIA
  • FIGURE: 2D ANIMATION SALARIES IN COLOMBIA
  • FIGURE: WEB & MOBILE ANIMATION SALARIES IN COLOMBIA
  • FIGURE: GAMING SALARIES IN COLOMBIA
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN COLOMBIA
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN COLOMBIA
  • FIGURE: MARKET SIZE OF GAMES INDUSTRY IN COLOMBIA
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN COLOMBIA
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN COLOMBIA
  • FIGURE: ANIMATION SCHOOLS IN CHILE
  • FIGURE: BEAR STORY
  • FIGURE: PAPER PORT
  • TABLE: ANIMATION STUDIOS IN CHILE
  • FIGURE: NUMBER OF ANIMATION STUDIOS IN CHILE
  • FIGURE: NUMBER OF PEOPLE EMPLOYED IN THE CHILEAN ANIMATION INDUSTRY
  • FIGURE: COST OF PRODUCING ONE EPISODE OF ANIMATION WORK IN CHILE
  • FIGURE: MINUTES OF ANIMATION CONTENT PRODUCED IN CHILE
  • FIGURE: 3D ANIMATION SALARIES IN CHILE
  • FIGURE: 2D ANIMATION SALARIES IN CHILE
  • FIGURE: WEB & MOBILE ANIMATION SALARIES IN CHILE
  • FIGURE: GAMING SALARIES IN CHILE
  • TABLE: LEADING GAME STUDIOS IN CHILE
  • TABLE: TOP GROSSING PLAY STORE GAMING APPLICATIONS IN CHILE
  • TABLE: TOP GROSSING APPLE STORE GAMING APPLICATIONS IN CHILE
  • FIGURE: MARKET SIZE OF GAMES INDUSTRY IN CHILE
  • FIGURE: MARKET SIZE OF MOBILE GAMES INDUSTRY IN CHILE
  • FIGURE: REVENUE BREAK-DOWN BY MOBILE GAME GENRES IN CHILE
  • FIGURE: JAMAICA'S ANIMATION PRODUCTIONS
  • TABLE: TOP GROSSING PLAY STORE VIDEO GAMING APPLICATIONS IN JAMAICA
  • TABLE: TOP GROSSING APPLE STORE VIDEO GAMING APPLICATIONS IN JAMAICA
  • FIGURE: MARKET SIZE OF VIDEO GAMES INDUSTRY IN JAMAICA
  • FIGURE: MARKET SIZE OF MOBILE VIDEO GAMES INDUSTRY IN JAMAICA