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オンライン/バーチャルフィットネスの世界市場:ストリーミングタイプ別、セッションタイプ別、デバイスタイプ別、収益モデル別、エンドユーザー別、地域別の、市場規模調査と予測(2020年~2027年)

Global Online/Virtual Fitness Market Size Study Streaming Type . By Session Type . Device Type . By Revenue Model . By End User (By region Regional Forecasting 2020-2027.

出版日: | 発行: Bizwit Research & Consulting LLP | ページ情報: 英文 | 納期: 2-3営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=109.37円
オンライン/バーチャルフィットネスの世界市場:ストリーミングタイプ別、セッションタイプ別、デバイスタイプ別、収益モデル別、エンドユーザー別、地域別の、市場規模調査と予測(2020年~2027年)
出版日: 2021年02月05日
発行: Bizwit Research & Consulting LLP
ページ情報: 英文
納期: 2-3営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

オンライン/バーチャルフィットネス市場は、2020年~2027年の予測期間中に健全なCAGRで成長すると予想されています。

先進国と発展途上国を横断する活発なインターネット接続が、バーチャル市場の成長を上昇させています。オンライン/バーチャルフィットネスの動向は、次世代の革命です。オンラインセッションは、物理的にセッションに参加できない人でも参加できます。さらに、時間の柔軟性があるため、仕事のある人々も、いつでもセッションに参加できます。さらに、ヘルスウェアラブルデバイスとフィットネスセンサースマートフォンは、ユーザーの健康とライフスタイルを支援する、さまざまな健康アプリケーションを可能にします。

オンライン/バーチャルフィットネス市場の成長は、健康に関する意識の高まり、デジタル化の採用の高まり、ARおよびVRベースのフィットネスプログラムの意識の高まりによって推進されています。健康パラメータ、時間計算デバイスなどの接続されたフィットネス機器とともに、デジタル化が進んでいます。たとえば、2020年12月、AppleはFitness +を発売しました。このApple Fitness +は、スタジオスタイルのワークアウトを、Apple TV、iPhone、iPadに届けます。ただし、複数のオンラインサービスに関する認識の欠如、コンテンツ作成の高コスト、および技術的な不具合によるレッスンフローの中断により、予測期間における市場の成長が妨げられています。

当レポートではオンライン/バーチャルフィットネスの世界市場を調査し、市場の概要、市場の成長要因および阻害要因の分析、市場機会、ストリーミングタイプ・セッションタイプ・デバイスタイプ・収益モデル・エンドユーザー・地域別の市場規模の推移と予測、競合情勢、主要企業のプロファイルなど、体系的な情報を提供しています。

目次

第1章 エグゼクティブサマリー

第2章 市場の定義と範囲

第3章 市場力学

  • 市場の影響分析(2018年~2027年)

第4章 業界分析

  • ポーターのファイブフォースモデル
  • PEST分析
  • 投資採用モデル
  • アナリストの推奨事項と結論

第5章 ストリーミングタイプ別

  • 市場のスナップショット
  • パフォーマンス:潜在的な分析別
  • 市場規模予測:2018年~2027年(10億米ドル単位)
  • サブセグメント分析
    • ライブ
    • オンデマンド

第6章 セッションタイプ別

  • 市場のスナップショット
  • パフォーマンス:潜在的な分析別
  • 市場規模予測:2018年~2027年(10億米ドル単位)
  • サブセグメント分析
    • グループ
    • ソロ

第7章 デバイスタイプ別

  • 市場のスナップショット
  • パフォーマンス:潜在的な分析別
  • 市場規模予測:2018年~2027年(10億米ドル単位)
  • サブセグメント分析
    • スマートテレビ
    • ラップトップ
    • モバイル/デスクトップ
    • その他

第8章 収益モデル別

  • 市場のスナップショット
  • パフォーマンス:潜在的な分析別
  • 市場規模予測:2018年~2027年(10億米ドル単位)
  • サブセグメント分析
    • サブスクリプション
    • 広告
    • ハイブリッド

第9章 エンドユーザー別

  • 市場のスナップショット
  • パフォーマンス:潜在的な分析別
  • 市場規模予測:2018年~2027年(10億米ドル単位)
  • サブセグメント分析
    • プロのジム
    • スポーツ研究所
    • 防衛機関
    • 教育機関
    • 企業機関
    • 個人
    • その他

第10章 地域別

  • 地域市場のスナップショット
  • 北米
    • 米国
    • カナダ
  • 欧州のスナップショット
    • 英国
    • ドイツ
    • フランス
    • スペイン
    • イタリア
    • その他欧州
  • アジア太平洋のスナップショット
    • 中国
    • インド
    • 日本
    • オーストラリア
  • ラテンアメリカのスナップショット
  • その他の地域

第11章 競合情報

  • トップ市場戦略
  • 企業プロファイル
    • ClassPass Inc.
    • Fitbit, Inc.
    • FitnessOnDemand
    • Les Mills International Ltd.
    • Navigate Wellbeing Solutions
    • Peerfit, Inc.
    • Reh-Fit Centre
    • Sworkit
    • Viva Leisure,
    • Wellbeats, Inc.

第12章 調査プロセス

図表

LIST OF TABLES

  • TABLE 1. Global Online/Virtual Fitness Market, report scope
  • TABLE 2. Global Online/Virtual Fitness Market estimates & forecasts by region 2018-2027 (USD Billion)
  • TABLE 3. Global Online/Virtual Fitness Market estimates & forecasts by Streaming Type,2018-2027 (USD Billion)
  • TABLE 4. Global Online/Virtual Fitness Market estimates & forecasts by Session Type,2018-2027 (USD Billion)
  • TABLE 5. Global Online/Virtual Fitness Market estimates & forecasts by Device Type, 2018-2027 (USD Billion)
  • TABLE 6. Global Online/Virtual Fitness Market estimates & forecasts by Revenue Model, 2018-2027 (USD Billion)
  • TABLE 7. Global Online/Virtual Fitness Market estimates & forecasts by End User, 2018-2027 (USD Billion)
  • TABLE 8. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 9. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 10. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 11. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 12. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 13. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 14. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 15. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 16. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 17. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 18. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 19. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 20. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 21. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 22. Global Online/Virtual Fitness Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 23. Global Online/Virtual Fitness Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 24. U.S. Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 25. U.S. Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 26. U.S. Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 27. Canada Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 28. Canada Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 29. Canada Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 30. UK Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 31. UK Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 32. UK Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 33. Germany Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 34. Germany Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 35. Germany Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 36. France Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 37. France Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 38. France Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 39. Spain Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 40. Spain Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 41. Spain Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 42. Italy Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 43. Italy Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 44. Italy Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 45. China Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 46. China Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 47. China Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 48. India Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 49. India Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 50. India Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 51. Japan Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 52. Japan Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 53. Japan Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 54. Australia Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 55. Australia Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 56. Latin America Online/Virtual Fitness Market estimate & forecasts, 2018-2027 (USD Billion)
  • TABLE 57. ROW Online/Virtual Fitness Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 58. ROW Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 59. ROW Online/Virtual Fitness Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 60. List of secondary sources, used in the study of global Online/Virtual Fitness Market
  • TABLE 61. List of primary sources, used in the study of global Online/Virtual Fitness Market
  • TABLE 62. Years considered for the study
  • TABLE 63. Exchange rates considered

LIST OF FIGURES

List of figures

  • FIG 1. Global Online/Virtual Fitness Market, research methodology
  • FIG 2. Global Online/Virtual Fitness Market, market estimation techniques
  • FIG 3. Global market size estimates & forecast methods
  • FIG 4. Global Online/Virtual Fitness Market, key trends 2018
  • FIG 5. Global Online/Virtual Fitness Market, growth prospects 2018-2027
  • FIG 6. Global Online/Virtual Fitness Market, porters 5 force model
  • FIG 7. Global Online/Virtual Fitness Market, pest analysis
  • FIG 8. Global Online/Virtual Fitness Market, value chain analysis
  • FIG 9. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 10. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 11. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 12. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 13. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 14. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 15. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 16. Global Online/Virtual Fitness Market by segment, 2018& 2027 (USD Billion)
  • FIG 17. Global Online/Virtual Fitness Market, regional snapshot 2018& 2027
  • FIG 18. North America Online/Virtual Fitness Market 2018& 2027 (USD Billion)
  • FIG 19. Europe Online/Virtual Fitness Market 2018& 2027 (USD Billion)
  • FIG 20. Asia-Pacific Online/Virtual Fitness Market 2018& 2027 (USD Billion)
  • FIG 21. Latin America Online/Virtual Fitness Market 2018& 2027 (USD Billion)
  • FIG 22. Global Online/Virtual Fitness Market, company market share analysis (2018)
目次

Title:
Global Online/Virtual Fitness Market Size Study Streaming Type (Live and on demand). By Session Type (Group, Solo). Device Type (Smart TV, Laptop/Desktop, Mobile, Other). By Revenue Model (Subscription, Advertisement, Hybrid). By End User (Professional Gyms, Sports Institutes, Defense Institutes, Educational Institutions, Corporate Institutions, Individuals, and Others) (By region (North America, Europe, Asia Pacific, Latin America, Rest of the world) Regional Forecasting 2020-2027..

Global Online/Virtual Fitness Market was valued at USD XX million in 2019 and is expected to grow with a CAGR of XX % over the forecast period 2020-2027. Rising the vigorous internet connectivity crosswise the developed as well as developing countries growing the virtual market. Virtual/ online fitness trends are a revolution of next generation. Online sessions those people who cannot attend fitness sessions physically. Furthermore, working people can attend their sessions anytime as it provides time flexibility. Additionally, Health wearable devices and Fitness sensor smart phones enable various health application which help user's health and lifestyle Online/Virtual Fitness Market growth is driven by Rising awareness about health, growing adoption of digitalization and Rising awareness of AR and VR based fitness program. Rising digitalization along with the connected fitness equipment such as health parameter, Time calculating devices. For instance, In December 2020, Apple Launched Fitness+ this Apple Fitness+ Brings Studio style workout to apple TV, iPhone, iPad. However, Lack of awareness about the multiple online services, High Cost of Content creation and Interruption in the flow of the class due to tech glitches are hindering the growth of market over the forecasting period 2020-2027.

The regional analysis of the Online/Virtual Fitness Market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America, and Rest of the World. In which North America is dominating the market as focusing on valuable medicine and personalized care. In addition, Numerous Healthcare organizations in this region. However, Asia Pacific is highest growing market in the forecasting year due to pro fitness government policies, increasing Online/Virtual Market and changing lifestyle.

Key Players in Global Online/Virtual Fitness Market

ClassPass Inc.

Fitbit, Inc.

FitnessOnDemand

Les Mills International Ltd.

Navigate Wellbeing Solutions

Peerfit, Inc.

Reh-Fit Centre

Sworkit

Viva Leisure,

Wellbeats, Inc.

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Streaming Type:

Live

On Demand

By Session Type:

Group

Solo

By Device Type:

Smart TV

Laptop/Desktop

Mobile

Other

By Revenue Model:

Subscription

Advertisement

Hybrid

By End User:

Professional Gyms

Sports Institutes

Defence Institutes

Educational Institutions

Corporate Institutions

Individuals

Others

By Region:

North America

U.S.

Canada

Europe

UK

Germany

France

Spain

Italy

Asia Pacific

China

India

Japan

Australia

Latin America

Brazil

Mexico

Rest of LA

Rest of the World

Furthermore, years considered for the study are as follows:

Historical year - 2017, 2018

Base year - 2019

Forecast period - 2020 to 2027

Target Audience of Global Online/Virtual Fitness Market in Market Study:

Key Consulting Companies & Advisors

Large, medium-sized, and small enterprises

Venture capitalists

Value-Added Resellers (VARs)

Third-party knowledge providers

Investment bankers

Investors

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2018-2027 (USD Billion)
    • 1.2.1. Online/Virtual Fitness Market, by streaming Type,2018-2027 (USD Billion)
    • 1.2.2. Online/Virtual Fitness Market, by Session Type,2018-2027 (USD Billion)
    • 1.2.3. Online/Virtual Fitness Market, by Device Type,2018-2027 (USD Billion)
    • 1.2.4. Online/Virtual Fitness Market, by Revenue Model,2018-2027 (USD Billion)
    • 1.2.5. Online/Virtual Fitness Market, by End User,2018-2027 (USD Billion)
    • 1.2.6. Online/Virtual Fitness Market, By Region, 2018-2027 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Online/Virtual Fitness Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Scope of the Study
    • 2.2.2. Industry Evolution
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Online/Virtual Fitness Market Dynamics

  • 3.1. Online/Virtual Fitness Market Impact Analysis (2018-2027)
    • 3.1.1. Market Drivers
    • 3.1.2. Market Challenges
    • 3.1.3. Market Opportunities

Chapter 4. Global Online/Virtual Fitness Market: Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
    • 4.1.6. Futuristic Approach to Porter's 5 Force Model (2018-2027)
  • 4.2. PEST Analysis
    • 4.2.1. Political
    • 4.2.2. Economic
    • 4.2.3. Social
    • 4.2.4. Technological
  • 4.3. Investment Adoption Model
  • 4.4. Analyst Recommendation & Conclusion

Chapter 5. Global Online/Virtual Fitness Market, by Streaming Type

  • 5.1. Market Snapshot
  • 5.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 5.3. Global Online/Virtual Fitness Market Estimates & Forecasts by Streaming Type 2018-2027 (USD Billion)
  • 5.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 5.4.1. Live
    • 5.4.2. On Demand

Chapter 6. Global Online/Virtual Fitness Market, by Session Type

  • 6.1. Market Snapshot
  • 6.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 6.3. Global Online/Virtual Fitness Market Estimates & Forecasts by Session Type, 2018-2027 (USD Billion)
  • 6.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 6.4.1. Group
    • 6.4.2. Solo

Chapter 7. Global Online/Virtual Fitness Market, by Device Type

  • 7.1. Market Snapshot
  • 7.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 7.3. Global Online/Virtual Fitness Market Estimates & Forecasts by Device Type, 2018-2027 (USD Billion)
  • 7.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 7.4.1. Smart TV
    • 7.4.2. Laptop
    • 7.4.3. Mobile/Desktop
    • 7.4.4. Other

Chapter 8. Global Online/Virtual Fitness Market, by Revenue Model

  • 8.1. Market Snapshot
  • 8.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 8.3. Global Online/Virtual Fitness Market Estimates & Forecasts by Revenue Model, 2018-2027 (USD Billion)
  • 8.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 8.4.1. Subscription
    • 8.4.2. Advertisement
    • 8.4.3. Hybrid

Chapter 9. Global Online/Virtual Fitness Market, by End User

  • 9.1. Market Snapshot
  • 9.2. Global Online/Virtual Fitness Market by Source, Performance - Potential Analysis
  • 9.3. Global Online/Virtual Fitness Market Estimates & Forecasts by End User, 2018-2027 (USD Billion)
  • 9.4. Online/Virtual Fitness Market, Sub Segment Analysis
    • 9.4.1. Professional Gyms
    • 9.4.2. Sports Institutes
    • 9.4.3. Defence Institutes
    • 9.4.4. Educational Institutions
    • 9.4.5. Corporate Institutions
    • 9.4.6. Individual
    • 9.4.7. Others

Chapter 10. Global Online/Virtual Fitness Market, Regional Analysis

  • 10.1. Online/Virtual Fitness Market, Regional Market Snapshot
  • 10.2. North America Online/Virtual Fitness Market
    • 10.2.1. U.S. Online/Virtual Fitness Market
      • 10.2.1.1. Streaming Type breakdown estimates & forecasts, 2018-2027
      • 10.2.1.2. Session Type breakdown estimates & forecasts, 2018-2027
      • 10.2.1.3. Device Type breakdown estimates & forecasts, 2018-2027
      • 10.2.1.4. Revenue Model breakdown estimates & forecasts, 2018-2027
      • 10.2.1.5. End User breakdown estimates & forecasts, 2018-2027
    • 10.2.2. Canada Online/Virtual Fitness Market
  • 10.3. Europe Online/Virtual Fitness Market Snapshot
    • 10.3.1. U.K. Online/Virtual Fitness Market
    • 10.3.2. Germany Online/Virtual Fitness Market
    • 10.3.3. France Online/Virtual Fitness Market
    • 10.3.4. Spain Online/Virtual Fitness Market
    • 10.3.5. Italy Online/Virtual Fitness Market
    • 10.3.6. Rest of Europe Online/Virtual Fitness Market
  • 10.4. Asia-Pacific Online/Virtual Fitness Market Snapshot
    • 10.4.1. China Online/Virtual Fitness Market
    • 10.4.2. India Online/Virtual Fitness Market
    • 10.4.3. Japan Online/Virtual Fitness Market
    • 10.4.4. Australia Online/Virtual Fitness Market
  • 10.5. Latin America Online/Virtual Fitness Market Snapshot
  • 10.6. Rest of The World Online/Virtual Fitness Market

Chapter 11. Competitive Intelligence

  • 11.1. Top Market Strategies
  • 11.2. Company Profile
    • 11.2.1. ClassPass Inc.
      • 11.2.1.1. Key Information
      • 11.2.1.2. Overview
      • 11.2.1.3. Financial (Subject to Data Availability)
      • 11.2.1.4. ProductSummary
      • 11.2.1.5. Recent Developments
    • 11.2.2. Fitbit, Inc.
    • 11.2.3. FitnessOnDemand
    • 11.2.4. Les Mills International Ltd.
    • 11.2.5. Navigate Wellbeing Solutions
    • 11.2.6. Peerfit, Inc.
    • 11.2.7. Reh-Fit Centre
    • 11.2.8. Sworkit
    • 11.2.9. Viva Leisure,
    • 11.2.10. Wellbeats, Inc.

Chapter 12. Research Process

  • 12.1. Research Process
    • 12.1.1. Data Mining
    • 12.1.2. Analysis
    • 12.1.3. Market Estimation
    • 12.1.4. Validation
    • 12.1.5. Publishing
  • 12.2. Research Attributes
  • 12.3. Research Assumption
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