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市場調査レポート
商品コード
1016881
世界の3Dアニメーション市場規模調査:製品タイプ別、コンポーネント別、用途別、地域別予測(2021~2027年)Global 3D Animation Market Size study, by Product Type, Component, Application and Regional Forecasts 2021-2027 |
世界の3Dアニメーション市場規模調査:製品タイプ別、コンポーネント別、用途別、地域別予測(2021~2027年) |
出版日: 2021年06月18日
発行: Bizwit Research & Consulting LLP
ページ情報: 英文
納期: 2~3営業日
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世界の3Dアニメーションの市場規模は2020年に約166億4千万米ドルとなりました。
同市場は、2021年から2027年の予測期間にわたって11.7%を超える健全な成長率で拡大すると予測されています。
3Dアニメーションは、コンピューターで生成された実際のオブジェクトであり、3次元で移動および回転できます。また、ライブ環境では撮影できないものを描写するためにも使用されます。教育、ゲーム、製造などの分野での3Dアニメーションの使用の増加と、メディアおよびエンターテインメント業界での視覚効果の採用の増加により、予測期間にわたって3Dアニメーションの採用が進むとみられています。たとえば、2016年に3Dアニメーションのメディアおよびエンターテインメントセグメントは41億9千万米ドルとなり、2020年には114億7千万米ドルに増加しました。メディアおよびエンターテインメント業界での3Dアニメーションの使用の増加が市場を牽引しています。ただし、著作権侵害による脅威は、2021年から2027年の予測期間にわたって市場の成長を妨げます。また、特にヘルスケアと技術系の学生のための教育部門での3Dアニメーションの使用の増加に伴い、予測期間中に市場の成長が促進されると予測されています。
当レポートでは、世界の3Dアニメーション市場について調査し、市場の概要とともに、製品タイプ別、コンポーネント別、用途別、地域別の動向、および市場に参入する企業のプロファイルなどを提供しています。List of figures
Global 3D Animation Market is valued approximately USD 16.64 billion in 2020 and is anticipated to grow with a healthy growth rate of more than 11.7 % over the forecast period 2021-2027. 3D Animation is a computer-generated real-life object which can be moved and rotated three dimensionally. It is also used to depict something which cannot be shot in a live environment. Growing use of 3D animation in segments including education, gaming and manufacturing and increasing adoption of visual effects in the media and entertainment industry has led the adoption of 3D Animation across the forecast period. For instance, In 2016, the media and entertainment segment of 3D animation accounted for USD 4.19 billion and was increased up to USD 11.47 billion in 2020. Increasing use of 3D animation in media and entertainment industry is driving the market. However, Threat from piracy impedes the growth of the market over the forecast period of 2021-2027. Also, with the increasing use of 3D animation in education sector especially for health care and technical students is likely to increase the market growth during the forecast period.
Key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World are considered for the regional analysis of global 3D Animation market. North America is the leading region across the world in terms of market share owing to widespread adoption of 3D animation technology and increasing investment in R&D process. Whereas, Asia-Pacific is also anticipated to exhibit highest growth rate over the forecast period 2021-2027. Factors such as rising adoption of innovative 3D technologies and its low cost of production would create lucrative growth prospects for the 3D Animation market across Asia-Pacific region.
Major market player included in this report are:
Autodesk, Inc.
Corel Corporation
Adobe Systems Incorporated
Zco Corporation
The Foundry Visionmongers Ltd.
NVIDIA Corporation
NewTek, Inc.
Maxon Computer
Side Effects Software Inc.
Pixologic, Inc.
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Product Type:
3D Modelling
Motion Graphics
3D Rendering
Visual Effects
By Component:
Hardware
Software
Services
Visual Effects
By Application:
Media & Entertainment
Architecture & Construction
Education & Academics
Manufacturing
Healthcare & Life sciences
Government & Defense
Others
By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World
Furthermore, years considered for the study are as follows:
Historical year - 2018, 2019
Base year - 2020
Forecast period - 2021 to 2027
Target Audience of the Global 3D Animation Market in Market Study:
Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors
a. Market Snapshot
b. Market Snapshot